Remove smaller RayPick constructor

This commit is contained in:
sabrina-shanman 2018-10-01 11:07:02 -07:00
parent 7a89f959d1
commit b988382918
2 changed files with 1 additions and 5 deletions

View file

@ -2271,7 +2271,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Setup the mouse ray pick and related operators
{
auto mouseRayPick = std::make_shared<RayPick>(PickFilter(PickScriptingInterface::PICK_ENTITIES() | PickScriptingInterface::PICK_INCLUDE_NONCOLLIDABLE()), 0.0f, true);
auto mouseRayPick = std::make_shared<RayPick>(Vectors::ZERO, Vectors::UP, PickFilter(PickScriptingInterface::PICK_ENTITIES() | PickScriptingInterface::PICK_INCLUDE_NONCOLLIDABLE()), 0.0f, true);
mouseRayPick->parentTransform = std::make_shared<MouseTransformNode>();
mouseRayPick->setJointState(PickQuery::JOINT_STATE_MOUSE);
auto mouseRayPickID = DependencyManager::get<PickManager>()->addPick(PickQuery::Ray, mouseRayPick);

View file

@ -70,10 +70,6 @@ public:
class RayPick : public Pick<PickRay> {
public:
RayPick(const PickFilter& filter, float maxDistance, bool enabled) :
Pick(PickRay(), filter, maxDistance, enabled) {
}
RayPick(glm::vec3 position, glm::vec3 direction, const PickFilter& filter, float maxDistance, bool enabled) :
Pick(PickRay(position, direction), filter, maxDistance, enabled) {
}