From ac84a498b391de3c5e683a6d95851bb66b2bcb8c Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 23 Aug 2018 12:22:39 -0700 Subject: [PATCH] Cleanup dead declarations --- libraries/procedural/src/procedural/ShaderConstants.h | 1 - libraries/render-utils/src/DeferredLightingEffect.cpp | 1 - libraries/render-utils/src/GeometryCache.cpp | 2 -- libraries/render-utils/src/HighlightEffect.cpp | 1 - libraries/render-utils/src/render-utils/ShaderConstants.h | 5 ----- libraries/render-utils/src/render-utils/fxaa.slp | 1 + 6 files changed, 1 insertion(+), 10 deletions(-) create mode 100644 libraries/render-utils/src/render-utils/fxaa.slp diff --git a/libraries/procedural/src/procedural/ShaderConstants.h b/libraries/procedural/src/procedural/ShaderConstants.h index 1995996c97..bfbf2a2691 100644 --- a/libraries/procedural/src/procedural/ShaderConstants.h +++ b/libraries/procedural/src/procedural/ShaderConstants.h @@ -14,7 +14,6 @@ #ifndef PROCEDURAL_SHADER_CONSTANTS_H #define PROCEDURAL_SHADER_CONSTANTS_H -// Polyvox #define PROCEDURAL_UNIFORM_TIME 200 #define PROCEDURAL_UNIFORM_DATE 201 #define PROCEDURAL_UNIFORM_FRAME_COUNT 202 diff --git a/libraries/render-utils/src/DeferredLightingEffect.cpp b/libraries/render-utils/src/DeferredLightingEffect.cpp index af5a3f3e63..3b23711a64 100644 --- a/libraries/render-utils/src/DeferredLightingEffect.cpp +++ b/libraries/render-utils/src/DeferredLightingEffect.cpp @@ -32,7 +32,6 @@ namespace ru { using render_utils::slot::texture::Texture; using render_utils::slot::buffer::Buffer; - using render_utils::slot::uniform::Uniform; } namespace gr { diff --git a/libraries/render-utils/src/GeometryCache.cpp b/libraries/render-utils/src/GeometryCache.cpp index cbc9b40129..2fe811c97b 100644 --- a/libraries/render-utils/src/GeometryCache.cpp +++ b/libraries/render-utils/src/GeometryCache.cpp @@ -2104,9 +2104,7 @@ void GeometryCache::useSimpleDrawPipeline(gpu::Batch& batch, bool noBlend) { auto stateNoBlend = std::make_shared(); PrepareStencil::testMaskDrawShape(*stateNoBlend); - auto noBlendPS = gpu::Shader::createVertex(shader::gpu::fragment::DrawTextureOpaque); auto programNoBlend = gpu::Shader::createProgram(shader::render_utils::program::standardDrawTextureNoBlend); - _standardDrawPipelineNoBlend = gpu::Pipeline::create(programNoBlend, stateNoBlend); }); diff --git a/libraries/render-utils/src/HighlightEffect.cpp b/libraries/render-utils/src/HighlightEffect.cpp index 7e2e55c768..11326b1120 100644 --- a/libraries/render-utils/src/HighlightEffect.cpp +++ b/libraries/render-utils/src/HighlightEffect.cpp @@ -28,7 +28,6 @@ using namespace render; namespace ru { using render_utils::slot::texture::Texture; using render_utils::slot::buffer::Buffer; - using render_utils::slot::uniform::Uniform; } namespace gr { diff --git a/libraries/render-utils/src/render-utils/ShaderConstants.h b/libraries/render-utils/src/render-utils/ShaderConstants.h index 6a88a62287..ccf6314a39 100644 --- a/libraries/render-utils/src/render-utils/ShaderConstants.h +++ b/libraries/render-utils/src/render-utils/ShaderConstants.h @@ -43,9 +43,6 @@ #define RENDER_UTILS_BUFFER_AMBIENT_LIGHT 6 #define RENDER_UTILS_BUFFER_LIGHT_INDEX 7 -#define RENDER_UTILS_UNIFORM_LIGHT_RADIUS 0 -#define RENDER_UTILS_UNIFORM_LIGHT_TEXCOORD_TRANSFORM 1 - // Deferred lighting resolution #define RENDER_UTILS_TEXTURE_DEFERRRED_COLOR 0 #define RENDER_UTILS_TEXTURE_DEFERRRED_NORMAL 1 @@ -140,8 +137,6 @@ enum Uniform { TextOutline = RENDER_UTILS_UNIFORM_TEXT_OUTLINE, TaaSharpenIntensity = GPU_UNIFORM_EXTRA0, HighlightOutlineWidth = GPU_UNIFORM_EXTRA0, - LightRadius = RENDER_UTILS_UNIFORM_LIGHT_RADIUS, - TexcoordTransform = RENDER_UTILS_UNIFORM_LIGHT_TEXCOORD_TRANSFORM, }; } diff --git a/libraries/render-utils/src/render-utils/fxaa.slp b/libraries/render-utils/src/render-utils/fxaa.slp new file mode 100644 index 0000000000..c2c4bfbebd --- /dev/null +++ b/libraries/render-utils/src/render-utils/fxaa.slp @@ -0,0 +1 @@ +VERTEX gpu::vertex::DrawUnitQuadTexcoord