mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-13 21:27:21 +02:00
add instructions for GLM_ROOT_DIR for windows
This commit is contained in:
parent
12db7877a7
commit
a5b49f191b
1 changed files with 6 additions and 0 deletions
|
@ -101,6 +101,12 @@ We don't currently have a Windows installer, so before running Interface, you wi
|
|||
|
||||
* You also need to make the interface\resources directory available to interface.exe. To do that, copy the contents of C:\Development\HiFi\hifi\interface\resources to C:\Development\HiFi\build\interface\Debug\resources or if you're building a Release build to C:\Development\HiFi\build\interface\Release\resources
|
||||
|
||||
### glm
|
||||
|
||||
CMake will need to know where glm headers are. You can do this by setting an ENV variable `GLM_ROOT_DIR` to the location of the folder that contains your glm dir, or by passing GLM_ROOT_DIR directly on the command line.
|
||||
|
||||
cmake .. -G "Visual Studio 10" -DGLM_ROOT_DIR=$YOUR_CONTAINING_FOLDER
|
||||
|
||||
Building in Visual Studio
|
||||
---
|
||||
Follow the same build steps from the CMake section, but pass a different generator to CMake.
|
||||
|
|
Loading…
Reference in a new issue