Commit graph

14 commits

Author SHA1 Message Date
Sam Gondelman
e534e09801 Update LightClusterGrid_shared.slh 2018-11-01 15:35:48 -07:00
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
Bradley Austin Davis
fade3a8de0 Fixing shader implicit type conversions 2018-09-06 09:08:36 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
samcake
9031e65aa5 Merge and fix the bug!!! 2016-11-16 19:12:56 -08:00
sam
e143c05ef8 Keep on investigating the shading cost per light 2016-09-30 02:41:21 -07:00
samcake
a0862820e6 MOre refinements? 2016-09-27 18:38:15 -07:00
samcake
e0536a84e2 Minor fix for compilation 2016-09-14 17:18:39 -07:00
samcake
fdba78db6f Better vizualization, first set of culling improvment 2016-09-14 16:36:01 -07:00
samcake
124060d31a Cleaning up a bit 2016-09-13 17:44:19 -07:00
samcake
e8c2dc10f1 best state for now 2016-09-13 14:59:23 -07:00
samcake
e9bf19840c minor fixes on mac 2016-09-13 08:58:07 -07:00
samcake
efc4406b47 Debugging the grid content 2016-09-12 19:46:18 -07:00