Anthony Thibault
cb5c7a3559
compile fix for macosx
2016-05-08 17:14:14 -07:00
Anthony J. Thibault
641e152699
Eye tracking bug fix and debug rendering improvement
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* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Brad Davis
c54d0bc993
Don't expose raw pointer to the display plugin
2016-05-08 10:35:31 -07:00
Seth Alves
b0a5d8b719
make Script.include(/~/system/libraries/utils.js) work from web again
2016-05-08 08:45:58 -07:00
Bradley Austin Davis
0f768b13b9
Working on OSX Rift functionality
2016-05-07 20:17:31 -07:00
Seth Alves
f8f86a0d45
only _exit if not DEBUG
2016-05-07 11:05:38 -07:00
Seth Alves
4b1274cb0f
Merge branch 'master' of github.com:highfidelity/hifi into linux-qol
2016-05-07 11:04:50 -07:00
Seth Alves
a0771f8ee5
use smart pointers for entity simulations
2016-05-07 09:14:33 -07:00
Zach Pomerantz
173d2a590c
Use sleep_until for ScriptEngine
2016-05-06 19:30:37 -07:00
samcake
1fec984ead
fixing the linear COlor FOrmat flag
2016-05-06 19:07:07 -07:00
samcake
da75c27188
fixing bad color format assignment code and bad color format for the cubemaps
2016-05-06 18:57:19 -07:00
samcake
a8347cac6e
Getting the unlit to work from the pipeline, and found the isLinear for texture bug!
2016-05-06 18:36:55 -07:00
Clément Brisset
b234d94d25
Merge pull request #7832 from birarda/session-location
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repairs to user heartbeats
2016-05-06 15:15:52 -07:00
Zach Pomerantz
0fbbbaa985
Add tex loadPerfTest.js
2016-05-06 15:08:45 -07:00
Zach Pomerantz
3f4f10a27e
Fix prefetch state changes
2016-05-06 15:08:45 -07:00
Zach Pomerantz
eee487723c
Fix headers of scriptableResource tests
2016-05-06 15:08:44 -07:00
Zach Pomerantz
83fad4c52f
Fix equalities in scriptableResource tests
2016-05-06 15:08:44 -07:00
Chris Collins
8eb61e9470
Merge pull request #7820 from imgntn/usersJS
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Add users.js to default, start visible to friends only
2016-05-06 16:07:23 -06:00
Brad Hefta-Gaub
6d97ad609b
Merge pull request #7818 from zzmp/fix/colliding-fbx-paths
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Fix colliding fbx tex names
2016-05-06 15:03:58 -07:00
Stephen Birarda
6f6221840e
put back the correct metaverse API url in NetworkingConstants
2016-05-06 13:26:23 -07:00
Stephen Birarda
fb09efc0c9
send location updates immediately on mode change and startup
2016-05-06 12:01:03 -07:00
Stephen Birarda
258c5308db
don't require an active domain connection for location update
2016-05-06 11:57:25 -07:00
Stephen Birarda
ed1ddc2a8b
remove code to update/store wallet balance
2016-05-06 11:54:49 -07:00
Stephen Birarda
7dd8515bd8
send a simple heartbeat if location has not changed
2016-05-06 11:50:40 -07:00
Brad Hefta-Gaub
47f8adf187
Merge pull request #7824 from sethalves/avatar-id-reliable
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use reliable and ordered packets for avatar identity
2016-05-06 11:32:05 -07:00
Brad Hefta-Gaub
fe14bc8e52
also switch OctreePersistThread to use std::this_thread::sleep_for()
2016-05-06 11:19:27 -07:00
Brad Hefta-Gaub
99d35c37db
switch OctreeSendThread to use std::this_thread::sleep_for() instead of usleep()
2016-05-06 10:42:07 -07:00
Seth Alves
f80333ee9e
fix indentation, move an early exit to earlier
2016-05-06 10:06:51 -07:00
Seth Alves
71738d4841
Merge branch 'master' of github.com:highfidelity/hifi into grab-fixes
2016-05-06 09:59:17 -07:00
samcake
8bad58749c
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-06 09:51:37 -07:00
Andrew Meadows
778820edb4
fix broken dupe method implementation
2016-05-06 09:07:03 -07:00
Andrew Meadows
635e2e78e3
minor cleanup
2016-05-05 18:43:08 -07:00
Seth Alves
073d845bb5
show with debug icons when someone else is the simulation owner
2016-05-05 18:33:01 -07:00
Seth Alves
aeebf7d9bf
Merge pull request #7823 from Atlante45/fix/potential-it-invalidation
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Fix potential iterator invalidation
2016-05-05 18:28:49 -07:00
Andrew Meadows
d1591e03b9
fix typo
2016-05-05 18:28:27 -07:00
Andrew Meadows
eeb100b62f
use glm::isnan() instead of isnan() from math.h
2016-05-05 18:28:27 -07:00
Andrew Meadows
01950fba96
recover unused code that may prove useful someday
2016-05-05 18:28:27 -07:00
Andrew Meadows
64c2e2d175
remove warning about unused variable
2016-05-05 18:28:27 -07:00
Andrew Meadows
7d6424bdcc
Head::render() was cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
2cbc771eba
reorder data members, remove cruft, 744->616 bytes
2016-05-05 18:28:27 -07:00
Andrew Meadows
71b2d647e8
add locks and explicitly copy ViewFrustums
2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074
use references not pointers for ViewFrustums
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also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
21fa294839
remove cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
d97bd2bc52
remove cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660
getViewFrustum() provides const pointer
2016-05-05 18:28:27 -07:00
Seth Alves
16a5030159
Merge pull request #7810 from zzmp/perf/usleep
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Improve CPU performance of Win32 usleep
2016-05-05 18:23:31 -07:00
Zach Pomerantz
7f496ea069
Fix colliding fbx tex names
2016-05-05 17:54:00 -07:00
samcake
e306a24a1b
INtroducing the unlit mode for fragments
2016-05-05 17:08:52 -07:00
Zach Pomerantz
6a6d6dd20f
Defer mipmap gen to gpu
2016-05-05 16:34:02 -07:00
Atlante45
df2683d989
Fix compile error
2016-05-05 16:09:45 -07:00