Commit graph

23 commits

Author SHA1 Message Date
HifiExperiments
d5e251d8da minor cleanup, copyright 2024-02-28 15:23:04 -08:00
HifiExperiments
56f697e5f0 merge old work 2024-02-24 23:26:34 -08:00
Kalila
03b5b83b67
Merge pull request #1339 from odysseus654/pr/make_shared
Housekeeping: use of std::make_shared / QSharedPointer::create.
2021-12-09 17:14:04 -05:00
Dale Glass
3349d02cef
Merge pull request #1349 from JulianGro/use_GLVND
Set GL preference to GLVND
2021-09-25 20:31:11 +02:00
Julian Groß
babee7c527 Set GL preference to GLVND 2021-09-17 21:04:12 +02:00
Heather Anderson
bcce9a2091 convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate 2021-09-11 15:15:04 -07:00
Heather Anderson
ab4d70760e review and cleanup of "#include <QtCore/QSharedPointer>" 2021-09-10 21:40:54 -07:00
Dale Glass
43f6fd82f4 Implement thread debugging with tsan
This is enabled with the VIRCADIA_THREAD_DEBUGGING environment variable.
It's incompatible with VIRCADIA_MEMORY_DEBUGGING, so only one of those
can be enabled for a build.
2021-04-02 20:41:23 +02:00
Dale Glass
7b6fbe1f69 Set OpenGL_GL_PREFERENCE to LEGACY
GLVND appears to break the entire UI on ATI video cards.

It was set to GLVND due to an understanding that this was a no-op setting, but it turns
out the documentation in OpenGL_GL_PREFERENCE is confusing, and it looks like LEGACY
is the setting that was being used after all.

An additional point of interest is that debian/rules contained OpenGL_GL_PREFERENCE=GLVND,
and this was done back in the High Fidelity days. It's uncertain whether this was correct
or not, though.
2020-10-13 20:13:45 +02:00
Dale Glass
1c44bc96d9 Set GL preference to GLVND
This should be a no-op, besides generating less build warnings,
since:

"CMake 3.11 and above prefer to choose GLVND libraries."

And 3.11 is a few years old at this point
2020-09-27 20:37:12 +02:00
Brad Davis
f39088fb0b Github Actions master builds 2019-12-03 10:56:04 -08:00
Brad Davis
d4b3a9ba49 Github actions 2019-11-18 15:20:37 -08:00
Brad Davis
243120b95c Even better frame capture 2019-10-04 14:57:39 -07:00
Brad Davis
3c6e98f16b New format for captured GPU frames 2019-10-04 08:34:06 -07:00
Sam Gateau
9b8d159873 remove unused variable 2019-09-30 09:24:37 -07:00
Sam Gateau
ecd940e0e6 Addressing warnings 2019-09-27 14:01:00 -07:00
Sam Gateau
9d999baab2 FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
Sam Gateau
18226e64f8 Add a read lock where we think it s needed and banging my head on the problem 2019-09-16 18:06:43 -07:00
Sam Gateau
133a8b7d5e a bunch of changes to debug why... 2019-09-11 18:21:44 -07:00
Brad Davis
d3301803d3 Support custom display / input plugin lists and small tweaks 2019-02-07 15:15:26 -08:00
Bradley Austin Davis
2db5bbd381 Fix mac frame player 2019-01-30 16:23:22 -08:00
Brad Davis
ab9a4a55f8 Allow movement in frameplayer app 2019-01-30 13:15:22 -08:00
Brad Davis
e18e3fc138 Gpu Frame serialization 2019-01-23 13:21:34 -08:00