HifiExperiments
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2dd612b926
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more improvements
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2020-10-20 17:12:23 -07:00 |
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HifiExperiments
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eb26d9b4e3
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working on parenting fixes
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2020-04-06 13:41:01 -07:00 |
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SamGondelman
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da092cc5f0
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fix zone issues
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2019-05-08 11:04:54 -07:00 |
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SamGondelman
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380df059ff
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fix shapes app
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2019-03-06 18:18:39 -08:00 |
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sam gateau
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2f18555ee0
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removing comments and dead code, rewiring the debug
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2018-12-18 14:42:45 -08:00 |
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SamGondelman
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fb75b42059
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working on enabling bloom
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2018-08-07 22:26:30 -07:00 |
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Dante Ruiz
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d8834af749
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make requested changes
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2018-06-26 11:53:45 -07:00 |
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Andrew Meadows
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e36dbab838
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remove unused data member
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2018-04-23 12:08:40 -07:00 |
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NissimHadar
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d01f9cd1fb
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Fixing git crap.
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2018-02-06 23:51:08 -08:00 |
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humbletim
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b91d536dd0
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rename model:: -> graphics::
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2018-01-16 12:46:16 -05:00 |
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humbletim
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08ccda9cfc
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rename libraries/model(src/model) -> libraries/graphics(src/graphics)
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2018-01-16 12:44:44 -05:00 |
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Nissim Hadar
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9f25b01b10
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Merge branch 'master' of https://github.com/highfidelity/hifi into stageRemoval
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2018-01-10 09:30:05 -08:00 |
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Nissim Hadar
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b2b1807490
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Changes per code review.
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2018-01-08 15:37:06 -08:00 |
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Nissim Hadar
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46b494c802
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Removed the Stage functionality - it is now implemented as a script.
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2018-01-08 14:34:46 -08:00 |
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Nissim Hadar
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8206ae6ffb
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Removed BackgroundMode packet type.
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2018-01-07 13:50:42 -08:00 |
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Nissim Hadar
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8bd2985f1f
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Simplified code.
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2018-01-04 13:06:28 -08:00 |
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Nissim Hadar
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5b7ef9a3d3
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Minor cleanup.
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2018-01-04 09:13:58 -08:00 |
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Nissim Hadar
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85a81d6b5b
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WIP - skybox inheritance
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2017-12-28 18:23:49 -08:00 |
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Nissim Hadar
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64644fc980
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WIP - skybox inheritance
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2017-12-28 14:31:59 -08:00 |
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Nissim Hadar
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03cf7710d0
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Ambient light inheritance
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2017-12-28 09:34:55 -08:00 |
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Nissim Hadar
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4ffd896ced
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WIP - adding AmbientLightPropertyGroup
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2017-12-26 11:15:33 -08:00 |
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Nissim Hadar
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0b73e7db3f
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WIP - adding AmbientLightPropertyGroup
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2017-12-26 09:15:13 -08:00 |
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Nissim Hadar
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3f82e9147b
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Change keylight/ambient mode default from "enabled" to "inherit"
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2017-12-22 16:30:19 -08:00 |
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Nissim Hadar
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502cac2ac7
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Keylight inherit/off/on working
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2017-12-22 08:05:12 -08:00 |
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Nissim Hadar
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e974cac177
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Keylight inheritance mode works.
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2017-12-21 19:19:55 -08:00 |
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Nissim Hadar
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58c6f8e9c4
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Radio buttons now work correctly.
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2017-12-20 19:17:18 -08:00 |
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Olivier Prat
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a34db5f26d
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Shadows are now cast by the current zone key light (sun)
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2017-10-24 11:09:36 +02:00 |
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Bradley Austin Davis
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4f5851f420
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Reducing needless render updates
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2017-10-23 15:31:25 -07:00 |
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Nissim Hadar
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5bfbaf4860
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Renamed HazeMode to ComponentMode.
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2017-10-13 11:24:56 -07:00 |
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Nissim Hadar
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2ce86ebfae
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WIP - working on byte order in server messages.
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2017-10-04 11:56:35 -07:00 |
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Nissim Hadar
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55fafeacb1
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Implemented HazePropertyGroup and added the haze shader. Shader does not work yet!
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2017-09-27 17:43:09 -07:00 |
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Nissim Hadar
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4d501d6510
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Adding HazeStage
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2017-09-27 08:01:19 -07:00 |
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Nissim Hadar
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678b4e35b1
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Before replacing "Haze Active" checkbox with "Haze Mode" combo.
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2017-09-24 14:06:00 -07:00 |
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Nissim Hadar
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c2eea7d40b
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Minor cleanup.
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2017-09-22 18:37:21 -07:00 |
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Nissim Hadar
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736a6aa311
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Haze checkbox in UI doesn't disable the UI.
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2017-09-22 18:20:35 -07:00 |
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Nissim Hadar
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953ddfdcd3
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First version of adding haze to the zone.
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2017-09-21 14:54:16 -07:00 |
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Brad Davis
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f4d8216501
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Fix race condition accessing QString sub-properties in zones
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2017-09-13 18:06:21 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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samcake
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e7b808cbc1
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Merging with upstream
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2017-05-23 12:12:31 -07:00 |
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Andrew Meadows
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f80e7a3743
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less obfuscation
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2017-05-19 15:58:54 -07:00 |
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Andrew Meadows
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bb4d366c40
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use SmartPointer for Zone _model
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2017-05-19 15:33:23 -07:00 |
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samcake
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bbb513220b
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Moving forward
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2017-05-08 17:33:24 -07:00 |
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samcake
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b6c966ef39
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Keep iterating on the zones
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2017-05-05 18:07:21 -07:00 |
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samcake
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df2c5b8c23
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adding the notification for keyLight changes modifying the KeyLIghtPayoad
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2017-05-04 18:28:12 -07:00 |
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samcake
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64317f5fd0
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Adding a light item per zone
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2017-05-04 16:47:03 -07:00 |
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Andrew Meadows
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31bfc98b87
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use const reference for ScenePointer when possible
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2017-04-18 11:52:22 -07:00 |
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samcake
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6fc965072c
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Adding the Selection, and not the Tag concept fro real, and beeing able to reset it from the Transaction and simply communicating the ranked zones to the engine through a selection, ready to be used by the ZOneREnderer
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2017-04-06 15:19:55 -07:00 |
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samcake
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6122155880
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Renaming the PendingCHanges class to Transaction
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2017-04-05 13:10:31 -07:00 |
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Zach Pomerantz
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13945aa4d9
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Annotate all virtual fns with override
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2016-04-30 13:48:59 -07:00 |
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