Merge branch 'stable' of https://github.com/highfidelity/hifi into merge-back

This commit is contained in:
Atlante45 2018-01-30 16:06:17 -08:00
commit bc819c698e
38 changed files with 497 additions and 379 deletions

35
cmake/externals/crashpad/CMakeLists.txt vendored Normal file
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@ -0,0 +1,35 @@
include(ExternalProject)
set(EXTERNAL_NAME crashpad)
string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER)
if (WIN32)
ExternalProject_Add(
${EXTERNAL_NAME}
URL https://backtrace.io/download/crashpad_062317.zip
URL_MD5 65817e564b3628492abfc1dbd2a1e98b
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
LOG_DOWNLOAD 1
)
ExternalProject_Get_Property(${EXTERNAL_NAME} SOURCE_DIR)
set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIRS ${SOURCE_DIR}/include CACHE PATH "List of Crashpad include directories")
set(LIB_EXT "lib")
set(${EXTERNAL_NAME_UPPER}_LIBRARY_RELEASE ${SOURCE_DIR}/out/Release_x64/lib_MD/${LIB_PREFIX}crashpad_client.${LIB_EXT} CACHE FILEPATH "Path to Crashpad release library")
set(${EXTERNAL_NAME_UPPER}_BASE_LIBRARY_RELEASE ${SOURCE_DIR}/out/Release_x64/lib_MD/${LIB_PREFIX}base.${LIB_EXT} CACHE FILEPATH "Path to Crashpad base release library")
set(${EXTERNAL_NAME_UPPER}_UTIL_LIBRARY_RELEASE ${SOURCE_DIR}/out/Release_x64/lib_MD/${LIB_PREFIX}crashpad_util.${LIB_EXT} CACHE FILEPATH "Path to Crashpad util release library")
set(${EXTERNAL_NAME_UPPER}_LIBRARY_DEBUG ${SOURCE_DIR}/out/Debug_x64/lib_MD/${LIB_PREFIX}crashpad_client.${LIB_EXT} CACHE FILEPATH "Path to Crashpad debug library")
set(${EXTERNAL_NAME_UPPER}_BASE_LIBRARY_DEBUG ${SOURCE_DIR}/out/Debug_x64/lib_MD/${LIB_PREFIX}base.${LIB_EXT} CACHE FILEPATH "Path to Crashpad base debug library")
set(${EXTERNAL_NAME_UPPER}_UTIL_LIBRARY_DEBUG ${SOURCE_DIR}/out/Debug_x64/lib_MD/${LIB_PREFIX}crashpad_util.${LIB_EXT} CACHE FILEPATH "Path to Crashpad util debug library")
set(CRASHPAD_HANDLER_EXE_PATH ${SOURCE_DIR}/out/Release_x64/crashpad_handler.exe CACHE FILEPATH "Path to the Crashpad handler executable")
endif ()
# Hide this external target (for ide users)
set_target_properties(${EXTERNAL_NAME} PROPERTIES FOLDER "hidden/externals")

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@ -1,34 +0,0 @@
#
# AddBugSplat.cmake
# cmake/macros
#
# Created by Ryan Huffman on 02/09/16.
# Copyright 2016 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http:#www.apache.org/licenses/LICENSE-2.0.html
#
macro(add_bugsplat)
get_property(BUGSPLAT_CHECKED GLOBAL PROPERTY CHECKED_FOR_BUGSPLAT_ONCE)
if (NOT BUGSPLAT_CHECKED)
find_package(BugSplat)
set_property(GLOBAL PROPERTY CHECKED_FOR_BUGSPLAT_ONCE TRUE)
endif ()
if (BUGSPLAT_FOUND)
add_definitions(-DHAS_BUGSPLAT)
target_include_directories(${TARGET_NAME} PRIVATE ${BUGSPLAT_INCLUDE_DIRS})
target_link_libraries(${TARGET_NAME} ${BUGSPLAT_LIBRARIES})
add_paths_to_fixup_libs(${BUGSPLAT_DLL_PATH})
add_custom_command(TARGET ${TARGET_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${BUGSPLAT_RC_DLL_PATH} "$<TARGET_FILE_DIR:${TARGET_NAME}>/")
add_custom_command(TARGET ${TARGET_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${BUGSPLAT_EXE_PATH} "$<TARGET_FILE_DIR:${TARGET_NAME}>/")
endif ()
endmacro()

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@ -0,0 +1,58 @@
#
# AddCrashpad.cmake
# cmake/macros
#
# Created by Clement Brisset on 01/19/18.
# Copyright 2018 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http:#www.apache.org/licenses/LICENSE-2.0.html
#
macro(add_crashpad)
set (USE_CRASHPAD TRUE)
if ("$ENV{CMAKE_BACKTRACE_URL}" STREQUAL "")
set(USE_CRASHPAD FALSE)
else()
set(CMAKE_BACKTRACE_URL $ENV{CMAKE_BACKTRACE_URL})
endif()
if ("$ENV{CMAKE_BACKTRACE_TOKEN}" STREQUAL "")
set(USE_CRASHPAD FALSE)
else()
set(CMAKE_BACKTRACE_TOKEN $ENV{CMAKE_BACKTRACE_TOKEN})
endif()
if (WIN32 AND USE_CRASHPAD)
get_property(CRASHPAD_CHECKED GLOBAL PROPERTY CHECKED_FOR_CRASHPAD_ONCE)
if (NOT CRASHPAD_CHECKED)
add_dependency_external_projects(crashpad)
find_package(crashpad REQUIRED)
set_property(GLOBAL PROPERTY CHECKED_FOR_CRASHPAD_ONCE TRUE)
endif()
add_definitions(-DHAS_CRASHPAD)
add_definitions(-DCMAKE_BACKTRACE_URL=\"${CMAKE_BACKTRACE_URL}\")
add_definitions(-DCMAKE_BACKTRACE_TOKEN=\"${CMAKE_BACKTRACE_TOKEN}\")
target_include_directories(${TARGET_NAME} PRIVATE ${CRASHPAD_INCLUDE_DIRS})
target_link_libraries(${TARGET_NAME} ${CRASHPAD_LIBRARY} ${CRASHPAD_BASE_LIBRARY} ${CRASHPAD_UTIL_LIBRARY})
if (WIN32)
set_target_properties(${TARGET_NAME} PROPERTIES LINK_FLAGS "/ignore:4099")
endif()
add_custom_command(
TARGET ${TARGET_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${CRASHPAD_HANDLER_EXE_PATH} "$<TARGET_FILE_DIR:${TARGET_NAME}>/"
)
install(
PROGRAMS ${CRASHPAD_HANDLER_EXE_PATH}
DESTINATION ${CLIENT_COMPONENT}
COMPONENT ${INTERFACE_INSTALL_DIR}
)
endif ()
endmacro()

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@ -1,30 +0,0 @@
#
# FindBugSplat.cmake
# cmake/modules
#
# Created by Ryan Huffman on 02/09/16.
# Copyright 2016 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http:#www.apache.org/licenses/LICENSE-2.0.html
#
if (WIN32)
include("${MACRO_DIR}/HifiLibrarySearchHints.cmake")
hifi_library_search_hints("BugSplat")
find_path(BUGSPLAT_INCLUDE_DIRS NAMES BugSplat.h PATH_SUFFIXES inc HINTS ${BUGSPLAT_SEARCH_DIRS})
find_library(BUGSPLAT_LIBRARY_RELEASE "BugSplat64.lib" PATH_SUFFIXES "lib64" HINTS ${BUGSPLAT_SEARCH_DIRS})
find_path(BUGSPLAT_DLL_PATH NAMES "BugSplat64.dll" PATH_SUFFIXES "bin64" HINTS ${BUGSPLAT_SEARCH_DIRS})
find_file(BUGSPLAT_RC_DLL_PATH NAMES "BugSplatRc64.dll" PATH_SUFFIXES "bin64" HINTS ${BUGSPLAT_SEARCH_DIRS})
find_file(BUGSPLAT_EXE_PATH NAMES "BsSndRpt64.exe" PATH_SUFFIXES "bin64" HINTS ${BUGSPLAT_SEARCH_DIRS})
include(SelectLibraryConfigurations)
select_library_configurations(BUGSPLAT)
set(BUGSPLAT_LIBRARIES ${BUGSPLAT_LIBRARY_RELEASE})
endif ()
set(BUGSPLAT_REQUIREMENTS BUGSPLAT_INCLUDE_DIRS BUGSPLAT_LIBRARIES BUGSPLAT_DLL_PATH BUGSPLAT_RC_DLL_PATH BUGSPLAT_EXE_PATH)
find_package_handle_standard_args(BugSplat DEFAULT_MSG ${BUGSPLAT_REQUIREMENTS})

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@ -0,0 +1,41 @@
#
# FindCrashpad.cmake
#
# Try to find Crashpad libraries and include path.
# Once done this will define
#
# CRASHPAD_FOUND
# CRASHPAD_INCLUDE_DIRS
# CRASHPAD_LIBRARY
# CRASHPAD_BASE_LIBRARY
# CRASHPAD_UTIL_LIBRARY
#
# Created on 01/19/2018 by Clement Brisset
# Copyright 2018 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
include("${MACRO_DIR}/HifiLibrarySearchHints.cmake")
hifi_library_search_hints("crashpad")
find_path(CRASHPAD_INCLUDE_DIRS base/macros.h PATH_SUFFIXES include HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_LIBRARY_RELEASE crashpad PATH_SUFFIXES "Release_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_BASE_LIBRARY_RELEASE base PATH_SUFFIXES "Release_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_UTIL_LIBRARY_RELEASE util PATH_SUFFIXES "Release_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_LIBRARY_DEBUG crashpad PATH_SUFFIXES "Debug_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_BASE_LIBRARY_DEBUG base PATH_SUFFIXES "Debug_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_library(CRASHPAD_UTIL_LIBRARY_DEBUG util PATH_SUFFIXES "Debug_x64/lib_MD" HINTS ${CRASHPAD_SEARCH_DIRS})
find_file(CRASHPAD_HANDLER_EXE_PATH NAME "crashpad_handler.exe" PATH_SUFFIXES "Release_x64" HINTS ${CRASHPAD_SEARCH_DIRS})
include(SelectLibraryConfigurations)
select_library_configurations(CRASHPAD)
select_library_configurations(CRASHPAD_BASE)
select_library_configurations(CRASHPAD_UTIL)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(CRASHPAD DEFAULT_MSG CRASHPAD_INCLUDE_DIRS CRASHPAD_LIBRARY CRASHPAD_BASE_LIBRARY CRASHPAD_UTIL_LIBRARY)

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@ -157,7 +157,6 @@ DomainServer::DomainServer(int argc, char* argv[]) :
DependencyManager::set<StatTracker>();
LogUtils::init();
Setting::init();
qDebug() << "Setting up domain-server";
qDebug() << "[VERSION] Build sequence:" << qPrintable(applicationVersion());

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@ -29,6 +29,8 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
Setting::init();
#ifndef WIN32
setvbuf(stdout, NULL, _IOLBF, 0);
#endif

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@ -206,6 +206,7 @@ target_include_directories(${TARGET_NAME} PRIVATE "${CMAKE_BINARY_DIR}/libraries
target_bullet()
target_opengl()
add_crashpad()
# perform standard include and linking for found externals
foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
@ -350,8 +351,6 @@ if (SCRIPTS_INSTALL_DIR)
)
endif()
add_bugsplat()
if (WIN32)
set(EXTRA_DEPLOY_OPTIONS "--qmldir \"${PROJECT_SOURCE_DIR}/resources/qml\"")

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@ -33,6 +33,7 @@ Column {
property int labelSize: 20;
property string metaverseServerUrl: '';
property string protocol: '';
property string actions: 'snapshot';
// sendToScript doesn't get wired until after everything gets created. So we have to queue fillDestinations on nextTick.
property string labelText: actions;
@ -102,7 +103,7 @@ Column {
'include_actions=' + actions,
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
'require_online=true',
'protocol=' + encodeURIComponent(Window.protocolSignature()),
'protocol=' + protocol,
'page=' + pageNumber
];
var url = metaverseBase + 'user_stories?' + options.join('&');

View file

@ -12,7 +12,7 @@ StackView {
HifiConstants { id: hifi }
function pushSource(path) {
editRoot.push(Qt.resolvedUrl(path));
editRoot.push(Qt.resolvedUrl("../../" + path));
editRoot.currentItem.sendToScript.connect(editRoot.sendToScript);
}

View file

@ -54,6 +54,7 @@ StackView {
console.debug('TabletAddressDialog::fromScript: refreshFeeds', 'feeds = ', feeds);
feeds.forEach(function(feed) {
feed.protocol = encodeURIComponent(message.protocolSignature);
Qt.callLater(feed.fillDestinations);
});

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@ -149,6 +149,7 @@
#include "avatar/AvatarManager.h"
#include "avatar/MyHead.h"
#include "CrashHandler.h"
#include "Crashpad.h"
#include "devices/DdeFaceTracker.h"
#include "DiscoverabilityManager.h"
#include "GLCanvas.h"
@ -396,6 +397,7 @@ public:
setObjectName("Deadlock Watchdog");
// Give the heartbeat an initial value
_heartbeat = usecTimestampNow();
_paused = false;
connect(qApp, &QCoreApplication::aboutToQuit, [this] {
_quit = true;
});
@ -413,11 +415,20 @@ public:
*crashTrigger = 0xDEAD10CC;
}
static void pause() {
_paused = true;
}
static void resume() {
_paused = false;
updateHeartbeat();
}
void run() override {
while (!_quit) {
QThread::sleep(HEARTBEAT_UPDATE_INTERVAL_SECS);
// Don't do heartbeat detection under nsight
if (nsightActive()) {
if (nsightActive() || _paused) {
continue;
}
uint64_t lastHeartbeat = _heartbeat; // sample atomic _heartbeat, because we could context switch away and have it updated on us
@ -473,6 +484,7 @@ public:
}
}
static std::atomic<bool> _paused;
static std::atomic<uint64_t> _heartbeat;
static std::atomic<uint64_t> _maxElapsed;
static std::atomic<int> _maxElapsedAverage;
@ -481,6 +493,7 @@ public:
bool _quit { false };
};
std::atomic<bool> DeadlockWatchdogThread::_paused;
std::atomic<uint64_t> DeadlockWatchdogThread::_heartbeat;
std::atomic<uint64_t> DeadlockWatchdogThread::_maxElapsed;
std::atomic<int> DeadlockWatchdogThread::_maxElapsedAverage;
@ -656,8 +669,6 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
}
#endif
Setting::init();
// Tell the plugin manager about our statically linked plugins
auto pluginManager = PluginManager::getInstance();
pluginManager->setInputPluginProvider([] { return getInputPlugins(); });
@ -909,6 +920,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_logger->setSessionID(accountManager->getSessionID());
setCrashAnnotation("metaverse_session_id", accountManager->getSessionID().toString().toStdString());
if (steamClient) {
qCDebug(interfaceapp) << "[VERSION] SteamVR buildID:" << steamClient->getSteamVRBuildID();
}
@ -2269,6 +2282,11 @@ void Application::initializeGL() {
initDisplay();
qCDebug(interfaceapp, "Initialized Display.");
#ifdef Q_OS_OSX
// FIXME: on mac os the shaders take up to 1 minute to compile, so we pause the deadlock watchdog thread.
DeadlockWatchdogThread::pause();
#endif
// Set up the render engine
render::CullFunctor cullFunctor = LODManager::shouldRender;
static const QString RENDER_FORWARD = "HIFI_RENDER_FORWARD";
@ -2277,6 +2295,11 @@ void Application::initializeGL() {
_renderEngine->addJob<SecondaryCameraRenderTask>("SecondaryCameraJob", cullFunctor, !DISABLE_DEFERRED);
#endif
_renderEngine->addJob<RenderViewTask>("RenderMainView", cullFunctor, !DISABLE_DEFERRED);
#ifdef Q_OS_OSX
DeadlockWatchdogThread::resume();
#endif
_renderEngine->load();
_renderEngine->registerScene(_main3DScene);
@ -6272,7 +6295,7 @@ void Application::showAssetServerWidget(QString filePath) {
if (!hmd->getShouldShowTablet() && !isHMDMode()) {
DependencyManager::get<OffscreenUi>()->show(url, "AssetServer", startUpload);
} else {
static const QUrl url("../dialogs/TabletAssetServer.qml");
static const QUrl url("hifi/dialogs/TabletAssetServer.qml");
tablet->pushOntoStack(url);
}
}

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@ -1,166 +0,0 @@
//
// CrashReporter.cpp
// interface/src
//
// Created by Ryan Huffman on 11 April 2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Application.h"
#include "CrashReporter.h"
#ifdef _WIN32
#include <new.h>
#include <Windows.h>
#include <DbgHelp.h>
#include <csignal>
#include <QDebug>
#pragma comment(lib, "Dbghelp.lib")
// SetUnhandledExceptionFilter can be overridden by the CRT at the point that an error occurs. More information
// can be found here: http://www.codeproject.com/Articles/154686/SetUnhandledExceptionFilter-and-the-C-C-Runtime-Li
// A fairly common approach is to patch the SetUnhandledExceptionFilter so that it cannot be overridden and so
// that the applicaiton can handle it itself.
// The CAPIHook class referenced in the above article is not openly available, but a similar implementation
// can be found here: http://blog.kalmbach-software.de/2008/04/02/unhandled-exceptions-in-vc8-and-above-for-x86-and-x64/
// The below has been adapted to work with different library and functions.
BOOL redirectLibraryFunctionToFunction(char* library, char* function, void* fn)
{
HMODULE lib = LoadLibrary(library);
if (lib == NULL) return FALSE;
void *pOrgEntry = GetProcAddress(lib, function);
if (pOrgEntry == NULL) return FALSE;
DWORD dwOldProtect = 0;
SIZE_T jmpSize = 5;
#ifdef _M_X64
jmpSize = 13;
#endif
BOOL bProt = VirtualProtect(pOrgEntry, jmpSize,
PAGE_EXECUTE_READWRITE, &dwOldProtect);
BYTE newJump[20];
void *pNewFunc = fn;
#ifdef _M_IX86
DWORD dwOrgEntryAddr = (DWORD)pOrgEntry;
dwOrgEntryAddr += jmpSize; // add 5 for 5 op-codes for jmp rel32
DWORD dwNewEntryAddr = (DWORD)pNewFunc;
DWORD dwRelativeAddr = dwNewEntryAddr - dwOrgEntryAddr;
// JMP rel32: Jump near, relative, displacement relative to next instruction.
newJump[0] = 0xE9; // JMP rel32
memcpy(&newJump[1], &dwRelativeAddr, sizeof(pNewFunc));
#elif _M_X64
// We must use R10 or R11, because these are "scratch" registers
// which need not to be preserved accross function calls
// For more info see: Register Usage for x64 64-Bit
// http://msdn.microsoft.com/en-us/library/ms794547.aspx
// Thanks to Matthew Smith!!!
newJump[0] = 0x49; // MOV R11, ...
newJump[1] = 0xBB; // ...
memcpy(&newJump[2], &pNewFunc, sizeof(pNewFunc));
//pCur += sizeof (ULONG_PTR);
newJump[10] = 0x41; // JMP R11, ...
newJump[11] = 0xFF; // ...
newJump[12] = 0xE3; // ...
#endif
SIZE_T bytesWritten;
BOOL bRet = WriteProcessMemory(GetCurrentProcess(),
pOrgEntry, newJump, jmpSize, &bytesWritten);
if (bProt != FALSE)
{
DWORD dwBuf;
VirtualProtect(pOrgEntry, jmpSize, dwOldProtect, &dwBuf);
}
return bRet;
}
void printStackTrace(ULONG framesToSkip = 1) {
HANDLE process = GetCurrentProcess();
SymInitialize(process, NULL, TRUE);
void* stack[100];
uint16_t frames = CaptureStackBackTrace(framesToSkip, 100, stack, NULL);
SYMBOL_INFO* symbol = (SYMBOL_INFO *)calloc(sizeof(SYMBOL_INFO) + 256 * sizeof(char), 1);
symbol->MaxNameLen = 255;
symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
for (uint16_t i = 0; i < frames; ++i) {
SymFromAddr(process, (DWORD64)(stack[i]), 0, symbol);
qWarning() << QString("%1: %2 - 0x%0X").arg(QString::number(frames - i - 1), QString(symbol->Name), QString::number(symbol->Address, 16));
}
free(symbol);
// Try to force the log to sync to the filesystem
auto app = qApp;
if (app && app->getLogger()) {
app->getLogger()->sync();
}
}
void handleSignal(int signal) {
// Throw so BugSplat can handle
throw(signal);
}
void __cdecl handlePureVirtualCall() {
qWarning() << "Pure virtual function call detected";
printStackTrace(2);
// Throw so BugSplat can handle
throw("ERROR: Pure virtual call");
}
void handleInvalidParameter(const wchar_t * expression, const wchar_t * function, const wchar_t * file,
unsigned int line, uintptr_t pReserved ) {
// Throw so BugSplat can handle
throw("ERROR: Invalid parameter");
}
int handleNewError(size_t size) {
// Throw so BugSplat can handle
throw("ERROR: Errors calling new");
}
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI noop_SetUnhandledExceptionFilter(LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter) {
return nullptr;
}
_purecall_handler __cdecl noop_set_purecall_handler(_purecall_handler pNew) {
return nullptr;
}
#ifdef HAS_BUGSPLAT
static const DWORD BUG_SPLAT_FLAGS = MDSF_PREVENTHIJACKING | MDSF_USEGUARDMEMORY;
CrashReporter::CrashReporter(QString bugSplatDatabase, QString bugSplatApplicationName, QString version)
: mpSender(qPrintable(bugSplatDatabase), qPrintable(bugSplatApplicationName), qPrintable(version), nullptr, BUG_SPLAT_FLAGS)
{
signal(SIGSEGV, handleSignal);
signal(SIGABRT, handleSignal);
_set_purecall_handler(handlePureVirtualCall);
_set_invalid_parameter_handler(handleInvalidParameter);
_set_new_mode(1);
_set_new_handler(handleNewError);
// Disable WER popup
//SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX | SEM_NOOPENFILEERRORBOX);
//_set_abort_behavior(0, _WRITE_ABORT_MSG | _CALL_REPORTFAULT);
// QtWebEngineCore internally sets its own purecall handler, overriding our own error handling. This disables that.
if (!redirectLibraryFunctionToFunction("msvcr120.dll", "_set_purecall_handler", &noop_set_purecall_handler)) {
qWarning() << "Failed to patch _set_purecall_handler";
}
// Patch SetUnhandledExceptionFilter to keep the CRT from overriding our own error handling.
if (!redirectLibraryFunctionToFunction("kernel32.dll", "SetUnhandledExceptionFilter", &noop_SetUnhandledExceptionFilter)) {
qWarning() << "Failed to patch setUnhandledExceptionFilter";
}
}
#endif
#endif

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@ -1,32 +0,0 @@
//
// CrashReporter.h
// interface/src
//
// Created by Ryan Huffman on 11 April 2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_CrashReporter_h
#define hifi_CrashReporter_h
#include <QString>
#ifdef HAS_BUGSPLAT
#include <BugSplat.h>
class CrashReporter {
public:
CrashReporter(QString bugSplatDatabase, QString bugSplatApplicationName, QString version);
MiniDmpSender mpSender;
};
#endif
#endif // hifi_CrashReporter_h

101
interface/src/Crashpad.cpp Normal file
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@ -0,0 +1,101 @@
//
// Crashpad.cpp
// interface/src
//
// Created by Clement Brisset on 01/19/18.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Crashpad.h"
#include <QDebug>
#if HAS_CRASHPAD
#include <QStandardPaths>
#include <QDir>
#include <BuildInfo.h>
#include <client/crashpad_client.h>
#include <client/crash_report_database.h>
#include <client/settings.h>
// #include <client/annotation_list.h>
// #include <client/crashpad_info.h>
using namespace crashpad;
static const std::string BACKTRACE_URL { CMAKE_BACKTRACE_URL };
static const std::string BACKTRACE_TOKEN { CMAKE_BACKTRACE_TOKEN };
extern QString qAppFileName();
// crashpad::AnnotationList* crashpadAnnotations { nullptr };
bool startCrashHandler() {
if (BACKTRACE_URL.empty() || BACKTRACE_TOKEN.empty()) {
return false;
}
CrashpadClient client;
std::vector<std::string> arguments;
std::map<std::string, std::string> annotations;
annotations["token"] = BACKTRACE_TOKEN;
annotations["format"] = "minidump";
annotations["version"] = BuildInfo::VERSION.toStdString();
arguments.push_back("--no-rate-limit");
// Setup Crashpad DB directory
const auto crashpadDbName = "crashpad-db";
const auto crashpadDbDir = QStandardPaths::writableLocation(QStandardPaths::AppLocalDataLocation);
QDir(crashpadDbDir).mkpath(crashpadDbName); // Make sure the directory exists
const auto crashpadDbPath = crashpadDbDir.toStdString() + "/" + crashpadDbName;
// Locate Crashpad handler
const std::string CRASHPAD_HANDLER_PATH = QFileInfo(qAppFileName()).absolutePath().toStdString() + "/crashpad_handler.exe";
// Setup different file paths
base::FilePath::StringType dbPath;
base::FilePath::StringType handlerPath;
dbPath.assign(crashpadDbPath.cbegin(), crashpadDbPath.cend());
handlerPath.assign(CRASHPAD_HANDLER_PATH.cbegin(), CRASHPAD_HANDLER_PATH.cend());
base::FilePath db(dbPath);
base::FilePath handler(handlerPath);
auto database = crashpad::CrashReportDatabase::Initialize(db);
if (database == nullptr || database->GetSettings() == nullptr) {
return false;
}
// Enable automated uploads.
database->GetSettings()->SetUploadsEnabled(true);
return client.StartHandler(handler, db, db, BACKTRACE_URL, annotations, arguments, true, true);
}
void setCrashAnnotation(std::string name, std::string value) {
// if (!crashpadAnnotations) {
// crashpadAnnotations = new crashpad::AnnotationList(); // don't free this, let it leak
// crashpad::CrashpadInfo* crashpad_info = crashpad::GetCrashpadInfo();
// crashpad_info->set_simple_annotations(crashpadAnnotations);
// }
// crashpadAnnotations->SetKeyValue(name, value);
}
#else
bool startCrashHandler() {
qDebug() << "No crash handler available.";
return false;
}
void setCrashAnnotation(std::string name, std::string value) {
}
#endif

20
interface/src/Crashpad.h Normal file
View file

@ -0,0 +1,20 @@
//
// Crashpad.h
// interface/src
//
// Created by Clement Brisset on 01/19/18.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Crashpad_h
#define hifi_Crashpad_h
#include <string>
bool startCrashHandler();
void setCrashAnnotation(std::string name, std::string value);
#endif // hifi_Crashpad_h

View file

@ -20,7 +20,7 @@
#include <render/Args.h>
const float DEFAULT_DESKTOP_LOD_DOWN_FPS = 30.0f;
const float DEFAULT_HMD_LOD_DOWN_FPS = 45.0f;
const float DEFAULT_HMD_LOD_DOWN_FPS = 34.0f;
const float DEFAULT_DESKTOP_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_DESKTOP_LOD_DOWN_FPS; // msec
const float DEFAULT_HMD_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_HMD_LOD_DOWN_FPS; // msec
const float MAX_LIKELY_DESKTOP_FPS = 59.0f; // this is essentially, V-synch - 1 fps

View file

@ -26,15 +26,11 @@
#include "AddressManager.h"
#include "Application.h"
#include "Crashpad.h"
#include "InterfaceLogging.h"
#include "UserActivityLogger.h"
#include "MainWindow.h"
#ifdef HAS_BUGSPLAT
#include <BugSplat.h>
#include <CrashReporter.h>
#endif
#ifdef Q_OS_WIN
extern "C" {
typedef int(__stdcall * CHECKMINSPECPROC) ();
@ -42,11 +38,6 @@ extern "C" {
#endif
int main(int argc, const char* argv[]) {
#if HAS_BUGSPLAT
static QString BUG_SPLAT_DATABASE = "interface_alpha";
static QString BUG_SPLAT_APPLICATION_NAME = "Interface";
CrashReporter crashReporter { BUG_SPLAT_DATABASE, BUG_SPLAT_APPLICATION_NAME, BuildInfo::VERSION };
#endif
#ifdef Q_OS_LINUX
QApplication::setAttribute(Qt::AA_DontUseNativeMenuBar);
@ -71,6 +62,17 @@ int main(int argc, const char* argv[]) {
QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
Setting::init();
// Instance UserActivityLogger now that the settings are loaded
auto& ual = UserActivityLogger::getInstance();
qDebug() << "UserActivityLogger is enabled:" << ual.isEnabled();
if (ual.isEnabled()) {
auto crashHandlerStarted = startCrashHandler();
qDebug() << "Crash handler started:" << crashHandlerStarted;
}
QStringList arguments;
for (int i = 0; i < argc; ++i) {
arguments << argv[i];
@ -259,7 +261,6 @@ int main(int argc, const char* argv[]) {
}
}
#endif
// Setup local server
QLocalServer server { &app };
@ -268,29 +269,8 @@ int main(int argc, const char* argv[]) {
server.removeServer(applicationName);
server.listen(applicationName);
QObject::connect(&server, &QLocalServer::newConnection, &app, &Application::handleLocalServerConnection, Qt::DirectConnection);
#ifdef HAS_BUGSPLAT
auto accountManager = DependencyManager::get<AccountManager>();
crashReporter.mpSender.setDefaultUserName(qPrintable(accountManager->getAccountInfo().getUsername()));
QObject::connect(accountManager.data(), &AccountManager::usernameChanged, &app, [&crashReporter](const QString& newUsername) {
crashReporter.mpSender.setDefaultUserName(qPrintable(newUsername));
});
// BugSplat WILL NOT work with file paths that do not use OS native separators.
auto logger = app.getLogger();
auto logPath = QDir::toNativeSeparators(logger->getFilename());
crashReporter.mpSender.sendAdditionalFile(qPrintable(logPath));
QMetaObject::Connection connection;
connection = QObject::connect(logger, &FileLogger::rollingLogFile, &app, [&crashReporter, &connection](QString newFilename) {
// We only want to add the first rolled log file (the "beginning" of the log) to BugSplat to ensure we don't exceed the 2MB
// zipped limit, so we disconnect here.
QObject::disconnect(connection);
auto rolledLogPath = QDir::toNativeSeparators(newFilename);
crashReporter.mpSender.sendAdditionalFile(qPrintable(rolledLogPath));
});
#endif
QObject::connect(&server, &QLocalServer::newConnection,
&app, &Application::handleLocalServerConnection, Qt::DirectConnection);
printSystemInformation();

View file

@ -115,6 +115,7 @@ void CauterizedModel::updateClusterMatrices() {
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
state.clusterTransforms[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterTransforms[j].setCauterizationParameters(0.0f, jointPose.trans());
#else
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterTransforms[j]);
@ -151,6 +152,7 @@ void CauterizedModel::updateClusterMatrices() {
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
state.clusterTransforms[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterTransforms[j].setCauterizationParameters(1.0f, cauterizePose.trans());
#else
glm_mat4u_mul(cauterizeMatrix, cluster.inverseBindMatrix, state.clusterTransforms[j]);
#endif

View file

@ -99,7 +99,6 @@ void evalLightingAmbient(out vec3 diffuse, out vec3 specular, LightAmbient ambie
// Diffuse from ambient
diffuse = sphericalHarmonics_evalSphericalLight(getLightAmbientSphere(ambient), lowNormalCurvature.xyz).xyz;
diffuse /= 3.1415926;
specular = vec3(0.0);
}
<@endif@>

View file

@ -263,26 +263,34 @@ public:
_scale.x = p.scale().x;
_scale.y = p.scale().y;
_scale.z = p.scale().z;
_scale.w = 0.0f;
_dq = DualQuaternion(p.rot(), p.trans());
}
TransformDualQuaternion(const glm::vec3& scale, const glm::quat& rot, const glm::vec3& trans) {
_scale.x = scale.x;
_scale.y = scale.y;
_scale.z = scale.z;
_scale.w = 0.0f;
_dq = DualQuaternion(rot, trans);
}
TransformDualQuaternion(const Transform& transform) {
_scale = glm::vec4(transform.getScale(), 0.0f);
_scale.w = 0.0f;
_dq = DualQuaternion(transform.getRotation(), transform.getTranslation());
}
glm::vec3 getScale() const { return glm::vec3(_scale); }
glm::quat getRotation() const { return _dq.getRotation(); }
glm::vec3 getTranslation() const { return _dq.getTranslation(); }
glm::mat4 getMatrix() const { return createMatFromScaleQuatAndPos(getScale(), getRotation(), getTranslation()); };
void setCauterizationParameters(float cauterizationAmount, const glm::vec3& cauterizedPosition) {
_scale.w = cauterizationAmount;
_cauterizedPosition = glm::vec4(cauterizedPosition, 1.0f);
}
protected:
glm::vec4 _scale { 1.0f, 1.0f, 1.0f, 0.0f };
DualQuaternion _dq;
glm::vec4 _padding;
glm::vec4 _cauterizedPosition { 0.0f, 0.0f, 0.0f, 1.0f };
};
#endif

View file

@ -58,17 +58,19 @@ mat4 dualQuatToMat4(vec4 real, vec4 dual) {
void skinPosition(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPosition, out vec4 skinnedPosition) {
// linearly blend scale and dual quaternion components
vec3 sAccum = vec3(0.0, 0.0, 0.0);
vec4 sAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 rAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 dAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 cAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 polarityReference = clusterMatrices[skinClusterIndex[0]][1];
for (int i = 0; i < INDICES_PER_VERTEX; i++) {
mat4 clusterMatrix = clusterMatrices[(skinClusterIndex[i])];
float clusterWeight = skinClusterWeight[i];
vec3 scale = vec3(clusterMatrix[0]);
vec4 scale = clusterMatrix[0];
vec4 real = clusterMatrix[1];
vec4 dual = clusterMatrix[2];
vec4 cauterizedPos = clusterMatrix[3];
// to ensure that we rotate along the shortest arc, reverse dual quaternions with negative polarity.
float dqClusterWeight = clusterWeight;
@ -79,6 +81,7 @@ void skinPosition(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPositio
sAccum += scale * clusterWeight;
rAccum += real * dqClusterWeight;
dAccum += dual * dqClusterWeight;
cAccum += cauterizedPos * clusterWeight;
}
// normalize dual quaternion
@ -88,25 +91,37 @@ void skinPosition(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPositio
// conversion from dual quaternion to 4x4 matrix.
mat4 m = dualQuatToMat4(rAccum, dAccum);
skinnedPosition = m * (vec4(sAccum, 1) * inPosition);
// sAccum.w indicates the amount of cauterization for this vertex.
// 0 indicates no cauterization and 1 indicates full cauterization.
// TODO: make this cauterization smoother or implement full dual-quaternion scale support.
const float CAUTERIZATION_THRESHOLD = 0.1;
if (sAccum.w > CAUTERIZATION_THRESHOLD) {
skinnedPosition = cAccum;
} else {
sAccum.w = 1.0;
skinnedPosition = m * (sAccum * inPosition);
}
}
void skinPositionNormal(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPosition, vec3 inNormal,
out vec4 skinnedPosition, out vec3 skinnedNormal) {
// linearly blend scale and dual quaternion components
vec3 sAccum = vec3(0.0, 0.0, 0.0);
vec4 sAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 rAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 dAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 cAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 polarityReference = clusterMatrices[skinClusterIndex[0]][1];
for (int i = 0; i < INDICES_PER_VERTEX; i++) {
mat4 clusterMatrix = clusterMatrices[(skinClusterIndex[i])];
float clusterWeight = skinClusterWeight[i];
vec3 scale = vec3(clusterMatrix[0]);
vec4 scale = clusterMatrix[0];
vec4 real = clusterMatrix[1];
vec4 dual = clusterMatrix[2];
vec4 cauterizedPos = clusterMatrix[3];
// to ensure that we rotate along the shortest arc, reverse dual quaternions with negative polarity.
float dqClusterWeight = clusterWeight;
@ -117,6 +132,7 @@ void skinPositionNormal(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inP
sAccum += scale * clusterWeight;
rAccum += real * dqClusterWeight;
dAccum += dual * dqClusterWeight;
cAccum += cauterizedPos * clusterWeight;
}
// normalize dual quaternion
@ -126,7 +142,18 @@ void skinPositionNormal(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inP
// conversion from dual quaternion to 4x4 matrix.
mat4 m = dualQuatToMat4(rAccum, dAccum);
skinnedPosition = m * (vec4(sAccum, 1) * inPosition);
// sAccum.w indicates the amount of cauterization for this vertex.
// 0 indicates no cauterization and 1 indicates full cauterization.
// TODO: make this cauterization smoother or implement full dual-quaternion scale support.
const float CAUTERIZATION_THRESHOLD = 0.1;
if (sAccum.w > CAUTERIZATION_THRESHOLD) {
skinnedPosition = cAccum;
} else {
sAccum.w = 1.0;
skinnedPosition = m * (sAccum * inPosition);
}
skinnedNormal = vec3(m * vec4(inNormal, 0));
}
@ -134,18 +161,20 @@ void skinPositionNormalTangent(ivec4 skinClusterIndex, vec4 skinClusterWeight, v
out vec4 skinnedPosition, out vec3 skinnedNormal, out vec3 skinnedTangent) {
// linearly blend scale and dual quaternion components
vec3 sAccum = vec3(0.0, 0.0, 0.0);
vec4 sAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 rAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 dAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 cAccum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 polarityReference = clusterMatrices[skinClusterIndex[0]][1];
for (int i = 0; i < INDICES_PER_VERTEX; i++) {
mat4 clusterMatrix = clusterMatrices[(skinClusterIndex[i])];
float clusterWeight = skinClusterWeight[i];
vec3 scale = vec3(clusterMatrix[0]);
vec4 scale = clusterMatrix[0];
vec4 real = clusterMatrix[1];
vec4 dual = clusterMatrix[2];
vec4 cauterizedPos = clusterMatrix[3];
// to ensure that we rotate along the shortest arc, reverse dual quaternions with negative polarity.
float dqClusterWeight = clusterWeight;
@ -156,6 +185,7 @@ void skinPositionNormalTangent(ivec4 skinClusterIndex, vec4 skinClusterWeight, v
sAccum += scale * clusterWeight;
rAccum += real * dqClusterWeight;
dAccum += dual * dqClusterWeight;
cAccum += cauterizedPos * clusterWeight;
}
// normalize dual quaternion
@ -165,7 +195,18 @@ void skinPositionNormalTangent(ivec4 skinClusterIndex, vec4 skinClusterWeight, v
// conversion from dual quaternion to 4x4 matrix.
mat4 m = dualQuatToMat4(rAccum, dAccum);
skinnedPosition = m * (vec4(sAccum, 1) * inPosition);
// sAccum.w indicates the amount of cauterization for this vertex.
// 0 indicates no cauterization and 1 indicates full cauterization.
// TODO: make this cauterization smoother or implement full dual-quaternion scale support.
const float CAUTERIZATION_THRESHOLD = 0.1;
if (sAccum.w > CAUTERIZATION_THRESHOLD) {
skinnedPosition = cAccum;
} else {
sAccum.w = 1.0;
skinnedPosition = m * (sAccum * inPosition);
}
skinnedNormal = vec3(m * vec4(inNormal, 0));
skinnedTangent = vec3(m * vec4(inTangent, 0));
}

View file

@ -70,36 +70,40 @@ void ShapePlumber::addPipeline(const Key& key, const gpu::ShaderPointer& program
void ShapePlumber::addPipeline(const Filter& filter, const gpu::ShaderPointer& program, const gpu::StatePointer& state,
BatchSetter batchSetter, ItemSetter itemSetter) {
ShapeKey key{ filter._flags };
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("lightingModelBuffer"), Slot::BUFFER::LIGHTING_MODEL));
slotBindings.insert(gpu::Shader::Binding(std::string("skinClusterBuffer"), Slot::BUFFER::SKINNING));
slotBindings.insert(gpu::Shader::Binding(std::string("materialBuffer"), Slot::BUFFER::MATERIAL));
slotBindings.insert(gpu::Shader::Binding(std::string("texMapArrayBuffer"), Slot::BUFFER::TEXMAPARRAY));
slotBindings.insert(gpu::Shader::Binding(std::string("albedoMap"), Slot::MAP::ALBEDO));
slotBindings.insert(gpu::Shader::Binding(std::string("roughnessMap"), Slot::MAP::ROUGHNESS));
slotBindings.insert(gpu::Shader::Binding(std::string("normalMap"), Slot::MAP::NORMAL));
slotBindings.insert(gpu::Shader::Binding(std::string("metallicMap"), Slot::MAP::METALLIC));
slotBindings.insert(gpu::Shader::Binding(std::string("emissiveMap"), Slot::MAP::EMISSIVE_LIGHTMAP));
slotBindings.insert(gpu::Shader::Binding(std::string("occlusionMap"), Slot::MAP::OCCLUSION));
slotBindings.insert(gpu::Shader::Binding(std::string("scatteringMap"), Slot::MAP::SCATTERING));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), Slot::BUFFER::KEY_LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightBuffer"), Slot::BUFFER::LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightAmbientBuffer"), Slot::BUFFER::LIGHT_AMBIENT_BUFFER));
slotBindings.insert(gpu::Shader::Binding(std::string("skyboxMap"), Slot::MAP::LIGHT_AMBIENT));
slotBindings.insert(gpu::Shader::Binding(std::string("fadeMaskMap"), Slot::MAP::FADE_MASK));
slotBindings.insert(gpu::Shader::Binding(std::string("fadeParametersBuffer"), Slot::BUFFER::FADE_PARAMETERS));
slotBindings.insert(gpu::Shader::Binding(std::string("hazeBuffer"), Slot::BUFFER::HAZE_MODEL));
// don't call makeProgram on shaders that are already made.
if (program->getUniformBuffers().empty()) {
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("lightingModelBuffer"), Slot::BUFFER::LIGHTING_MODEL));
slotBindings.insert(gpu::Shader::Binding(std::string("skinClusterBuffer"), Slot::BUFFER::SKINNING));
slotBindings.insert(gpu::Shader::Binding(std::string("materialBuffer"), Slot::BUFFER::MATERIAL));
slotBindings.insert(gpu::Shader::Binding(std::string("texMapArrayBuffer"), Slot::BUFFER::TEXMAPARRAY));
slotBindings.insert(gpu::Shader::Binding(std::string("albedoMap"), Slot::MAP::ALBEDO));
slotBindings.insert(gpu::Shader::Binding(std::string("roughnessMap"), Slot::MAP::ROUGHNESS));
slotBindings.insert(gpu::Shader::Binding(std::string("normalMap"), Slot::MAP::NORMAL));
slotBindings.insert(gpu::Shader::Binding(std::string("metallicMap"), Slot::MAP::METALLIC));
slotBindings.insert(gpu::Shader::Binding(std::string("emissiveMap"), Slot::MAP::EMISSIVE_LIGHTMAP));
slotBindings.insert(gpu::Shader::Binding(std::string("occlusionMap"), Slot::MAP::OCCLUSION));
slotBindings.insert(gpu::Shader::Binding(std::string("scatteringMap"), Slot::MAP::SCATTERING));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), Slot::BUFFER::KEY_LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightBuffer"), Slot::BUFFER::LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightAmbientBuffer"), Slot::BUFFER::LIGHT_AMBIENT_BUFFER));
slotBindings.insert(gpu::Shader::Binding(std::string("skyboxMap"), Slot::MAP::LIGHT_AMBIENT));
slotBindings.insert(gpu::Shader::Binding(std::string("fadeMaskMap"), Slot::MAP::FADE_MASK));
slotBindings.insert(gpu::Shader::Binding(std::string("fadeParametersBuffer"), Slot::BUFFER::FADE_PARAMETERS));
slotBindings.insert(gpu::Shader::Binding(std::string("hazeBuffer"), Slot::BUFFER::HAZE_MODEL));
if (key.isTranslucent()) {
slotBindings.insert(gpu::Shader::Binding(std::string("clusterGridBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_CLUSTER_GRID_SLOT));
slotBindings.insert(gpu::Shader::Binding(std::string("clusterContentBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_CLUSTER_CONTENT_SLOT));
slotBindings.insert(gpu::Shader::Binding(std::string("frustumGridBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_FRUSTUM_GRID_SLOT));
if (key.isTranslucent()) {
slotBindings.insert(gpu::Shader::Binding(std::string("clusterGridBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_CLUSTER_GRID_SLOT));
slotBindings.insert(gpu::Shader::Binding(std::string("clusterContentBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_CLUSTER_CONTENT_SLOT));
slotBindings.insert(gpu::Shader::Binding(std::string("frustumGridBuffer"), Slot::BUFFER::LIGHT_CLUSTER_GRID_FRUSTUM_GRID_SLOT));
}
gpu::Shader::makeProgram(*program, slotBindings);
}
gpu::Shader::makeProgram(*program, slotBindings);
auto locations = std::make_shared<Locations>();
locations->albedoTextureUnit = program->getTextures().findLocation("albedoMap");

View file

@ -12,4 +12,4 @@ if (ANDROID)
endif()
target_zlib()
target_nsight()
target_nsight()

View file

@ -20,6 +20,7 @@
#include "SettingHelpers.h"
#include "SettingManager.h"
#include "SharedLogging.h"
#include "SharedUtil.h"
namespace Setting {
static QSharedPointer<Manager> globalManager;
@ -32,14 +33,34 @@ namespace Setting {
// tell the private instance to clean itself up on its thread
DependencyManager::destroy<Manager>();
//
globalManager.reset();
// quit the settings manager thread and wait on it to make sure it's gone
settingsManagerThread->quit();
settingsManagerThread->wait();
}
void setupPrivateInstance() {
// Ensure Setting::init has already ran and qApp exists
if (qApp && globalManager) {
// Let's set up the settings Private instance on its own thread
QThread* thread = new QThread();
Q_CHECK_PTR(thread);
thread->setObjectName("Settings Thread");
QObject::connect(thread, SIGNAL(started()), globalManager.data(), SLOT(startTimer()));
QObject::connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
QObject::connect(thread, SIGNAL(finished()), globalManager.data(), SLOT(deleteLater()));
globalManager->moveToThread(thread);
thread->start();
qCDebug(shared) << "Settings thread started.";
// Register cleanupPrivateInstance to run inside QCoreApplication's destructor.
qAddPostRoutine(cleanupPrivateInstance);
}
}
FIXED_Q_COREAPP_STARTUP_FUNCTION(setupPrivateInstance)
// Sets up the settings private instance. Should only be run once at startup. preInit() must be run beforehand,
void init() {
// Set settings format
@ -59,23 +80,9 @@ namespace Setting {
qCDebug(shared) << (deleted ? "Deleted" : "Failed to delete") << "settings lock file" << settingsLockFilename;
}
// Let's set up the settings Private instance on its own thread
QThread* thread = new QThread();
Q_CHECK_PTR(thread);
thread->setObjectName("Settings Thread");
globalManager = DependencyManager::set<Manager>();
QObject::connect(thread, SIGNAL(started()), globalManager.data(), SLOT(startTimer()));
QObject::connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
QObject::connect(thread, SIGNAL(finished()), globalManager.data(), SLOT(deleteLater()));
globalManager->moveToThread(thread);
thread->start();
qCDebug(shared) << "Settings thread started.";
// Register cleanupPrivateInstance to run inside QCoreApplication's destructor.
qAddPostRoutine(cleanupPrivateInstance);
setupPrivateInstance();
}
void Interface::init() {

View file

@ -20,6 +20,7 @@
#include <mutex>
#include <thread>
#include <set>
#include <unordered_map>
#include <glm/glm.hpp>
@ -62,6 +63,43 @@ extern "C" FILE * __cdecl __iob_func(void) {
#include "OctalCode.h"
#include "SharedLogging.h"
static std::unordered_map<std::string, QVariant> stagedGlobalInstances;
std::mutex& globalInstancesMutex() {
static std::mutex mutex;
return mutex;
}
static void commitGlobalInstances() {
std::unique_lock<std::mutex> lock(globalInstancesMutex());
for (const auto& it : stagedGlobalInstances) {
qApp->setProperty(it.first.c_str(), it.second);
}
stagedGlobalInstances.clear();
}
FIXED_Q_COREAPP_STARTUP_FUNCTION(commitGlobalInstances)
QVariant getGlobalInstance(const char* propertyName) {
if (qApp) {
return qApp->property(propertyName);
} else {
auto it = stagedGlobalInstances.find(propertyName);
if (it != stagedGlobalInstances.end()) {
return it->second;
}
}
return QVariant();
}
void setGlobalInstance(const char* propertyName, const QVariant& variant) {
if (qApp) {
qApp->setProperty(propertyName, variant);
} else {
stagedGlobalInstances[propertyName] = variant;
}
}
static qint64 usecTimestampNowAdjust = 0; // in usec
void usecTimestampNowForceClockSkew(qint64 clockSkew) {
::usecTimestampNowAdjust = clockSkew;

View file

@ -25,6 +25,22 @@
#include <QtCore/QCoreApplication>
#include <QUuid>
// Workaround for https://bugreports.qt.io/browse/QTBUG-54479
// Wrap target function inside another function that holds
// a unique string identifier and uses it to ensure it only runs once
// by storing a state within the qApp
// We cannot used std::call_once with a static once_flag because
// this is used in shared libraries that are linked by several DLLs
// (ie. plugins), meaning the static will be useless in that case
#define FIXED_Q_COREAPP_STARTUP_FUNCTION(AFUNC) \
static void AFUNC ## _fixed() { \
const auto propertyName = std::string(Q_FUNC_INFO) + __FILE__; \
if (!qApp->property(propertyName.c_str()).toBool()) { \
AFUNC(); \
qApp->setProperty(propertyName.c_str(), QVariant(true)); \
} \
} \
Q_COREAPP_STARTUP_FUNCTION(AFUNC ## _fixed)
// When writing out avatarEntities to a QByteArray, if the parentID is the ID of MyAvatar, use this ID instead. This allows
// the value to be reset when the sessionID changes.
@ -52,6 +68,10 @@ bool destroyGlobalInstance() {
return false;
}
std::mutex& globalInstancesMutex();
QVariant getGlobalInstance(const char* propertyName);
void setGlobalInstance(const char* propertyName, const QVariant& variant);
// Provides efficient access to a named global type. By storing the value
// in the QApplication by name we can implement the singleton pattern and
// have the single instance function across DLL boundaries.
@ -60,9 +80,9 @@ T* globalInstance(const char* propertyName, Args&&... args) {
static T* resultInstance { nullptr };
static std::mutex mutex;
if (!resultInstance) {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock<std::mutex> lock(globalInstancesMutex());
if (!resultInstance) {
auto variant = qApp->property(propertyName);
auto variant = getGlobalInstance(propertyName);
if (variant.isNull()) {
std::unique_ptr<T>& instancePtr = globalInstancePointer<T>();
if (!instancePtr.get()) {
@ -72,7 +92,7 @@ T* globalInstance(const char* propertyName, Args&&... args) {
}
void* voidInstance = &(*instancePtr);
variant = QVariant::fromValue(voidInstance);
qApp->setProperty(propertyName, variant);
setGlobalInstance(propertyName, variant);
}
void* returnedVoidInstance = variant.value<void*>();
resultInstance = static_cast<T*>(returnedVoidInstance);

View file

@ -78,7 +78,7 @@
});
}
function getAvailableConnections(domain, callback) { // callback([{usename, location}...]) if successful. (Logs otherwise)
url = METAVERSE_BASE + '/api/v1/users?'
url = METAVERSE_BASE + '/api/v1/users?per_page=400&'
if (domain) {
url += 'status=' + domain.slice(1, -1); // without curly braces
} else {

View file

@ -469,7 +469,7 @@ var toolBar = (function () {
// tablet version of new-model dialog
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.pushOntoStack("NewModelDialog.qml");
tablet.pushOntoStack("hifi/tablet/NewModelDialog.qml");
});
addButton("newCubeButton", "cube-01.svg", function () {

View file

@ -361,7 +361,7 @@ function getProfilePicture(username, callback) { // callback(url) if successfull
});
}
function getAvailableConnections(domain, callback) { // callback([{usename, location}...]) if successfull. (Logs otherwise)
url = METAVERSE_BASE + '/api/v1/users?'
url = METAVERSE_BASE + '/api/v1/users?per_page=400&'
if (domain) {
url += 'status=' + domain.slice(1, -1); // without curly braces
} else {

View file

@ -100,7 +100,7 @@
button.editProperties({isActive: shouldActivateButton});
wireEventBridge(true);
messagesWaiting(false);
tablet.sendToQml({ method: 'refreshFeeds' })
tablet.sendToQml({ method: 'refreshFeeds', protocolSignature: Window.protocolSignature() })
} else {
shouldActivateButton = false;

View file

@ -33,8 +33,6 @@ private:
Qt59TestApp::Qt59TestApp(int argc, char* argv[]) :
QCoreApplication(argc, argv)
{
Setting::init();
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
DependencyManager::set<AccountManager>([&] { return QString("Mozilla/5.0 (HighFidelityACClient)"); });
DependencyManager::set<AddressManager>();

View file

@ -97,7 +97,6 @@ ACClientApp::ACClientApp(int argc, char* argv[]) :
_password = pieces[1];
}
Setting::init();
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
DependencyManager::set<AccountManager>([&]{ return QString("Mozilla/5.0 (HighFidelityACClient)"); });

View file

@ -25,6 +25,8 @@ int main(int argc, char * argv[]) {
QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
Setting::init();
ACClientApp app(argc, argv);
return app.exec();

View file

@ -135,7 +135,6 @@ ATPClientApp::ATPClientApp(int argc, char* argv[]) :
_domainServerAddress = domainURL.toString();
}
Setting::init();
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
DependencyManager::set<StatTracker>();

View file

@ -25,6 +25,8 @@ int main(int argc, char * argv[]) {
QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
Setting::init();
ATPClientApp app(argc, argv);
return app.exec();

View file

@ -14,7 +14,6 @@
#include <QtCore/QCommandLineParser>
#include <image/Image.h>
#include <SettingInterface.h>
#include "ui/OvenMainWindow.h"
#include "Oven.h"
@ -29,12 +28,6 @@ static const QString CLI_TYPE_PARAMETER = "t";
Oven::Oven(int argc, char* argv[]) :
QApplication(argc, argv)
{
QCoreApplication::setOrganizationName("High Fidelity");
QCoreApplication::setApplicationName("Oven");
// init the settings interface so we can save and load settings
Setting::init();
// parse the command line parameters
QCommandLineParser parser;

View file

@ -10,7 +10,15 @@
#include "Oven.h"
#include <SettingInterface.h>
int main (int argc, char** argv) {
QCoreApplication::setOrganizationName("High Fidelity");
QCoreApplication::setApplicationName("Oven");
// init the settings interface so we can save and load settings
Setting::init();
Oven app(argc, argv);
return app.exec();
}