Heather Anderson
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bcce9a2091
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convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate
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2021-09-11 15:15:04 -07:00 |
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HifiExperiments
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852edec9e7
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entities with billboardMode != none use local rotation so parent rotation doesn't affect them
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2021-02-18 22:15:12 -08:00 |
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HifiExperiments
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2a27fc4de2
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billboarding for model entities
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2021-01-13 22:31:21 -08:00 |
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HifiExperiments
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bef0c79b67
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billboard mode working on most entity types
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2021-01-10 16:03:04 -08:00 |
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HifiExperiments
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6e0bad814e
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working on billboard mode for all entity types
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2021-01-03 20:33:08 -08:00 |
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HifiExperiments
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2dd612b926
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more improvements
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2020-10-20 17:12:23 -07:00 |
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HifiExperiments
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eb26d9b4e3
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working on parenting fixes
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2020-04-06 13:41:01 -07:00 |
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HifiExperiments
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204c7a7391
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fix shadows!!
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2019-12-12 23:04:55 -05:00 |
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SamGondelman
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1736252f0d
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trying and failing to fix models
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2019-12-12 23:04:47 -05:00 |
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Andrew Meadows
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8957cc5b2b
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render opaque PolyLines with opaque pipepline
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2019-08-22 08:13:11 -07:00 |
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Andrew Meadows
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81eaf157a6
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tighter bounding box when rendering PolyLines
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2019-08-22 08:13:11 -07:00 |
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Brad Hefta-Gaub
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b0b406adda
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Merge pull request #16015 from HifiExperiments/renderUpdate
BUGZ-902: Drastically reduce locking and branching necessary for render updates
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2019-08-15 09:35:17 -07:00 |
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Sam Gateau
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4a93b23d83
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Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly
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2019-08-13 18:47:57 -07:00 |
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Sam Gateau
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9139edc8b1
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Maybe fixed the problem, cannot render the gl41 version properly
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2019-08-12 00:44:14 -07:00 |
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Sam Gateau
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a96ef7b5f0
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Exloring the why....
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2019-08-09 18:34:36 -07:00 |
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Sam Gateau
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67a13ee7cd
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Exploring differences in the polyline rendering
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2019-08-08 17:10:46 -07:00 |
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HifiExperiments
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7b29f0f718
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reduce locking necessary for render updates
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2019-07-31 11:21:29 -07:00 |
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Seth Alves
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766a5c7f81
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avoid div by zero
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2019-06-04 13:00:26 -07:00 |
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SamGondelman
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eb8c722080
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
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Sam Gondelman
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61b7b8b669
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reduce lambda copies
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2019-03-21 08:36:32 -07:00 |
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SamGondelman
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7a5bbb8f6f
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fix laser ghosting
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2019-03-18 14:53:11 -07:00 |
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SamGondelman
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8748a7561b
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fix lighting/color grading for everything
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2019-03-15 12:48:32 -07:00 |
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SamGondelman
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af03fb5f85
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try to fix text rendering on amd with transparency
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2019-03-07 16:23:12 -08:00 |
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amer cerkic
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19d584f0af
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added Sams suggestions to the logic
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2019-02-26 15:28:28 -08:00 |
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amer cerkic
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f5852139f7
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fixing comment since the original check was correct
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2019-02-26 15:05:58 -08:00 |
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amer cerkic
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5a7c8c3126
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removed debugg helpers
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2019-02-26 14:53:44 -08:00 |
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amer cerkic
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4c6bea48b2
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fixed a case where _widths = 0 and widths-1 is not valid.
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2019-02-26 14:48:34 -08:00 |
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danteruiz
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aa8563f3fe
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fix quest ui elements
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2019-02-22 10:40:32 -08:00 |
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SamGondelman
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3f8bfc5475
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CR and fix deadlock
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2019-02-13 16:19:39 -08:00 |
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SamGondelman
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50bfe84aa7
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fix keyboard intersection, laser alpha
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2019-02-01 12:11:00 -08:00 |
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SamGondelman
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834e44dd3a
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make polyline's with faceCamera not depend on normal
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2019-01-30 11:02:24 -08:00 |
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SamGondelman
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1b5c1d0677
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working on primitiveMode and groupCulled
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2019-01-08 10:02:03 -08:00 |
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SamGondelman
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3341d75eda
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merge with master
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2019-01-07 15:49:16 -08:00 |
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SamGondelman
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b609cfaa2b
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renderLayer
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2019-01-07 15:43:35 -08:00 |
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SamGondelman
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5cded6938b
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possible fix for texture path
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2019-01-07 11:55:34 -08:00 |
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SamGondelman
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05e0fb464e
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new improved polylines
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2018-12-19 15:01:49 -08:00 |
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SamGondelman
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6094a2f0a0
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add back line entities, undo polyline changes temporarily
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2018-12-14 15:41:11 -08:00 |
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SamGondelman
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5dd00bed1d
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new improved polylines
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2018-12-14 14:15:56 -08:00 |
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SamGondelman
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283c0c0311
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s i m p l i f y
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2018-08-23 11:47:56 -07:00 |
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Sam Gondelman
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f0986a7f5a
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Merge branch 'master' into scriptvec3
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2018-08-20 10:56:45 -07:00 |
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SamGondelman
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bd4a3a5b32
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remove unused uniform buffer from polylines
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2018-08-09 12:20:36 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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SamGondelman
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16ad9cb5d3
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xcolor/rgbcolor conversion
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2018-07-11 18:06:06 -07:00 |
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SamGondelman
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9929529f30
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vec3 conversion
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2018-07-11 14:18:22 -07:00 |
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SamGondelman
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86ee5c12d8
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merge and update based on sam's changes
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2018-05-31 17:53:36 -07:00 |
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SamGondelman
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e6741a363e
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add local-only isVisibleInSecondaryCamera flag to entities
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2018-05-23 16:35:21 -07:00 |
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samcake
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767e6b15f3
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Fixing the local lighting on translucents bug
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2018-05-03 11:42:06 -07:00 |
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humbletim
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6ea4b660b7
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CR feedback; remove ok bool pointer and all metadata; cleanup
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2018-02-23 07:47:39 -05:00 |
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SamGondelman
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4c6169ec78
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merge and a little cleanup
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2018-02-20 15:45:34 -08:00 |
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