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https://github.com/AleziaKurdis/overte.git
synced 2025-04-08 19:32:15 +02:00
Merge pull request #13615 from luiscuenca/glTFPathFixes
glTF importer fixes (Corruption while reading .bin files and allows loading local files)
This commit is contained in:
commit
c67904b1a2
2 changed files with 95 additions and 128 deletions
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@ -21,14 +21,17 @@
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#include <QtCore/qpair.h>
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#include <QtCore/qlist.h>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkRequest>
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#include <qfile.h>
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#include <qfileinfo.h>
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#include <shared/NsightHelpers.h>
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#include <NetworkAccessManager.h>
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#include <ResourceManager.h>
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#include <PathUtils.h>
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#include "FBXReader.h"
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@ -786,13 +789,18 @@ bool GLTFReader::buildGeometry(FBXGeometry& geometry, const QUrl& url) {
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QVector<glm::vec3> raw_vertices;
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QVector<glm::vec3> raw_normals;
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addArrayOfType(indicesBuffer.blob,
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bool success = addArrayOfType(indicesBuffer.blob,
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indicesBufferview.byteOffset + indicesAccBoffset,
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indicesBufferview.byteLength,
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indicesAccessor.count,
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part.triangleIndices,
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indicesAccessor.type,
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indicesAccessor.componentType);
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if (!success) {
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qWarning(modelformat) << "There was a problem reading glTF INDICES data for model " << _url;
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continue;
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}
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QList<QString> keys = primitive.attributes.values.keys();
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foreach(auto &key, keys) {
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@ -805,44 +813,60 @@ bool GLTFReader::buildGeometry(FBXGeometry& geometry, const QUrl& url) {
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int accBoffset = accessor.defined["byteOffset"] ? accessor.byteOffset : 0;
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if (key == "POSITION") {
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QVector<float> vertices;
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addArrayOfType(buffer.blob,
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success = addArrayOfType(buffer.blob,
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bufferview.byteOffset + accBoffset,
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bufferview.byteLength, vertices,
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accessor.count, vertices,
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accessor.type,
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accessor.componentType);
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if (!success) {
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qWarning(modelformat) << "There was a problem reading glTF POSITION data for model " << _url;
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continue;
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}
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for (int n = 0; n < vertices.size(); n = n + 3) {
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mesh.vertices.push_back(glm::vec3(vertices[n], vertices[n + 1], vertices[n + 2]));
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}
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} else if (key == "NORMAL") {
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QVector<float> normals;
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addArrayOfType(buffer.blob,
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success = addArrayOfType(buffer.blob,
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bufferview.byteOffset + accBoffset,
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bufferview.byteLength,
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accessor.count,
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normals,
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accessor.type,
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accessor.componentType);
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if (!success) {
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qWarning(modelformat) << "There was a problem reading glTF NORMAL data for model " << _url;
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continue;
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}
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for (int n = 0; n < normals.size(); n = n + 3) {
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mesh.normals.push_back(glm::vec3(normals[n], normals[n + 1], normals[n + 2]));
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}
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} else if (key == "TEXCOORD_0") {
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QVector<float> texcoords;
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addArrayOfType(buffer.blob,
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success = addArrayOfType(buffer.blob,
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bufferview.byteOffset + accBoffset,
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bufferview.byteLength,
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accessor.count,
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texcoords,
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accessor.type,
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accessor.componentType);
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if (!success) {
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qWarning(modelformat) << "There was a problem reading glTF TEXCOORD_0 data for model " << _url;
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continue;
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}
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for (int n = 0; n < texcoords.size(); n = n + 2) {
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mesh.texCoords.push_back(glm::vec2(texcoords[n], texcoords[n + 1]));
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}
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} else if (key == "TEXCOORD_1") {
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QVector<float> texcoords;
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addArrayOfType(buffer.blob,
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success = addArrayOfType(buffer.blob,
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bufferview.byteOffset + accBoffset,
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bufferview.byteLength,
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accessor.count,
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texcoords,
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accessor.type,
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accessor.componentType);
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if (!success) {
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qWarning(modelformat) << "There was a problem reading glTF TEXCOORD_1 data for model " << _url;
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continue;
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}
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for (int n = 0; n < texcoords.size(); n = n + 2) {
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mesh.texCoords1.push_back(glm::vec2(texcoords[n], texcoords[n + 1]));
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}
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@ -888,8 +912,16 @@ bool GLTFReader::buildGeometry(FBXGeometry& geometry, const QUrl& url) {
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FBXGeometry* GLTFReader::readGLTF(QByteArray& model, const QVariantHash& mapping,
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const QUrl& url, bool loadLightmaps, float lightmapLevel) {
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_url = url;
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// Normalize url for local files
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QUrl normalizeUrl = DependencyManager::get<ResourceManager>()->normalizeURL(url);
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if (normalizeUrl.scheme().isEmpty() || (normalizeUrl.scheme() == "file")) {
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QString localFileName = PathUtils::expandToLocalDataAbsolutePath(normalizeUrl).toLocalFile();
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_url = QUrl(QFileInfo(localFileName).absoluteFilePath());
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}
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parseGLTF(model);
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//_file.dump();
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FBXGeometry* geometryPtr = new FBXGeometry();
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@ -904,6 +936,7 @@ FBXGeometry* GLTFReader::readGLTF(QByteArray& model, const QVariantHash& mapping
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bool GLTFReader::readBinary(const QString& url, QByteArray& outdata) {
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QUrl binaryUrl = _url.resolved(QUrl(url).fileName());
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qCDebug(modelformat) << "binaryUrl: " << binaryUrl << " OriginalUrl: " << _url;
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bool success;
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std::tie<bool, QByteArray>(success, outdata) = requestData(binaryUrl);
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@ -1018,13 +1051,12 @@ void GLTFReader::setFBXMaterial(FBXMaterial& fbxmat, const GLTFMaterial& materia
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fbxmat.opacityTexture = getFBXTexture(_file.textures[material.pbrMetallicRoughness.baseColorTexture]);
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fbxmat.albedoTexture = getFBXTexture(_file.textures[material.pbrMetallicRoughness.baseColorTexture]);
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fbxmat.useAlbedoMap = true;
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fbxmat.metallicTexture = getFBXTexture(_file.textures[material.pbrMetallicRoughness.baseColorTexture]);
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fbxmat.useMetallicMap = true;
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}
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if (material.pbrMetallicRoughness.defined["metallicRoughnessTexture"]) {
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fbxmat.roughnessTexture = getFBXTexture(_file.textures[material.pbrMetallicRoughness.metallicRoughnessTexture]);
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fbxmat.useRoughnessMap = true;
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fbxmat.metallicTexture = getFBXTexture(_file.textures[material.pbrMetallicRoughness.metallicRoughnessTexture]);
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fbxmat.useMetallicMap = true;
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}
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if (material.pbrMetallicRoughness.defined["roughnessFactor"]) {
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fbxmat._material->setRoughness(material.pbrMetallicRoughness.roughnessFactor);
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@ -1043,7 +1075,7 @@ void GLTFReader::setFBXMaterial(FBXMaterial& fbxmat, const GLTFMaterial& materia
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}
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template<typename T, typename L>
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bool GLTFReader::readArray(const QByteArray& bin, int byteOffset, int byteLength,
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bool GLTFReader::readArray(const QByteArray& bin, int byteOffset, int count,
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QVector<L>& outarray, int accessorType) {
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QDataStream blobstream(bin);
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@ -1051,142 +1083,77 @@ bool GLTFReader::readArray(const QByteArray& bin, int byteOffset, int byteLength
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blobstream.setVersion(QDataStream::Qt_5_9);
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blobstream.setFloatingPointPrecision(QDataStream::FloatingPointPrecision::SinglePrecision);
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int vsize = byteLength / sizeof(T);
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qCDebug(modelformat) << "size1: " << vsize;
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qCDebug(modelformat) << "size1: " << count;
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int dataskipped = blobstream.skipRawData(byteOffset);
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qCDebug(modelformat) << "dataskipped: " << dataskipped;
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while (outarray.size() < vsize) {
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T value1, value2, value3, value4,
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value5, value6, value7, value8,
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value9, value10, value11, value12,
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value13, value14, value15, value16;
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if (accessorType == GLTFAccessorType::SCALAR) {
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blobstream >> value1;
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outarray.push_back(value1);
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} else if (accessorType == GLTFAccessorType::VEC2) {
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blobstream >> value1;
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blobstream >> value2;
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outarray.push_back(value1);
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outarray.push_back(value2);
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} else if (accessorType == GLTFAccessorType::VEC3) {
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blobstream >> value1;
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blobstream >> value2;
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blobstream >> value3;
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outarray.push_back(value1);
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outarray.push_back(value2);
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outarray.push_back(value3);
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} else if (accessorType == GLTFAccessorType::VEC4 || accessorType == GLTFAccessorType::MAT2) {
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blobstream >> value1;
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blobstream >> value2;
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blobstream >> value3;
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blobstream >> value4;
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outarray.push_back(value1);
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outarray.push_back(value2);
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outarray.push_back(value3);
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outarray.push_back(value4);
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} else if (accessorType == GLTFAccessorType::MAT3) {
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blobstream >> value1;
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blobstream >> value2;
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blobstream >> value3;
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blobstream >> value4;
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blobstream >> value5;
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blobstream >> value6;
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blobstream >> value7;
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blobstream >> value8;
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blobstream >> value9;
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outarray.push_back(value1);
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outarray.push_back(value2);
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outarray.push_back(value3);
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outarray.push_back(value4);
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outarray.push_back(value5);
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outarray.push_back(value6);
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outarray.push_back(value7);
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outarray.push_back(value8);
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outarray.push_back(value9);
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} else if (accessorType == GLTFAccessorType::MAT4) {
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blobstream >> value1;
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blobstream >> value2;
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blobstream >> value3;
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blobstream >> value4;
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blobstream >> value5;
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blobstream >> value6;
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blobstream >> value7;
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blobstream >> value8;
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blobstream >> value9;
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blobstream >> value10;
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blobstream >> value11;
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blobstream >> value12;
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blobstream >> value13;
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blobstream >> value14;
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blobstream >> value15;
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blobstream >> value16;
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outarray.push_back(value1);
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outarray.push_back(value2);
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outarray.push_back(value3);
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outarray.push_back(value4);
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outarray.push_back(value5);
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outarray.push_back(value6);
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outarray.push_back(value7);
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outarray.push_back(value8);
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outarray.push_back(value9);
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outarray.push_back(value10);
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outarray.push_back(value11);
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outarray.push_back(value12);
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outarray.push_back(value13);
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outarray.push_back(value14);
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outarray.push_back(value15);
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outarray.push_back(value16);
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int bufferCount = 0;
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switch (accessorType) {
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case GLTFAccessorType::SCALAR:
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bufferCount = 1;
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break;
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case GLTFAccessorType::VEC2:
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bufferCount = 2;
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break;
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case GLTFAccessorType::VEC3:
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bufferCount = 3;
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break;
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case GLTFAccessorType::VEC4:
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bufferCount = 4;
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break;
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case GLTFAccessorType::MAT2:
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bufferCount = 4;
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break;
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case GLTFAccessorType::MAT3:
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bufferCount = 9;
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break;
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case GLTFAccessorType::MAT4:
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bufferCount = 16;
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break;
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default:
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qWarning(modelformat) << "Unknown accessorType: " << accessorType;
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blobstream.unsetDevice();
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return false;
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}
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for (int i = 0; i < count; i++) {
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for (int j = 0; j < bufferCount; j++) {
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if (!blobstream.atEnd()) {
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T value;
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blobstream >> value;
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outarray.push_back(value);
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} else {
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blobstream.unsetDevice();
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return false;
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}
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}
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}
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blobstream.unsetDevice();
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return true;
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}
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template<typename T>
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bool GLTFReader::addArrayOfType(const QByteArray& bin, int byteOffset, int byteLength,
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bool GLTFReader::addArrayOfType(const QByteArray& bin, int byteOffset, int count,
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QVector<T>& outarray, int accessorType, int componentType) {
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switch (componentType) {
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case GLTFAccessorComponentType::BYTE: {}
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case GLTFAccessorComponentType::UNSIGNED_BYTE: {
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readArray<uchar>(bin, byteOffset, byteLength, outarray, accessorType);
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break;
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return readArray<uchar>(bin, byteOffset, count, outarray, accessorType);
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}
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case GLTFAccessorComponentType::SHORT: {
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readArray<short>(bin, byteOffset, byteLength, outarray, accessorType);
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break;
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return readArray<short>(bin, byteOffset, count, outarray, accessorType);
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}
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case GLTFAccessorComponentType::UNSIGNED_INT: {
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readArray<quint32>(bin, byteOffset, byteLength, outarray, accessorType);
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break;
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return readArray<uint>(bin, byteOffset, count, outarray, accessorType);
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}
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case GLTFAccessorComponentType::UNSIGNED_SHORT: {
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readArray<ushort>(bin, byteOffset, byteLength, outarray, accessorType);
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break;
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return readArray<ushort>(bin, byteOffset, count, outarray, accessorType);
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}
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case GLTFAccessorComponentType::FLOAT: {
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readArray<float>(bin, byteOffset, byteLength, outarray, accessorType);
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break;
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return readArray<float>(bin, byteOffset, count, outarray, accessorType);
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}
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}
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return true;
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return false;
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}
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void GLTFReader::retriangulate(const QVector<int>& inIndices, const QVector<glm::vec3>& in_vertices,
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@ -762,11 +762,11 @@ private:
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bool readBinary(const QString& url, QByteArray& outdata);
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template<typename T, typename L>
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bool readArray(const QByteArray& bin, int byteOffset, int byteLength,
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bool readArray(const QByteArray& bin, int byteOffset, int count,
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QVector<L>& outarray, int accessorType);
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template<typename T>
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bool addArrayOfType(const QByteArray& bin, int byteOffset, int byteLength,
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bool addArrayOfType(const QByteArray& bin, int byteOffset, int count,
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QVector<T>& outarray, int accessorType, int componentType);
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void retriangulate(const QVector<int>& in_indices, const QVector<glm::vec3>& in_vertices,
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