From c68d966131bfeac52b76f39aec45626d238ca297 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Julian=20Gro=C3=9F?= <julian.g@posteo.de>
Date: Tue, 18 Jun 2024 15:08:05 +0200
Subject: [PATCH] Remove RELEASE_NAME from build documentation.

---
 BUILD.md     | 3 ---
 INSTALLER.md | 2 +-
 2 files changed, 1 insertion(+), 4 deletions(-)

diff --git a/BUILD.md b/BUILD.md
index 3fa36e3d57..e9eb97b324 100644
--- a/BUILD.md
+++ b/BUILD.md
@@ -111,10 +111,7 @@ CMAKE_BACKTRACE_TOKEN
 
 // The release version, e.g., 2021.3.2.
 RELEASE_NUMBER
-// The release name, e.g., Eos.
-RELEASE_NAME
 // The build commit, e.g., use a Git hash for the most recent commit in the branch - fd6973b.
-
 BUILD_NUMBER
 
 // The type of release.
diff --git a/INSTALLER.md b/INSTALLER.md
index 19614c1abe..1c69611a97 100644
--- a/INSTALLER.md
+++ b/INSTALLER.md
@@ -106,7 +106,7 @@ For code signing to work, you will need to set the `HF_PFX_FILE` and `HF_PFX_PAS
 1. Ensure you have all the prerequisites fulfilled from the [MacOS Build Guide](BUILD_OSX.md).
 2. Perform a clean CMake in your build folder. e.g.
     ```bash
-    BUILD_GLOBAL_SERVICES=STABLE USE_STABLE_GLOBAL_SERVICES=1 RELEASE_BUILD=PRODUCTION BUILD_NUMBER="Insert Build Identifier here e.g. short hash of your last Git commit" RELEASE_NAME="Insert Release Name Here" STABLE_BUILD=1 PRODUCTION_BUILD=1 RELEASE_NUMBER="Insert Release Version Here e.g. 1.1.0" RELEASE_TYPE=PRODUCTION cmake -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCLIENT_ONLY=1 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12  ..
+    BUILD_GLOBAL_SERVICES=STABLE USE_STABLE_GLOBAL_SERVICES=1 RELEASE_BUILD=PRODUCTION BUILD_NUMBER="Insert Build Identifier here e.g. short hash of your last Git commit" STABLE_BUILD=1 PRODUCTION_BUILD=1 RELEASE_NUMBER="Insert Release Version Here e.g. 1.1.0" RELEASE_TYPE=PRODUCTION cmake -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCLIENT_ONLY=1 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12  ..
     ```
 3. Pick a method to build and package your release.