Merge branch 'master' of https://github.com/highfidelity/hifi into objReader

This commit is contained in:
Howard Stearns 2015-05-01 09:51:15 -07:00
commit ee93e1d300
15 changed files with 275 additions and 115 deletions

View file

@ -50,6 +50,9 @@ var dropLine = Overlays.addOverlay("line3d", {
function mousePressEvent(event) {
if(!event.isLeftButton){
return;
}
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Entities.findRayIntersection(pickRay);
if (intersection.intersects && intersection.properties.collisionsWillMove) {
@ -83,7 +86,7 @@ function mousePressEvent(event) {
function mouseReleaseEvent() {
if (isGrabbing) {
flingObject();
// flingObject();
Entities.editEntity(grabbedEntity, {
gravity: savedGravity
});
@ -100,7 +103,6 @@ function flingObject() {
flingVelocity = Vec3.subtract(entityProps.position, prevPosition);
flingVelocity = Vec3.multiply(flingMultiplier, flingVelocity);
flingVelocity.y = 0;
Entities.editEntity(grabbedEntity, {
velocity: flingVelocity
});
@ -109,7 +111,6 @@ function flingObject() {
function mouseMoveEvent(event) {
if (isGrabbing) {
entityProps = Entities.getEntityProperties(grabbedEntity);
prevPosition = entityProps.position;
avatarEntityDistance = Vec3.distance(MyAvatar.position, entityProps.position);
finalMoveMultiplier = baseMoveFactor * Math.pow(avatarEntityDistance, 1.5);
deltaMouse.x = event.x - prevMouse.x;
@ -134,9 +135,17 @@ function mouseMoveEvent(event) {
z: 0
})
});
flingVelocity = Vec3.subtract(entityProps.position, prevPosition);
flingVelocity = Vec3.multiply(flingMultiplier, flingVelocity);
Entities.editEntity(grabbedEntity, {
velocity: flingVelocity
});
prevPosition = entityProps.position;
}
prevMouse.x = event.x;
prevMouse.y = event.y;
}
function keyReleaseEvent(event) {
@ -151,11 +160,6 @@ function keyPressEvent(event) {
}
}
function cleanup() {
Entities.deleteEntity(box);
Entities.deleteEntity(box2);
Entities.deleteEntity(ground);
}
function setUpTestObjects() {
var distance = 4;
@ -226,4 +230,3 @@ Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
Controller.keyPressEvent.connect(keyPressEvent);
Controller.keyReleaseEvent.connect(keyReleaseEvent);
Script.scriptEnding.connect(cleanup);

View file

@ -66,7 +66,7 @@ DialogBase {
// our close function performs the same way as the OffscreenUI class:
// don't do anything but manipulate the enabled flag and let the other
// mechanisms decide if the window should be destoryed after the close
// mechanisms decide if the window should be destroyed after the close
// animation completes
function close() {
if (destroyOnCloseButton) {

View file

@ -65,16 +65,16 @@ static const int DDE_TO_FACESHIFT_MAPPING[] = {
// The DDE coefficients, overall, range from -0.2 to 1.5 or so. However, individual coefficients typically vary much
// less than this.
static const float DDE_COEFFICIENT_SCALES[] = {
4.0f, // EyeBlink_L
4.0f, // EyeBlink_R
1.0f, // EyeBlink_L
1.0f, // EyeBlink_R
1.0f, // EyeSquint_L
1.0f, // EyeSquint_R
1.0f, // EyeDown_L
1.0f, // EyeDown_R
1.0f, // EyeIn_L
1.0f, // EyeIn_R
4.0f, // EyeOpen_L
4.0f, // EyeOpen_R
1.0f, // EyeOpen_L
1.0f, // EyeOpen_R
1.0f, // EyeOut_L
1.0f, // EyeOut_R
1.0f, // EyeUp_L
@ -136,6 +136,16 @@ struct Packet {
const float STARTING_DDE_MESSAGE_TIME = 0.033f;
const int FPS_TIMER_DELAY = 2000; // ms
const int FPS_TIMER_DURATION = 2000; // ms
#ifdef WIN32
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_lastEyeBlinks' will be default initialized
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_filteredEyeBlinks' will be default initialized
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_lastEyeCoefficients' will be default initialized
#pragma warning(disable:4351)
#endif
DdeFaceTracker::DdeFaceTracker() :
DdeFaceTracker(QHostAddress::Any, DDE_SERVER_PORT, DDE_CONTROL_PORT)
{
@ -166,24 +176,35 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
_averageMessageTime(STARTING_DDE_MESSAGE_TIME),
_lastHeadTranslation(glm::vec3(0.0f)),
_filteredHeadTranslation(glm::vec3(0.0f)),
_lastLeftEyeBlink(0.0f),
_filteredLeftEyeBlink(0.0f),
_lastRightEyeBlink(0.0f),
_filteredRightEyeBlink(0.0f)
_lastBrowUp(0.0f),
_filteredBrowUp(0.0f),
_lastEyeBlinks(),
_filteredEyeBlinks(),
_lastEyeCoefficients(),
_isCalculatingFPS(false),
_frameCount(0)
{
_coefficients.resize(NUM_FACESHIFT_BLENDSHAPES);
_blendshapeCoefficients.resize(NUM_FACESHIFT_BLENDSHAPES);
_eyeStates[0] = EYE_OPEN;
_eyeStates[1] = EYE_OPEN;
connect(&_udpSocket, SIGNAL(readyRead()), SLOT(readPendingDatagrams()));
connect(&_udpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketErrorOccurred(QAbstractSocket::SocketError)));
connect(&_udpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(socketStateChanged(QAbstractSocket::SocketState)));
connect(&_udpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
SLOT(socketStateChanged(QAbstractSocket::SocketState)));
}
DdeFaceTracker::~DdeFaceTracker() {
setEnabled(false);
}
#ifdef WIN32
#pragma warning(default:4351)
#endif
void DdeFaceTracker::setEnabled(bool enabled) {
#ifdef HAVE_DDE
// isOpen() does not work as one might expect on QUdpSocket; don't test isOpen() before closing socket.
@ -350,49 +371,25 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
}
// Translate DDE coefficients to Faceshift compatible coefficients
for (int i = 0; i < NUM_EXPRESSIONS; i += 1) {
for (int i = 0; i < NUM_EXPRESSIONS; i++) {
_coefficients[DDE_TO_FACESHIFT_MAPPING[i]] = packet.expressions[i];
}
// Use EyeBlink values to control both EyeBlink and EyeOpen
static const float RELAXED_EYE_VALUE = 0.1f;
float leftEye = _coefficients[_leftBlinkIndex];
float rightEye = _coefficients[_rightBlinkIndex];
if (isFiltering) {
const float BLINK_VELOCITY_FILTER_STRENGTH = 0.3f;
float velocity = fabs(leftEye - _lastLeftEyeBlink) / _averageMessageTime;
float velocityFilter = glm::clamp(velocity * BLINK_VELOCITY_FILTER_STRENGTH, 0.0f, 1.0f);
_filteredLeftEyeBlink = velocityFilter * leftEye + (1.0f - velocityFilter) * _filteredLeftEyeBlink;
_lastLeftEyeBlink = leftEye;
leftEye = _filteredLeftEyeBlink;
velocity = fabs(rightEye - _lastRightEyeBlink) / _averageMessageTime;
velocityFilter = glm::clamp(velocity * BLINK_VELOCITY_FILTER_STRENGTH, 0.0f, 1.0f);
_filteredRightEyeBlink = velocityFilter * rightEye + (1.0f - velocityFilter) * _filteredRightEyeBlink;
_lastRightEyeBlink = rightEye;
rightEye = _filteredRightEyeBlink;
}
if (leftEye > RELAXED_EYE_VALUE) {
_coefficients[_leftBlinkIndex] = leftEye - RELAXED_EYE_VALUE;
_coefficients[_leftEyeOpenIndex] = 0.0f;
} else {
_coefficients[_leftBlinkIndex] = 0.0f;
_coefficients[_leftEyeOpenIndex] = RELAXED_EYE_VALUE - leftEye;
}
if (rightEye > RELAXED_EYE_VALUE) {
_coefficients[_rightBlinkIndex] = rightEye - RELAXED_EYE_VALUE;
_coefficients[_rightEyeOpenIndex] = 0.0f;
} else {
_coefficients[_rightBlinkIndex] = 0.0f;
_coefficients[_rightEyeOpenIndex] = RELAXED_EYE_VALUE - rightEye;
}
// Use BrowsU_C to control both brows' up and down
_coefficients[_browDownLeftIndex] = -_coefficients[_browUpCenterIndex];
_coefficients[_browDownRightIndex] = -_coefficients[_browUpCenterIndex];
_coefficients[_browUpLeftIndex] = _coefficients[_browUpCenterIndex];
_coefficients[_browUpRightIndex] = _coefficients[_browUpCenterIndex];
float browUp = _coefficients[_browUpCenterIndex];
if (isFiltering) {
const float BROW_VELOCITY_FILTER_STRENGTH = 0.75f;
float velocity = fabs(browUp - _lastBrowUp) / _averageMessageTime;
float velocityFilter = glm::clamp(velocity * BROW_VELOCITY_FILTER_STRENGTH, 0.0f, 1.0f);
_filteredBrowUp = velocityFilter * browUp + (1.0f - velocityFilter) * _filteredBrowUp;
_lastBrowUp = browUp;
browUp = _filteredBrowUp;
_coefficients[_browUpCenterIndex] = browUp;
}
_coefficients[_browUpLeftIndex] = browUp;
_coefficients[_browUpRightIndex] = browUp;
_coefficients[_browDownLeftIndex] = -browUp;
_coefficients[_browDownRightIndex] = -browUp;
// Offset jaw open coefficient
static const float JAW_OPEN_THRESHOLD = 0.16f;
@ -403,9 +400,91 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
_coefficients[_mouthSmileLeftIndex] = _coefficients[_mouthSmileLeftIndex] - SMILE_THRESHOLD;
_coefficients[_mouthSmileRightIndex] = _coefficients[_mouthSmileRightIndex] - SMILE_THRESHOLD;
// Velocity filter EyeBlink values
const float DDE_EYEBLINK_SCALE = 3.0f;
float eyeBlinks[] = { DDE_EYEBLINK_SCALE * _coefficients[_leftBlinkIndex], DDE_EYEBLINK_SCALE * _coefficients[_rightBlinkIndex] };
if (isFiltering) {
const float BLINK_VELOCITY_FILTER_STRENGTH = 0.3f;
for (int i = 0; i < 2; i++) {
float velocity = fabs(eyeBlinks[i] - _lastEyeBlinks[i]) / _averageMessageTime;
float velocityFilter = glm::clamp(velocity * BLINK_VELOCITY_FILTER_STRENGTH, 0.0f, 1.0f);
_filteredEyeBlinks[i] = velocityFilter * eyeBlinks[i] + (1.0f - velocityFilter) * _filteredEyeBlinks[i];
_lastEyeBlinks[i] = eyeBlinks[i];
}
}
// Finesse EyeBlink values
float eyeCoefficients[2];
for (int i = 0; i < 2; i++) {
// Scale EyeBlink values so that they can be used to control both EyeBlink and EyeOpen
// -ve values control EyeOpen; +ve values control EyeBlink
static const float EYE_CONTROL_THRESHOLD = 0.5f; // Resting eye value
eyeCoefficients[i] = (_filteredEyeBlinks[i] - EYE_CONTROL_THRESHOLD) / (1.0f - EYE_CONTROL_THRESHOLD);
// Change to closing or opening states
const float EYE_CONTROL_HYSTERISIS = 0.25f;
const float EYE_CLOSING_THRESHOLD = 0.95f;
const float EYE_OPENING_THRESHOLD = EYE_CONTROL_THRESHOLD - EYE_CONTROL_HYSTERISIS;
if ((_eyeStates[i] == EYE_OPEN || _eyeStates[i] == EYE_OPENING) && eyeCoefficients[i] > EYE_CLOSING_THRESHOLD) {
_eyeStates[i] = EYE_CLOSING;
} else if ((_eyeStates[i] == EYE_CLOSED || _eyeStates[i] == EYE_CLOSING)
&& eyeCoefficients[i] < EYE_OPENING_THRESHOLD) {
_eyeStates[i] = EYE_OPENING;
}
const float EYELID_MOVEMENT_RATE = 10.0f; // units/second
const float EYE_OPEN_SCALE = 0.2f;
if (_eyeStates[i] == EYE_CLOSING) {
// Close eyelid until it's fully closed
float closingValue = _lastEyeCoefficients[i] + EYELID_MOVEMENT_RATE * _averageMessageTime;
if (closingValue >= 1.0) {
_eyeStates[i] = EYE_CLOSED;
eyeCoefficients[i] = 1.0;
} else {
eyeCoefficients[i] = closingValue;
}
} else if (_eyeStates[i] == EYE_OPENING) {
// Open eyelid until it meets the current adjusted value
float openingValue = _lastEyeCoefficients[i] - EYELID_MOVEMENT_RATE * _averageMessageTime;
if (openingValue < eyeCoefficients[i] * EYE_OPEN_SCALE) {
_eyeStates[i] = EYE_OPEN;
eyeCoefficients[i] = eyeCoefficients[i] * EYE_OPEN_SCALE;
} else {
eyeCoefficients[i] = openingValue;
}
} else if (_eyeStates[i] == EYE_OPEN) {
// Reduce eyelid movement
eyeCoefficients[i] = eyeCoefficients[i] * EYE_OPEN_SCALE;
} else if (_eyeStates[i] == EYE_CLOSED) {
// Keep eyelid fully closed
eyeCoefficients[i] = 1.0;
}
}
if (_eyeStates[0] == EYE_OPEN && _eyeStates[1] == EYE_OPEN) {
// Couple eyelids
eyeCoefficients[0] = eyeCoefficients[1] = (eyeCoefficients[0] + eyeCoefficients[0]) / 2.0f;
}
_lastEyeCoefficients[0] = eyeCoefficients[0];
_lastEyeCoefficients[1] = eyeCoefficients[1];
// Use EyeBlink values to control both EyeBlink and EyeOpen
if (eyeCoefficients[0] > 0) {
_coefficients[_leftBlinkIndex] = eyeCoefficients[0];
_coefficients[_leftEyeOpenIndex] = 0.0f;
} else {
_coefficients[_leftBlinkIndex] = 0.0f;
_coefficients[_leftEyeOpenIndex] = -eyeCoefficients[0];
}
if (eyeCoefficients[1] > 0) {
_coefficients[_rightBlinkIndex] = eyeCoefficients[1];
_coefficients[_rightEyeOpenIndex] = 0.0f;
} else {
_coefficients[_rightBlinkIndex] = 0.0f;
_coefficients[_rightEyeOpenIndex] = -eyeCoefficients[1];
}
// Scale all coefficients
for (int i = 0; i < NUM_EXPRESSIONS; i += 1) {
for (int i = 0; i < NUM_EXPRESSIONS; i++) {
_blendshapeCoefficients[i]
= glm::clamp(DDE_COEFFICIENT_SCALES[i] * _coefficients[i], 0.0f, 1.0f);
}

View file

@ -103,12 +103,26 @@ private:
quint64 _lastMessageReceived;
float _averageMessageTime;
glm::vec3 _lastHeadTranslation;
glm::vec3 _filteredHeadTranslation;
float _lastLeftEyeBlink;
float _filteredLeftEyeBlink;
float _lastRightEyeBlink;
float _filteredRightEyeBlink;
float _lastBrowUp;
float _filteredBrowUp;
enum EyeState {
EYE_OPEN,
EYE_CLOSING,
EYE_CLOSED,
EYE_OPENING
};
EyeState _eyeStates[2];
float _lastEyeBlinks[2];
float _filteredEyeBlinks[2];
float _lastEyeCoefficients[2];
bool _isCalculatingFPS;
int _frameCount;
};
#endif // hifi_DdeFaceTracker_h
#endif // hifi_DdeFaceTracker_h

View file

@ -295,20 +295,23 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
return changedProperties;
}
QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) const {
QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool skipDefaults) const {
QScriptValue properties = engine->newObject();
EntityItemProperties defaultEntityProperties;
if (_idSet) {
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(id, _id.toString());
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(isKnownID, (_id != UNKNOWN_ENTITY_ID));
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(isKnownID, (_id != UNKNOWN_ENTITY_ID));
} else {
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(isKnownID, false);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(isKnownID, false);
}
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(type, EntityTypes::getEntityTypeName(_type));
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(position);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(dimensions);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(naturalDimensions); // gettable, but not settable
if (!skipDefaults) {
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(naturalDimensions); // gettable, but not settable
}
COPY_PROPERTY_TO_QSCRIPTVALUE_QUAT(rotation);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(velocity);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(gravity);
@ -316,8 +319,10 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(damping);
COPY_PROPERTY_TO_QSCRIPTVALUE(density);
COPY_PROPERTY_TO_QSCRIPTVALUE(lifetime);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(age, getAge()); // gettable, but not settable
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(ageAsText, formatSecondsElapsed(getAge())); // gettable, but not settable
if (!skipDefaults) {
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(age, getAge()); // gettable, but not settable
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(ageAsText, formatSecondsElapsed(getAge())); // gettable, but not settable
}
COPY_PROPERTY_TO_QSCRIPTVALUE(script);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(registrationPoint);
COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(angularVelocity);
@ -369,31 +374,37 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(stageHour);
// Sitting properties support
QScriptValue sittingPoints = engine->newObject();
for (int i = 0; i < _sittingPoints.size(); ++i) {
QScriptValue sittingPoint = engine->newObject();
sittingPoint.setProperty("name", _sittingPoints.at(i).name);
sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints.at(i).position));
sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints.at(i).rotation));
sittingPoints.setProperty(i, sittingPoint);
if (!skipDefaults) {
QScriptValue sittingPoints = engine->newObject();
for (int i = 0; i < _sittingPoints.size(); ++i) {
QScriptValue sittingPoint = engine->newObject();
sittingPoint.setProperty("name", _sittingPoints.at(i).name);
sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints.at(i).position));
sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints.at(i).rotation));
sittingPoints.setProperty(i, sittingPoint);
}
sittingPoints.setProperty("length", _sittingPoints.size());
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(sittingPoints, sittingPoints); // gettable, but not settable
}
sittingPoints.setProperty("length", _sittingPoints.size());
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(sittingPoints, sittingPoints); // gettable, but not settable
AABox aaBox = getAABox();
QScriptValue boundingBox = engine->newObject();
QScriptValue bottomRightNear = vec3toScriptValue(engine, aaBox.getCorner());
QScriptValue topFarLeft = vec3toScriptValue(engine, aaBox.calcTopFarLeft());
QScriptValue center = vec3toScriptValue(engine, aaBox.calcCenter());
QScriptValue boundingBoxDimensions = vec3toScriptValue(engine, aaBox.getDimensions());
boundingBox.setProperty("brn", bottomRightNear);
boundingBox.setProperty("tfl", topFarLeft);
boundingBox.setProperty("center", center);
boundingBox.setProperty("dimensions", boundingBoxDimensions);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(boundingBox, boundingBox); // gettable, but not settable
if (!skipDefaults) {
AABox aaBox = getAABox();
QScriptValue boundingBox = engine->newObject();
QScriptValue bottomRightNear = vec3toScriptValue(engine, aaBox.getCorner());
QScriptValue topFarLeft = vec3toScriptValue(engine, aaBox.calcTopFarLeft());
QScriptValue center = vec3toScriptValue(engine, aaBox.calcCenter());
QScriptValue boundingBoxDimensions = vec3toScriptValue(engine, aaBox.getDimensions());
boundingBox.setProperty("brn", bottomRightNear);
boundingBox.setProperty("tfl", topFarLeft);
boundingBox.setProperty("center", center);
boundingBox.setProperty("dimensions", boundingBoxDimensions);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(boundingBox, boundingBox); // gettable, but not settable
}
QString textureNamesList = _textureNames.join(",\n");
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(originalTextures, textureNamesList); // gettable, but not settable
if (!skipDefaults) {
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(originalTextures, textureNamesList); // gettable, but not settable
}
return properties;
}
@ -467,7 +478,11 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
}
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties) {
return properties.copyToScriptValue(engine);
return properties.copyToScriptValue(engine, false);
}
QScriptValue EntityItemNonDefaultPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties) {
return properties.copyToScriptValue(engine, true);
}
void EntityItemPropertiesFromScriptValue(const QScriptValue &object, EntityItemProperties& properties) {

View file

@ -159,7 +159,7 @@ public:
EntityTypes::EntityType getType() const { return _type; }
void setType(EntityTypes::EntityType type) { _type = type; }
virtual QScriptValue copyToScriptValue(QScriptEngine* engine) const;
virtual QScriptValue copyToScriptValue(QScriptEngine* engine, bool skipDefaults) const;
virtual void copyFromScriptValue(const QScriptValue& object);
// editing related features supported by all entities
@ -307,6 +307,7 @@ private:
};
Q_DECLARE_METATYPE(EntityItemProperties);
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);
QScriptValue EntityItemNonDefaultPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);
void EntityItemPropertiesFromScriptValue(const QScriptValue &object, EntityItemProperties& properties);

View file

@ -198,26 +198,41 @@
#define COPY_PROPERTY_TO_QSCRIPTVALUE_VEC3(P) \
QScriptValue P = vec3toScriptValue(engine, _##P); \
properties.setProperty(#P, P);
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
QScriptValue P = vec3toScriptValue(engine, _##P); \
properties.setProperty(#P, P); \
}
#define COPY_PROPERTY_TO_QSCRIPTVALUE_QUAT(P) \
QScriptValue P = quatToScriptValue(engine, _##P); \
properties.setProperty(#P, P);
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
QScriptValue P = quatToScriptValue(engine, _##P); \
properties.setProperty(#P, P); \
}
#define COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR(P) \
QScriptValue P = xColorToScriptValue(engine, _##P); \
properties.setProperty(#P, P);
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
QScriptValue P = xColorToScriptValue(engine, _##P); \
properties.setProperty(#P, P); \
}
#define COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(P,G) \
QScriptValue P = xColorToScriptValue(engine, G); \
properties.setProperty(#P, P);
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
QScriptValue P = xColorToScriptValue(engine, G); \
properties.setProperty(#P, P); \
}
#define COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(P, G) \
#define COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(P, G) \
properties.setProperty(#P, G);
#define COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(P, G) \
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
properties.setProperty(#P, G); \
}
#define COPY_PROPERTY_TO_QSCRIPTVALUE(P) \
properties.setProperty(#P, _##P);
if (!skipDefaults || defaultEntityProperties._##P != _##P) { \
properties.setProperty(#P, _##P); \
}
#define COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(P, S) \
QScriptValue P = object.property(#P); \

View file

@ -1137,10 +1137,10 @@ bool EntityTree::sendEntitiesOperation(OctreeElement* element, void* extraData)
return true;
}
bool EntityTree::writeToMap(QVariantMap& entityDescription, OctreeElement* element) {
bool EntityTree::writeToMap(QVariantMap& entityDescription, OctreeElement* element, bool skipDefaultValues) {
entityDescription["Entities"] = QVariantList();
QScriptEngine scriptEngine;
RecurseOctreeToMapOperator theOperator(entityDescription, element, &scriptEngine);
RecurseOctreeToMapOperator theOperator(entityDescription, element, &scriptEngine, skipDefaultValues);
recurseTreeWithOperator(&theOperator);
return true;
}

View file

@ -163,7 +163,7 @@ public:
bool wantEditLogging() const { return _wantEditLogging; }
void setWantEditLogging(bool value) { _wantEditLogging = value; }
bool writeToMap(QVariantMap& entityDescription, OctreeElement* element);
bool writeToMap(QVariantMap& entityDescription, OctreeElement* element, bool skipDefaultValues);
bool readFromMap(QVariantMap& entityDescription);
signals:

View file

@ -12,11 +12,15 @@
#include "RecurseOctreeToMapOperator.h"
RecurseOctreeToMapOperator::RecurseOctreeToMapOperator(QVariantMap& map, OctreeElement *top, QScriptEngine *engine) :
RecurseOctreeToMapOperator::RecurseOctreeToMapOperator(QVariantMap& map,
OctreeElement *top,
QScriptEngine *engine,
bool skipDefaultValues) :
RecurseOctreeOperator(),
_map(map),
_top(top),
_engine(engine)
_engine(engine),
_skipDefaultValues(skipDefaultValues)
{
// if some element "top" was given, only save information for that element and it's children.
if (_top) {
@ -36,6 +40,8 @@ bool RecurseOctreeToMapOperator::preRecursion(OctreeElement* element) {
bool RecurseOctreeToMapOperator::postRecursion(OctreeElement* element) {
EntityItemProperties defaultProperties;
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
const QList<EntityItem*>& entities = entityTreeElement->getEntities();
@ -43,7 +49,12 @@ bool RecurseOctreeToMapOperator::postRecursion(OctreeElement* element) {
foreach (EntityItem* entityItem, entities) {
EntityItemProperties properties = entityItem->getProperties();
QScriptValue qScriptValues = EntityItemPropertiesToScriptValue(_engine, properties);
QScriptValue qScriptValues;
if (_skipDefaultValues) {
qScriptValues = EntityItemNonDefaultPropertiesToScriptValue(_engine, properties);
} else {
qScriptValues = EntityItemPropertiesToScriptValue(_engine, properties);
}
entitiesQList << qScriptValues.toVariant();
}
_map["Entities"] = entitiesQList;

View file

@ -13,7 +13,7 @@
class RecurseOctreeToMapOperator : public RecurseOctreeOperator {
public:
RecurseOctreeToMapOperator(QVariantMap& map, OctreeElement *top, QScriptEngine *engine);
RecurseOctreeToMapOperator(QVariantMap& map, OctreeElement *top, QScriptEngine *engine, bool skipDefaultValues);
bool preRecursion(OctreeElement* element);
bool postRecursion(OctreeElement* element);
private:
@ -21,4 +21,5 @@ public:
OctreeElement *_top;
QScriptEngine *_engine;
bool _withinTop;
bool _skipDefaultValues;
};

View file

@ -203,6 +203,16 @@ public:
glm::quat rotation; // relative orientation
};
inline bool operator==(const SittingPoint& lhs, const SittingPoint& rhs)
{
return (lhs.name == rhs.name) && (lhs.position == rhs.position) && (lhs.rotation == rhs.rotation);
}
inline bool operator!=(const SittingPoint& lhs, const SittingPoint& rhs)
{
return (lhs.name != rhs.name) || (lhs.position != rhs.position) || (lhs.rotation != rhs.rotation);
}
/// A set of meshes extracted from an FBX document.
class FBXGeometry {
public:

View file

@ -2087,7 +2087,7 @@ void Octree::writeToJSONFile(const char* fileName, OctreeElement* element) {
QFile persistFile(fileName);
QVariantMap entityDescription;
qCDebug(octree, "Saving to file %s...", fileName);
qCDebug(octree, "Saving JSON SVO to file %s...", fileName);
OctreeElement* top;
if (element) {
@ -2096,7 +2096,7 @@ void Octree::writeToJSONFile(const char* fileName, OctreeElement* element) {
top = _rootElement;
}
bool entityDescriptionSuccess = writeToMap(entityDescription, top);
bool entityDescriptionSuccess = writeToMap(entityDescription, top, true);
if (entityDescriptionSuccess && persistFile.open(QIODevice::WriteOnly)) {
persistFile.write(QJsonDocument::fromVariant(entityDescription).toJson());
} else {
@ -2108,7 +2108,7 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* element) {
std::ofstream file(fileName, std::ios::out|std::ios::binary);
if(file.is_open()) {
qCDebug(octree, "Saving to file %s...", fileName);
qCDebug(octree, "Saving binary SVO to file %s...", fileName);
PacketType expectedType = expectedDataPacketType();
PacketVersion expectedVersion = versionForPacketType(expectedType);

View file

@ -331,7 +331,7 @@ public:
void writeToFile(const char* filename, OctreeElement* element = NULL, QString persistAsFileType = "svo");
void writeToJSONFile(const char* filename, OctreeElement* element = NULL);
void writeToSVOFile(const char* filename, OctreeElement* element = NULL);
virtual bool writeToMap(QVariantMap& entityDescription, OctreeElement* element) = 0;
virtual bool writeToMap(QVariantMap& entityDescription, OctreeElement* element, bool skipDefaultValues) = 0;
// Octree importers
bool readFromFile(const char* filename);

View file

@ -43,6 +43,17 @@ inline QDebug& operator<<(QDebug& dbg, const xColor& c) {
return dbg;
}
inline bool operator==(const xColor& lhs, const xColor& rhs)
{
return (lhs.red == rhs.red) && (lhs.green == rhs.green) && (lhs.blue == rhs.blue);
}
inline bool operator!=(const xColor& lhs, const xColor& rhs)
{
return (lhs.red != rhs.red) || (lhs.green != rhs.green) || (lhs.blue != rhs.blue);
}
static const float ZERO = 0.0f;
static const float ONE = 1.0f;
static const float ONE_HALF = 0.5f;