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Update libraries/shared/src/GeometryUtil.cpp
Co-authored-by: David Rowe <david@ctrlaltstudio.com>
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@ -620,7 +620,7 @@ void PolygonClip::clipToScreen(const glm::vec2* inputVertexArray, int inLength,
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glm::vec2* tempVertexArrayB = new glm::vec2[maxLength];
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// set up our temporary arrays
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for(int i=0;i<inLength;i++) {
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for (int i=0; i<inLength; i++) {
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tempVertexArrayA[i] = inputVertexArray[i];
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}
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