Olivier Prat
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cfcf6f05a2
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Merge with master
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2018-10-09 14:18:02 +02:00 |
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Sam
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87efeb1a70
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make sure that we compile, dah
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2018-10-03 16:15:07 -07:00 |
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sam gateau
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81e0d5ced0
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Merge branch 'black-bis' of github.com:samcake/hifi into black-bis
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2018-10-03 16:03:33 -07:00 |
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sam gateau
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702d26d2bd
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Addressing the bug on Mac AMD
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2018-10-03 16:03:09 -07:00 |
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Sam Gateau
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c194e795ac
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-03 12:12:15 -07:00 |
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Olivier Prat
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1322302b6b
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Default parameter tweaking
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2018-10-03 14:17:24 +02:00 |
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Olivier Prat
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fe15063459
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Another compilation fix
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2018-10-03 09:34:31 +02:00 |
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Olivier Prat
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7124474b0e
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Fix ubuntu compilation
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2018-10-03 09:33:40 +02:00 |
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Olivier Prat
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b131de9e51
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Added some comments
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2018-10-03 08:43:51 +02:00 |
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Olivier Prat
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8ad58754da
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Fixed compilation on Mac, Ubuntu and Android
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2018-10-03 08:41:03 +02:00 |
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sam gateau
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5d0f2e3035
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And more changes for better syntax and less useless stuff
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2018-10-02 13:09:04 -07:00 |
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sam gateau
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ff24a99032
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Unify the the packing of the blendshape offset for simplicity and settle on the name DrawcallUniform
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2018-10-02 11:18:20 -07:00 |
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Olivier Prat
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72d0693252
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Clean up for stereo
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2018-10-02 18:46:01 +02:00 |
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Olivier Prat
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4c84ae02fa
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Merge branch 'master' of http://github.com/highfidelity/hifi into ao
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2018-10-02 18:13:57 +02:00 |
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Olivier Prat
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dfe9deb154
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Two group of config settings for SSAO and HBAO
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2018-10-02 17:47:33 +02:00 |
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Olivier Prat
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6fcd63ed64
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Improved acnee issues
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2018-10-02 15:08:39 +02:00 |
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Olivier Prat
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1ed0bd68b9
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Small bilateral blur optim
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2018-10-02 12:25:00 +02:00 |
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Olivier Prat
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6420d96149
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Tried to limit banding effect
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2018-10-02 11:16:23 +02:00 |
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Olivier Prat
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454531e3c3
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Switched back to cos HBAO
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2018-10-02 10:26:55 +02:00 |
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Sam Gateau
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c95c736b1f
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FOUnd a working path for gl41
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2018-10-01 22:50:29 -07:00 |
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Sam Gateau
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d1d4920c35
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Check and fixed the shader for nvidia regarding the unpacked variable name, adjust luci.js to be able to move the viewport
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2018-10-01 21:35:18 -07:00 |
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David Rowe
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f7fd76b316
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Merge branch 'master' into M18586
# Conflicts:
# interface/src/scripting/HMDScriptingInterface.h
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2018-10-02 16:49:16 +13:00 |
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David Rowe
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2f3a9412f3
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Make highlight occlusion match overlay occlusion
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2018-10-02 15:36:18 +13:00 |
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Sam Gateau
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c593f00839
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-01 19:10:18 -07:00 |
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sam gateau
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392e2ff535
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trying and failing andad trying and rince and repeat
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2018-10-01 17:45:16 -07:00 |
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John Conklin II
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0ef407a45c
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Merge pull request #14116 from sethalves/fix-bad-render-downcasts
get asan to not complain about invalid downcasts during transaction.updateItem
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2018-10-01 16:57:03 -07:00 |
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sam gateau
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c12115bfda
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Addressing the 4.1 pass and make sure it works on windows pc and mac
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2018-10-01 11:51:46 -07:00 |
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Olivier Prat
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7f6c9a6cc1
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Switched to sin based HBAO
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2018-10-01 19:22:54 +02:00 |
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Sam Gateau
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5842416ae6
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Exploring the possible packing schemes and trying to debug the tangent
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2018-09-30 23:11:36 -07:00 |
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Seth Alves
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90d9af35b5
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minimize diff
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2018-09-30 16:05:08 -07:00 |
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Seth Alves
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e30497595c
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static_cast can be used here rather than dynamic
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2018-09-30 15:49:42 -07:00 |
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Seth Alves
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749b02cfb8
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get asan to not complain about invalid downcast of CauterizedMeshPartPayload UpdateFunctor
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2018-09-30 15:12:49 -07:00 |
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sam gateau
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1ff4c54c1c
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Packing normal and tangents
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2018-09-28 17:49:52 -07:00 |
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Seth Alves
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b69d0f3997
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get interface building and working with clang-7 on ubuntu 18
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2018-09-28 13:46:51 -07:00 |
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Olivier Prat
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abc415c5ad
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Put back temporal jitter of SSAO (but without filtering)
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2018-09-28 19:33:34 +02:00 |
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Olivier Prat
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9f9fe909b0
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Fixed bugs in stereo
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2018-09-28 19:22:20 +02:00 |
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Olivier Prat
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086ba998c8
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Some small cleanups
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2018-09-28 16:41:18 +02:00 |
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Olivier Prat
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fbd158938b
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Put some bilateral blur computation on CPU
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2018-09-28 11:31:09 +02:00 |
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Sam Gateau
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faf489855c
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Packing the offsets and catching up performances
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2018-09-28 02:13:08 -07:00 |
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Olivier Prat
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6240454c55
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Switched back to half res depth when resolutionLevel>1
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2018-09-28 10:33:47 +02:00 |
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Olivier Prat
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8e914fa565
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Bilateral blur shader cleanup and quad split normal at occlusion resolution
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2018-09-28 10:25:57 +02:00 |
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sam gateau
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215818e313
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adjusting page size but still seeing a perf drop
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2018-09-27 17:18:43 -07:00 |
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Olivier Prat
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135e10eaa2
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Packed occlusion depth for faster bilateral filtering
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2018-09-27 19:51:01 +02:00 |
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Olivier Prat
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1998096630
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On single bilateral blur shader
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2018-09-27 17:03:14 +02:00 |
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Olivier Prat
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349a8b39ad
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Added config parameter to switch between HBAO / SSAO
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2018-09-27 16:39:42 +02:00 |
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Olivier Prat
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94a162893a
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Finally, a clean HBAO!
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2018-09-27 10:44:06 +02:00 |
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Sam Gateau
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8923055e91
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Exploring the bad peroformances
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2018-09-27 00:15:34 -07:00 |
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sam gateau
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4078be3df5
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Better naming and simpler template maybe
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2018-09-26 17:58:06 -07:00 |
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sam gateau
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34203c67b0
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Addressing the merge with master
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2018-09-26 15:42:13 -07:00 |
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John Conklin II
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b02e2c8123
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Merge pull request #14081 from SamGondelman/blendshapes
Improve ModelBlender queuing
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2018-09-26 15:10:02 -07:00 |
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