mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-07 08:33:38 +02:00
Make Xylophone mallets equipable, make the mallets provide haptic feedback, fix a closing bracket bug stopping the xylophone from working and clean up code according to coding standards
This commit is contained in:
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2e7f62cbb3
commit
dd76c30de5
3 changed files with 111 additions and 88 deletions
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@ -1,34 +0,0 @@
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//
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// pUtils.js
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//
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// Created by Patrick Gosch on 03/28/2017
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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getEntityTextures = function(id) {
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var results = null;
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var properties = Entities.getEntityProperties(id, "textures");
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if (properties.textures) {
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try {
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results = JSON.parse(properties.textures);
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} catch (err) {
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logDebug(err);
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logDebug(properties.textures);
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}
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}
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return results ? results : {};
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};
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setEntityTextures = function(id, textureList) {
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var json = JSON.stringify(textureList);
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Entities.editEntity(id, {textures: json});
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};
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editEntityTextures = function(id, textureName, textureURL) {
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var textureList = getEntityTextures(id);
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textureList[textureName] = textureURL;
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setEntityTextures(id, textureList);
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};
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@ -11,8 +11,9 @@
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(function() {
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Script.include(Script.resolvePath("pUtils.js"));
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var TIMEOUT = 150;
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var TEXGRAY = Script.resolvePath("xylotex_bar_gray.png");
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var TEXBLACK = Script.resolvePath("xylotex_bar_black.png");
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var TEXTURE_GRAY = Script.resolvePath("xylotex_bar_gray.png");
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var TEXTURE_BLACK = Script.resolvePath("xylotex_bar_black.png");
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var IS_DEBUG = false;
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var _this;
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function XylophoneKey() {
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@ -22,7 +23,7 @@
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XylophoneKey.prototype = {
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sound: null,
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isWaiting: false,
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homePos: null,
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homePosition: null,
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injector: null,
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preload: function(entityID) {
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@ -45,20 +46,51 @@
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hit: function() {
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if (!_this.isWaiting) {
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_this.isWaiting = true;
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_this.homePos = Entities.getEntityProperties(_this.entityID, ["position"]).position;
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_this.injector = Audio.playSound(_this.sound, {position: _this.homePos, volume: 1});
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editEntityTextures(_this.entityID, "file5", TEXGRAY);
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_this.homePosition = Entities.getEntityProperties(_this.entityID, ["position"]).position;
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_this.injector = Audio.playSound(_this.sound, {position: _this.homePosition, volume: 1});
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_this.editEntityTextures(_this.entityID, "file5", TEXTURE_GRAY);
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var HAPTIC_STRENGTH = 1;
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var HAPTIC_DURATION = 20;
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var HAPTIC_HAND = 2; // Both hands
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Controller.triggerHapticPulse(HAPTIC_STRENGTH, HAPTIC_DURATION, HAPTIC_HAND);
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_this.timeout();
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}
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},
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timeout: function() {
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Script.setTimeout(function() {
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editEntityTextures(_this.entityID, "file5", TEXBLACK);
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_this.editEntityTextures(_this.entityID, "file5", TEXTURE_BLACK);
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_this.isWaiting = false;
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}, TIMEOUT);
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},
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getEntityTextures: function(id) {
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var results = null;
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var properties = Entities.getEntityProperties(id, "textures");
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if (properties.textures) {
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try {
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results = JSON.parse(properties.textures);
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} catch (err) {
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if (IS_DEBUG) {
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print(err);
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print(properties.textures);
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}
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}
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}
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return results ? results : {};
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},
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setEntityTextures: function(id, textureList) {
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var json = JSON.stringify(textureList);
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Entities.editEntity(id, {textures: json});
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},
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editEntityTextures: function(id, textureName, textureURL) {
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var textureList = _this.getEntityTextures(id);
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textureList[textureName] = textureURL;
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_this.setEntityTextures(id, textureList);
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}
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};
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return new XylophoneKey();
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});
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@ -8,65 +8,69 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var soundFiles = ["C4.wav", "D4.wav", "E4.wav", "F4.wav", "G4.wav", "A4.wav", "B4.wav", "C5.wav"];
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var keyModelURL = Script.resolvePath("xyloKey_2_a_e.fbx");
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var keyScriptURL = Script.resolvePath("xylophoneKey.js");
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var TEXBLACK = Script.resolvePath("xylotex_bar_black.png");
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var malletModelURL = Script.resolvePath("Mallet3-2pc.fbx");
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var malletModelColliderURL = Script.resolvePath("Mallet3-2bpc_phys.obj");
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var SOUND_FILES = ["C4.wav", "D4.wav", "E4.wav", "F4.wav", "G4.wav", "A4.wav", "B4.wav", "C5.wav"];
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var KEY_MODEL_URL = Script.resolvePath("xyloKey_2_a_e.fbx");
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var KEY_SCRIPT_URL = Script.resolvePath("xylophoneKey.js");
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var TEXTURE_BLACK = Script.resolvePath("xylotex_bar_black.png");
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var MALLET_MODEL_URL = Script.resolvePath("Mallet3-2pc.fbx");
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var MALLET_MODEL_COLLIDER_URL = Script.resolvePath("Mallet3-2bpc_phys.obj");
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var FORWARD = { x: 0, y: 0, z: -1 };
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var center = MyAvatar.position;
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var fwd = {x:0, y:0, z:-1};
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var xyloFramePos = Vec3.sum(center, Vec3.multiply(fwd, 0.8));
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var xyloFrameID = Entities.addEntity( {
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var XYLOPHONE_FORWARD_OFFSET = 0.8;
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var xylophoneFramePosition = Vec3.sum(center, Vec3.multiply(FORWARD, XYLOPHONE_FORWARD_OFFSET));
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var xylophoneFrameID = Entities.addEntity({
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name: "Xylophone",
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type: "Model",
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modelURL: Script.resolvePath("xylophoneFrameWithWave.fbx"),
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position: xyloFramePos,
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rotation: Quat.fromVec3Radians({x:0, y:Math.PI, z:0}),
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position: xylophoneFramePosition,
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rotation: Quat.fromVec3Radians({ x: 0, y: Math.PI, z: 0 }),
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shapeType: "static-mesh"
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});
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center.y += (0.45); // key Y offset from frame
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var keyPos, keyRot, ud, td, keyID;
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for (var i = 1; i <= soundFiles.length; i++) {
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var KEY_Y_OFFSET = 0.45;
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center.y += KEY_Y_OFFSET;
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var keyPosition, keyRotation, userData, textureData, keyID;
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var ROTATION_START = 0.9;
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var ROTATION_DELTA = 0.2;
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for (var i = 1; i <= SOUND_FILES.length; i++) {
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keyRotation = Quat.fromVec3Radians({ x: 0, y: ROTATION_START - (i*ROTATION_DELTA), z: 0 });
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keyPosition = Vec3.sum(center, Vec3.multiplyQbyV(keyRotation, FORWARD));
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keyRot = Quat.fromVec3Radians({x:0, y:(0.9 - (i*0.2)), z:0});
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keyPos = Vec3.sum(center, Vec3.multiplyQbyV(keyRot, fwd));
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ud = {
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soundFile: soundFiles[i-1]
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userData = {
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soundFile: SOUND_FILES[i-1]
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};
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td = {
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textureData = {
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"file4": Script.resolvePath("xylotex_bar" + i + ".png"),
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"file5": TEXBLACK
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"file5": TEXTURE_BLACK
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};
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keyID = Entities.addEntity( {
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keyID = Entities.addEntity({
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name: ("XyloKey" + i),
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type: "Model",
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modelURL: keyModelURL,
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position: keyPos,
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rotation: keyRot,
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modelURL: KEY_MODEL_URL,
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position: keyPosition,
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rotation: keyRotation,
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shapeType: "static-mesh",
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script: keyScriptURL,
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textures: JSON.stringify(td),
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userData: JSON.stringify(ud),
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parentID: xyloFrameID
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} );
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script: KEY_SCRIPT_URL,
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textures: JSON.stringify(textureData),
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userData: JSON.stringify(userData),
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parentID: xylophoneFrameID
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});
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}
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// if rezzed on/above something, wait until after model has loaded so you can read its dimensions then move object on to that surface.
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var pickRay = {origin: center, direction: {x:0, y:-1, z:0}};
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var pickRay = {origin: center, direction: {x: 0, y: -1, z: 0}};
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var intersection = Entities.findRayIntersection(pickRay, true);
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if (intersection.intersects && (intersection.distance < 10)) {
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var surfaceY = intersection.intersection.y;
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Script.setTimeout( function() {
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// should add loop to check for fbx loaded instead of delay
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var xyloDimensions = Entities.getEntityProperties(xyloFrameID, ["dimensions"]).dimensions;
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xyloFramePos.y = surfaceY + (xyloDimensions.y/2);
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Entities.editEntity(xyloFrameID, {position: xyloFramePos});
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var xylophoneDimensions = Entities.getEntityProperties(xylophoneFrameID, ["dimensions"]).dimensions;
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xylophoneFramePosition.y = surfaceY + (xylophoneDimensions.y/2);
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Entities.editEntity(xylophoneFrameID, {position: xylophoneFramePosition});
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rezMallets();
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}, 2000);
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} else {
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}
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function rezMallets() {
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var malletProps = {
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var malletProperties = {
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name: "Xylophone Mallet",
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type: "Model",
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modelURL: malletModelURL,
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compoundShapeURL: malletModelColliderURL,
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collidesWith: "static,dynamic,kinematic,",
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modelURL: MALLET_MODEL_URL,
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compoundShapeURL: MALLET_MODEL_COLLIDER_URL,
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collidesWith: "static,dynamic,kinematic",
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collisionMask: 7,
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collisionsWillMove: 1,
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dynamic: 1,
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damping: 1,
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angularDamping: 1,
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shapeType: "compound",
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userData: "{\"grabbableKey\":{\"grabbable\":true}}",
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dimensions: {"x": 0.057845603674650192, "y": 0.057845607399940491, "z": 0.30429631471633911} // not being set from fbx for some reason.
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userData: JSON.stringify({
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grabbableKey: {
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invertSolidWhileHeld: true
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},
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wearable: {
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joints: {
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LeftHand: [
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{ x: 0, y: 0.2, z: 0.04 },
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Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
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],
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RightHand: [
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{ x: 0, y: 0.2, z: 0.04 },
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Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
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]
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}
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}
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}),
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dimensions: { "x": 0.057845603674650192, "y": 0.057845607399940491, "z": 0.30429631471633911 } // not being set from fbx for some reason.
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};
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malletProps.position = Vec3.sum(xyloFramePos, {x: 0.1, y: 0.55, z: 0});
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malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI - 0.1, z:0});
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Entities.addEntity(malletProps);
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var LEFT_MALLET_POSITION = { x: 0.1, y: 0.55, z: 0 };
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var LEFT_MALLET_ROTATION = { x: 0, y: Math.PI - 0.1, z: 0 };
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var RIGHT_MALLET_POSITION = { x: -0.1, y: 0.55, z: 0 };
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var RIGHT_MALLET_ROTATION = { x: 0, y: Math.PI + 0.1, z: 0 };
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malletProps.position = Vec3.sum(xyloFramePos, {x: -0.1, y: 0.55, z: 0});
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malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI + 0.1, z:0});
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Entities.addEntity(malletProps);
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malletProperties.position = Vec3.sum(xylophoneFramePosition, LEFT_MALLET_POSITION);
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malletProperties.rotation = Quat.fromVec3Radians(LEFT_MALLET_ROTATION);
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Entities.addEntity(malletProperties);
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malletProperties.position = Vec3.sum(xylophoneFramePosition, RIGHT_MALLET_POSITION);
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malletProperties.rotation = Quat.fromVec3Radians(RIGHT_MALLET_ROTATION);
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Entities.addEntity(malletProperties);
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Script.stop();
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}
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