Commit graph

260 commits

Author SHA1 Message Date
HifiExperiments
fa24022831
Merge branch 'protocol_changes' into sound 2024-06-17 21:56:24 -07:00
HifiExperiments
878774b5d3 sound entities 2024-03-26 13:47:22 -07:00
HifiExperiments
9f3cf5a029 fix particle intersection 2024-03-22 21:38:38 -07:00
HifiExperiments
f7c17d6035 new procecural particle entity type 2024-03-21 16:43:09 -07:00
HifiExperiments
f99a2fa405 break when tag found 2023-12-30 13:41:56 -08:00
HifiExperiments
85f24f0951 entity tags 2023-12-02 15:59:52 -08:00
HifiExperiments
852edec9e7 entities with billboardMode != none use local rotation so parent rotation doesn't affect them 2021-02-18 22:15:12 -08:00
HifiExperiments
ae26416c59
Merge branch 'master' into billboard 2021-02-09 22:57:10 -08:00
HifiExperiments
1f71a23082 optimize picking 2021-01-17 13:09:09 -08:00
HifiExperiments
2a27fc4de2 billboarding for model entities 2021-01-13 22:31:21 -08:00
HifiExperiments
bef0c79b67 billboard mode working on most entity types 2021-01-10 16:03:04 -08:00
HifiExperiments
1475cae504 wip 2020-12-23 21:29:59 -08:00
HifiExperiments
7069e48073 working on pivot 2020-12-16 21:01:56 -08:00
Sam Gateau
6370059a96
Merge pull request #16483 from AndrewMeadows/debug-workload-selection
Add tools for debugging entity workload proxies
2019-11-18 11:02:00 -08:00
Andrew Meadows
9d92546a8b revert the revert of PR-16307 2019-11-14 09:59:43 -08:00
Andrew Meadows
cf08a4162a add workload job to help debug entity proxies 2019-11-12 10:35:16 -08:00
Brad Hefta-Gaub
51669e1ac3
Revert "DEV-1811: apply deletion rules to linked entities" 2019-10-11 11:06:10 -07:00
Andrew Meadows
470a45c012 EntityItem::_owningAvatarID always AVATAR_SELF_ID for MyAvatar's entities 2019-10-07 14:38:36 -07:00
Oren Hurvitz
32406b8399 Fixed Safe Landing interaction with Local entities.
Local entities are collisionless, so they shouldn't affect Safe Landing since it specifies that it only wants
to find COLLIDABLE entities. However, due to the requirement to support legacy behavior, picks for COLLIDABLE
entities *do* intersect Local entities. In order to prevent this, we have to explicitly request only intersections
with Domain or Avatar entities.

For more information about this, see this Pull Request:
https://github.com/highfidelity/hifi/pull/15282
2019-03-28 18:54:14 +01:00
Oren Hurvitz
81f28b3b2c Fixed ray intersections with Local entities.
Previously, rays *always* intersected with Local entities, regardless of whether the pick filter requested
to hit on collidable or noncollidable entities. But Local entities are always collisionless, so a pick filter
for collidable entities shouldn't intersect with Local entities.
2019-03-28 08:42:11 +01:00
SamGondelman
3e6061e435 try to not clear my avatar entities on domain switch 2019-03-01 13:45:00 -08:00
SamGondelman
3f8bfc5475 CR and fix deadlock 2019-02-13 16:19:39 -08:00
SamGondelman
50bfe84aa7 fix keyboard intersection, laser alpha 2019-02-01 12:11:00 -08:00
SamGondelman
57ee9786af fix picks vs. local entities 2019-01-30 11:42:05 -08:00
SamGondelman
5d19666f60 merge with master 2019-01-23 17:58:56 -08:00
Dante Ruiz
e7d3844620 making pre review requests 2019-01-14 11:14:57 -08:00
Dante Ruiz
8252481ce7 Delete domain entities only 2019-01-11 16:00:10 -08:00
SamGondelman
45ec7fe3e1 working on ignorePickIntersection and web entities 2019-01-09 12:03:35 -08:00
SamGondelman
b5a2642b6a updated entityscriptinginterface API and related functions
(cherry picked from commit 6aac596698)
2018-12-22 00:55:10 -05:00
Sam Gondelman
097d2d9503
Revert "Case 20200: Update EntityScriptingInterface to not find local entities" 2018-12-20 16:53:33 -08:00
SamGondelman
6aac596698 updated entityscriptinginterface API and related functions 2018-12-07 15:25:21 -08:00
Seth Alves
ff2a47e7e6 fix several uninitialized reads 2018-09-26 09:33:12 -07:00
SamGondelman
aae06e8f49 faster aabox ray intersection and pre-computed inverse direction 2018-08-27 15:40:33 -07:00
SamGondelman
b5b7167644 add to stats 2018-08-23 17:56:24 -07:00
SamGondelman
5c0b12abf6 ordered ray/parabola intersection code 2018-08-22 16:29:17 -07:00
SamGondelman
6a52b7b8f3 CR improvements 2018-07-26 12:15:12 -07:00
SamGondelman
7130b5aa7f fixing findRayIntersection bugs 2018-07-05 10:27:12 -07:00
SamGondelman
90091d11e4 parabola picks, started implementing math 2018-07-03 09:47:31 -07:00
humbletim
dc5c5c20df raypick partIndex commit
include shapeID for accessing proper material index

add raypick shapeID test script
2018-06-18 18:22:30 -04:00
Clement
2e8a6e1961 Remove more dead octree code 2018-04-17 18:21:51 -07:00
Andrew Meadows
858b02f29d more readable code 2018-03-09 08:35:18 -08:00
Andrew Meadows
7a19f48b9c move rayHitsSphere logic to AABox method 2018-03-09 08:35:18 -08:00
Andrew Meadows
2750f3ee71 remove unused cruft and avoid useless work 2018-03-09 08:35:18 -08:00
Andrew Meadows
6ab85d5800 cleanup and a few small optimizations 2018-03-09 08:35:18 -08:00
Andrew Meadows
81de668c1e faster per-entity raypick culling 2018-03-09 08:35:18 -08:00
SamGondelman
2d754edf74 CR 2018-02-15 15:48:41 -08:00
SamGondelman
84cd0e1529 wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
humbletim
65455e7b50 Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes 2018-01-23 14:57:33 -05:00
humbletim
513a69cdcd changes per CR feedback 2018-01-03 04:08:43 -05:00
humbletim
a146b778f7 support additional .extraInfo for ray intersections 2017-12-21 12:35:13 -05:00