mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-07 23:12:36 +02:00
pass STABLE_BUILD instead of BUILD_BRANCH through cmake
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parent
50baccdb63
commit
c3595a3216
6 changed files with 33 additions and 29 deletions
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@ -22,7 +22,7 @@ android {
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'-DHIFI_ANDROID_PRECOMPILED=' + HIFI_ANDROID_PRECOMPILED,
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'-DRELEASE_NUMBER=' + RELEASE_NUMBER,
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'-DRELEASE_TYPE=' + RELEASE_TYPE,
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'-DBUILD_BRANCH=' + BUILD_BRANCH,
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'-DSTABLE_BUILD=' + STABLE_BUILD,
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'-DDISABLE_QML=OFF',
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'-DDISABLE_KTX_CACHE=OFF'
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}
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@ -116,4 +116,3 @@ dependencies {
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implementation fileTree(include: ['*.jar'], dir: 'libs')
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}
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@ -37,7 +37,7 @@ task clean(type: Delete) {
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ext {
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RELEASE_NUMBER = project.hasProperty('RELEASE_NUMBER') ? project.getProperty('RELEASE_NUMBER') : '0'
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RELEASE_TYPE = project.hasProperty('RELEASE_TYPE') ? project.getProperty('RELEASE_TYPE') : 'DEV'
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BUILD_BRANCH = project.hasProperty('BUILD_BRANCH') ? project.getProperty('BUILD_BRANCH') : ''
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STABLE_BUILD = project.hasProperty('STABLE_BUILD') ? project.getProperty('STABLE_BUILD') : '0'
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EXEC_SUFFIX = Os.isFamily(Os.FAMILY_WINDOWS) ? '.exe' : ''
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QT5_DEPS = [
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'Qt5Concurrent',
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@ -536,7 +536,7 @@ task cleanDependencies(type: Delete) {
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// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
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// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
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// See the comment on the qtBundle task above
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/*
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// FIXME derive the path from the gradle environment
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@ -20,11 +20,8 @@ macro(SET_PACKAGING_PARAMETERS)
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set_from_env(RELEASE_TYPE RELEASE_TYPE "DEV")
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set_from_env(RELEASE_NUMBER RELEASE_NUMBER "")
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set_from_env(BUILD_BRANCH BRANCH "")
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string(TOLOWER "${BUILD_BRANCH}" BUILD_BRANCH)
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set_from_env(STABLE_BUILD STABLE_BUILD 0)
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message(STATUS "The BUILD_BRANCH variable is: ${BUILD_BRANCH}")
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message(STATUS "The BRANCH environment variable is: $ENV{BRANCH}")
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message(STATUS "The RELEASE_TYPE variable is: ${RELEASE_TYPE}")
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# setup component categories for installer
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@ -56,8 +53,8 @@ macro(SET_PACKAGING_PARAMETERS)
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# if the build is a PRODUCTION_BUILD from the "stable" branch
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# then use the STABLE gobal services
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if (BUILD_BRANCH STREQUAL "stable")
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message(STATUS "The RELEASE_TYPE is PRODUCTION and the BUILD_BRANCH is stable...")
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if (STABLE_BUILD)
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message(STATUS "The RELEASE_TYPE is PRODUCTION and STABLE_BUILD is 1")
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set(BUILD_GLOBAL_SERVICES "STABLE")
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set(USE_STABLE_GLOBAL_SERVICES 1)
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else ()
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@ -87,6 +84,14 @@ macro(SET_PACKAGING_PARAMETERS)
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endif ()
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string(TIMESTAMP BUILD_TIME "%d/%m/%Y")
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# if STABLE_BUILD is 1, PRODUCTION_BUILD must be 1 and
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# DEV_BUILD and PR_BUILD must be 0
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if (STABLE_BUILD)
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if (NOT PRODUCTION_BUILD OR PR_BUILD OR DEV_BUILD)
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message(FATAL_ERROR "Cannot produce STABLE_BUILD without PRODUCTION_BUILD")
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endif ()
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endif ()
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if (DEPLOY_PACKAGE)
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# for deployed packages always grab the serverless content
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@ -24,7 +24,7 @@ namespace BuildInfo {
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const QString MODIFIED_ORGANIZATION = "@BUILD_ORGANIZATION@";
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const QString ORGANIZATION_DOMAIN = "highfidelity.io";
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const QString VERSION = "@BUILD_VERSION@";
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const QString BUILD_BRANCH = "@BUILD_BRANCH@";
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const QString STABLE_BUILD = "@STABLE_BUILD@";
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const QString BUILD_GLOBAL_SERVICES = "@BUILD_GLOBAL_SERVICES@";
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const QString BUILD_TIME = "@BUILD_TIME@";
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}
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@ -177,7 +177,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
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qDebug() << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
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qDebug() << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
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qDebug() << "[VERSION] VERSION:" << BuildInfo::VERSION;
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qDebug() << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
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qDebug() << "[VERSION] STABLE_BUILD:" << BuildInfo::STABLE_BUILD;
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qDebug() << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
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qDebug() << "[VERSION] We will be using this name to find ICE servers:" << _iceServerAddr;
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@ -1114,7 +1114,7 @@ void DomainServer::handleConnectedNode(SharedNodePointer newNode) {
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}
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void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const HifiSockAddr &senderSockAddr) {
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const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
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const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
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NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID + 4;
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// setup the extended header for the domain list packets
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@ -2676,7 +2676,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
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QString settingsPassword = settingsPasswordVariant.isValid() ? settingsPasswordVariant.toString() : "";
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QString hexHeaderPassword = headerPassword.isEmpty() ?
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"" : QCryptographicHash::hash(headerPassword.toUtf8(), QCryptographicHash::Sha256).toHex();
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if (settingsUsername == headerUsername && hexHeaderPassword == settingsPassword) {
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return true;
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}
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@ -693,8 +693,8 @@ private:
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};
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/**jsdoc
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* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
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* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
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* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
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* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
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* <code>Controller.Standard</code> items in a {@link RouteObject} mapping (e.g., using the {@link RouteObject#when} method).
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* Each data value is either <code>1.0</code> for "true" or <code>0.0</code> for "false".</p>
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* <table>
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@ -776,7 +776,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
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static const auto SUPPRESS_SETTINGS_RESET = "--suppress-settings-reset";
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bool suppressPrompt = cmdOptionExists(argc, const_cast<const char**>(argv), SUPPRESS_SETTINGS_RESET);
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// Ignore any previous crashes if running from command line with a test script.
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// Ignore any previous crashes if running from command line with a test script.
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bool inTestMode { false };
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for (int i = 0; i < argc; ++i) {
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QString parameter(argv[i]);
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@ -1112,7 +1112,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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qCDebug(interfaceapp) << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
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qCDebug(interfaceapp) << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
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qCDebug(interfaceapp) << "[VERSION] VERSION:" << BuildInfo::VERSION;
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qCDebug(interfaceapp) << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
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qCDebug(interfaceapp) << "[VERSION] STABLE_BUILD:" << BuildInfo::STABLE_BUILD;
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qCDebug(interfaceapp) << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
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#if USE_STABLE_GLOBAL_SERVICES
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qCDebug(interfaceapp) << "[VERSION] We will use STABLE global services.";
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@ -1369,11 +1369,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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initializeGL();
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qCDebug(interfaceapp, "Initialized GL");
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// Initialize the display plugin architecture
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// Initialize the display plugin architecture
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initializeDisplayPlugins();
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qCDebug(interfaceapp, "Initialized Display");
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// Create the rendering engine. This can be slow on some machines due to lots of
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// Create the rendering engine. This can be slow on some machines due to lots of
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// GPU pipeline creation.
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initializeRenderEngine();
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qCDebug(interfaceapp, "Initialized Render Engine.");
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@ -1417,7 +1417,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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// In practice we shouldn't run across installs that don't have a known installer type.
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// Client or Client+Server installs should always have the installer.ini next to their
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// respective interface.exe, and Steam installs will be detected as such. If a user were
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// to delete the installer.ini, though, and as an example, we won't know the context of the
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// to delete the installer.ini, though, and as an example, we won't know the context of the
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// original install.
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constexpr auto INSTALLER_KEY_TYPE = "type";
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constexpr auto INSTALLER_KEY_CAMPAIGN = "campaign";
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@ -2182,7 +2182,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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if (testProperty.isValid()) {
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auto scriptEngines = DependencyManager::get<ScriptEngines>();
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const auto testScript = property(hifi::properties::TEST).toUrl();
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// Set last parameter to exit interface when the test script finishes, if so requested
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scriptEngines->loadScript(testScript, false, false, false, false, quitWhenFinished);
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@ -2399,7 +2399,7 @@ void Application::onAboutToQuit() {
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}
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}
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// The active display plugin needs to be loaded before the menu system is active,
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// The active display plugin needs to be loaded before the menu system is active,
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// so its persisted explicitly here
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Setting::Handle<QString>{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME }.set(getActiveDisplayPlugin()->getName());
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@ -2633,7 +2633,7 @@ void Application::initializeGL() {
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// Create the GPU backend
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// Requires the window context, because that's what's used in the actual rendering
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// and the GPU backend will make things like the VAO which cannot be shared across
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// and the GPU backend will make things like the VAO which cannot be shared across
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// contexts
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_glWidget->makeCurrent();
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gpu::Context::init<gpu::gl::GLBackend>();
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@ -2656,7 +2656,7 @@ void Application::initializeDisplayPlugins() {
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auto lastActiveDisplayPluginName = activeDisplayPluginSetting.get();
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auto defaultDisplayPlugin = displayPlugins.at(0);
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// Once time initialization code
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// Once time initialization code
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DisplayPluginPointer targetDisplayPlugin;
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foreach(auto displayPlugin, displayPlugins) {
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displayPlugin->setContext(_gpuContext);
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}
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// The default display plugin needs to be activated first, otherwise the display plugin thread
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// may be launched by an external plugin, which is bad
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// may be launched by an external plugin, which is bad
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setDisplayPlugin(defaultDisplayPlugin);
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// Now set the desired plugin if it's not the same as the default plugin
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@ -5820,7 +5820,7 @@ void Application::update(float deltaTime) {
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viewIsDifferentEnough = true;
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}
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// if it's been a while since our last query or the view has significantly changed then send a query, otherwise suppress it
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static const std::chrono::seconds MIN_PERIOD_BETWEEN_QUERIES { 3 };
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auto now = SteadyClock::now();
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@ -7749,7 +7749,7 @@ void Application::sendLambdaEvent(const std::function<void()>& f) {
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} else {
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LambdaEvent event(f);
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QCoreApplication::sendEvent(this, &event);
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}
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}
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}
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void Application::initPlugins(const QStringList& arguments) {
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@ -7972,7 +7972,7 @@ void Application::setDisplayPlugin(DisplayPluginPointer newDisplayPlugin) {
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}
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// FIXME don't have the application directly set the state of the UI,
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// instead emit a signal that the display plugin is changing and let
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// instead emit a signal that the display plugin is changing and let
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// the desktop lock itself. Reduces coupling between the UI and display
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// plugins
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auto offscreenUi = DependencyManager::get<OffscreenUi>();
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