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Just import TransformNode in AvatarTransformNode.h and similar
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3 changed files with 3 additions and 3 deletions
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#ifndef hifi_OverlayTransformNode_h
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#define hifi_OverlayTransformNode_h
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#include "NestableTransformNode.h"
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#include "TransformNode.h"
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#include "Base3DOverlay.h"
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#ifndef hifi_AvatarTransformNode_h
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#define hifi_AvatarTransformNode_h
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#include "NestableTransformNode.h"
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#include "TransformNode.h"
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#include "Avatar.h"
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#ifndef hifi_EntityTransformNode_h
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#define hifi_EntityTransformNode_h
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#include "NestableTransformNode.h"
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#include "TransformNode.h"
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#include "EntityItem.h"
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