Display desktop or VR mode in Discord Rich Presence.

Don't show worldName if it is unknown; Fixes the name of the last world being used when switching to Serverless.
This commit is contained in:
Julian Groß 2023-11-15 13:45:52 +01:00
parent 77af9f2c3e
commit 9e19f9fc58
2 changed files with 30 additions and 22 deletions

View file

@ -11,15 +11,15 @@
//
#include <QtCore/QString>
#include <QtCore/QDebug>
#include <QtCore/QDateTime>
#include <QtCore/QLoggingCategory>
#include <QtCore/QObject>
#include "discord_rpc.h"
#include "DiscordRichPresence.h"
#include "DependencyManager.h"
#include "AddressManager.h"
#include "scripting/HMDScriptingInterface.h"
#include "Application.h"
#include "EntityTreeRenderer.h"
#define DISCORD_APPLICATION_CLIENT_ID "1168082546270163014"
@ -31,10 +31,18 @@ DiscordPresence::DiscordPresence()
{
DiscordEventHandlers handlers;
Discord_Initialize(DISCORD_APPLICATION_CLIENT_ID, &handlers, 1, STEAM_APPLICATION_ID);
discordPresence.largeImageKey = "header";
discordPresence.smallImageKey = "";
discordPresence.smallImageText = "";
const int64_t startEpoch = QDateTime::currentSecsSinceEpoch();
discordPresence.startTimestamp = startEpoch;
auto addressManager = DependencyManager::get<AddressManager>();
connect(addressManager.data(), &AddressManager::hostChanged, this, &DiscordPresence::domainChanged);
auto hMDScriptingInterface = DependencyManager::get<HMDScriptingInterface>();
DiscordPresence::vrChanged(hMDScriptingInterface->isHMDMode()); // we don't receive the initial signal, so we ask for the current state
connect(hMDScriptingInterface.data(), &HMDScriptingInterface::displayModeChanged, this, &DiscordPresence::vrChanged);
}
void DiscordPresence::shutdown()
@ -46,34 +54,33 @@ void DiscordPresence::domainChanged()
{
const auto addressManager = DependencyManager::get<AddressManager>();
if (!addressManager) return;
const auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>();
if (!entityTreeRenderer) return;
// only continue if domain id changed or is serverless
bool isServerless = false;
const auto tree = entityTreeRenderer->getTree();
if (tree) isServerless = tree->isServerlessMode();
QString domainID = addressManager->getDomainID();
if (currentDomainID == domainID && !isServerless) return;
currentDomainID = domainID;
// get data
QString state;
// TODO: switch to getPlaceName once https://github.com/overte-org/overte/issues/684 is fixed
const QString worldName = addressManager->getHost();
qCDebug(discord_rich_presence) << "Discord log hostName: " + worldName;
if (isServerless) {
state = "In a serverless world";
} else {
if (worldName != "") {
state = ("In " + worldName);
qCDebug(discord_rich_presence) << "Discord log hostName: " + worldName;
} else {
state = "";
qCDebug(discord_rich_presence) << "Discord log: in unknown place";
}
// create Discord presence payload
QByteArray state_data = state.toUtf8();
discordPresence.state = state_data.constData();
discordPresence.largeImageKey = "header";
discordPresence.smallImageKey = "logo";
// update activity
Discord_UpdatePresence(&discordPresence);
}
void DiscordPresence::vrChanged(bool isHMDMode = false)
{
if (isHMDMode) {
discordPresence.smallImageKey = "hmd";
discordPresence.smallImageText = "in VR";
} else {
discordPresence.smallImageKey = "desktop";
discordPresence.smallImageText = "in desktop mode";
}
qCDebug(discord_rich_presence) << "Discord log HMDMode: " + QString::number(isHMDMode);
Discord_UpdatePresence(&discordPresence);
}

View file

@ -23,10 +23,11 @@ class DiscordPresence : public QObject {
Q_OBJECT
public:
DiscordPresence();
void shutdown();
static void shutdown();
public slots:
void domainChanged();
void vrChanged(bool isHMDMode);
private:
QString currentDomainID;