mirror of
https://github.com/AleziaKurdis/overte.git
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Merge pull request #5421 from thoys/20552
CR for Job #20552 - Add the ability to modify the parameters of planky from a popup dialog
This commit is contained in:
commit
ee641335fa
2 changed files with 464 additions and 104 deletions
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@ -12,29 +12,297 @@
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//
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HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
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const NUM_LAYERS = 16;
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const BASE_DIMENSION = { x: 7, y: 2, z: 7 };
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const BLOCKS_PER_LAYER = 3;
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const BLOCK_SIZE = {x: 0.2, y: 0.1, z: 0.8};
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const BLOCK_SPACING = BLOCK_SIZE.x / 3;
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Script.include("../../libraries/toolBars.js");
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const DEFAULT_NUM_LAYERS = 16;
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const DEFAULT_BASE_DIMENSION = { x: 7, y: 2, z: 7 };
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const DEFAULT_BLOCKS_PER_LAYER = 3;
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const DEFAULT_BLOCK_SIZE = {x: 0.2, y: 0.1, z: 0.8};
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const DEFAULT_BLOCK_SPACING = DEFAULT_BLOCK_SIZE.x / DEFAULT_BLOCKS_PER_LAYER;
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// BLOCK_HEIGHT_VARIATION removes a random percentages of the default block height per block. (for example 0.001 %)
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const BLOCK_HEIGHT_VARIATION = 0.001;
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const GRAVITY = {x: 0, y: -2.8, z: 0};
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const DENSITY = 2000;
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const DAMPING_FACTOR = 0.98;
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const ANGULAR_DAMPING_FACTOR = 0.8;
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const FRICTION = 0.99;
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const RESTITUTION = 0.0;
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const SPAWN_DISTANCE = 3;
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const BLOCK_YAW_OFFSET = 45;
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const DEFAULT_BLOCK_HEIGHT_VARIATION = 0.001;
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const DEFAULT_GRAVITY = {x: 0, y: -2.8, z: 0};
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const DEFAULT_DENSITY = 2000;
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const DEFAULT_DAMPING_FACTOR = 0.98;
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const DEFAULT_ANGULAR_DAMPING_FACTOR = 0.8;
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const DEFAULT_FRICTION = 0.99;
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const DEFAULT_RESTITUTION = 0.0;
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const DEFAULT_SPAWN_DISTANCE = 3;
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const DEFAULT_BLOCK_YAW_OFFSET = 45;
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var editMode = false;
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const BUTTON_DIMENSIONS = {width: 49, height: 49};
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const MAXIMUM_PERCENTAGE = 100.0;
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const NO_ANGLE = 0;
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const RIGHT_ANGLE = 90;
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var windowWidth = Window.innerWidth;
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var size;
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var pieces = [];
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var ground = false;
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var layerRotated = false;
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var button;
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var cogButton;
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var toolBar;
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SettingsWindow = function() {
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var _this = this;
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this.plankyStack = null;
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this.webWindow = null;
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this.init = function(plankyStack) {
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_this.webWindow = new WebWindow('Planky', Script.resolvePath('../../html/plankySettings.html'), 255, 500, true);
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_this.webWindow.setVisible(false);
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_this.webWindow.eventBridge.webEventReceived.connect(_this.onWebEventReceived);
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_this.plankyStack = plankyStack;
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};
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this.sendData = function(data) {
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_this.webWindow.eventBridge.emitScriptEvent(JSON.stringify(data));
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};
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this.onWebEventReceived = function(data) {
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data = JSON.parse(data);
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switch (data.action) {
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case 'loaded':
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_this.sendData({action: 'load', options: _this.plankyStack.options.getJSON()})
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break;
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case 'value-change':
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_this.plankyStack.onValueChanged(data.option, data.value);
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break;
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case 'factory-reset':
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_this.plankyStack.options.factoryReset();
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_this.sendData({action: 'load', options: _this.plankyStack.options.getJSON()})
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break;
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case 'save-default':
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_this.plankyStack.options.save();
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break;
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case 'cleanup':
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_this.plankyStack.deRez();
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break;
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default:
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Window.alert('[planky] unknown action ' + data.action);
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}
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};
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};
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PlankyOptions = function() {
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var _this = this;
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this.factoryReset = function() {
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_this.setDefaults();
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Settings.setValue('plankyOptions', '');
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};
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this.save = function() {
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Settings.setValue('plankyOptions', JSON.stringify(_this.getJSON()));
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};
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this.load = function() {
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_this.setDefaults();
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var plankyOptions = Settings.getValue('plankyOptions')
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if (plankyOptions === null || plankyOptions === '') {
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return;
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}
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var options = JSON.parse(plankyOptions);
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for (option in options) {
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_this[option] = options[option];
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}
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};
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this.getJSON = function() {
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return {
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numLayers: _this.numLayers,
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baseDimension: _this.baseDimension,
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blocksPerLayer: _this.blocksPerLayer,
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blockSize: _this.blockSize,
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blockSpacing: _this.blockSpacing,
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blockHeightVariation: _this.blockHeightVariation,
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gravity: _this.gravity,
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density: _this.density,
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dampingFactor: _this.dampingFactor,
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angularDampingFactor: _this.angularDampingFactor,
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friction: _this.friction,
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restitution: _this.restitution,
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spawnDistance: _this.spawnDistance,
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blockYawOffset: _this.blockYawOffset,
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};
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}
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this.setDefaults = function() {
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_this.numLayers = DEFAULT_NUM_LAYERS;
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_this.baseDimension = DEFAULT_BASE_DIMENSION;
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_this.blocksPerLayer = DEFAULT_BLOCKS_PER_LAYER;
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_this.blockSize = DEFAULT_BLOCK_SIZE;
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_this.blockSpacing = DEFAULT_BLOCK_SPACING;
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_this.blockHeightVariation = DEFAULT_BLOCK_HEIGHT_VARIATION;
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_this.gravity = DEFAULT_GRAVITY;
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_this.density = DEFAULT_DENSITY;
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_this.dampingFactor = DEFAULT_DAMPING_FACTOR;
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_this.angularDampingFactor = DEFAULT_ANGULAR_DAMPING_FACTOR;
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_this.friction = DEFAULT_FRICTION;
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_this.restitution = DEFAULT_RESTITUTION;
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_this.spawnDistance = DEFAULT_SPAWN_DISTANCE;
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_this.blockYawOffset = DEFAULT_BLOCK_YAW_OFFSET;
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};
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this.load();
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};
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// The PlankyStack exists out of rows and layers
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PlankyStack = function() {
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var _this = this;
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this.planks = [];
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this.ground = false;
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this.editLines = [];
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this.options = new PlankyOptions();
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this.deRez = function() {
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_this.planks.forEach(function(plank) {
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Entities.deleteEntity(plank.entity);
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});
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_this.planks = [];
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if (_this.ground) {
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Entities.deleteEntity(_this.ground);
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}
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_this.editLines.forEach(function(line) {
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Entities.deleteEntity(line);
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})
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_this.editLines = [];
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if (_this.centerLine) {
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Entities.deleteEntity(_this.centerLine);
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}
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_this.ground = false;
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_this.centerLine = false;
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};
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this.rez = function() {
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if (_this.planks.length > 0) {
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_this.deRez();
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}
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_this.baseRotation = Quat.fromPitchYawRollDegrees(0.0, MyAvatar.bodyYaw, 0.0);
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var basePosition = Vec3.sum(MyAvatar.position, Vec3.multiply(_this.options.spawnDistance, Quat.getFront(_this.baseRotation)));
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basePosition.y = grabLowestJointY();
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_this.basePosition = basePosition;
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_this.refresh();
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};
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//private function
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var refreshGround = function() {
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if (!_this.ground) {
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_this.ground = Entities.addEntity({
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type: 'Model',
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modelURL: HIFI_PUBLIC_BUCKET + 'eric/models/woodFloor.fbx',
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dimensions: _this.options.baseDimension,
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position: Vec3.sum(_this.basePosition, {y: -(_this.options.baseDimension.y / 2)}),
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rotation: _this.baseRotation,
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shapeType: 'box'
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});
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return;
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}
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// move ground to rez position/rotation
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Entities.editEntity(_this.ground, {dimensions: _this.options.baseDimension, position: Vec3.sum(_this.basePosition, {y: -(_this.options.baseDimension.y / 2)}), rotation: _this.baseRotation});
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};
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var refreshLines = function() {
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if (_this.editLines.length === 0) {
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_this.editLines.push(Entities.addEntity({
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type: 'Line',
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dimensions: {x: 5, y: 21, z: 5},
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position: Vec3.sum(_this.basePosition, {y: -(_this.options.baseDimension.y / 2)}),
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lineWidth: 7,
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color: {red: 20, green: 20, blue: 20},
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linePoints: [{x: 0, y: 0, z: 0}, {x: 0, y: 10, z: 0}],
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visible: editMode
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}));
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return;
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}
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_this.editLines.forEach(function(line) {
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Entities.editEntity(line, {visible: editMode});
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})
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};
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var trimDimension = function(dimension, maxIndex) {
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var removingPlanks = [];
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_this.planks.forEach(function(plank, index, object) {
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if (plank[dimension] > maxIndex) {
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removingPlanks.push(index);
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}
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});
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removingPlanks.reverse();
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for (var i = 0; i < removingPlanks.length; i++) {
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Entities.deleteEntity(_this.planks[removingPlanks[i]].entity);
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_this.planks.splice(removingPlanks[i], 1);
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}
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};
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var createOrUpdate = function(layer, row) {
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var found = false;
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var layerRotated = layer % 2 === 0;
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var layerRotation = Quat.fromPitchYawRollDegrees(0, layerRotated ? NO_ANGLE : RIGHT_ANGLE, 0.0);
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var blockPositionXZ = (row - (_this.options.blocksPerLayer / 2) + 0.5) * (_this.options.blockSpacing + _this.options.blockSize.x);
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var localTransform = Vec3.multiplyQbyV(_this.offsetRot, {
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x: (layerRotated ? blockPositionXZ : 0),
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y: (_this.options.blockSize.y / 2) + (_this.options.blockSize.y * layer),
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z: (layerRotated ? 0 : blockPositionXZ)
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});
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var newProperties = {
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type: 'Model',
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modelURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/block.fbx',
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shapeType: 'box',
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name: 'PlankyBlock' + layer + '-' + row,
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dimensions: Vec3.sum(_this.options.blockSize, {x: 0, y: -((_this.options.blockSize.y * (_this.options.blockHeightVariation / MAXIMUM_PERCENTAGE)) * Math.random()), z: 0}),
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position: Vec3.sum(_this.basePosition, localTransform),
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rotation: Quat.multiply(layerRotation, _this.offsetRot),
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damping: _this.options.dampingFactor,
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restitution: _this.options.restitution,
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friction: _this.options.friction,
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angularDamping: _this.options.angularDampingFactor,
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gravity: _this.options.gravity,
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density: _this.options.density,
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velocity: {x: 0, y: 0, z: 0},
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angularVelocity: Quat.fromPitchYawRollDegrees(0, 0, 0),
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ignoreForCollisions: true
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};
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_this.planks.forEach(function(plank, index, object) {
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if (plank.layer === layer && plank.row === row) {
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Entities.editEntity(plank.entity, newProperties);
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found = true;
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// break loop:
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return false;
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}
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});
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if (!found) {
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_this.planks.push({layer: layer, row: row, entity: Entities.addEntity(newProperties)})
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}
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};
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this.onValueChanged = function(option, value) {
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_this.options[option] = value;
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if (['numLayers', 'blocksPerLayer', 'blockSize', 'blockSpacing', 'blockHeightVariation'].indexOf(option) !== -1) {
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_this.refresh();
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}
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};
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this.refresh = function() {
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refreshGround();
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refreshLines();
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trimDimension('layer', _this.options.numLayers - 1);
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trimDimension('row', _this.options.blocksPerLayer - 1);
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_this.offsetRot = Quat.multiply(_this.baseRotation, Quat.fromPitchYawRollDegrees(0.0, _this.options.blockYawOffset, 0.0));
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for (var layer = 0; layer < _this.options.numLayers; layer++) {
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for (var row = 0; row < _this.options.blocksPerLayer; row++) {
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createOrUpdate(layer, row);
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}
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}
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if (!editMode) {
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_this.planks.forEach(function(plank, index, object) {
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Entities.editEntity(plank.entity, {ignoreForCollisions: false, collisionsWillMove: true});
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});
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}
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};
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this.isFound = function() {
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//TODO: identify entities here until one is found
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return _this.planks.length > 0;
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};
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};
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var settingsWindow = new SettingsWindow();
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var plankyStack = new PlankyStack();
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settingsWindow.init(plankyStack);
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function grabLowestJointY() {
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var jointNames = MyAvatar.getJointNames();
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@ -47,108 +315,60 @@ function grabLowestJointY() {
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return floorY;
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}
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function getButtonPosX() {
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return windowWidth - ((BUTTON_DIMENSIONS.width / 2) + BUTTON_DIMENSIONS.width);
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}
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toolBar = new ToolBar(0, 0, ToolBar.HORIZONTAL, "highfidelity.games.planky", function (windowDimensions, toolbar) {
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return {
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x: windowDimensions.x - (toolbar.width * 1.1),
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y: toolbar.height / 2
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};
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});
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var button = Overlays.addOverlay('image', {
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x: getButtonPosX(),
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y: 10,
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button = toolBar.addTool({
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width: BUTTON_DIMENSIONS.width,
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height: BUTTON_DIMENSIONS.height,
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imageURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/planky_button.svg',
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alpha: 0.8
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alpha: 0.8,
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visible: true
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});
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cogButton = toolBar.addTool({
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width: BUTTON_DIMENSIONS.width,
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height: BUTTON_DIMENSIONS.height,
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imageURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/cog.svg',
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subImage: { x: 0, y: BUTTON_DIMENSIONS.height, width: BUTTON_DIMENSIONS.width, height: BUTTON_DIMENSIONS.height },
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alpha: 0.8,
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visible: true
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}, true, false);
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function resetBlocks() {
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pieces.forEach(function(piece) {
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Entities.deleteEntity(piece);
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});
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pieces = [];
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var avatarRot = Quat.fromPitchYawRollDegrees(0.0, MyAvatar.bodyYaw, 0.0);
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basePosition = Vec3.sum(MyAvatar.position, Vec3.multiply(SPAWN_DISTANCE, Quat.getFront(avatarRot)));
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basePosition.y = grabLowestJointY() - (BASE_DIMENSION.y / 2);
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if (!ground) {
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ground = Entities.addEntity({
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type: 'Model',
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modelURL: HIFI_PUBLIC_BUCKET + 'eric/models/woodFloor.fbx',
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dimensions: BASE_DIMENSION,
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position: basePosition,
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rotation: avatarRot,
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shapeType: 'box'
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});
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} else {
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Entities.editEntity(ground, {position: basePosition, rotation: avatarRot});
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}
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var offsetRot = Quat.multiply(avatarRot, Quat.fromPitchYawRollDegrees(0.0, BLOCK_YAW_OFFSET, 0.0));
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basePosition.y += (BASE_DIMENSION.y / 2);
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for (var layerIndex = 0; layerIndex < NUM_LAYERS; layerIndex++) {
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var layerRotated = layerIndex % 2 === 0;
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var offset = -(BLOCK_SPACING);
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var layerRotation = Quat.fromPitchYawRollDegrees(0, layerRotated ? 0 : 90, 0.0);
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for (var blockIndex = 0; blockIndex < BLOCKS_PER_LAYER; blockIndex++) {
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var blockPositionXZ = BLOCK_SIZE.x * blockIndex - (BLOCK_SIZE.x * 3 / 2 - BLOCK_SIZE.x / 2);
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var localTransform = Vec3.multiplyQbyV(offsetRot, {
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x: (layerRotated ? blockPositionXZ + offset: 0),
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y: (BLOCK_SIZE.y / 2) + (BLOCK_SIZE.y * layerIndex),
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z: (layerRotated ? 0 : blockPositionXZ + offset)
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});
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pieces.push(Entities.addEntity({
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type: 'Model',
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modelURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/block.fbx',
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shapeType: 'box',
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name: 'PlankyBlock' + ((layerIndex * BLOCKS_PER_LAYER) + blockIndex),
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dimensions: {
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x: BLOCK_SIZE.x,
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y: BLOCK_SIZE.y - ((BLOCK_SIZE.y * (BLOCK_HEIGHT_VARIATION / MAXIMUM_PERCENTAGE)) * Math.random()),
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z: BLOCK_SIZE.z
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},
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position: {
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x: basePosition.x + localTransform.x,
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y: basePosition.y + localTransform.y,
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z: basePosition.z + localTransform.z
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},
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rotation: Quat.multiply(layerRotation, offsetRot),
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collisionsWillMove: true,
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damping: DAMPING_FACTOR,
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restitution: RESTITUTION,
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friction: FRICTION,
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angularDamping: ANGULAR_DAMPING_FACTOR,
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gravity: GRAVITY,
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density: DENSITY
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}));
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offset += BLOCK_SPACING;
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Controller.mousePressEvent.connect(function(event) {
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var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
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if (toolBar.clicked(clickedOverlay) === button) {
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if (!plankyStack.isFound()) {
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plankyStack.rez();
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return;
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}
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plankyStack.refresh();
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} else if (toolBar.clicked(clickedOverlay) === cogButton) {
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editMode = !editMode;
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toolBar.selectTool(cogButton, editMode);
|
||||
settingsWindow.webWindow.setVisible(editMode);
|
||||
if(plankyStack.planks.length) {
|
||||
plankyStack.refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
function mousePressEvent(event) {
|
||||
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
|
||||
if (clickedOverlay === button) {
|
||||
resetBlocks();
|
||||
Script.update.connect(function() {
|
||||
if (windowWidth !== Window.innerWidth) {
|
||||
windowWidth = Window.innerWidth;
|
||||
Overlays.editOverlay(button, {x: getButtonPosX()});
|
||||
Overlays.editOverlay(cogButton, {x: getCogButtonPosX()});
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
Controller.mousePressEvent.connect(mousePressEvent);
|
||||
|
||||
function cleanup() {
|
||||
Overlays.deleteOverlay(button);
|
||||
Script.scriptEnding.connect(function() {
|
||||
toolBar.cleanup();
|
||||
if (ground) {
|
||||
Entities.deleteEntity(ground);
|
||||
}
|
||||
pieces.forEach(function(piece) {
|
||||
Entities.deleteEntity(piece);
|
||||
});
|
||||
pieces = [];
|
||||
}
|
||||
|
||||
function onUpdate() {
|
||||
if (windowWidth != Window.innerWidth) {
|
||||
windowWidth = Window.innerWidth;
|
||||
Overlays.editOverlay(button, {x: getButtonPosX()});
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(onUpdate)
|
||||
Script.scriptEnding.connect(cleanup);
|
||||
plankyStack.deRez();
|
||||
});
|
||||
|
|
140
examples/html/plankySettings.html
Normal file
140
examples/html/plankySettings.html
Normal file
|
@ -0,0 +1,140 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" type="text/css" href="style.css">
|
||||
<script type="text/javascript" src="jquery-2.1.4.min.js"></script>
|
||||
<script type="text/javascript">
|
||||
var properties = [];
|
||||
function sendWebEvent(data) {
|
||||
EventBridge.emitWebEvent(JSON.stringify(data));
|
||||
}
|
||||
PropertyInput = function(key, label, value, attributes) {
|
||||
this.key = key;
|
||||
this.label = label;
|
||||
this.value = value;
|
||||
this.attributes = attributes;
|
||||
var self = this;
|
||||
this.construct = function() {
|
||||
self.widget = $('<div>').addClass('property').append(self.createLabel()).append(self.createValueDiv());
|
||||
$('#properties-list').append(self.widget);
|
||||
};
|
||||
this.createValue = self.__proto__.createValue;
|
||||
this.getValue = self.__proto__.getValue;
|
||||
this.createValueDiv = function() {
|
||||
self.inputDiv = $('<div>').addClass('value').append(self.createValue());
|
||||
return self.inputDiv;
|
||||
};
|
||||
this.addButton = function(id, buttonText) {
|
||||
self.inputDiv.append($('<div>').append($('<input>').attr('type', 'button').attr('id', id).val(buttonText)));
|
||||
};
|
||||
this.createWidget = function() {
|
||||
self.widget = $('<div>').addClass('property').append(self.createLabel()).append(self.inputDiv);
|
||||
return self.widget;
|
||||
};
|
||||
this.createLabel = function() {
|
||||
self.label = $('<div>').addClass('label').text(label);
|
||||
return self.label;
|
||||
};
|
||||
this.setValue = function(value) {
|
||||
self.input.val(value);
|
||||
};
|
||||
this.construct();
|
||||
};
|
||||
|
||||
var valueChangeHandler = function() {
|
||||
|
||||
sendWebEvent({
|
||||
action: 'value-change',
|
||||
option: $(this).data('var-name'),
|
||||
value: properties[$(this).data('var-name')].getValue()
|
||||
});
|
||||
};
|
||||
|
||||
NumberInput = function(key, label, value, attributes) {
|
||||
PropertyInput.call(this, key, label, value, attributes);
|
||||
};
|
||||
NumberInput.prototype = Object.create(PropertyInput.prototype);
|
||||
NumberInput.prototype.constructor = NumberInput;
|
||||
NumberInput.prototype.createValue = function() {
|
||||
this.input = $('<input>').data('var-name', this.key).attr('name', this.key).attr('type', 'number').val(this.value).on('change', valueChangeHandler);
|
||||
if (this.attributes !== undefined) {
|
||||
this.input.attr(this.attributes);
|
||||
}
|
||||
return this.input;
|
||||
};
|
||||
NumberInput.prototype.getValue = function() {
|
||||
return parseFloat(this.input.val());
|
||||
};
|
||||
|
||||
CoordinateInput = function(key, label, value, attributes) {
|
||||
PropertyInput.call(this, key, label, value, attributes);
|
||||
};
|
||||
CoordinateInput.prototype = Object.create(PropertyInput.prototype);
|
||||
CoordinateInput.prototype.constructor = CoordinateInput;
|
||||
CoordinateInput.prototype.createValue = function() {
|
||||
this.inputX = $('<input>').data('var-name', this.key).attr('name', this.key + '-x').attr('type', 'number').addClass('coord').val(this.value.x).on('change', valueChangeHandler);
|
||||
this.inputY = $('<input>').data('var-name', this.key).attr('name', this.key + '-y').attr('type', 'number').addClass('coord').val(this.value.y).on('change', valueChangeHandler);
|
||||
this.inputZ = $('<input>').data('var-name', this.key).attr('name', this.key + '-z').attr('type', 'number').addClass('coord').val(this.value.z).on('change', valueChangeHandler);
|
||||
if (this.attributes !== undefined) {
|
||||
this.inputX.attr(this.attributes);
|
||||
this.inputY.attr(this.attributes);
|
||||
this.inputZ.attr(this.attributes);
|
||||
}
|
||||
return [encapsulateInput(this.inputX, 'X'), encapsulateInput(this.inputY, 'Y'), encapsulateInput(this.inputZ, 'Z')];
|
||||
};
|
||||
CoordinateInput.prototype.getValue = function() {
|
||||
return {x: parseFloat(this.inputX.val()), y: parseFloat(this.inputY.val()), z: parseFloat(this.inputZ.val())};
|
||||
};
|
||||
function encapsulateInput(input, label) {
|
||||
return $('<div>').addClass('input-area').append(label + ' ').append(input);
|
||||
}
|
||||
|
||||
function addHeader(label) {
|
||||
$('#properties-list').append($('<div>').addClass('section-header').append($('<label>').text(label)));
|
||||
}
|
||||
|
||||
$(function() {
|
||||
addHeader('Stack Settings');
|
||||
properties['numLayers'] = new NumberInput('numLayers', 'Layers', 17, {'min': 0, 'max': 300, 'step': 1});
|
||||
properties['blocksPerLayer'] = new NumberInput('blocksPerLayer', 'Blocks per layer', 4, {'min': 1, 'max': 100, 'step': 1});
|
||||
properties['blockSize'] = new CoordinateInput('blockSize', 'Block size', {x: 0.2, y: 0.1, z: 0.8}, {'min': 0.05, 'max': 20, 'step': 0.1});
|
||||
properties['blockSpacing'] = new NumberInput('blockSpacing', 'Block spacing', properties['blockSize'].getValue().x / properties['blocksPerLayer'].getValue(), {'min': 0, 'max': 20, 'step': 0.01});
|
||||
properties['blockSpacing'].addButton('btn-recalculate-spacing', 'Recalculate spacing');
|
||||
$('#btn-recalculate-spacing').on('click', function() {
|
||||
properties['blockSpacing'].setValue(properties['blockSize'].getValue().x / properties['blocksPerLayer'].getValue());
|
||||
});
|
||||
properties['blockHeightVariation'] = new NumberInput('blockHeightVariation', 'Block height variation (%)', 0.1, {'min': 0, 'max': 1, 'step': 0.01});
|
||||
addHeader('Physics Settings');
|
||||
properties['gravity'] = new CoordinateInput('gravity', 'Gravity', {x: 0, y: -2.8, z: 0}, {'step': 0.01});
|
||||
properties['density'] = new NumberInput('density', 'Density', 4000, {'min': 0, 'max': 4000, 'step': 1});
|
||||
properties['dampingFactor'] = new NumberInput('dampingFactor', 'Damping factor', 0.98, {'min': 0, 'max': 1, 'step': 0.01});
|
||||
properties['angularDampingFactor'] = new NumberInput('angularDampingFactor', 'Angular damping factor', 0.8, {'min': 0, 'max': 1, 'step': 0.01});
|
||||
properties['friction'] = new NumberInput('friction', 'Friction', 0.99, {'min': 0, 'max': 1, 'step': 0.01});
|
||||
properties['restitution'] = new NumberInput('restitution', 'Restitution', 0.0, {'min': 0, 'max': 1, 'step': 0.01});
|
||||
addHeader('Spawn Settings');
|
||||
properties['spawnDistance'] = new NumberInput('spawnDistance', 'Spawn distance (meters)', 3);
|
||||
properties['blockYawOffset'] = new NumberInput('blockYawOffset', 'Block yaw offset (degrees)', 45, {'min': 0, 'max': 360, 'step': 1});
|
||||
properties['baseDimension'] = new CoordinateInput('baseDimension', 'Base dimension', {x: 7, y: 2, z: 7}, {'min': 0.5, 'max': 200, 'step': 0.1});
|
||||
addHeader('Actions');
|
||||
$('#properties-list')
|
||||
.append($('<input>').val('factory reset').attr('type', 'button').on('click', function() { sendWebEvent({action: 'factory-reset'}); }))
|
||||
.append($('<input>').val('save as default').attr('type', 'button').on('click', function() { sendWebEvent({action: 'save-default'}); }))
|
||||
.append($('<input>').val('cleanup planky').attr('type', 'button').on('click', function() { sendWebEvent({action: 'cleanup'}); }));
|
||||
if (window.EventBridge !== undefined) {
|
||||
EventBridge.scriptEventReceived.connect(function(data) {
|
||||
data = JSON.parse(data);
|
||||
if (data.action == 'load') {
|
||||
$.each(data.options, function(option, value) {
|
||||
properties[option].setValue(value);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
sendWebEvent({action: 'loaded'});
|
||||
});
|
||||
</script>
|
||||
</head>
|
||||
<body class="properties">
|
||||
<div id="properties-list"></div>
|
||||
</body>
|
||||
</html>
|
Loading…
Reference in a new issue