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synced 2025-04-09 07:33:19 +02:00
rename linearDamping to damping
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5d75fcbfce
commit
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10 changed files with 24 additions and 24 deletions
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@ -271,7 +271,7 @@ function loadBirds(howMany) {
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dimensions: { x: BIRD_SIZE, y: BIRD_SIZE, z: BIRD_SIZE },
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gravity: { x: 0, y: BIRD_GRAVITY, z: 0 },
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velocity: { x: 0, y: -0.1, z: 0 },
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linearDamping: LINEAR_DAMPING,
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damping: LINEAR_DAMPING,
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collisionsWillMove: true,
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lifetime: STARTING_LIFETIME,
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color: colors[whichBird]
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@ -76,7 +76,7 @@ var playerSphere = Entities.addEntity({
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z: 0
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},
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collisionsWillMove: true,
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linearDamping: 0.2
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damping: 0.2
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});
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Script.setInterval(function(){
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@ -41,7 +41,7 @@ var rack = Entities.addEntity({
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y: -9.8,
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z: 0
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},
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linearDamping: 1,
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damping: 1,
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dimensions: {
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x: 0.4,
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y: 1.37,
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@ -83,7 +83,7 @@ function createBalls() {
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z: DIAMETER
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},
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restitution: 1.0,
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linearDamping: 0.00001,
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damping: 0.00001,
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gravity: {
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x: 0,
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y: -9.8,
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@ -46,7 +46,7 @@ function makeBasketball() {
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collisionSoundURL: collisionSoundURL,
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modelURL: basketballURL,
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restitution: 1.0,
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linearDamping: 0.00001,
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damping: 0.00001,
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shapeType: "sphere"
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});
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originalPosition = position;
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@ -88,7 +88,7 @@ var topBlock = Entities.addEntity({
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dimensions: blockDimensions,
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position: topBlock_position,
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rotation: topBlock_rotation,
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linearDamping: LINEAR_DAMPING,
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damping: LINEAR_DAMPING,
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gravity: BLOCK_GRAVITY,
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collisionsWillMove: true,
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velocity: {
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@ -106,7 +106,7 @@ var sideBlock1 = Entities.addEntity({
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dimensions: blockDimensions,
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position: sideBlock1_position,
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rotation: sideBlock1_rotation,
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linearDamping: LINEAR_DAMPING,
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damping: LINEAR_DAMPING,
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gravity: BLOCK_GRAVITY,
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collisionsWillMove: true
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});
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@ -120,7 +120,7 @@ var sideBlock2 = Entities.addEntity({
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position: sideBlock2_position,
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rotation: sideBlock2_rotation,
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collsionsWillMove: true,
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linearDamping: LINEAR_DAMPING,
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damping: LINEAR_DAMPING,
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gravity: BLOCK_GRAVITY,
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collisionsWillMove: true
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});
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@ -28,7 +28,7 @@
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var BUBBLE_LIFETIME_MAX = 8;
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var BUBBLE_SIZE_MIN = 0.02;
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var BUBBLE_SIZE_MAX = 0.1;
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var BUBBLE_LINEAR_DAMPING = 0.4;
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var BUBBLE_LINEAR_DAMPING = 0.2;
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var BUBBLE_GRAVITY_MIN = 0.1;
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var BUBBLE_GRAVITY_MAX = 0.3;
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var GROWTH_FACTOR = 0.005;
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@ -163,7 +163,7 @@
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dimensions: BUBBLE_INITIAL_DIMENSIONS,
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collisionsWillMove: false,
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ignoreForCollisions: true,
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linearDamping: BUBBLE_LINEAR_DAMPING,
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damping: BUBBLE_LINEAR_DAMPING,
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shapeType: "sphere"
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});
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@ -123,7 +123,7 @@
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type:'Sphere',
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color: BALL_COLOR,
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dimensions: BALL_DIMENSIONS,
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linearDamping: BALL_LINEAR_DAMPING,
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damping: BALL_LINEAR_DAMPING,
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gravity: BALL_GRAVITY,
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restitution: BALL_RESTITUTION,
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collisionsWillMove: true,
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@ -75,7 +75,7 @@ var HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
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z: DIAMETER
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},
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restitution: 1.0,
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linearDamping: 0.00001,
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damping: 0.00001,
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gravity: {
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x: 0,
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y: -9.8,
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@ -253,7 +253,7 @@
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y: -9.8,
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z: 0
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},
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linearDamping: 1,
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damping: 1,
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dimensions: {
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x: 0.4,
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y: 1.37,
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@ -301,7 +301,7 @@
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z: DIAMETER
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},
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restitution: 1.0,
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linearDamping: 0.00001,
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damping: 0.00001,
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gravity: {
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x: 0,
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y: -9.8,
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@ -871,7 +871,7 @@
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y: -100,
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z: 0
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},
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linearDamping: 1,
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damping: 1,
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angularDamping: 10,
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mass: 10,
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userData: JSON.stringify({
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@ -990,7 +990,7 @@
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z: 0
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},
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restitution: 10,
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linearDamping: 0.0,
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damping: 0.0,
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velocity: {
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x: 0,
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y: -0.01,
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@ -1113,7 +1113,7 @@
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y: 0,
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z: 0
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},
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linearDamping: 0.4,
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damping: 0.4,
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userData: JSON.stringify({
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resetMe: {
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resetMe: true
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@ -1156,7 +1156,7 @@
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y: 0,
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z: 0
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},
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linearDamping: 0.2,
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damping: 0.2,
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userData: JSON.stringify({
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resetMe: {
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resetMe: true
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@ -233,7 +233,7 @@ MasterReset = function() {
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y: -9.8,
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z: 0
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},
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linearDamping: 1,
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damping: 1,
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dimensions: {
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x: 0.4,
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y: 1.37,
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@ -282,7 +282,7 @@ MasterReset = function() {
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z: DIAMETER
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},
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restitution: 1.0,
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linearDamping: 0.00001,
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damping: 0.00001,
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gravity: {
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x: 0,
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y: -9.8,
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@ -853,7 +853,7 @@ MasterReset = function() {
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y: -100,
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z: 0
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},
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linearDamping: 1,
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damping: 1,
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angularDamping: 10,
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mass: 10,
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userData: JSON.stringify({
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@ -973,7 +973,7 @@ MasterReset = function() {
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z: 0
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},
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restitution: 10,
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linearDamping: 0.0,
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damping: 0.01,
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velocity: {
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x: 0,
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y: -0.01,
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@ -1096,7 +1096,7 @@ MasterReset = function() {
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y: 0,
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z: 0
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},
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linearDamping: 0.4,
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damping: 0.4,
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userData: JSON.stringify({
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resetMe: {
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resetMe: true
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@ -1139,7 +1139,7 @@ MasterReset = function() {
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y: 0,
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z: 0
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},
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linearDamping: 0.2,
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damping: 0.2,
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userData: JSON.stringify({
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resetMe: {
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resetMe: true
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