mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-08-17 21:31:14 +02:00
lasers on tablet working
This commit is contained in:
parent
eb6248400c
commit
fa676aaadf
1 changed files with 170 additions and 274 deletions
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@ -85,125 +85,121 @@ Script.include("/~/system/libraries/controllers.js");
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var HAPTIC_STYLUS_STRENGTH = 1.0;
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var HAPTIC_STYLUS_DURATION = 20.0;
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function stylusTargetHasKeyboardFocus(stylusTarget) {
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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return Entities.keyboardFocusEntity === stylusTarget.entityID;
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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return Overlays.keyboardFocusOverlay === stylusTarget.overlayID;
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function stylusTargetHasKeyboardFocus(laserTarget) {
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if (laserTarget && laserTarget !== NULL_UUID) {
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return Overlays.keyboardFocusOverlay === laserTarget;
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}
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}
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function setKeyboardFocusOnStylusTarget(stylusTarget) {
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID &&
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Entities.wantsHandControllerPointerEvents(stylusTarget.entityID)) {
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Overlays.keyboardFocusOverlay = NULL_UUID;
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Entities.keyboardFocusEntity = stylusTarget.entityID;
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.keyboardFocusOverlay = stylusTarget.overlayID;
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function setKeyboardFocusOnStylusTarget(laserTarget) {
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if (laserTarget && laserTarget !== NULL_UUID) {
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Overlays.keyboardFocusOverlay = laserTarget;
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Entities.keyboardFocusEntity = NULL_UUID;
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}
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}
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function sendHoverEnterEventToStylusTarget(hand, stylusTarget) {
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function sendHoverEnterEventToStylusTarget(hand, laserTarget) {
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if (!laserTarget) {
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return;
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}
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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pos2D: laserTarget.position2D,
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pos3D: laserTarget.position,
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normal: laserTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
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button: "None"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendHoverEnterEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendHoverEnterOverlay(stylusTarget.overlayID, pointerEvent);
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if (laserTarget.overlayID && laserTarget.overlayID !== NULL_UUID) {
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Overlays.sendHoverEnterOverlay(laserTarget.overlayID, pointerEvent);
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}
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}
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function sendHoverOverEventToStylusTarget(hand, stylusTarget) {
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function sendHoverOverEventToStylusTarget(hand, laserTarget) {
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if (!laserTarget) {
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return;
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}
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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pos2D: laserTarget.position2D,
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pos3D: laserTarget.position,
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normal: laserTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
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button: "None"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoverOverEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
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Overlays.sendHoverOverOverlay(stylusTarget.overlayID, pointerEvent);
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if (laserTarget.overlayID && laserTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseMoveOnOverlay(laserTarget.overlayID, pointerEvent);
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Overlays.sendHoverOverOverlay(laserTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchStartEventToStylusTarget(hand, stylusTarget) {
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function sendTouchStartEventToStylusTarget(hand, laserTarget) {
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if (!laserTarget) {
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return;
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}
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var pointerEvent = {
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type: "Press",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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pos2D: laserTarget.position2D,
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pos3D: laserTarget.position,
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normal: laserTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
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button: "Primary",
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isPrimaryHeld: true
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMousePressOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendClickDownOnEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMousePressOnOverlay(stylusTarget.overlayID, pointerEvent);
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if (laserTarget.overlayID && laserTarget.overlayID !== NULL_UUID) {
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Overlays.sendMousePressOnOverlay(laserTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchEndEventToStylusTarget(hand, stylusTarget) {
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function sendTouchEndEventToStylusTarget(hand, laserTarget) {
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if (!laserTarget) {
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return;
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}
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var pointerEvent = {
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type: "Release",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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pos2D: laserTarget.position2D,
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pos3D: laserTarget.position,
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normal: laserTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
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button: "Primary"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseReleaseOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendClickReleaseOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoverLeaveEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseReleaseOnOverlay(stylusTarget.overlayID, pointerEvent);
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if (laserTarget.overlayID && laserTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseReleaseOnOverlay(laserTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchMoveEventToStylusTarget(hand, stylusTarget) {
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function sendTouchMoveEventToStylusTarget(hand, laserTarget) {
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if (!laserTarget) {
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return;
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}
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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pos2D: laserTarget.position2D,
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pos3D: laserTarget.position,
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normal: laserTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
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button: "Primary",
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isPrimaryHeld: true
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoldingClickOnEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
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if (laserTarget.overlayID && laserTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseReleaseOnOverlay(laserTarget.overlayID, pointerEvent);
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}
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}
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// will return undefined if overlayID does not exist.
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function calculateStylusTargetFromOverlay(stylusTip, overlayID) {
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function calculateLaserTargetFromOverlay(laserTip, overlayID) {
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var overlayPosition = Overlays.getProperty(overlayID, "position");
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if (overlayPosition === undefined) {
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return;
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@ -215,8 +211,8 @@ Script.include("/~/system/libraries/controllers.js");
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return;
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}
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var normal = Vec3.multiplyQbyV(overlayRotation, {x: 0, y: 0, z: 1});
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var distance = Vec3.dot(Vec3.subtract(stylusTip.position, overlayPosition), normal);
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var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
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var distance = Vec3.dot(Vec3.subtract(laserTip, overlayPosition), normal);
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var position = Vec3.subtract(laserTip, Vec3.multiply(normal, distance));
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// calclulate normalized position
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var invRot = Quat.inverse(overlayRotation);
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@ -267,92 +263,6 @@ Script.include("/~/system/libraries/controllers.js");
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};
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}
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// will return undefined if entity does not exist.
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function calculateStylusTargetFromEntity(stylusTip, props) {
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if (props.rotation === undefined) {
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// if rotation is missing from props object, then this entity has probably been deleted.
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return;
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}
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// project stylus tip onto entity plane.
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var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
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Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
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var distance = Vec3.dot(Vec3.subtract(stylusTip.position, props.position), normal);
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var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
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// generate normalized coordinates
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var invRot = Quat.inverse(props.rotation);
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var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
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var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
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var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
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// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
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var position2D = { x: normalizedPosition.x * props.dimensions.x,
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y: (1 - normalizedPosition.y) * props.dimensions.y }; // flip y-axis
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return {
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entityID: props.id,
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entityProps: props,
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overlayID: null,
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distance: distance,
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position: position,
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position2D: position2D,
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normal: normal,
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normalizedPosition: normalizedPosition,
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dimensions: props.dimensions,
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valid: true
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};
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}
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function isNearStylusTarget(stylusTargets, edgeBorder, minNormalDistance, maxNormalDistance) {
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for (var i = 0; i < stylusTargets.length; i++) {
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var stylusTarget = stylusTargets[i];
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// check to see if the projected stylusTip is within within the 2d border
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var borderMin = {x: -edgeBorder, y: -edgeBorder};
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var borderMax = {x: stylusTarget.dimensions.x + edgeBorder, y: stylusTarget.dimensions.y + edgeBorder};
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if (stylusTarget.distance >= minNormalDistance && stylusTarget.distance <= maxNormalDistance &&
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stylusTarget.position2D.x >= borderMin.x && stylusTarget.position2D.y >= borderMin.y &&
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stylusTarget.position2D.x <= borderMax.x && stylusTarget.position2D.y <= borderMax.y) {
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return true;
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}
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}
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return false;
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}
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function calculateNearestStylusTarget(stylusTargets) {
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var nearestStylusTarget;
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for (var i = 0; i < stylusTargets.length; i++) {
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var stylusTarget = stylusTargets[i];
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if ((!nearestStylusTarget || stylusTarget.distance < nearestStylusTarget.distance) &&
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stylusTarget.normalizedPosition.x >= 0 && stylusTarget.normalizedPosition.y >= 0 &&
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stylusTarget.normalizedPosition.x <= 1 && stylusTarget.normalizedPosition.y <= 1) {
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nearestStylusTarget = stylusTarget;
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}
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}
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return nearestStylusTarget;
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}
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function getFingerWorldLocation(hand) {
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var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
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var fingerJointIndex = MyAvatar.getJointIndex(fingerJointName);
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var fingerPosition = MyAvatar.getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
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var fingerRotation = MyAvatar.getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
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var worldFingerRotation = Quat.multiply(MyAvatar.orientation, fingerRotation);
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var worldFingerPosition = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, fingerPosition));
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return {
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position: worldFingerPosition,
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orientation: worldFingerRotation,
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rotation: worldFingerRotation,
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valid: true
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};
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}
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function distance2D(a, b) {
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var dx = (a.x - b.x);
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var dy = (a.y - b.y);
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@ -361,12 +271,14 @@ Script.include("/~/system/libraries/controllers.js");
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function TabletLaserInput(hand) {
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this.hand = hand;
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this.previousStylusTouchingTarget = false;
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this.stylusTouchingTarget = false;
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this.previousLaserClikcedTarget = false;
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this.laserPressingTarget = false;
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this.tabletScreenID = HMD.tabletScreenID;
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this.useFingerInsteadOfStylus = false;
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this.fingerPointing = false;
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this.mode = "none";
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this.laserTargetID = null;
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this.laserTarget = null;
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this.pressEnterLaserTarget = null;
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this.hover = false;
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this.parameters = makeDispatcherModuleParameters(
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@ -384,159 +296,118 @@ Script.include("/~/system/libraries/controllers.js");
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};
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this.stealTouchFocus = function(laserTarget) {
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// send hover events to target
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// record the entity or overlay we are hovering over.
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if ((stylusTarget.entityID === this.getOtherHandController().hoverEntity) ||
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(stylusTarget.overlayID === this.getOtherHandController().hoverOverlay)) {
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this.getOtherHandController().relinquishTouchFocus();
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}
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this.requestTouchFocus(stylusTarget);
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this.requestTouchFocus(laserTarget);
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};
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this.requestTouchFocus = function(laserTarget) {
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// send hover events to target if we can.
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// record the entity or overlay we are hovering over.
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if (stylusTarget.entityID &&
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stylusTarget.entityID !== this.hoverEntity &&
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stylusTarget.entityID !== this.getOtherHandController().hoverEntity) {
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this.hoverEntity = stylusTarget.entityID;
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sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
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} else if (stylusTarget.overlayID &&
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stylusTarget.overlayID !== this.hoverOverlay &&
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stylusTarget.overlayID !== this.getOtherHandController().hoverOverlay) {
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this.hoverOverlay = stylusTarget.overlayID;
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sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
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}
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sendHoverEnterEventToStylusTarget(this.hand, this.laserTarget);
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};
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this.hasTouchFocus = function(laserTarget) {
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return ((stylusTarget.entityID && stylusTarget.entityID === this.hoverEntity) ||
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(stylusTarget.overlayID && stylusTarget.overlayID === this.hoverOverlay));
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return (this.laserTargetID === HMD.tabletScreenID);
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};
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this.relinquishTouchFocus = function() {
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// send hover leave event.
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var pointerEvent = { type: "Move", id: this.hand + 1 };
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if (this.hoverEntity) {
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Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
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this.hoverEntity = null;
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} else if (this.hoverOverlay) {
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Overlays.sendMouseMoveOnOverlay(HMD.tabletScreenID, pointerEvent);
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Overlays.sendHoverOverOverlay(this.hoverOverlay, pointerEvent);
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Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
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this.hoverOverlay = null;
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}
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Overlays.sendMouseMoveOnOverlay(this.tabletScreenID, pointerEvent);
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Overlays.sendHoverOverOverlay(this.tabletScreenID, pointerEvent);
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Overlays.sendHoverLeaveOverlay(this.tabletScreenID, pointerEvent);
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};
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this.updateLaserPointer = function(controllerData) {
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var RADIUS = 0.005;
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var dim = { x: RADIUS, y: RADIUS, z: RADIUS };
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var mode = "none";
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if (controllerData.triggerClicks[this.hand]) {
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mode = "full";
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} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
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mode = "half";
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} else {
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LaserPointers.disableLaserPointer(this.laserPointer);
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return;
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}
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if (mode === "full") {
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if (this.mode === "full") {
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this.fullEnd.dimensions = dim;
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LaserPointers.editRenderState(this.laserPointer, mode, {path: fullPath, end: this.fullEnd});
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} else if (mode === "half") {
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LaserPointers.editRenderState(this.laserPointer, this.mode, {path: fullPath, end: this.fullEnd});
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} else if (this.mode === "half") {
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this.halfEnd.dimensions = dim;
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LaserPointers.editRenderState(this.laserPointer, mode, {path: halfPath, end: this.halfEnd});
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LaserPointers.editRenderState(this.laserPointer, this.mode, {path: halfPath, end: this.halfEnd});
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}
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LaserPointers.enableLaserPointer(this.laserPointer);
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LaserPointers.setRenderState(this.laserPointer, mode);
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LaserPointers.setRenderState(this.laserPointer, this.mode);
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};
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this.pointFinger = function(value) {
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var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
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if (this.fingerPointing !== value) {
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var message;
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if (this.hand === RIGHT_HAND) {
|
||||
message = { pointRightIndex: value };
|
||||
} else {
|
||||
message = { pointLeftIndex: value };
|
||||
}
|
||||
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify(message), true);
|
||||
this.fingerPointing = value;
|
||||
}
|
||||
};
|
||||
|
||||
this.processLaser = function(controllerData) {
|
||||
if (controllerData.rayPicks[this.hand].objectID === HMD.tabletScreenID) {
|
||||
this.processControllerTriggers = function(controllerData) {
|
||||
var rayPickIntersection = controllerData.rayPicks[this.hand].intersection;
|
||||
this.laserTarget = calculateLaserTargetFromOverlay(rayPickIntersection, HMD.tabletScreenID);
|
||||
if (controllerData.triggerClicks[this.hand]) {
|
||||
this.mode = "full";
|
||||
this.laserPressingTarget = true;
|
||||
this.hover = false;
|
||||
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
this.mode = "half";
|
||||
this.laserPressingTarget = false;
|
||||
this.hover = true;
|
||||
this.requestTouchFocus(HMD.tabletScreenID);
|
||||
} else {
|
||||
this.mode = "none";
|
||||
this.laserPressingTarget = false;
|
||||
this.hover = false;
|
||||
this.relinquishTouchFocus();
|
||||
|
||||
}
|
||||
}
|
||||
this.homeButtonTouched = false;
|
||||
};
|
||||
|
||||
this.laserTouchingEnter = function () {
|
||||
this.stealTouchFocus(this.stylusTarget);
|
||||
sendTouchStartEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
this.hovering = function() {
|
||||
if (this.hasTouchFocus(this.laserTargetID)) {
|
||||
sendHoverOverEventToStylusTarget(this.hand, this.laserTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.laserPressEnter = function () {
|
||||
this.stealTouchFocus(this.laserTarget.overlayID);
|
||||
sendTouchStartEventToStylusTarget(this.hand, this.laserTarget);
|
||||
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
|
||||
|
||||
this.touchingEnterTimer = 0;
|
||||
this.touchingEnterStylusTarget = this.stylusTarget;
|
||||
this.pressEnterLaserTarget = this.laserTarget;
|
||||
this.deadspotExpired = false;
|
||||
|
||||
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0381;
|
||||
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT;
|
||||
};
|
||||
|
||||
this.laserTouchingExit = function () {
|
||||
this.laserPressExit = function () {
|
||||
|
||||
if (this.stylusTarget === undefined) {
|
||||
if (this.laserTarget === undefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
// special case to handle home button.
|
||||
if (this.stylusTarget.overlayID === HMD.homeButtonID) {
|
||||
Messages.sendLocalMessage("home", this.stylusTarget.overlayID);
|
||||
if (this.laserTargetID === HMD.homeButtonID) {
|
||||
Messages.sendLocalMessage("home", this.laserTargetID);
|
||||
}
|
||||
|
||||
// send press event
|
||||
if (this.deadspotExpired) {
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.laserTarget);
|
||||
} else {
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.touchingEnterStylusTarget);
|
||||
print(this.pressEnterLaserTarget);
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.pressEnterLaserTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.laserTouching = function (controllerData, dt) {
|
||||
this.laserPressing = function (controllerData, dt) {
|
||||
|
||||
this.touchingEnterTimer += dt;
|
||||
|
||||
if (this.stylusTarget.entityID) {
|
||||
this.stylusTarget = calculateStylusTargetFromEntity(this.stylusTip, this.stylusTarget.entityProps);
|
||||
} else if (this.stylusTarget.overlayID) {
|
||||
this.stylusTarget = calculateStylusTargetFromOverlay(this.stylusTip, this.stylusTarget.overlayID);
|
||||
}
|
||||
|
||||
var TABLET_MIN_TOUCH_DISTANCE = -0.1;
|
||||
var TABLET_MAX_TOUCH_DISTANCE = 0.01;
|
||||
|
||||
if (this.stylusTarget) {
|
||||
if (this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
|
||||
this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
|
||||
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
||||
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
||||
distance2D(this.stylusTarget.position2D,
|
||||
this.touchingEnterStylusTarget.position2D) > this.deadspotRadius) {
|
||||
sendTouchMoveEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
this.deadspotExpired = true;
|
||||
}
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
if (this.laserTarget) {
|
||||
|
||||
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
||||
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
||||
distance2D(this.laserTarget.position2D,
|
||||
this.pressEnterLaserTarget.position2D) > this.deadspotRadius) {
|
||||
sendTouchMoveEventToStylusTarget(this.hand, this.laserTarget);
|
||||
this.deadspotExpired = true;
|
||||
}
|
||||
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
this.laserPressingTarget = false;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -556,38 +427,61 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
if (this.pointingAtTabletScreen(target) || this.pointingAtHomeButton(target) || this.pointingAtTablet(target)) {
|
||||
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
this.tabletScrenID = HMD.tabletScreenID;
|
||||
return makeRunningValues(true, [], []);
|
||||
}
|
||||
}
|
||||
//this.processLaser(controllerData);
|
||||
return makeRunningValues(false, [], []);
|
||||
};
|
||||
|
||||
this.reset = function() {
|
||||
this.laserPressExit();
|
||||
this.hover = false;
|
||||
this.pressEnterLaserTarget = null;
|
||||
this.laserTarget = null;
|
||||
this.laserTargetID = null;
|
||||
this.laserPressingTarget = false;
|
||||
this.previousLaserClickedTarget = null;
|
||||
this.mode = "none";
|
||||
};
|
||||
|
||||
this.run = function (controllerData, deltaTime) {
|
||||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
|
||||
|
||||
if (!this.pointingAtTabletScreen(target) && !this.pointingAtHomeButton(target) && !this.pointingAtTablet(target)) {
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
this.laserPressExit();
|
||||
this.relinquishTouchFocus();
|
||||
this.reset();
|
||||
this.updateLaserPointer();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
|
||||
this.processControllerTriggers(controllerData);
|
||||
this.updateLaserPointer(controllerData);
|
||||
//this.updateFingerAsStylusSetting();
|
||||
|
||||
/* if (!this.previousStylusTouchingTarget && this.stylusTouchingTarget) {
|
||||
this.stylusTouchingEnter();
|
||||
}
|
||||
if (this.previousStylusTouchingTarget && !this.stylusTouchingTarget) {
|
||||
this.stylusTouchingExit();
|
||||
}
|
||||
this.previousStylusTouchingTarget = this.stylusTouchingTarget;
|
||||
|
||||
if (this.stylusTouchingTarget) {
|
||||
this.stylusTouching(controllerData, deltaTime);
|
||||
}*/
|
||||
/*if (this.processLaser(controllerData)) {
|
||||
var intersection = LaserPointers.getPrevRayPickResult(this.laserPointer);
|
||||
this.laserTargetID = intersection.objectID;
|
||||
this.laserTarget = calculateLaserTargetFromOverlay(intersection.intersection, intersection.objectID);
|
||||
if (this.laserTarget === undefined) {
|
||||
return makeRunningValues(true, [], []);
|
||||
} else {
|
||||
return makeRunningValues(false, [], []);
|
||||
}*/
|
||||
}
|
||||
|
||||
if (!this.previousLaserClickedTarget && this.laserPressingTarget) {
|
||||
this.laserPressEnter();
|
||||
}
|
||||
if (this.previousLaserClickedTarget && !this.laserPressingTarget) {
|
||||
this.laserPressExit();
|
||||
}
|
||||
this.previousLaserClickedTarget = this.laserPressingTarget;
|
||||
|
||||
if (this.laserPressingTarget) {
|
||||
this.laserPressing(controllerData, deltaTime);
|
||||
}
|
||||
|
||||
if (this.hover) {
|
||||
this.hovering();
|
||||
}
|
||||
|
||||
return makeRunningValues(true, [], []);
|
||||
};
|
||||
|
@ -608,6 +502,8 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
faceAvatar: true,
|
||||
defaultRenderStates: defaultRenderStates
|
||||
});
|
||||
|
||||
LaserPointers.setIgnoreOverlays(this.laserPointer, [HMD.tabletID]);
|
||||
};
|
||||
|
||||
var leftTabletLaserInput = new TabletLaserInput(LEFT_HAND);
|
||||
|
|
Loading…
Reference in a new issue