Straight up bug

This commit is contained in:
Brad Davis 2016-09-21 07:25:44 -07:00
parent 09a218b9fd
commit cfa5376eff

View file

@ -165,7 +165,7 @@ void GLBackend::do_setUniformBuffer(const Batch& batch, size_t paramOffset) {
_uniform._buffers[slot] = uniformBuffer;
(void) CHECK_GL_ERROR();
} else {
releaseResourceTexture(slot);
releaseUniformBuffer(slot);
return;
}
}