John Conklin II
a97d4f655a
Merge pull request #13548 from luiscuenca/slantedAvatarFix
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Fix avatar become more and more slanted over time while in HMD mode
2018-07-05 15:53:45 -07:00
Clément Brisset
f2a3907e3d
Merge pull request #13357 from SimonWalton-HiFi/memcheck-fixes
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Entity Script Server memory leak when taking down EntityTree
2018-07-05 15:30:45 -07:00
luiscuenca
b2e02e20cc
Fix inaccurate delta rotation axis
2018-07-05 11:47:10 -07:00
Anthony Thibault
f56c0a3a3f
Merge pull request #13502 from luiscuenca/eyelidFix
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Fix closed eyelids when head is tilted down
2018-07-05 08:50:22 -07:00
Sam Gateau
c7c1cdd8c3
Merge pull request #13529 from Zvork/transparent
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Fix number of rendering issues with some transparent objects on Mac and AMD GPUs
2018-07-05 17:20:24 +02:00
Anthony Thibault
c840670a54
Merge pull request #13519 from hyperlogic/bug-fix/stable-pole-vector-smoothing
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Bug fix for unexpected avatar knee shifts for users wearing Vive Trackers.
2018-07-03 21:50:57 -07:00
John Conklin II
8f838397a4
Merge pull request #13525 from AndrewMeadows/slow-kinematics
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fix for erroneous deactivation of slow-spinning kinematic objects
2018-07-03 12:05:42 -07:00
Sam Gondelman
5daf84d690
Merge pull request #13523 from SamGondelman/blur
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Fix blurry tablet if overlay is drawing
2018-07-03 09:19:32 -07:00
Olivier Prat
aa115786e3
Invalidate uniform buffer cache when binding camera correction
2018-07-03 17:27:27 +02:00
Olivier Prat
bda0c0a89f
Discard fragments all the time if opacity is under threshold
2018-07-03 16:51:56 +02:00
Olivier Prat
74a9b03a5e
Merge branch 'master' of http://github.com/highfidelity/hifi into transparent
2018-07-03 09:26:29 +02:00
John Conklin II
3f975cfa84
Merge pull request #13506 from sabrina-shanman/fix-osx-crash-on-exit
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Fix Mac Crashes On Shutdown
2018-07-02 15:27:26 -07:00
Andrew Meadows
ff6c309d8b
add comment
2018-07-02 15:20:51 -07:00
Anthony J. Thibault
3a88582f42
Bug fix for feet poleVector smoothing.
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This bug was introduced when I renamed the variable from poleVector to sensorPoleVector for readablity.
2018-07-02 15:16:47 -07:00
Andrew Meadows
5b4b0a7c25
fix server-side bug in kinematics
2018-07-02 15:04:11 -07:00
Andrew Meadows
9c32a38fb6
fix deactivation slow-spinning kinematics
2018-07-02 15:04:11 -07:00
SamGondelman
773efe8cf0
fix blurry tablet if overlay is drawing
2018-07-02 13:32:25 -07:00
Stephen Birarda
cd3df3f1a7
Merge pull request #13509 from birarda/bug/stuck-udt-connection
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fix case where vegas congestion control would not re-send lost ACK
2018-07-02 13:09:44 -07:00
John Conklin II
f7bc79729d
Merge pull request #13515 from Zvork/shadow
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Shadow on Mac bug fix
2018-07-02 12:37:52 -07:00
John Conklin II
7834bca39a
Merge pull request #13508 from wayne-chen/crashEntityAppendPoint-case-12473
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Fixing crash on appending a point to an entity
2018-07-02 12:36:51 -07:00
David Back
54664855ac
Merge pull request #13494 from dback2/zeroOutSpreads
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Particle spreads backwards compatibility
2018-07-02 10:43:34 -07:00
Olivier Prat
51fe60ec45
Fixed android compilation error and removed _glUniformi call
2018-07-02 14:59:09 +02:00
Olivier Prat
1a5c382d88
Fixed on Android
2018-07-02 12:41:24 +02:00
Olivier Prat
d2a612580c
Fixed NaN with specular on transparent objects
2018-07-02 12:20:55 +02:00
Olivier Prat
419e8e6eb9
Forgot to put back linear filtering on single shadow map
2018-07-02 11:32:33 +02:00
Sam
1f90e86b87
fix shader shadow bug on mac
2018-07-02 11:08:14 +02:00
Sam
a6cbc44885
Merged with zvork fix
2018-07-02 10:50:37 +02:00
Sam
c1856a5e36
Make shadows work with one cascade
2018-07-02 10:46:53 +02:00
Olivier Prat
933a2eb2cf
Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
2018-07-02 10:01:13 +02:00
Anthony J. Thibault
fff4348a0f
Bug fix for poleVector smoothing
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Needs to occur in sensor space rather then avatar space.
2018-06-29 17:54:21 -07:00
luiscuenca
f770bcd389
Better eyePitch computation
2018-06-29 17:15:03 -07:00
Clement
ba53e7add8
Fix ACs startup crash
2018-06-29 16:29:32 -07:00
Stephen Birarda
dce9cb0404
fix case where TCP Vegas would not re-send lost ACK
2018-06-29 15:42:59 -07:00
Wayne Chen
9e3626cca3
returning false if there is no entity to connect to
2018-06-29 14:42:33 -07:00
luiscuenca
97a0edf026
spaces
2018-06-29 14:38:43 -07:00
luiscuenca
24d03ace4c
Changes from CR and decreased looking at angle to mitigate freaky eyes
2018-06-29 14:34:17 -07:00
John Conklin II
d68815ba27
Merge pull request #13501 from danteruiz/fix-billboard-crash
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Fix web entity crash
2018-06-29 12:02:31 -07:00
sabrina-shanman
e4377a6c95
Prevent type conversion in ~ResourceManager constant
2018-06-29 10:55:01 -07:00
sabrina-shanman
8cbe5e4541
Merge branch 'mac-shutdown-crash-frame-dtor' into fix-osx-crash-on-exit
2018-06-29 09:38:23 -07:00
Sam Gateau
3435e7ca87
Merge pull request #13499 from hyperlogic/bug-fix/space-process-resets-crash
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Guard against memory corruption in Space::processResets()
2018-06-29 17:56:44 +02:00
Olivier Prat
de831ffea9
Switched shadow maps to sampler2DArrayShadow to try to fix on Mac
2018-06-29 16:55:33 +02:00
luiscuenca
2264425f9f
Fix eyelid behaviour
2018-06-28 16:41:39 -07:00
Dante Ruiz
8c96597aba
Merge branch 'master' of github.com:highfidelity/hifi into fix-billboard-crash
2018-06-28 16:25:52 -07:00
Dante Ruiz
847cad46ca
fix billboard crash
2018-06-28 16:25:34 -07:00
Anthony J. Thibault
17f9a01fa2
Fix signed unsigned compare warning
2018-06-28 15:29:01 -07:00
Anthony Thibault
a5919ee3fa
Merge pull request #13497 from hyperlogic/bug-fix/script-engine-batchloader-memory-corruption-fix
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Fix memory corruption when running scripts using Script.require().
2018-06-28 14:18:56 -07:00
Anthony J. Thibault
9772fc4e22
Guard against memory corruption in Space::processResets()
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Check the proxyID before reading from the _proxies vector and writing into the _owners vector.
2018-06-28 14:04:59 -07:00
John Conklin II
0a0e1668d5
Merge pull request #13478 from amantley/glowingOrbMaster
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The client should render "something" for an avatar even if mesh or identity is not available
2018-06-28 12:12:16 -07:00
David Back
a8e231c5af
floats .0f
2018-06-28 11:33:38 -07:00
Anthony J. Thibault
ac6fcf092c
Fix memory corruption via lambdas that capture local variables by reference.
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The lambdas in ScriptEngine::fetchModuleSource() were referencing local stack variables by reference.
This could lead to un-expected results including memory corruption.
To workaround this issue the QTimer and QEventLoop variables are allocated on the heap and held onto by a shared_ptr.
This shared_ptr is passed to the lambda.
This will not result in cycles and should result in the QTimer and QEventLoop being destroyed when the BatchLoader
object they are connected to is deleted.
2018-06-28 11:15:25 -07:00