Clement
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2e8a6e1961
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Remove more dead octree code
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2018-04-17 18:21:51 -07:00 |
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Andrew Meadows
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858b02f29d
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more readable code
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2018-03-09 08:35:18 -08:00 |
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Andrew Meadows
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7a19f48b9c
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move rayHitsSphere logic to AABox method
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2018-03-09 08:35:18 -08:00 |
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Andrew Meadows
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2750f3ee71
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remove unused cruft and avoid useless work
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2018-03-09 08:35:18 -08:00 |
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Andrew Meadows
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6ab85d5800
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cleanup and a few small optimizations
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2018-03-09 08:35:18 -08:00 |
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Andrew Meadows
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81de668c1e
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faster per-entity raypick culling
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2018-03-09 08:35:18 -08:00 |
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SamGondelman
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2d754edf74
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CR
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2018-02-15 15:48:41 -08:00 |
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SamGondelman
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84cd0e1529
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wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
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2018-02-09 12:00:08 -08:00 |
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humbletim
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65455e7b50
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Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes
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2018-01-23 14:57:33 -05:00 |
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humbletim
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513a69cdcd
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changes per CR feedback
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2018-01-03 04:08:43 -05:00 |
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humbletim
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a146b778f7
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support additional .extraInfo for ray intersections
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2017-12-21 12:35:13 -05:00 |
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Seth Alves
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b590cd5b89
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avatar-entities which are children of an avatar will scale with the avatar
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2017-12-02 09:31:43 -08:00 |
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ZappoMan
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f63db42c0e
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migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation
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2017-10-28 10:14:25 -07:00 |
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ZappoMan
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a7a0f03ede
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rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
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2017-10-27 18:39:17 -07:00 |
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Andrew Meadows
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0bcecdbe66
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be picky when finding nearby entities at login
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2017-10-09 10:27:46 -07:00 |
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Andrew Meadows
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7597088c7c
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simpler logic flow
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2017-09-29 11:34:33 -07:00 |
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Andrew Meadows
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3665a3fbee
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libraries/entities/src/EntityTreeElement.cpp
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2017-09-29 11:34:33 -07:00 |
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Andrew Meadows
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2b31a746e3
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add content timestamp for EntityTreeElement
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2017-09-29 11:34:32 -07:00 |
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Andrew Meadows
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56bc48b31a
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don't use octcode data in entity update packets
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2017-09-29 11:34:32 -07:00 |
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Brad Davis
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861b33a845
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Fix potential nullptr access in EntityTreeElement
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2017-07-29 17:22:25 -07:00 |
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Andrew Meadows
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c7ec82f98a
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use local copy of _element for thread safety
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2017-07-13 13:30:57 -07:00 |
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Andrew Meadows
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7ea1e7285f
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map EntityItemID to EntityItemPointer
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2017-07-13 13:30:57 -07:00 |
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Brad Davis
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8130a91b8c
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Cleanup entity dependencies
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2017-06-27 19:15:49 -07:00 |
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Seth Alves
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5c94147f40
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children collision hulls appear to be in the right place, now
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2017-05-19 17:09:42 -07:00 |
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Stephen Birarda
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53e6a77fcc
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cleanup EncodeBitstreamParams to use nodeData when possible
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2017-03-24 13:41:36 -07:00 |
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Stephen Birarda
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a3883a746c
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add the basic structure for inclusion of ancestors/descendants in ESS queries
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2017-02-16 16:46:09 -08:00 |
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Stephen Birarda
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586c3512a7
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remove useless additional includeThisEntity sets
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2017-01-24 17:35:45 -08:00 |
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Stephen Birarda
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67a3d97f81
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cleanup includeThisEntity check
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2017-01-24 16:41:20 -08:00 |
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Stephen Birarda
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543d0ce77e
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add a comment about usesFrustum check in EntityTreeElement
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2017-01-24 16:36:44 -08:00 |
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Stephen Birarda
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33378ede5c
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force full scene send if json parameters changed
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2017-01-24 16:34:57 -08:00 |
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Stephen Birarda
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1e25b5012f
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use a static_cast to get EntityNodeData
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2017-01-20 14:05:55 -08:00 |
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Stephen Birarda
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67951517b4
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don't grab the JSON filters for each entity checked
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2017-01-20 13:59:48 -08:00 |
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Stephen Birarda
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5fbdc94c66
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pass usesFrustum down to EntityTreeElement
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2017-01-18 17:49:54 -08:00 |
|
Stephen Birarda
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ed41412d95
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fix for unpack of OctreeQuery
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2017-01-18 17:49:54 -08:00 |
|
Stephen Birarda
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112b119f17
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send entities that just stopped matching filter
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2017-01-18 14:58:36 -08:00 |
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Stephen Birarda
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b08bfe93f4
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change lastViewFrustumSent to lastQuerySent
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2017-01-18 14:58:36 -08:00 |
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Stephen Birarda
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3556379034
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leverage JSON filter changes to OctreeQuery in EntityServer
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2017-01-18 14:58:36 -08:00 |
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Atlante45
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20b7bb0c54
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EntityScriptServer tracks server scripts
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2017-01-17 16:41:56 -08:00 |
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Brad Hefta-Gaub
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dbbed462b4
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
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Seth Alves
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6fe35ac0da
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
|
Dante Ruiz
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1b20cc8bd0
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more clean up
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2016-11-30 18:28:50 +00:00 |
|
Dante Ruiz
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104cbbff7e
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clean up
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2016-11-30 18:26:06 +00:00 |
|
Dante Ruiz
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34d24b947e
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better implementation
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2016-11-30 18:03:11 +00:00 |
|
Dante Ruiz
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daf12047ca
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removed unnessary comments
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2016-11-22 18:55:20 +00:00 |
|
Dante Ruiz
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2dfb745443
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made some chnages
|
2016-11-22 18:53:03 +00:00 |
|
Dante Ruiz
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a176c624ab
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fixed teleport bug
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2016-11-21 23:04:07 +00:00 |
|
Dante Ruiz
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1ba769b0ef
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teleportBug
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2016-11-21 10:38:20 -08:00 |
|
Ryan Huffman
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ee50469213
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Add collidableOnly arg to findRayIntersection
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2016-10-04 20:19:54 -07:00 |
|
Ryan Huffman
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da6afb605b
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Fix default findRayIntersection surfaceNormal to be in world space
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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17c63eb722
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Add the ability to ignore invisible entities in findRayIntersection
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2016-10-04 20:19:32 -07:00 |
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