From e580369a93fb8a3a1dade43b6c9b296d52feb3e5 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Fri, 29 Mar 2013 08:24:08 -0700 Subject: [PATCH] tweak to shpere --- voxel/src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/voxel/src/main.cpp b/voxel/src/main.cpp index 1e8b2da675..ff20bbcf0e 100644 --- a/voxel/src/main.cpp +++ b/voxel/src/main.cpp @@ -52,7 +52,7 @@ void addSphere(VoxelTree * tree,bool random, bool wantColorRandomizer) { float xc = random ? randFloatInRange(r,(1-r)) : 0.5; float yc = random ? randFloatInRange(r,(1-r)) : 0.5; float zc = random ? randFloatInRange(r,(1-r)) : 0.5; - float s = (1.0/256); // size of voxels to make up surface of sphere + float s = (1.0/32); // size of voxels to make up surface of sphere bool solid = true; printf("adding sphere:");