diff --git a/libraries/shared/src/AvatarConstants.h b/libraries/shared/src/AvatarConstants.h index bdc54dfeb6..e90e25d5b0 100644 --- a/libraries/shared/src/AvatarConstants.h +++ b/libraries/shared/src/AvatarConstants.h @@ -31,7 +31,6 @@ const float DEFAULT_AVATAR_HEAD_MASS = 20.0f; const float DEFAULT_AVATAR_LEFTHAND_MASS = 2.0f; const float DEFAULT_AVATAR_RIGHTHAND_MASS = 2.0f; - // Used when avatar is missing joints... (avatar space) const glm::quat DEFAULT_AVATAR_MIDDLE_EYE_ROT { Quaternions::Y_180 }; const glm::vec3 DEFAULT_AVATAR_MIDDLE_EYE_POS { 0.0f, 0.6f, 0.0f }; diff --git a/scripts/defaultScripts.js b/scripts/defaultScripts.js index 27589547c6..15c5a575fd 100644 --- a/scripts/defaultScripts.js +++ b/scripts/defaultScripts.js @@ -33,8 +33,6 @@ var DEFAULT_SCRIPTS_COMBINED = [ ]; var DEFAULT_SCRIPTS_SEPARATE = [ "system/controllers/controllerScripts.js", - //"developer/step.js", - //"developer/cg_lean.js" //"system/chat.js" ]; diff --git a/tests/animation/src/data/avatar.json b/tests/animation/src/data/avatar.json index 3b80ff6d77..550a95e980 100644 --- a/tests/animation/src/data/avatar.json +++ b/tests/animation/src/data/avatar.json @@ -363,7 +363,7 @@ { "id": "idle", "interpTarget": 6, - "interpDuration": 3, + "interpDuration": 6, "transitions": [ { "var": "isMovingForward", "state": "walkFwd" }, { "var": "isMovingBackward", "state": "walkBwd" },