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Merge pull request #11602 from kencooke/audio-startup-fix
Fix loud screeching sound when certain users join a domain
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commit
c1ce84b060
2 changed files with 29 additions and 10 deletions
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@ -46,6 +46,10 @@ static const int STATS_FOR_STATS_PACKET_WINDOW_SECONDS = 30;
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// _currentJitterBufferFrames is updated with the time-weighted avg and the running time-weighted avg is reset.
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static const quint64 FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
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// When the audio codec is switched, temporary codec mismatch is expected due to packets in-flight.
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// A SelectedAudioFormat packet is not sent until this threshold is exceeded.
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static const int MAX_MISMATCHED_AUDIO_CODEC_COUNT = 10;
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InboundAudioStream::InboundAudioStream(int numChannels, int numFrames, int numBlocks, int numStaticJitterBlocks) :
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_ringBuffer(numChannels * numFrames, numBlocks),
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_numChannels(numChannels),
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@ -153,6 +157,7 @@ int InboundAudioStream::parseData(ReceivedMessage& message) {
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// If we recieved a SilentAudioFrame from our sender, we might want to drop
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// some of the samples in order to catch up to our desired jitter buffer size.
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writeDroppableSilentFrames(networkFrames);
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} else {
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// note: PCM and no codec are identical
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bool selectedPCM = _selectedCodecName == "pcm" || _selectedCodecName == "";
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@ -160,20 +165,33 @@ int InboundAudioStream::parseData(ReceivedMessage& message) {
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if (codecInPacket == _selectedCodecName || (packetPCM && selectedPCM)) {
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auto afterProperties = message.readWithoutCopy(message.getBytesLeftToRead());
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parseAudioData(message.getType(), afterProperties);
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_mismatchedAudioCodecCount = 0;
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} else {
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qDebug(audio) << "Codec mismatch: expected" << _selectedCodecName << "got" << codecInPacket << "writing silence";
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_mismatchedAudioCodecCount++;
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qDebug(audio) << "Codec mismatch: expected" << _selectedCodecName << "got" << codecInPacket;
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// Since the data in the stream is using a codec that we aren't prepared for,
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// we need to let the codec know that we don't have data for it, this will
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// allow the codec to interpolate missing data and produce a fade to silence.
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lostAudioData(1);
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// inform others of the mismatch
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auto sendingNode = DependencyManager::get<NodeList>()->nodeWithUUID(message.getSourceID());
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if (sendingNode) {
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emit mismatchedAudioCodec(sendingNode, _selectedCodecName, codecInPacket);
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if (packetPCM) {
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// If there are PCM packets in-flight after the codec is changed, use them.
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auto afterProperties = message.readWithoutCopy(message.getBytesLeftToRead());
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_ringBuffer.writeData(afterProperties.data(), afterProperties.size());
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} else {
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// Since the data in the stream is using a codec that we aren't prepared for,
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// we need to let the codec know that we don't have data for it, this will
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// allow the codec to interpolate missing data and produce a fade to silence.
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lostAudioData(1);
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}
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if (_mismatchedAudioCodecCount > MAX_MISMATCHED_AUDIO_CODEC_COUNT) {
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_mismatchedAudioCodecCount = 0;
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// inform others of the mismatch
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auto sendingNode = DependencyManager::get<NodeList>()->nodeWithUUID(message.getSourceID());
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if (sendingNode) {
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emit mismatchedAudioCodec(sendingNode, _selectedCodecName, codecInPacket);
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qDebug(audio) << "Codec mismatch threshold exceeded, SelectedAudioFormat(" << _selectedCodecName << " ) sent";
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}
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}
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}
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}
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break;
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@ -186,6 +186,7 @@ protected:
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CodecPluginPointer _codec;
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QString _selectedCodecName;
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Decoder* _decoder { nullptr };
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int _mismatchedAudioCodecCount { 0 };
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};
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float calculateRepeatedFrameFadeFactor(int indexOfRepeat);
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