Merge branch 'master' into feature/secondary-pose-support

This commit is contained in:
Anthony J. Thibault 2017-08-04 16:11:13 -07:00
commit 98bbe887b9
92 changed files with 3458 additions and 967 deletions

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Test Plan 2.docx Normal file

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@ -109,7 +109,7 @@ private:
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
AudioGate _audioGate;
bool _audioGateOpen { false };
bool _audioGateOpen { true };
bool _isNoiseGateEnabled { false };
CodecPluginPointer _codec;

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@ -6,8 +6,8 @@ if (WIN32)
include(ExternalProject)
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://hifi-public.s3.amazonaws.com/dependencies/qtaudio_wasapi8.zip
URL_MD5 b01510437ea15527156bc25cdf733bd9
URL http://hifi-public.s3.amazonaws.com/dependencies/qtaudio_wasapi9.zip
URL_MD5 94f4765bdbcd53cd099f349ae031e769
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""

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@ -22,23 +22,17 @@ macro(GENERATE_INSTALLERS)
set(CPACK_PACKAGE_FILE_NAME "HighFidelity-Beta-${BUILD_VERSION}")
set(CPACK_NSIS_DISPLAY_NAME ${_DISPLAY_NAME})
set(CPACK_NSIS_PACKAGE_NAME ${_DISPLAY_NAME})
if (PR_BUILD)
set(CPACK_NSIS_COMPRESSOR "/SOLID bzip2")
endif ()
set(CPACK_PACKAGE_INSTALL_DIRECTORY ${_DISPLAY_NAME})
if (WIN32)
# include CMake module that will install compiler system libraries
# so that we have msvcr120 and msvcp120 installed with targets
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION ${INTERFACE_INSTALL_DIR})
# as long as we're including sixense plugin with installer
# we need re-distributables for VS 2011 as well
# this should be removed if/when sixense support is pulled
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
"${EXTERNALS_BINARY_DIR}/sixense/project/src/sixense/samples/win64/msvcr100.dll"
"${EXTERNALS_BINARY_DIR}/sixense/project/src/sixense/samples/win64/msvcp100.dll"
)
# Do not install the Visual Studio C runtime libraries. The installer will do this automatically
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP TRUE)
include(InstallRequiredSystemLibraries)
set(CPACK_NSIS_MUI_ICON "${HF_CMAKE_DIR}/installer/installer.ico")
# install and reference the Add/Remove icon
@ -90,3 +84,4 @@ macro(GENERATE_INSTALLERS)
include(CPack)
endmacro()

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@ -22,9 +22,12 @@ macro(install_beside_console)
else ()
# setup install of executable and things copied by fixup/windeployqt
install(
FILES "$<TARGET_FILE_DIR:${TARGET_NAME}>/"
DIRECTORY "$<TARGET_FILE_DIR:${TARGET_NAME}>/"
DESTINATION ${COMPONENT_INSTALL_DIR}
COMPONENT ${SERVER_COMPONENT}
PATTERN "*.pdb" EXCLUDE
PATTERN "*.lib" EXCLUDE
PATTERN "*.exp" EXCLUDE
)
# on windows for PR and production builds, sign the executable

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@ -11,34 +11,28 @@
include(BundleUtilities)
# replace copy_resolved_item_into_bundle
#
# The official version of copy_resolved_item_into_bundle will print out a "warning:" when
# the resolved item matches the resolved embedded item. This not not really an issue that
# should rise to the level of a "warning" so we replace this message with a "status:"
#
function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
if (WIN32)
# ignore case on Windows
string(TOLOWER "${resolved_item}" resolved_item_compare)
string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare)
else()
set(resolved_item_compare "${resolved_item}")
set(resolved_embedded_item_compare "${resolved_embedded_item}")
function(gp_resolved_file_type_override resolved_file type_var)
if( file MATCHES ".*VCRUNTIME140.*" )
set(type "system" PARENT_SCOPE)
endif()
if ("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}")
# this is our only change from the original version
message(STATUS "status: resolved_item == resolved_embedded_item - not copying...")
else()
#message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy ${resolved_item} ${resolved_embedded_item}")
execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
if(UNIX AND NOT APPLE)
file(RPATH_REMOVE FILE "${resolved_embedded_item}")
endif()
if( file MATCHES ".*concrt140.*" )
set(type "system" PARENT_SCOPE)
endif()
if( file MATCHES ".*msvcp140.*" )
set(type "system" PARENT_SCOPE)
endif()
if( file MATCHES ".*vcruntime140.*" )
set(type "system" PARENT_SCOPE)
endif()
if( file MATCHES ".*api-ms-win-crt-conio.*" )
set(type "system" PARENT_SCOPE)
endif()
if( file MATCHES ".*api-ms-win-core-winrt.*" )
set(type "system" PARENT_SCOPE)
endif()
endfunction()
message(STATUS "FIXUP_LIBS for fixup_bundle called for bundle ${BUNDLE_EXECUTABLE} are @FIXUP_LIBS@")
message(STATUS "Scanning for plugins from ${BUNDLE_PLUGIN_DIR}")
@ -52,3 +46,4 @@ endif()
file(GLOB EXTRA_PLUGINS "${BUNDLE_PLUGIN_DIR}/*.${PLUGIN_EXTENSION}")
fixup_bundle("${BUNDLE_EXECUTABLE}" "${EXTRA_PLUGINS}" "@FIXUP_LIBS@")

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@ -853,6 +853,8 @@ Section "-Core installation"
; Rename the incorrectly cased Raleway font
Rename "$INSTDIR\resources\qml\styles-uit\RalewaySemibold.qml" "$INSTDIR\resources\qml\styles-uit\RalewaySemiBold.qml"
ExecWait "$INSTDIR\vcredist_x64.exe /install /q /norestart"
; Remove the Old Interface directory and vcredist_x64.exe (from installs prior to Server Console)
RMDir /r "$INSTDIR\Interface"
Delete "$INSTDIR\vcredist_x64.exe"

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@ -309,9 +309,12 @@ else (APPLE)
# setup install of executable and things copied by fixup/windeployqt
install(
FILES "$<TARGET_FILE_DIR:${TARGET_NAME}>/"
DIRECTORY "$<TARGET_FILE_DIR:${TARGET_NAME}>/"
DESTINATION ${INTERFACE_INSTALL_DIR}
COMPONENT ${CLIENT_COMPONENT}
PATTERN "*.pdb" EXCLUDE
PATTERN "*.lib" EXCLUDE
PATTERN "*.exp" EXCLUDE
)
set(SCRIPTS_INSTALL_DIR "${INTERFACE_INSTALL_DIR}")

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@ -15,7 +15,7 @@
{ "comment" : "Mouse turn need to be small continuous increments",
"from": { "makeAxis" : [
[ "Keyboard.MouseMoveLeft" ],
[ "Keyboard.MouseMoveRight" ]
[ "Keyboard.MouseMoveRight" ]
]
},
"when": [ "Application.InHMD", "Application.SnapTurn", "Keyboard.RightMouseButton" ],
@ -31,8 +31,8 @@
{ "comment" : "Touchpad turn need to be small continuous increments, but without the RMB constraint",
"from": { "makeAxis" : [
[ "Keyboard.TouchpadLeft" ],
[ "Keyboard.TouchpadRight" ]
]
[ "Keyboard.TouchpadRight" ]
]
},
"when": [ "Application.InHMD", "Application.SnapTurn" ],
"to": "Actions.StepYaw",

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@ -109,6 +109,23 @@
{ "from": "Standard.Head", "to": "Actions.Head" },
{ "from": "Standard.LeftArm", "to": "Actions.LeftArm" },
{ "from": "Standard.RightArm", "to": "Actions.RightArm" }
{ "from": "Standard.RightArm", "to": "Actions.RightArm" },
{ "from": "Standard.TrackedObject00", "to" : "Actions.TrackedObject00" },
{ "from": "Standard.TrackedObject01", "to" : "Actions.TrackedObject01" },
{ "from": "Standard.TrackedObject02", "to" : "Actions.TrackedObject02" },
{ "from": "Standard.TrackedObject03", "to" : "Actions.TrackedObject03" },
{ "from": "Standard.TrackedObject04", "to" : "Actions.TrackedObject04" },
{ "from": "Standard.TrackedObject05", "to" : "Actions.TrackedObject05" },
{ "from": "Standard.TrackedObject06", "to" : "Actions.TrackedObject06" },
{ "from": "Standard.TrackedObject07", "to" : "Actions.TrackedObject07" },
{ "from": "Standard.TrackedObject08", "to" : "Actions.TrackedObject08" },
{ "from": "Standard.TrackedObject09", "to" : "Actions.TrackedObject09" },
{ "from": "Standard.TrackedObject10", "to" : "Actions.TrackedObject10" },
{ "from": "Standard.TrackedObject11", "to" : "Actions.TrackedObject11" },
{ "from": "Standard.TrackedObject12", "to" : "Actions.TrackedObject12" },
{ "from": "Standard.TrackedObject13", "to" : "Actions.TrackedObject13" },
{ "from": "Standard.TrackedObject14", "to" : "Actions.TrackedObject14" },
{ "from": "Standard.TrackedObject15", "to" : "Actions.TrackedObject15" }
]
}

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@ -77,6 +77,23 @@
{ "from": "Vive.Head", "to" : "Standard.Head"},
{ "from": "Vive.RightArm", "to" : "Standard.RightArm" },
{ "from": "Vive.LeftArm", "to" : "Standard.LeftArm" }
{ "from": "Vive.LeftArm", "to" : "Standard.LeftArm" },
{ "from": "Vive.TrackedObject00", "to" : "Standard.TrackedObject00" },
{ "from": "Vive.TrackedObject01", "to" : "Standard.TrackedObject01" },
{ "from": "Vive.TrackedObject02", "to" : "Standard.TrackedObject02" },
{ "from": "Vive.TrackedObject03", "to" : "Standard.TrackedObject03" },
{ "from": "Vive.TrackedObject04", "to" : "Standard.TrackedObject04" },
{ "from": "Vive.TrackedObject05", "to" : "Standard.TrackedObject05" },
{ "from": "Vive.TrackedObject06", "to" : "Standard.TrackedObject06" },
{ "from": "Vive.TrackedObject07", "to" : "Standard.TrackedObject07" },
{ "from": "Vive.TrackedObject08", "to" : "Standard.TrackedObject08" },
{ "from": "Vive.TrackedObject09", "to" : "Standard.TrackedObject09" },
{ "from": "Vive.TrackedObject10", "to" : "Standard.TrackedObject10" },
{ "from": "Vive.TrackedObject11", "to" : "Standard.TrackedObject11" },
{ "from": "Vive.TrackedObject12", "to" : "Standard.TrackedObject12" },
{ "from": "Vive.TrackedObject13", "to" : "Standard.TrackedObject13" },
{ "from": "Vive.TrackedObject14", "to" : "Standard.TrackedObject14" },
{ "from": "Vive.TrackedObject15", "to" : "Standard.TrackedObject15" }
]
}

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@ -33,7 +33,7 @@ Rectangle {
// only show the title if loaded through a "loader"
function showTitle() {
return root.parent.objectName == "loader";
return (root.parent !== null) && root.parent.objectName == "loader";
}
Column {

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@ -27,7 +27,7 @@ Rectangle {
color: "#00000000";
border {
width: (standalone || Audio.muted || mouseArea.containsMouse) ? 2 : 0;
width: mouseArea.containsMouse || mouseArea.containsPress ? 2 : 0;
color: colors.border;
}
@ -61,7 +61,7 @@ Rectangle {
drag.target: dragTarget;
}
Item {
QtObject {
id: colors;
readonly property string unmuted: "#FFF";
@ -72,7 +72,7 @@ Rectangle {
readonly property string red: colors.muted;
readonly property string fill: "#55000000";
readonly property string border: standalone ? "#80FFFFFF" : "#55FFFFFF";
readonly property string icon: (Audio.muted && !mouseArea.containsMouse) ? muted : unmuted;
readonly property string icon: Audio.muted ? muted : unmuted;
}
Item {
@ -92,10 +92,8 @@ Rectangle {
readonly property string unmutedIcon: "../../../icons/tablet-icons/mic-unmute-i.svg";
readonly property string mutedIcon: "../../../icons/tablet-icons/mic-mute-i.svg";
function exclusiveOr(a, b) { return (a || b) && !(a && b); }
id: image;
source: exclusiveOr(Audio.muted, mouseArea.containsMouse) ? mutedIcon : unmutedIcon;
source: Audio.muted ? mutedIcon : unmutedIcon;
width: 30;
height: 30;
@ -118,9 +116,9 @@ Rectangle {
Item {
id: status;
readonly property string color: (Audio.muted && !mouseArea.containsMouse) ? colors.muted : colors.unmuted;
readonly property string color: Audio.muted ? colors.muted : colors.unmuted;
visible: Audio.muted || mouseArea.containsMouse;
visible: Audio.muted;
anchors {
left: parent.left;
@ -133,14 +131,14 @@ Rectangle {
Text {
anchors {
horizontalCenter: parent.horizontalCenter;
horizontalCenter: parent.horizontalCenter;
verticalCenter: parent.verticalCenter;
}
color: parent.color;
text: Audio.muted ? (mouseArea.containsMouse ? "UNMUTE" : "MUTED") : "MUTE";
font.pointSize: 12;
text: Audio.muted ? "MUTED" : "MUTE";
font.pointSize: 12;
}
Rectangle {
@ -150,7 +148,7 @@ Rectangle {
}
width: 50;
height: 4;
height: 4;
color: parent.color;
}
@ -161,7 +159,7 @@ Rectangle {
}
width: 50;
height: 4;
height: 4;
color: parent.color;
}
}

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@ -202,5 +202,11 @@ Item {
width: 480
height: 706
function setShown(value) {}
function setShown(value) {
if (value === true) {
HMD.openTablet()
} else {
HMD.closeTablet()
}
}
}

View file

@ -70,7 +70,7 @@
#include <EntityScriptClient.h>
#include <EntityScriptServerLogClient.h>
#include <EntityScriptingInterface.h>
#include <HoverOverlayInterface.h>
#include "ui/overlays/ContextOverlayInterface.h"
#include <ErrorDialog.h>
#include <FileScriptingInterface.h>
#include <Finally.h>
@ -595,7 +595,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<Snapshot>();
DependencyManager::set<CloseEventSender>();
DependencyManager::set<ResourceManager>();
DependencyManager::set<HoverOverlayInterface>();
DependencyManager::set<ContextOverlayInterface>();
return previousSessionCrashed;
}
@ -1324,12 +1324,16 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Keyboard focus handling for Web overlays.
auto overlays = &(qApp->getOverlays());
connect(overlays, &Overlays::mousePressOnOverlay, [=](OverlayID overlayID, const PointerEvent& event) {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
setKeyboardFocusOverlay(overlayID);
connect(overlays, &Overlays::mousePressOnOverlay, [=](const OverlayID& overlayID, const PointerEvent& event) {
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(overlays->getOverlay(overlayID));
// Only Web overlays can have keyboard focus.
if (thisOverlay) {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
setKeyboardFocusOverlay(overlayID);
}
});
connect(overlays, &Overlays::overlayDeleted, [=](OverlayID overlayID) {
connect(overlays, &Overlays::overlayDeleted, [=](const OverlayID& overlayID) {
if (overlayID == _keyboardFocusedOverlay.get()) {
setKeyboardFocusOverlay(UNKNOWN_OVERLAY_ID);
}
@ -1344,6 +1348,21 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
});
connect(overlays,
SIGNAL(mousePressOnOverlay(const OverlayID&, const PointerEvent&)),
DependencyManager::get<ContextOverlayInterface>().data(),
SLOT(contextOverlays_mousePressOnOverlay(const OverlayID&, const PointerEvent&)));
connect(overlays,
SIGNAL(hoverEnterOverlay(const OverlayID&, const PointerEvent&)),
DependencyManager::get<ContextOverlayInterface>().data(),
SLOT(contextOverlays_hoverEnterOverlay(const OverlayID&, const PointerEvent&)));
connect(overlays,
SIGNAL(hoverLeaveOverlay(const OverlayID&, const PointerEvent&)),
DependencyManager::get<ContextOverlayInterface>().data(),
SLOT(contextOverlays_hoverLeaveOverlay(const OverlayID&, const PointerEvent&)));
// Add periodic checks to send user activity data
static int CHECK_NEARBY_AVATARS_INTERVAL_MS = 10000;
static int NEARBY_AVATAR_RADIUS_METERS = 10;
@ -1470,7 +1489,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
properties["atp_mapping_requests"] = atpMappingRequests;
properties["throttled"] = _displayPlugin ? _displayPlugin->isThrottled() : false;
QJsonObject bytesDownloaded;
bytesDownloaded["atp"] = statTracker->getStat(STAT_ATP_RESOURCE_TOTAL_BYTES).toInt();
bytesDownloaded["http"] = statTracker->getStat(STAT_HTTP_RESOURCE_TOTAL_BYTES).toInt();
@ -2131,7 +2150,7 @@ void Application::initializeUi() {
surfaceContext->setContextProperty("ApplicationCompositor", &getApplicationCompositor());
surfaceContext->setContextProperty("AvatarInputs", AvatarInputs::getInstance());
surfaceContext->setContextProperty("HoverOverlay", DependencyManager::get<HoverOverlayInterface>().data());
surfaceContext->setContextProperty("ContextOverlay", DependencyManager::get<ContextOverlayInterface>().data());
if (auto steamClient = PluginManager::getInstance()->getSteamClientPlugin()) {
surfaceContext->setContextProperty("Steam", new SteamScriptingInterface(engine, steamClient.get()));
@ -2323,7 +2342,7 @@ void Application::paintGL() {
}
} else if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
if (isHMDMode()) {
auto mirrorBodyOrientation = myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f));
auto mirrorBodyOrientation = myAvatar->getOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f));
glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix());
// Mirror HMD yaw and roll
@ -2345,7 +2364,7 @@ void Application::paintGL() {
+ mirrorBodyOrientation * glm::vec3(0.0f, 0.0f, 1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror
+ mirrorBodyOrientation * hmdOffset);
} else {
_myCamera.setOrientation(myAvatar->getWorldAlignedOrientation()
_myCamera.setOrientation(myAvatar->getOrientation()
* glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)));
_myCamera.setPosition(myAvatar->getDefaultEyePosition()
+ glm::vec3(0, _raiseMirror * myAvatar->getUniformScale(), 0)
@ -4482,11 +4501,9 @@ void Application::cameraModeChanged() {
void Application::cameraMenuChanged() {
auto menu = Menu::getInstance();
if (menu->isOptionChecked(MenuOption::FullscreenMirror)) {
if (isHMDMode()) {
menu->setIsOptionChecked(MenuOption::FullscreenMirror, false);
menu->setIsOptionChecked(MenuOption::FirstPerson, true);
} else if (_myCamera.getMode() != CAMERA_MODE_MIRROR) {
if (_myCamera.getMode() != CAMERA_MODE_MIRROR) {
_myCamera.setMode(CAMERA_MODE_MIRROR);
getMyAvatar()->reset(false, false, false); // to reset any active MyAvatar::FollowHelpers
}
} else if (menu->isOptionChecked(MenuOption::FirstPerson)) {
if (_myCamera.getMode() != CAMERA_MODE_FIRST_PERSON) {
@ -5422,6 +5439,17 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
}
renderArgs->_debugFlags = renderDebugFlags;
//ViveControllerManager::getInstance().updateRendering(renderArgs, _main3DScene, transaction);
RenderArgs::OutlineFlags renderOutlineFlags = RenderArgs::RENDER_OUTLINE_NONE;
auto contextOverlayInterface = DependencyManager::get<ContextOverlayInterface>();
if (contextOverlayInterface->getEnabled()) {
if (DependencyManager::get<ContextOverlayInterface>()->getIsInMarketplaceInspectionMode()) {
renderOutlineFlags = RenderArgs::RENDER_OUTLINE_MARKETPLACE_MODE;
} else {
renderOutlineFlags = RenderArgs::RENDER_OUTLINE_WIREFRAMES;
}
}
renderArgs->_outlineFlags = renderOutlineFlags;
}
}
@ -5885,7 +5913,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
auto entityScriptServerLog = DependencyManager::get<EntityScriptServerLogClient>();
scriptEngine->registerGlobalObject("EntityScriptServerLog", entityScriptServerLog.data());
scriptEngine->registerGlobalObject("AvatarInputs", AvatarInputs::getInstance());
scriptEngine->registerGlobalObject("HoverOverlay", DependencyManager::get<HoverOverlayInterface>().data());
scriptEngine->registerGlobalObject("ContextOverlay", DependencyManager::get<ContextOverlayInterface>().data());
qScriptRegisterMetaType(scriptEngine, OverlayIDtoScriptValue, OverlayIDfromScriptValue);

View file

@ -1299,7 +1299,7 @@ eyeContactTarget MyAvatar::getEyeContactTarget() {
}
glm::vec3 MyAvatar::getDefaultEyePosition() const {
return getPosition() + getWorldAlignedOrientation() * Quaternions::Y_180 * _skeletonModel->getDefaultEyeModelPosition();
return getPosition() + getOrientation() * Quaternions::Y_180 * _skeletonModel->getDefaultEyeModelPosition();
}
const float SCRIPT_PRIORITY = 1.0f + 1.0f;
@ -1478,9 +1478,14 @@ void MyAvatar::updateMotors() {
motorRotation = getMyHead()->getHeadOrientation();
} else {
// non-hovering = walking: follow camera twist about vertical but not lift
// so we decompose camera's rotation and store the twist part in motorRotation
// we decompose camera's rotation and store the twist part in motorRotation
// however, we need to perform the decomposition in the avatar-frame
// using the local UP axis and then transform back into world-frame
glm::quat orientation = getOrientation();
glm::quat headOrientation = glm::inverse(orientation) * getMyHead()->getHeadOrientation(); // avatar-frame
glm::quat liftRotation;
swingTwistDecomposition(getMyHead()->getHeadOrientation(), _worldUpDirection, liftRotation, motorRotation);
swingTwistDecomposition(headOrientation, Vectors::UNIT_Y, liftRotation, motorRotation);
motorRotation = orientation * motorRotation;
}
const float DEFAULT_MOTOR_TIMESCALE = 0.2f;
const float INVALID_MOTOR_TIMESCALE = 1.0e6f;
@ -1534,11 +1539,31 @@ void MyAvatar::prepareForPhysicsSimulation() {
_prePhysicsRoomPose = AnimPose(_sensorToWorldMatrix);
}
// There are a number of possible strategies for this set of tools through endRender, below.
void MyAvatar::nextAttitude(glm::vec3 position, glm::quat orientation) {
bool success;
Transform trans = getTransform(success);
if (!success) {
qCWarning(interfaceapp) << "Warning -- MyAvatar::nextAttitude failed";
return;
}
trans.setTranslation(position);
trans.setRotation(orientation);
SpatiallyNestable::setTransform(trans, success);
if (!success) {
qCWarning(interfaceapp) << "Warning -- MyAvatar::nextAttitude failed";
}
updateAttitude(orientation);
}
void MyAvatar::harvestResultsFromPhysicsSimulation(float deltaTime) {
glm::vec3 position = getPosition();
glm::quat orientation = getOrientation();
glm::vec3 position;
glm::quat orientation;
if (_characterController.isEnabledAndReady()) {
_characterController.getPositionAndOrientation(position, orientation);
} else {
position = getPosition();
orientation = getOrientation();
}
nextAttitude(position, orientation);
_bodySensorMatrix = _follow.postPhysicsUpdate(*this, _bodySensorMatrix);
@ -2733,7 +2758,8 @@ bool MyAvatar::FollowHelper::shouldActivateVertical(const MyAvatar& myAvatar, co
void MyAvatar::FollowHelper::prePhysicsUpdate(MyAvatar& myAvatar, const glm::mat4& desiredBodyMatrix,
const glm::mat4& currentBodyMatrix, bool hasDriveInput) {
if (myAvatar.getHMDLeanRecenterEnabled()) {
if (myAvatar.getHMDLeanRecenterEnabled() &&
qApp->getCamera().getMode() != CAMERA_MODE_MIRROR) {
if (!isActive(Rotation) && (shouldActivateRotation(myAvatar, desiredBodyMatrix, currentBodyMatrix) || hasDriveInput)) {
activate(Rotation);
}

View file

@ -438,6 +438,7 @@ public:
void updateMotors();
void prepareForPhysicsSimulation();
void nextAttitude(glm::vec3 position, glm::quat orientation); // Can be safely called at any time.
void harvestResultsFromPhysicsSimulation(float deltaTime);
const QString& getCollisionSoundURL() { return _collisionSoundURL; }
@ -520,7 +521,6 @@ public:
Q_INVOKABLE bool isUp(const glm::vec3& direction) { return glm::dot(direction, _worldUpDirection) > 0.0f; }; // true iff direction points up wrt avatar's definition of up.
Q_INVOKABLE bool isDown(const glm::vec3& direction) { return glm::dot(direction, _worldUpDirection) < 0.0f; };
public slots:
void increaseSize();
void decreaseSize();

View file

@ -29,7 +29,7 @@ MyHead::MyHead(MyAvatar* owningAvatar) : Head(owningAvatar) {
glm::quat MyHead::getHeadOrientation() const {
// NOTE: Head::getHeadOrientation() is not used for orienting the camera "view" while in Oculus mode, so
// you may wonder why this code is here. This method will be called while in Oculus mode to determine how
// to change the driving direction while in Oculus mode. It is used to support driving toward where you're
// to change the driving direction while in Oculus mode. It is used to support driving toward where your
// head is looking. Note that in oculus mode, your actual camera view and where your head is looking is not
// always the same.
@ -39,7 +39,7 @@ glm::quat MyHead::getHeadOrientation() const {
return headPose.rotation * Quaternions::Y_180;
}
return myAvatar->getWorldAlignedOrientation() * glm::quat(glm::radians(glm::vec3(_basePitch, 0.0f, 0.0f)));
return myAvatar->getOrientation() * glm::quat(glm::radians(glm::vec3(_basePitch, 0.0f, 0.0f)));
}
void MyHead::simulate(float deltaTime) {

View file

@ -0,0 +1,271 @@
//
// ContextOverlayInterface.cpp
// interface/src/ui/overlays
//
// Created by Zach Fox on 2017-07-14.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ContextOverlayInterface.h"
#include "Application.h"
#include <EntityTreeRenderer.h>
static const float CONTEXT_OVERLAY_TABLET_OFFSET = 30.0f; // Degrees
static const float CONTEXT_OVERLAY_TABLET_ORIENTATION = 210.0f; // Degrees
static const float CONTEXT_OVERLAY_TABLET_DISTANCE = 0.65F; // Meters
ContextOverlayInterface::ContextOverlayInterface() {
// "context_overlay" debug log category disabled by default.
// Create your own "qtlogging.ini" file and set your "QT_LOGGING_CONF" environment variable
// if you'd like to enable/disable certain categories.
// More details: http://doc.qt.io/qt-5/qloggingcategory.html#configuring-categories
QLoggingCategory::setFilterRules(QStringLiteral("hifi.context_overlay.debug=false"));
_entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
_hmdScriptingInterface = DependencyManager::get<HMDScriptingInterface>();
_tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
_entityPropertyFlags += PROP_POSITION;
_entityPropertyFlags += PROP_ROTATION;
_entityPropertyFlags += PROP_MARKETPLACE_ID;
_entityPropertyFlags += PROP_DIMENSIONS;
_entityPropertyFlags += PROP_REGISTRATION_POINT;
// initially, set _enabled to match the switch. Later we enable/disable via the getter/setters
// if we are in edit or pal (for instance). Note this is temporary, as we expect to enable this all
// the time after getting edge highlighting, etc...
_enabled = _settingSwitch.get();
auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>().data();
connect(entityTreeRenderer, SIGNAL(mousePressOnEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(createOrDestroyContextOverlay(const EntityItemID&, const PointerEvent&)));
connect(entityTreeRenderer, SIGNAL(hoverEnterEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(contextOverlays_hoverEnterEntity(const EntityItemID&, const PointerEvent&)));
connect(entityTreeRenderer, SIGNAL(hoverLeaveEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(contextOverlays_hoverLeaveEntity(const EntityItemID&, const PointerEvent&)));
connect(_tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"), &TabletProxy::tabletShownChanged, this, [&]() {
if (_contextOverlayJustClicked && _hmdScriptingInterface->isMounted()) {
QUuid tabletFrameID = _hmdScriptingInterface->getCurrentTabletFrameID();
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
glm::quat cameraOrientation = qApp->getCamera().getOrientation();
QVariantMap props;
props.insert("position", vec3toVariant(myAvatar->getEyePosition() + glm::quat(glm::radians(glm::vec3(0.0f, CONTEXT_OVERLAY_TABLET_OFFSET, 0.0f))) * (CONTEXT_OVERLAY_TABLET_DISTANCE * (cameraOrientation * Vectors::FRONT))));
props.insert("orientation", quatToVariant(cameraOrientation * glm::quat(glm::radians(glm::vec3(0.0f, CONTEXT_OVERLAY_TABLET_ORIENTATION, 0.0f)))));
qApp->getOverlays().editOverlay(tabletFrameID, props);
_contextOverlayJustClicked = false;
}
});
}
static const uint32_t LEFT_HAND_HW_ID = 1;
static const xColor CONTEXT_OVERLAY_COLOR = { 255, 255, 255 };
static const float CONTEXT_OVERLAY_INSIDE_DISTANCE = 1.0f; // in meters
static const float CONTEXT_OVERLAY_CLOSE_DISTANCE = 1.5f; // in meters
static const float CONTEXT_OVERLAY_CLOSE_SIZE = 0.12f; // in meters, same x and y dims
static const float CONTEXT_OVERLAY_FAR_SIZE = 0.08f; // in meters, same x and y dims
static const float CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE = 20.0f;
static const float CONTEXT_OVERLAY_UNHOVERED_ALPHA = 0.85f;
static const float CONTEXT_OVERLAY_HOVERED_ALPHA = 1.0f;
static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMIN = 0.6f;
static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMAX = 1.0f;
static const float CONTEXT_OVERLAY_UNHOVERED_PULSEPERIOD = 1.0f;
static const float CONTEXT_OVERLAY_UNHOVERED_COLORPULSE = 1.0f;
static const float CONTEXT_OVERLAY_FAR_OFFSET = 0.1f;
void ContextOverlayInterface::setEnabled(bool enabled) {
// only enable/disable if the setting in 'on'. If it is 'off',
// make sure _enabled is always false.
if (_settingSwitch.get()) {
_enabled = enabled;
} else {
_enabled = false;
}
}
bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
if (_enabled && event.getButton() == PointerEvent::SecondaryButton) {
if (contextOverlayFilterPassed(entityItemID)) {
qCDebug(context_overlay) << "Creating Context Overlay on top of entity with ID: " << entityItemID;
// Add all necessary variables to the stack
EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(entityItemID, _entityPropertyFlags);
glm::vec3 cameraPosition = qApp->getCamera().getPosition();
float distanceFromCameraToEntity = glm::distance(entityProperties.getPosition(), cameraPosition);
glm::vec3 entityDimensions = entityProperties.getDimensions();
glm::vec3 entityPosition = entityProperties.getPosition();
glm::vec3 contextOverlayPosition = entityProperties.getPosition();
glm::vec2 contextOverlayDimensions;
// Update the position of the overlay if the registration point of the entity
// isn't default
if (entityProperties.getRegistrationPoint() != glm::vec3(0.5f)) {
glm::vec3 adjustPos = entityProperties.getRegistrationPoint() - glm::vec3(0.5f);
entityPosition = entityPosition - (entityProperties.getRotation() * (adjustPos * entityProperties.getDimensions()));
}
enableEntityHighlight(entityItemID);
AABox boundingBox = AABox(entityPosition - (entityDimensions / 2.0f), entityDimensions * 2.0f);
// Update the cached Entity Marketplace ID
_entityMarketplaceID = entityProperties.getMarketplaceID();
if (!_currentEntityWithContextOverlay.isNull() && _currentEntityWithContextOverlay != entityItemID) {
disableEntityHighlight(_currentEntityWithContextOverlay);
}
// Update the cached "Current Entity with Context Overlay" variable
setCurrentEntityWithContextOverlay(entityItemID);
// Here, we determine the position and dimensions of the Context Overlay.
if (boundingBox.contains(cameraPosition)) {
// If the camera is inside the box...
// ...position the Context Overlay 1 meter in front of the camera.
contextOverlayPosition = cameraPosition + CONTEXT_OVERLAY_INSIDE_DISTANCE * (qApp->getCamera().getOrientation() * Vectors::FRONT);
contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
} else if (distanceFromCameraToEntity < CONTEXT_OVERLAY_CLOSE_DISTANCE) {
// Else if the entity is too close to the camera...
// ...rotate the Context Overlay to the right of the entity.
// This makes it easy to inspect things you're holding.
float offsetAngle = -CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE;
if (event.getID() == LEFT_HAND_HW_ID) {
offsetAngle *= -1;
}
contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, offsetAngle, 0.0f))) * (entityPosition - cameraPosition)) + cameraPosition;
contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
} else {
// Else, place the Context Overlay some offset away from the entity's bounding
// box in the direction of the camera.
glm::vec3 direction = glm::normalize(entityPosition - cameraPosition);
float distance;
BoxFace face;
glm::vec3 normal;
boundingBox.findRayIntersection(cameraPosition, direction, distance, face, normal);
contextOverlayPosition = (cameraPosition + direction * distance) - direction * CONTEXT_OVERLAY_FAR_OFFSET;
contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_FAR_SIZE, CONTEXT_OVERLAY_FAR_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
}
// Finally, setup and draw the Context Overlay
if (_contextOverlayID == UNKNOWN_OVERLAY_ID || !qApp->getOverlays().isAddedOverlay(_contextOverlayID)) {
_contextOverlay = std::make_shared<Image3DOverlay>();
_contextOverlay->setAlpha(CONTEXT_OVERLAY_UNHOVERED_ALPHA);
_contextOverlay->setPulseMin(CONTEXT_OVERLAY_UNHOVERED_PULSEMIN);
_contextOverlay->setPulseMax(CONTEXT_OVERLAY_UNHOVERED_PULSEMAX);
_contextOverlay->setColorPulse(CONTEXT_OVERLAY_UNHOVERED_COLORPULSE);
_contextOverlay->setIgnoreRayIntersection(false);
_contextOverlay->setDrawInFront(true);
_contextOverlay->setURL(PathUtils::resourcesPath() + "images/inspect-icon.png");
_contextOverlay->setIsFacingAvatar(true);
_contextOverlayID = qApp->getOverlays().addOverlay(_contextOverlay);
}
_contextOverlay->setPosition(contextOverlayPosition);
_contextOverlay->setDimensions(contextOverlayDimensions);
_contextOverlay->setRotation(entityProperties.getRotation());
_contextOverlay->setVisible(true);
return true;
}
} else {
if (!_currentEntityWithContextOverlay.isNull()) {
return destroyContextOverlay(_currentEntityWithContextOverlay, event);
}
return false;
}
return false;
}
bool ContextOverlayInterface::contextOverlayFilterPassed(const EntityItemID& entityItemID) {
EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(entityItemID, _entityPropertyFlags);
return (entityProperties.getMarketplaceID().length() != 0);
}
bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
if (_contextOverlayID != UNKNOWN_OVERLAY_ID) {
qCDebug(context_overlay) << "Destroying Context Overlay on top of entity with ID: " << entityItemID;
disableEntityHighlight(entityItemID);
setCurrentEntityWithContextOverlay(QUuid());
_entityMarketplaceID.clear();
// Destroy the Context Overlay
qApp->getOverlays().deleteOverlay(_contextOverlayID);
_contextOverlay = NULL;
_contextOverlayID = UNKNOWN_OVERLAY_ID;
return true;
}
return false;
}
bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityItemID) {
return ContextOverlayInterface::destroyContextOverlay(entityItemID, PointerEvent());
}
void ContextOverlayInterface::contextOverlays_mousePressOnOverlay(const OverlayID& overlayID, const PointerEvent& event) {
if (overlayID == _contextOverlayID && event.getButton() == PointerEvent::PrimaryButton) {
qCDebug(context_overlay) << "Clicked Context Overlay. Entity ID:" << _currentEntityWithContextOverlay << "Overlay ID:" << overlayID;
openMarketplace();
destroyContextOverlay(_currentEntityWithContextOverlay, PointerEvent());
_contextOverlayJustClicked = true;
}
}
void ContextOverlayInterface::contextOverlays_hoverEnterOverlay(const OverlayID& overlayID, const PointerEvent& event) {
if (_contextOverlayID != UNKNOWN_OVERLAY_ID && _contextOverlay) {
qCDebug(context_overlay) << "Started hovering over Context Overlay. Overlay ID:" << overlayID;
_contextOverlay->setColor(CONTEXT_OVERLAY_COLOR);
_contextOverlay->setColorPulse(0.0f); // pulse off
_contextOverlay->setPulsePeriod(0.0f); // pulse off
_contextOverlay->setAlpha(CONTEXT_OVERLAY_HOVERED_ALPHA);
}
}
void ContextOverlayInterface::contextOverlays_hoverLeaveOverlay(const OverlayID& overlayID, const PointerEvent& event) {
if (_contextOverlayID != UNKNOWN_OVERLAY_ID && _contextOverlay) {
qCDebug(context_overlay) << "Stopped hovering over Context Overlay. Overlay ID:" << overlayID;
_contextOverlay->setColor(CONTEXT_OVERLAY_COLOR);
_contextOverlay->setColorPulse(CONTEXT_OVERLAY_UNHOVERED_COLORPULSE);
_contextOverlay->setPulsePeriod(CONTEXT_OVERLAY_UNHOVERED_PULSEPERIOD);
_contextOverlay->setAlpha(CONTEXT_OVERLAY_UNHOVERED_ALPHA);
}
}
void ContextOverlayInterface::contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event) {
if (contextOverlayFilterPassed(entityID)) {
enableEntityHighlight(entityID);
}
}
void ContextOverlayInterface::contextOverlays_hoverLeaveEntity(const EntityItemID& entityID, const PointerEvent& event) {
if (_currentEntityWithContextOverlay != entityID) {
disableEntityHighlight(entityID);
}
}
static const QString MARKETPLACE_BASE_URL = "https://metaverse.highfidelity.com/marketplace/items/";
void ContextOverlayInterface::openMarketplace() {
// lets open the tablet and go to the current item in
// the marketplace (if the current entity has a
// marketplaceID)
if (!_currentEntityWithContextOverlay.isNull() && _entityMarketplaceID.length() > 0) {
auto tablet = dynamic_cast<TabletProxy*>(_tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
// construct the url to the marketplace item
QString url = MARKETPLACE_BASE_URL + _entityMarketplaceID;
tablet->gotoWebScreen(url);
_hmdScriptingInterface->openTablet();
_isInMarketplaceInspectionMode = true;
}
}
void ContextOverlayInterface::enableEntityHighlight(const EntityItemID& entityItemID) {
if (!qApp->getEntities()->getTree()->findEntityByEntityItemID(entityItemID)->getShouldHighlight()) {
qCDebug(context_overlay) << "Setting 'shouldHighlight' to 'true' for Entity ID:" << entityItemID;
qApp->getEntities()->getTree()->findEntityByEntityItemID(entityItemID)->setShouldHighlight(true);
}
}
void ContextOverlayInterface::disableEntityHighlight(const EntityItemID& entityItemID) {
if (qApp->getEntities()->getTree()->findEntityByEntityItemID(entityItemID)->getShouldHighlight()) {
qCDebug(context_overlay) << "Setting 'shouldHighlight' to 'false' for Entity ID:" << entityItemID;
qApp->getEntities()->getTree()->findEntityByEntityItemID(entityItemID)->setShouldHighlight(false);
}
}

View file

@ -0,0 +1,85 @@
//
// ContextOverlayInterface.h
// interface/src/ui/overlays
//
// Created by Zach Fox on 2017-07-14.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_ContextOverlayInterface_h
#define hifi_ContextOverlayInterface_h
#include <QtCore/QObject>
#include <QUuid>
#include <DependencyManager.h>
#include <PointerEvent.h>
#include <ui/TabletScriptingInterface.h>
#include "avatar/AvatarManager.h"
#include "EntityScriptingInterface.h"
#include "ui/overlays/Image3DOverlay.h"
#include "ui/overlays/Overlays.h"
#include "scripting/HMDScriptingInterface.h"
#include "EntityTree.h"
#include "ContextOverlayLogging.h"
/**jsdoc
* @namespace ContextOverlay
*/
class ContextOverlayInterface : public QObject, public Dependency {
Q_OBJECT
Q_PROPERTY(QUuid entityWithContextOverlay READ getCurrentEntityWithContextOverlay WRITE setCurrentEntityWithContextOverlay)
Q_PROPERTY(bool enabled READ getEnabled WRITE setEnabled)
Q_PROPERTY(bool isInMarketplaceInspectionMode READ getIsInMarketplaceInspectionMode WRITE setIsInMarketplaceInspectionMode)
QSharedPointer<EntityScriptingInterface> _entityScriptingInterface;
EntityPropertyFlags _entityPropertyFlags;
QSharedPointer<HMDScriptingInterface> _hmdScriptingInterface;
QSharedPointer<TabletScriptingInterface> _tabletScriptingInterface;
OverlayID _contextOverlayID { UNKNOWN_OVERLAY_ID };
std::shared_ptr<Image3DOverlay> _contextOverlay { nullptr };
public:
ContextOverlayInterface();
Q_INVOKABLE QUuid getCurrentEntityWithContextOverlay() { return _currentEntityWithContextOverlay; }
void setCurrentEntityWithContextOverlay(const QUuid& entityID) { _currentEntityWithContextOverlay = entityID; }
void setEnabled(bool enabled);
bool getEnabled() { return _enabled; }
bool getIsInMarketplaceInspectionMode() { return _isInMarketplaceInspectionMode; }
void setIsInMarketplaceInspectionMode(bool mode) { _isInMarketplaceInspectionMode = mode; }
public slots:
bool createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
bool destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
bool destroyContextOverlay(const EntityItemID& entityItemID);
void contextOverlays_mousePressOnOverlay(const OverlayID& overlayID, const PointerEvent& event);
void contextOverlays_hoverEnterOverlay(const OverlayID& overlayID, const PointerEvent& event);
void contextOverlays_hoverLeaveOverlay(const OverlayID& overlayID, const PointerEvent& event);
void contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event);
void contextOverlays_hoverLeaveEntity(const EntityItemID& entityID, const PointerEvent& event);
bool contextOverlayFilterPassed(const EntityItemID& entityItemID);
private:
bool _verboseLogging { true };
bool _enabled { true };
QUuid _currentEntityWithContextOverlay{};
QString _entityMarketplaceID;
bool _contextOverlayJustClicked { false };
bool _isInMarketplaceInspectionMode { false };
Setting::Handle<bool> _settingSwitch { "inspectionMode", false };
void openMarketplace();
void enableEntityHighlight(const EntityItemID& entityItemID);
void disableEntityHighlight(const EntityItemID& entityItemID);
};
#endif // hifi_ContextOverlayInterface_h

View file

@ -1,6 +1,6 @@
//
// HoverOverlayLogging.cpp
// libraries/entities/src
// ContextOverlayLogging.cpp
// interface/src/ui/overlays
//
// Created by Zach Fox on 2017-07-17
// Copyright 2017 High Fidelity, Inc.
@ -9,6 +9,6 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "HoverOverlayLogging.h"
#include "ContextOverlayLogging.h"
Q_LOGGING_CATEGORY(hover_overlay, "hifi.hover_overlay")
Q_LOGGING_CATEGORY(context_overlay, "hifi.context_overlay")

View file

@ -1,6 +1,6 @@
//
// HoverOverlayLogging.h
// libraries/entities/src
// ContextOverlayLogging.h
// interface/src/ui/overlays
//
// Created by Zach Fox on 2017-07-17
// Copyright 2017 High Fidelity, Inc.
@ -10,11 +10,11 @@
//
#pragma once
#ifndef hifi_HoverOverlayLogging_h
#define hifi_HoverOverlayLogging_h
#ifndef hifi_ContextOverlayLogging_h
#define hifi_ContextOverlayLogging_h
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(hover_overlay)
Q_DECLARE_LOGGING_CATEGORY(context_overlay)
#endif // hifi_HoverOverlayLogging_h
#endif // hifi_ContextOverlayLogging_h

View file

@ -20,7 +20,7 @@ Overlay::Overlay() :
_renderItemID(render::Item::INVALID_ITEM_ID),
_isLoaded(true),
_alpha(DEFAULT_ALPHA),
_pulse(0.0f),
_pulse(1.0f),
_pulseMax(0.0f),
_pulseMin(0.0f),
_pulsePeriod(1.0f),

View file

@ -116,7 +116,7 @@ void Overlays::renderHUD(RenderArgs* renderArgs) {
QMutexLocker locker(&_mutex);
foreach(Overlay::Pointer thisOverlay, _overlaysHUD) {
// Reset all batch pipeline settings between overlay
geometryCache->useSimpleDrawPipeline(batch);
batch.setResourceTexture(0, textureCache->getWhiteTexture()); // FIXME - do we really need to do this??
@ -136,7 +136,7 @@ void Overlays::enable() {
_enabled = true;
}
// Note, can't be invoked by scripts, but can be called by the InterfaceParentFinder
// Note, can't be invoked by scripts, but can be called by the InterfaceParentFinder
// class on packet processing threads
Overlay::Pointer Overlays::getOverlay(OverlayID id) const {
QMutexLocker locker(&_mutex);
@ -244,8 +244,8 @@ OverlayID Overlays::cloneOverlay(OverlayID id) {
bool Overlays::editOverlay(OverlayID id, const QVariant& properties) {
if (QThread::currentThread() != thread()) {
// NOTE editOverlay can be called very frequently in scripts and can't afford to
// block waiting on the main thread. Additionally, no script actually
// NOTE editOverlay can be called very frequently in scripts and can't afford to
// block waiting on the main thread. Additionally, no script actually
// examines the return value and does something useful with it, so use a non-blocking
// invoke and just always return true
QMetaObject::invokeMethod(this, "editOverlay", Q_ARG(OverlayID, id), Q_ARG(QVariant, properties));
@ -705,27 +705,27 @@ bool Overlays::isAddedOverlay(OverlayID id) {
return _overlaysHUD.contains(id) || _overlaysWorld.contains(id);
}
void Overlays::sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event) {
void Overlays::sendMousePressOnOverlay(const OverlayID& overlayID, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "mousePressOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event) {
void Overlays::sendMouseReleaseOnOverlay(const OverlayID& overlayID, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "mouseReleaseOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event) {
void Overlays::sendMouseMoveOnOverlay(const OverlayID& overlayID, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "mouseMoveOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverEnterOverlay(OverlayID id, PointerEvent event) {
void Overlays::sendHoverEnterOverlay(const OverlayID& id, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "hoverEnterOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverOverOverlay(OverlayID id, PointerEvent event) {
void Overlays::sendHoverOverOverlay(const OverlayID& id, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "hoverOverOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverLeaveOverlay(OverlayID id, PointerEvent event) {
void Overlays::sendHoverLeaveOverlay(const OverlayID& id, const PointerEvent& event) {
QMetaObject::invokeMethod(this, "hoverLeaveOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
@ -775,7 +775,7 @@ float Overlays::height() {
static const uint32_t MOUSE_POINTER_ID = 0;
static glm::vec2 projectOntoOverlayXYPlane(glm::vec3 position, glm::quat rotation, glm::vec2 dimensions, const PickRay& pickRay,
static glm::vec2 projectOntoOverlayXYPlane(glm::vec3 position, glm::quat rotation, glm::vec2 dimensions, const PickRay& pickRay,
const RayToOverlayIntersectionResult& rayPickResult) {
// Project the intersection point onto the local xy plane of the overlay.
@ -818,15 +818,20 @@ static PointerEvent::Button toPointerButton(const QMouseEvent& event) {
}
}
PointerEvent Overlays::calculatePointerEvent(Overlay::Pointer overlay, PickRay ray,
PointerEvent Overlays::calculateOverlayPointerEvent(OverlayID overlayID, PickRay ray,
RayToOverlayIntersectionResult rayPickResult, QMouseEvent* event,
PointerEvent::EventType eventType) {
auto overlay = std::dynamic_pointer_cast<Planar3DOverlay>(getOverlay(overlayID));
if (getOverlayType(overlayID) == "web3d") {
overlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(overlayID));
}
if (!overlay) {
return PointerEvent();
}
glm::vec3 position = overlay->getPosition();
glm::quat rotation = overlay->getRotation();
glm::vec2 dimensions = overlay->getSize();
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(overlay);
auto position = thisOverlay->getPosition();
auto rotation = thisOverlay->getRotation();
auto dimensions = thisOverlay->getSize();
glm::vec2 pos2D = projectOntoOverlayXYPlane(position, rotation, dimensions, ray, rayPickResult);
@ -874,13 +879,9 @@ bool Overlays::mousePressEvent(QMouseEvent* event) {
if (rayPickResult.intersects) {
_currentClickingOnOverlayID = rayPickResult.overlayID;
// Only Web overlays can have focus.
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(_currentClickingOnOverlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Press);
emit mousePressOnOverlay(_currentClickingOnOverlayID, pointerEvent);
return true;
}
PointerEvent pointerEvent = calculateOverlayPointerEvent(_currentClickingOnOverlayID, ray, rayPickResult, event, PointerEvent::Press);
emit mousePressOnOverlay(_currentClickingOnOverlayID, pointerEvent);
return true;
}
emit mousePressOffOverlay();
return false;
@ -894,13 +895,9 @@ bool Overlays::mouseDoublePressEvent(QMouseEvent* event) {
if (rayPickResult.intersects) {
_currentClickingOnOverlayID = rayPickResult.overlayID;
// Only Web overlays can have focus.
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(_currentClickingOnOverlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Press);
emit mouseDoublePressOnOverlay(_currentClickingOnOverlayID, pointerEvent);
return true;
}
auto pointerEvent = calculateOverlayPointerEvent(_currentClickingOnOverlayID, ray, rayPickResult, event, PointerEvent::Press);
emit mouseDoublePressOnOverlay(_currentClickingOnOverlayID, pointerEvent);
return true;
}
emit mouseDoublePressOffOverlay();
return false;
@ -912,13 +909,8 @@ bool Overlays::mouseReleaseEvent(QMouseEvent* event) {
PickRay ray = qApp->computePickRay(event->x(), event->y());
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
if (rayPickResult.intersects) {
// Only Web overlays can have focus.
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(rayPickResult.overlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Release);
emit mouseReleaseOnOverlay(rayPickResult.overlayID, pointerEvent);
}
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Release);
emit mouseReleaseOnOverlay(rayPickResult.overlayID, pointerEvent);
}
_currentClickingOnOverlayID = UNKNOWN_OVERLAY_ID;
@ -931,40 +923,29 @@ bool Overlays::mouseMoveEvent(QMouseEvent* event) {
PickRay ray = qApp->computePickRay(event->x(), event->y());
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
if (rayPickResult.intersects) {
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Move);
emit mouseMoveOnOverlay(rayPickResult.overlayID, pointerEvent);
// Only Web overlays can have focus.
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(rayPickResult.overlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Move);
emit mouseMoveOnOverlay(rayPickResult.overlayID, pointerEvent);
// If previously hovering over a different overlay then leave hover on that overlay.
if (_currentHoverOverOverlayID != UNKNOWN_OVERLAY_ID && rayPickResult.overlayID != _currentHoverOverOverlayID) {
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(_currentHoverOverOverlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Move);
emit hoverLeaveOverlay(_currentHoverOverOverlayID, pointerEvent);
}
}
// If hovering over a new overlay then enter hover on that overlay.
if (rayPickResult.overlayID != _currentHoverOverOverlayID) {
emit hoverEnterOverlay(rayPickResult.overlayID, pointerEvent);
}
// Hover over current overlay.
emit hoverOverOverlay(rayPickResult.overlayID, pointerEvent);
_currentHoverOverOverlayID = rayPickResult.overlayID;
// If previously hovering over a different overlay then leave hover on that overlay.
if (_currentHoverOverOverlayID != UNKNOWN_OVERLAY_ID && rayPickResult.overlayID != _currentHoverOverOverlayID) {
auto pointerEvent = calculateOverlayPointerEvent(_currentHoverOverOverlayID, ray, rayPickResult, event, PointerEvent::Move);
emit hoverLeaveOverlay(_currentHoverOverOverlayID, pointerEvent);
}
// If hovering over a new overlay then enter hover on that overlay.
if (rayPickResult.overlayID != _currentHoverOverOverlayID) {
emit hoverEnterOverlay(rayPickResult.overlayID, pointerEvent);
}
// Hover over current overlay.
emit hoverOverOverlay(rayPickResult.overlayID, pointerEvent);
_currentHoverOverOverlayID = rayPickResult.overlayID;
} else {
// If previously hovering an overlay then leave hover.
if (_currentHoverOverOverlayID != UNKNOWN_OVERLAY_ID) {
auto thisOverlay = std::dynamic_pointer_cast<Web3DOverlay>(getOverlay(_currentHoverOverOverlayID));
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Move);
emit hoverLeaveOverlay(_currentHoverOverOverlayID, pointerEvent);
}
auto pointerEvent = calculateOverlayPointerEvent(_currentHoverOverOverlayID, ray, rayPickResult, event, PointerEvent::Move);
emit hoverLeaveOverlay(_currentHoverOverOverlayID, pointerEvent);
_currentHoverOverOverlayID = UNKNOWN_OVERLAY_ID;
}

View file

@ -131,7 +131,7 @@ public slots:
OverlayID cloneOverlay(OverlayID id);
/**jsdoc
* Edit an overlay's properties.
* Edit an overlay's properties.
*
* @function Overlays.editOverlay
* @param {Overlays.OverlayID} overlayID The ID of the overlay to edit.
@ -288,13 +288,13 @@ public slots:
#endif
void sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event);
void sendMousePressOnOverlay(const OverlayID& overlayID, const PointerEvent& event);
void sendMouseReleaseOnOverlay(const OverlayID& overlayID, const PointerEvent& event);
void sendMouseMoveOnOverlay(const OverlayID& overlayID, const PointerEvent& event);
void sendHoverEnterOverlay(OverlayID id, PointerEvent event);
void sendHoverOverOverlay(OverlayID id, PointerEvent event);
void sendHoverLeaveOverlay(OverlayID id, PointerEvent event);
void sendHoverEnterOverlay(const OverlayID& id, const PointerEvent& event);
void sendHoverOverOverlay(const OverlayID& id, const PointerEvent& event);
void sendHoverLeaveOverlay(const OverlayID& id, const PointerEvent& event);
OverlayID getKeyboardFocusOverlay();
void setKeyboardFocusOverlay(OverlayID id);
@ -337,7 +337,7 @@ private:
#endif
bool _enabled = true;
PointerEvent calculatePointerEvent(Overlay::Pointer overlay, PickRay ray, RayToOverlayIntersectionResult rayPickResult,
PointerEvent calculateOverlayPointerEvent(OverlayID overlayID, PickRay ray, RayToOverlayIntersectionResult rayPickResult,
QMouseEvent* event, PointerEvent::EventType eventType);
OverlayID _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };

View file

@ -21,6 +21,7 @@ public:
Planar3DOverlay(const Planar3DOverlay* planar3DOverlay);
virtual AABox getBounds() const override;
virtual glm::vec2 getSize() const { return _dimensions; };
glm::vec2 getDimensions() const { return _dimensions; }
void setDimensions(float value) { _dimensions = glm::vec2(value); }

View file

@ -192,6 +192,7 @@ void Web3DOverlay::loadSourceURL() {
_webSurface->getSurfaceContext()->setContextProperty("SoundCache", DependencyManager::get<SoundCache>().data());
_webSurface->getSurfaceContext()->setContextProperty("pathToFonts", "../../");
tabletScriptingInterface->setQmlTabletRoot("com.highfidelity.interface.tablet.system", _webSurface.data());
// mark the TabletProxy object as cpp ownership.
@ -596,7 +597,7 @@ void Web3DOverlay::setScriptURL(const QString& scriptURL) {
}
}
glm::vec2 Web3DOverlay::getSize() {
glm::vec2 Web3DOverlay::getSize() const {
return _resolution / _dpi * INCHES_TO_METERS * getDimensions();
};

View file

@ -50,7 +50,7 @@ public:
void setProperties(const QVariantMap& properties) override;
QVariant getProperty(const QString& property) override;
glm::vec2 getSize();
glm::vec2 getSize() const override;
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;

View file

@ -364,7 +364,7 @@ private:
AudioIOStats _stats;
AudioGate* _audioGate { nullptr };
bool _audioGateOpen { false };
bool _audioGateOpen { true };
AudioPositionGetter _positionGetter;
AudioOrientationGetter _orientationGetter;

View file

@ -151,11 +151,6 @@ glm::vec3 Avatar::getNeckPosition() const {
return _skeletonModel->getNeckPosition(neckPosition) ? neckPosition : getPosition();
}
glm::quat Avatar::getWorldAlignedOrientation () const {
return computeRotationFromBodyToWorldUp() * getOrientation();
}
AABox Avatar::getBounds() const {
if (!_skeletonModel->isRenderable() || _skeletonModel->needsFixupInScene()) {
// approximately 2m tall, scaled to user request.
@ -436,6 +431,11 @@ void Avatar::slamPosition(const glm::vec3& newPosition) {
_lastVelocity = glm::vec3(0.0f);
}
void Avatar::updateAttitude(const glm::quat& orientation) {
_skeletonModel->updateAttitude(orientation);
_worldUpDirection = orientation * Vectors::UNIT_Y;
}
void Avatar::applyPositionDelta(const glm::vec3& delta) {
setPosition(getPosition() + delta);
_positionDeltaAccumulator += delta;
@ -628,22 +628,6 @@ void Avatar::render(RenderArgs* renderArgs) {
}
}
glm::quat Avatar::computeRotationFromBodyToWorldUp(float proportion) const {
glm::quat orientation = getOrientation();
glm::vec3 currentUp = orientation * IDENTITY_UP;
float angle = acosf(glm::clamp(glm::dot(currentUp, _worldUpDirection), -1.0f, 1.0f));
if (angle < EPSILON) {
return glm::quat();
}
glm::vec3 axis;
if (angle > 179.99f * RADIANS_PER_DEGREE) { // 180 degree rotation; must use another axis
axis = orientation * IDENTITY_RIGHT;
} else {
axis = glm::normalize(glm::cross(currentUp, _worldUpDirection));
}
return glm::angleAxis(angle * proportion, axis);
}
void Avatar::fixupModelsInScene(const render::ScenePointer& scene) {
_attachmentsToDelete.clear();
@ -915,17 +899,34 @@ glm::vec3 Avatar::getDefaultJointTranslation(int index) const {
}
glm::quat Avatar::getAbsoluteDefaultJointRotationInObjectFrame(int index) const {
glm::quat rotation;
glm::quat rot = _skeletonModel->getRig().getAnimSkeleton()->getAbsoluteDefaultPose(index).rot();
return Quaternions::Y_180 * rot;
// To make this thread safe, we hold onto the model by smart ptr, which prevents it from being deleted while we are accessing it.
auto model = getSkeletonModel();
if (model) {
auto skeleton = model->getRig().getAnimSkeleton();
if (skeleton && index >= 0 && index < skeleton->getNumJoints()) {
// The rotation part of the geometry-to-rig transform is always identity so we can skip it.
// Y_180 is to convert from rig-frame into avatar-frame
return Quaternions::Y_180 * skeleton->getAbsoluteDefaultPose(index).rot();
}
}
return Quaternions::Y_180;
}
glm::vec3 Avatar::getAbsoluteDefaultJointTranslationInObjectFrame(int index) const {
glm::vec3 translation;
const Rig& rig = _skeletonModel->getRig();
glm::vec3 trans = rig.getAnimSkeleton()->getAbsoluteDefaultPose(index).trans();
glm::mat4 y180Mat = createMatFromQuatAndPos(Quaternions::Y_180, glm::vec3());
return transformPoint(y180Mat * rig.getGeometryToRigTransform(), trans);
// To make this thread safe, we hold onto the model by smart ptr, which prevents it from being deleted while we are accessing it.
auto model = getSkeletonModel();
if (model) {
const Rig& rig = model->getRig();
auto skeleton = rig.getAnimSkeleton();
if (skeleton && index >= 0 && index < skeleton->getNumJoints()) {
// trans is in geometry frame.
glm::vec3 trans = skeleton->getAbsoluteDefaultPose(index).trans();
// Y_180 is to convert from rig-frame into avatar-frame
glm::mat4 geomToAvatarMat = Matrices::Y_180 * rig.getGeometryToRigTransform();
return transformPoint(geomToAvatarMat, trans);
}
}
return Vectors::ZERO;
}
glm::quat Avatar::getAbsoluteJointRotationInObjectFrame(int index) const {
@ -1401,14 +1402,14 @@ glm::quat Avatar::getUncachedRightPalmRotation() const {
return rightPalmRotation;
}
void Avatar::setPosition(const glm::vec3& position) {
AvatarData::setPosition(position);
updateAttitude();
void Avatar::setPositionViaScript(const glm::vec3& position) {
setPosition(position);
updateAttitude(getOrientation());
}
void Avatar::setOrientation(const glm::quat& orientation) {
AvatarData::setOrientation(orientation);
updateAttitude();
void Avatar::setOrientationViaScript(const glm::quat& orientation) {
setOrientation(orientation);
updateAttitude(orientation);
}
void Avatar::updatePalms() {

View file

@ -112,8 +112,6 @@ public:
const Head* getHead() const { return static_cast<const Head*>(_headData); }
Head* getHead() { return static_cast<Head*>(_headData); }
glm::quat getWorldAlignedOrientation() const;
AABox getBounds() const;
/// Returns the distance to use as a LOD parameter.
@ -184,7 +182,7 @@ public:
void scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const;
void slamPosition(const glm::vec3& position);
virtual void updateAttitude() override { _skeletonModel->updateAttitude(); }
virtual void updateAttitude(const glm::quat& orientation) override;
// Call this when updating Avatar position with a delta. This will allow us to
// _accurately_ measure position changes and compute the resulting velocity
@ -197,10 +195,8 @@ public:
void getCapsule(glm::vec3& start, glm::vec3& end, float& radius);
float computeMass();
using SpatiallyNestable::setPosition;
virtual void setPosition(const glm::vec3& position) override;
using SpatiallyNestable::setOrientation;
virtual void setOrientation(const glm::quat& orientation) override;
void setPositionViaScript(const glm::vec3& position) override;
void setOrientationViaScript(const glm::quat& orientation) override;
// these call through to the SpatiallyNestable versions, but they are here to expose these to javascript.
Q_INVOKABLE virtual const QUuid getParentID() const override { return SpatiallyNestable::getParentID(); }
@ -240,7 +236,7 @@ public:
bool hasNewJointData() const { return _hasNewJointData; }
float getBoundingRadius() const;
void addToScene(AvatarSharedPointer self, const render::ScenePointer& scene);
void ensureInScene(AvatarSharedPointer self, const render::ScenePointer& scene);
bool isInScene() const { return render::Item::isValidID(_renderItemID); }
@ -303,7 +299,6 @@ protected:
glm::vec3 getBodyRightDirection() const { return getOrientation() * IDENTITY_RIGHT; }
glm::vec3 getBodyUpDirection() const { return getOrientation() * IDENTITY_UP; }
glm::quat computeRotationFromBodyToWorldUp(float proportion = 1.0f) const;
void measureMotionDerivatives(float deltaTime);
float getSkeletonHeight() const;

View file

@ -118,16 +118,16 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
_rig.updateFromEyeParameters(eyeParams);
}
void SkeletonModel::updateAttitude() {
void SkeletonModel::updateAttitude(const glm::quat& orientation) {
setTranslation(_owningAvatar->getSkeletonPosition());
setRotation(_owningAvatar->getOrientation() * Quaternions::Y_180);
setRotation(orientation * Quaternions::Y_180);
setScale(glm::vec3(1.0f, 1.0f, 1.0f) * _owningAvatar->getScale());
}
// Called by Avatar::simulate after it has set the joint states (fullUpdate true if changed),
// but just before head has been simulated.
void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
updateAttitude();
updateAttitude(_owningAvatar->getOrientation());
if (fullUpdate) {
setBlendshapeCoefficients(_owningAvatar->getHead()->getSummedBlendshapeCoefficients());

View file

@ -35,7 +35,7 @@ public:
void simulate(float deltaTime, bool fullUpdate = true) override;
void updateRig(float deltaTime, glm::mat4 parentTransform) override;
void updateAttitude();
void updateAttitude(const glm::quat& orientation);
/// Returns the index of the left hand joint, or -1 if not found.
int getLeftHandJointIndex() const { return isActive() ? getFBXGeometry().leftHandJointIndex : -1; }

View file

@ -91,9 +91,6 @@ AvatarData::AvatarData() :
_targetVelocity(0.0f),
_density(DEFAULT_AVATAR_DENSITY)
{
setBodyPitch(0.0f);
setBodyYaw(-90.0f);
setBodyRoll(0.0f);
}
AvatarData::~AvatarData() {
@ -110,23 +107,6 @@ const QUrl& AvatarData::defaultFullAvatarModelUrl() {
return _defaultFullAvatarModelUrl;
}
// There are a number of possible strategies for this set of tools through endRender, below.
void AvatarData::nextAttitude(glm::vec3 position, glm::quat orientation) {
bool success;
Transform trans = getTransform(success);
if (!success) {
qCWarning(avatars) << "Warning -- AvatarData::nextAttitude failed";
return;
}
trans.setTranslation(position);
trans.setRotation(orientation);
SpatiallyNestable::setTransform(trans, success);
if (!success) {
qCWarning(avatars) << "Warning -- AvatarData::nextAttitude failed";
}
updateAttitude();
}
void AvatarData::setTargetScale(float targetScale) {
auto newValue = glm::clamp(targetScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE);
if (_targetScale != newValue) {
@ -2100,6 +2080,7 @@ void AvatarData::fromJson(const QJsonObject& json, bool useFrameSkeleton) {
currentBasis = std::make_shared<Transform>(Transform::fromJson(json[JSON_AVATAR_BASIS]));
}
glm::quat orientation;
if (json.contains(JSON_AVATAR_RELATIVE)) {
// During playback you can either have the recording basis set to the avatar current state
// meaning that all playback is relative to this avatars starting position, or
@ -2111,12 +2092,14 @@ void AvatarData::fromJson(const QJsonObject& json, bool useFrameSkeleton) {
auto relativeTransform = Transform::fromJson(json[JSON_AVATAR_RELATIVE]);
auto worldTransform = currentBasis->worldTransform(relativeTransform);
setPosition(worldTransform.getTranslation());
setOrientation(worldTransform.getRotation());
orientation = worldTransform.getRotation();
} else {
// We still set the position in the case that there is no movement.
setPosition(currentBasis->getTranslation());
setOrientation(currentBasis->getRotation());
orientation = currentBasis->getRotation();
}
setOrientation(orientation);
updateAttitude(orientation);
// Do after avatar orientation because head look-at needs avatar orientation.
if (json.contains(JSON_AVATAR_HEAD)) {
@ -2234,11 +2217,11 @@ void AvatarData::setBodyRoll(float bodyRoll) {
setOrientation(glm::quat(glm::radians(eulerAngles)));
}
void AvatarData::setPosition(const glm::vec3& position) {
void AvatarData::setPositionViaScript(const glm::vec3& position) {
SpatiallyNestable::setPosition(position);
}
void AvatarData::setOrientation(const glm::quat& orientation) {
void AvatarData::setOrientationViaScript(const glm::quat& orientation) {
SpatiallyNestable::setOrientation(orientation);
}

View file

@ -351,14 +351,14 @@ public:
class AvatarData : public QObject, public SpatiallyNestable {
Q_OBJECT
Q_PROPERTY(glm::vec3 position READ getPosition WRITE setPosition)
Q_PROPERTY(glm::vec3 position READ getPosition WRITE setPositionViaScript)
Q_PROPERTY(float scale READ getTargetScale WRITE setTargetScale)
Q_PROPERTY(glm::vec3 handPosition READ getHandPosition WRITE setHandPosition)
Q_PROPERTY(float bodyYaw READ getBodyYaw WRITE setBodyYaw)
Q_PROPERTY(float bodyPitch READ getBodyPitch WRITE setBodyPitch)
Q_PROPERTY(float bodyRoll READ getBodyRoll WRITE setBodyRoll)
Q_PROPERTY(glm::quat orientation READ getOrientation WRITE setOrientation)
Q_PROPERTY(glm::quat orientation READ getOrientation WRITE setOrientationViaScript)
Q_PROPERTY(glm::quat headOrientation READ getHeadOrientation WRITE setHeadOrientation)
Q_PROPERTY(float headPitch READ getHeadPitch WRITE setHeadPitch)
Q_PROPERTY(float headYaw READ getHeadYaw WRITE setHeadYaw)
@ -440,13 +440,10 @@ public:
float getBodyRoll() const;
void setBodyRoll(float bodyRoll);
using SpatiallyNestable::setPosition;
virtual void setPosition(const glm::vec3& position) override;
using SpatiallyNestable::setOrientation;
virtual void setOrientation(const glm::quat& orientation) override;
virtual void setPositionViaScript(const glm::vec3& position);
virtual void setOrientationViaScript(const glm::quat& orientation);
void nextAttitude(glm::vec3 position, glm::quat orientation); // Can be safely called at any time.
virtual void updateAttitude() {} // Tell skeleton mesh about changes
virtual void updateAttitude(const glm::quat& orientation) {}
glm::quat getHeadOrientation() const {
lazyInitHeadData();

View file

@ -101,6 +101,23 @@ namespace controller {
makePosePair(Action::RIGHT_HAND_PINKY3, "RightHandPinky3"),
makePosePair(Action::RIGHT_HAND_PINKY4, "RightHandPinky4"),
makePosePair(Action::TRACKED_OBJECT_00, "TrackedObject00"),
makePosePair(Action::TRACKED_OBJECT_01, "TrackedObject01"),
makePosePair(Action::TRACKED_OBJECT_02, "TrackedObject02"),
makePosePair(Action::TRACKED_OBJECT_03, "TrackedObject03"),
makePosePair(Action::TRACKED_OBJECT_04, "TrackedObject04"),
makePosePair(Action::TRACKED_OBJECT_05, "TrackedObject05"),
makePosePair(Action::TRACKED_OBJECT_06, "TrackedObject06"),
makePosePair(Action::TRACKED_OBJECT_07, "TrackedObject07"),
makePosePair(Action::TRACKED_OBJECT_08, "TrackedObject08"),
makePosePair(Action::TRACKED_OBJECT_09, "TrackedObject09"),
makePosePair(Action::TRACKED_OBJECT_10, "TrackedObject10"),
makePosePair(Action::TRACKED_OBJECT_11, "TrackedObject11"),
makePosePair(Action::TRACKED_OBJECT_12, "TrackedObject12"),
makePosePair(Action::TRACKED_OBJECT_13, "TrackedObject13"),
makePosePair(Action::TRACKED_OBJECT_14, "TrackedObject14"),
makePosePair(Action::TRACKED_OBJECT_15, "TrackedObject15"),
makeButtonPair(Action::LEFT_HAND_CLICK, "LeftHandClick"),
makeButtonPair(Action::RIGHT_HAND_CLICK, "RightHandClick"),

View file

@ -158,6 +158,23 @@ enum class Action {
LEFT_TOE_BASE,
RIGHT_TOE_BASE,
TRACKED_OBJECT_00,
TRACKED_OBJECT_01,
TRACKED_OBJECT_02,
TRACKED_OBJECT_03,
TRACKED_OBJECT_04,
TRACKED_OBJECT_05,
TRACKED_OBJECT_06,
TRACKED_OBJECT_07,
TRACKED_OBJECT_08,
TRACKED_OBJECT_09,
TRACKED_OBJECT_10,
TRACKED_OBJECT_11,
TRACKED_OBJECT_12,
TRACKED_OBJECT_13,
TRACKED_OBJECT_14,
TRACKED_OBJECT_15,
NUM_ACTIONS
};

View file

@ -166,6 +166,23 @@ Input::NamedVector StandardController::getAvailableInputs() const {
makePair(DD, "Down"),
makePair(DL, "Left"),
makePair(DR, "Right"),
makePair(TRACKED_OBJECT_00, "TrackedObject00"),
makePair(TRACKED_OBJECT_01, "TrackedObject01"),
makePair(TRACKED_OBJECT_02, "TrackedObject02"),
makePair(TRACKED_OBJECT_03, "TrackedObject03"),
makePair(TRACKED_OBJECT_04, "TrackedObject04"),
makePair(TRACKED_OBJECT_05, "TrackedObject05"),
makePair(TRACKED_OBJECT_06, "TrackedObject06"),
makePair(TRACKED_OBJECT_07, "TrackedObject07"),
makePair(TRACKED_OBJECT_08, "TrackedObject08"),
makePair(TRACKED_OBJECT_09, "TrackedObject09"),
makePair(TRACKED_OBJECT_10, "TrackedObject10"),
makePair(TRACKED_OBJECT_11, "TrackedObject11"),
makePair(TRACKED_OBJECT_12, "TrackedObject12"),
makePair(TRACKED_OBJECT_13, "TrackedObject13"),
makePair(TRACKED_OBJECT_14, "TrackedObject14"),
makePair(TRACKED_OBJECT_15, "TrackedObject15")
};
return availableInputs;
}

View file

@ -26,7 +26,6 @@
#include <PerfStat.h>
#include <SceneScriptingInterface.h>
#include <ScriptEngine.h>
#include <HoverOverlayInterface.h>
#include "RenderableEntityItem.h"
@ -453,8 +452,6 @@ RayToEntityIntersectionResult EntityTreeRenderer::findRayIntersectionWorker(cons
void EntityTreeRenderer::connectSignalsToSlots(EntityScriptingInterface* entityScriptingInterface) {
auto hoverOverlayInterface = DependencyManager::get<HoverOverlayInterface>().data();
connect(this, &EntityTreeRenderer::mousePressOnEntity, entityScriptingInterface, &EntityScriptingInterface::mousePressOnEntity);
connect(this, &EntityTreeRenderer::mouseMoveOnEntity, entityScriptingInterface, &EntityScriptingInterface::mouseMoveOnEntity);
connect(this, &EntityTreeRenderer::mouseReleaseOnEntity, entityScriptingInterface, &EntityScriptingInterface::mouseReleaseOnEntity);
@ -464,12 +461,8 @@ void EntityTreeRenderer::connectSignalsToSlots(EntityScriptingInterface* entityS
connect(this, &EntityTreeRenderer::clickReleaseOnEntity, entityScriptingInterface, &EntityScriptingInterface::clickReleaseOnEntity);
connect(this, &EntityTreeRenderer::hoverEnterEntity, entityScriptingInterface, &EntityScriptingInterface::hoverEnterEntity);
connect(this, SIGNAL(hoverEnterEntity(const EntityItemID&, const PointerEvent&)), hoverOverlayInterface, SLOT(createHoverOverlay(const EntityItemID&, const PointerEvent&)));
connect(this, &EntityTreeRenderer::hoverOverEntity, entityScriptingInterface, &EntityScriptingInterface::hoverOverEntity);
connect(this, &EntityTreeRenderer::hoverLeaveEntity, entityScriptingInterface, &EntityScriptingInterface::hoverLeaveEntity);
connect(this, SIGNAL(hoverLeaveEntity(const EntityItemID&, const PointerEvent&)), hoverOverlayInterface, SLOT(destroyHoverOverlay(const EntityItemID&, const PointerEvent&)));
connect(this, &EntityTreeRenderer::enterEntity, entityScriptingInterface, &EntityScriptingInterface::enterEntity);
connect(this, &EntityTreeRenderer::leaveEntity, entityScriptingInterface, &EntityScriptingInterface::leaveEntity);
@ -682,7 +675,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event) {
PickRay ray = _viewState->computePickRay(event->x(), event->y());
bool precisionPicking = false; // for mouse moves we do not do precision picking
bool precisionPicking = true; // for mouse moves we do precision picking
RayToEntityIntersectionResult rayPickResult = findRayIntersectionWorker(ray, Octree::TryLock, precisionPicking);
if (rayPickResult.intersects) {

View file

@ -372,6 +372,21 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
_model->updateRenderItems();
}
// this simple logic should say we set showingEntityHighlight to true whenever we are in marketplace mode and we have a marketplace id, or
// whenever we are not set to none and shouldHighlight is true.
bool showingEntityHighlight = ((bool)(args->_outlineFlags & (int)RenderArgs::RENDER_OUTLINE_MARKETPLACE_MODE) && getMarketplaceID().length() != 0) ||
(args->_outlineFlags != RenderArgs::RENDER_OUTLINE_NONE && getShouldHighlight());
if (showingEntityHighlight) {
static glm::vec4 yellowColor(1.0f, 1.0f, 0.0f, 1.0f);
gpu::Batch& batch = *args->_batch;
bool success;
auto shapeTransform = getTransformToCenter(success);
if (success) {
batch.setModelTransform(shapeTransform); // we want to include the scale as well
DependencyManager::get<GeometryCache>()->renderWireCubeInstance(args, batch, yellowColor);
}
}
if (!hasModel() || (_model && _model->didVisualGeometryRequestFail())) {
static glm::vec4 greenColor(0.0f, 1.0f, 0.0f, 1.0f);
gpu::Batch& batch = *args->_batch;

View file

@ -82,6 +82,80 @@ bool RenderableShapeEntityItem::isTransparent() {
}
}
void RenderableShapeEntityItem::computeShapeInfo(ShapeInfo& info) {
// This will be called whenever DIRTY_SHAPE flag (set by dimension change, etc)
// is set.
const glm::vec3 entityDimensions = getDimensions();
switch (_shape){
case entity::Shape::Quad:
case entity::Shape::Cube: {
_collisionShapeType = SHAPE_TYPE_BOX;
}
break;
case entity::Shape::Sphere: {
float diameter = entityDimensions.x;
const float MIN_DIAMETER = 0.001f;
const float MIN_RELATIVE_SPHERICAL_ERROR = 0.001f;
if (diameter > MIN_DIAMETER
&& fabsf(diameter - entityDimensions.y) / diameter < MIN_RELATIVE_SPHERICAL_ERROR
&& fabsf(diameter - entityDimensions.z) / diameter < MIN_RELATIVE_SPHERICAL_ERROR) {
_collisionShapeType = SHAPE_TYPE_SPHERE;
}
else {
_collisionShapeType = SHAPE_TYPE_ELLIPSOID;
}
}
break;
case entity::Shape::Cylinder: {
_collisionShapeType = SHAPE_TYPE_CYLINDER_Y;
// TODO WL21389: determine if rotation is axis-aligned
//const Transform::Quat & rot = _transform.getRotation();
// TODO WL21389: some way to tell apart SHAPE_TYPE_CYLINDER_Y, _X, _Z based on rotation and
// hull ( or dimensions, need circular cross section)
// Should allow for minor variance along axes?
}
break;
case entity::Shape::Triangle:
case entity::Shape::Hexagon:
case entity::Shape::Octagon:
case entity::Shape::Circle:
case entity::Shape::Tetrahedron:
case entity::Shape::Octahedron:
case entity::Shape::Dodecahedron:
case entity::Shape::Icosahedron:
case entity::Shape::Cone: {
//TODO WL21389: SHAPE_TYPE_SIMPLE_HULL and pointCollection (later)
_collisionShapeType = SHAPE_TYPE_ELLIPSOID;
}
break;
case entity::Shape::Torus:
{
// Not in GeometryCache::buildShapes, unsupported.
_collisionShapeType = SHAPE_TYPE_ELLIPSOID;
//TODO WL21389: SHAPE_TYPE_SIMPLE_HULL and pointCollection (later if desired support)
}
break;
default:{
_collisionShapeType = SHAPE_TYPE_ELLIPSOID;
}
break;
}
EntityItem::computeShapeInfo(info);
}
// This value specifes how the shape should be treated by physics calculations.
ShapeType RenderableShapeEntityItem::getShapeType() const {
return _collisionShapeType;
}
void RenderableShapeEntityItem::render(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableShapeEntityItem::render");
//Q_ASSERT(getType() == EntityTypes::Shape);

View file

@ -28,9 +28,18 @@ public:
bool isTransparent() override;
virtual void computeShapeInfo(ShapeInfo& info) override;
ShapeType getShapeType() const override;
private:
std::unique_ptr<Procedural> _procedural { nullptr };
//! This is SHAPE_TYPE_ELLIPSOID rather than SHAPE_TYPE_NONE to maintain
//! prior functionality where new or unsupported shapes are treated as
//! ellipsoids.
ShapeType _collisionShapeType{ ShapeType::SHAPE_TYPE_ELLIPSOID };
SIMPLE_RENDERABLE();
};

View file

@ -54,6 +54,7 @@ void EntityEditPacketSender::queueEditAvatarEntityMessage(PacketType type,
EntityItemProperties entityProperties = entity->getProperties();
entityProperties.merge(properties);
std::lock_guard<std::mutex> lock(_mutex);
QScriptValue scriptProperties = EntityItemNonDefaultPropertiesToScriptValue(&_scriptEngine, entityProperties);
QVariant variantProperties = scriptProperties.toVariant();
QJsonDocument jsonProperties = QJsonDocument::fromVariant(variantProperties);

View file

@ -14,6 +14,8 @@
#include <OctreeEditPacketSender.h>
#include <mutex>
#include "EntityItem.h"
#include "AvatarData.h"
@ -49,6 +51,7 @@ private:
EntityItemID entityItemID, const EntityItemProperties& properties);
private:
std::mutex _mutex;
AvatarData* _myAvatar { nullptr };
QScriptEngine _scriptEngine;
};

View file

@ -133,6 +133,7 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
requestedProperties += PROP_LOCKED;
requestedProperties += PROP_USER_DATA;
requestedProperties += PROP_MARKETPLACE_ID;
requestedProperties += PROP_SHOULD_HIGHLIGHT;
requestedProperties += PROP_NAME;
requestedProperties += PROP_HREF;
requestedProperties += PROP_DESCRIPTION;
@ -278,6 +279,7 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
APPEND_ENTITY_PROPERTY(PROP_LOCKED, getLocked());
APPEND_ENTITY_PROPERTY(PROP_USER_DATA, getUserData());
APPEND_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, getMarketplaceID());
APPEND_ENTITY_PROPERTY(PROP_SHOULD_HIGHLIGHT, getShouldHighlight());
APPEND_ENTITY_PROPERTY(PROP_NAME, getName());
APPEND_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, getCollisionSoundURL());
APPEND_ENTITY_PROPERTY(PROP_HREF, getHref());
@ -829,6 +831,10 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
READ_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, QString, setMarketplaceID);
}
if (args.bitstreamVersion >= VERSION_ENTITIES_HAS_SHOULD_HIGHLIGHT) {
READ_ENTITY_PROPERTY(PROP_SHOULD_HIGHLIGHT, bool, setShouldHighlight);
}
READ_ENTITY_PROPERTY(PROP_NAME, QString, setName);
READ_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, QString, setCollisionSoundURL);
READ_ENTITY_PROPERTY(PROP_HREF, QString, setHref);
@ -2803,6 +2809,20 @@ void EntityItem::setMarketplaceID(const QString& value) {
});
}
bool EntityItem::getShouldHighlight() const {
bool result;
withReadLock([&] {
result = _shouldHighlight;
});
return result;
}
void EntityItem::setShouldHighlight(const bool value) {
withWriteLock([&] {
_shouldHighlight = value;
});
}
uint32_t EntityItem::getDirtyFlags() const {
uint32_t result;
withReadLock([&] {

View file

@ -316,6 +316,9 @@ public:
QString getMarketplaceID() const;
void setMarketplaceID(const QString& value);
bool getShouldHighlight() const;
void setShouldHighlight(const bool value);
// TODO: get rid of users of getRadius()...
float getRadius() const;
@ -532,6 +535,7 @@ protected:
QString _userData;
SimulationOwner _simulationOwner;
QString _marketplaceID;
bool _shouldHighlight { false };
QString _name;
QString _href; //Hyperlink href
QString _description; //Hyperlink description

View file

@ -289,6 +289,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_RADIUS_START, radiusStart);
CHECK_PROPERTY_CHANGE(PROP_RADIUS_FINISH, radiusFinish);
CHECK_PROPERTY_CHANGE(PROP_MARKETPLACE_ID, marketplaceID);
CHECK_PROPERTY_CHANGE(PROP_SHOULD_HIGHLIGHT, shouldHighlight);
CHECK_PROPERTY_CHANGE(PROP_NAME, name);
CHECK_PROPERTY_CHANGE(PROP_BACKGROUND_MODE, backgroundMode);
CHECK_PROPERTY_CHANGE(PROP_SOURCE_URL, sourceUrl);
@ -406,6 +407,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_LOCKED, locked);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_USER_DATA, userData);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MARKETPLACE_ID, marketplaceID);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_SHOULD_HIGHLIGHT, shouldHighlight);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_NAME, name);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_COLLISION_SOUND_URL, collisionSoundURL);
@ -982,6 +984,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
ADD_PROPERTY_TO_MAP(PROP_RADIUS_START, RadiusStart, radiusStart, float);
ADD_PROPERTY_TO_MAP(PROP_RADIUS_FINISH, RadiusFinish, radiusFinish, float);
ADD_PROPERTY_TO_MAP(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString);
ADD_PROPERTY_TO_MAP(PROP_SHOULD_HIGHLIGHT, ShouldHighlight, shouldHighlight, bool);
ADD_PROPERTY_TO_MAP(PROP_KEYLIGHT_COLOR, KeyLightColor, keyLightColor, xColor);
ADD_PROPERTY_TO_MAP(PROP_KEYLIGHT_INTENSITY, KeyLightIntensity, keyLightIntensity, float);
ADD_PROPERTY_TO_MAP(PROP_KEYLIGHT_AMBIENT_INTENSITY, KeyLightAmbientIntensity, keyLightAmbientIntensity, float);
@ -1334,6 +1337,7 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
APPEND_ENTITY_PROPERTY(PROP_SHAPE, properties.getShape());
}
APPEND_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, properties.getMarketplaceID());
APPEND_ENTITY_PROPERTY(PROP_SHOULD_HIGHLIGHT, properties.getShouldHighlight());
APPEND_ENTITY_PROPERTY(PROP_NAME, properties.getName());
APPEND_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, properties.getCollisionSoundURL());
APPEND_ENTITY_PROPERTY(PROP_ACTION_DATA, properties.getActionData());
@ -1632,6 +1636,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
}
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MARKETPLACE_ID, QString, setMarketplaceID);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_SHOULD_HIGHLIGHT, bool, setShouldHighlight);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_NAME, QString, setName);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_COLLISION_SOUND_URL, QString, setCollisionSoundURL);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ACTION_DATA, QByteArray, setActionData);
@ -1746,6 +1751,7 @@ void EntityItemProperties::markAllChanged() {
//_alphaFinishChanged = true;
_marketplaceIDChanged = true;
_shouldHighlightChanged = true;
_keyLight.markAllChanged();

View file

@ -171,6 +171,7 @@ public:
DEFINE_PROPERTY(PROP_RADIUS_FINISH, RadiusFinish, radiusFinish, float, ParticleEffectEntityItem::DEFAULT_RADIUS_FINISH);
DEFINE_PROPERTY(PROP_EMITTER_SHOULD_TRAIL, EmitterShouldTrail, emitterShouldTrail, bool, ParticleEffectEntityItem::DEFAULT_EMITTER_SHOULD_TRAIL);
DEFINE_PROPERTY_REF(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID);
DEFINE_PROPERTY_REF(PROP_SHOULD_HIGHLIGHT, ShouldHighlight, shouldHighlight, bool, ENTITY_ITEM_DEFAULT_SHOULD_HIGHLIGHT);
DEFINE_PROPERTY_GROUP(KeyLight, keyLight, KeyLightPropertyGroup);
DEFINE_PROPERTY_REF(PROP_VOXEL_VOLUME_SIZE, VoxelVolumeSize, voxelVolumeSize, glm::vec3, PolyVoxEntityItem::DEFAULT_VOXEL_VOLUME_SIZE);
DEFINE_PROPERTY_REF(PROP_VOXEL_DATA, VoxelData, voxelData, QByteArray, PolyVoxEntityItem::DEFAULT_VOXEL_DATA);

View file

@ -27,6 +27,7 @@ const glm::vec3 ENTITY_ITEM_HALF_VEC3 = glm::vec3(0.5f);
const bool ENTITY_ITEM_DEFAULT_LOCKED = false;
const QString ENTITY_ITEM_DEFAULT_USER_DATA = QString("");
const QString ENTITY_ITEM_DEFAULT_MARKETPLACE_ID = QString("");
const bool ENTITY_ITEM_DEFAULT_SHOULD_HIGHLIGHT = false;
const QUuid ENTITY_ITEM_DEFAULT_SIMULATOR_ID = QUuid();
const float ENTITY_ITEM_DEFAULT_ALPHA = 1.0f;

View file

@ -78,6 +78,7 @@ enum EntityPropertyList {
PROP_COMPOUND_SHAPE_URL, // used by Model + zones entities
PROP_MARKETPLACE_ID, // all entities
PROP_SHOULD_HIGHLIGHT, // all entities
PROP_ACCELERATION, // all entities
PROP_SIMULATION_OWNER, // formerly known as PROP_SIMULATOR_ID
PROP_NAME, // all entities

View file

@ -1,38 +0,0 @@
//
// HoverOverlayInterface.cpp
// libraries/entities/src
//
// Created by Zach Fox on 2017-07-14.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "HoverOverlayInterface.h"
HoverOverlayInterface::HoverOverlayInterface() {
// "hover_overlay" debug log category disabled by default.
// Create your own "qtlogging.ini" file and set your "QT_LOGGING_CONF" environment variable
// if you'd like to enable/disable certain categories.
// More details: http://doc.qt.io/qt-5/qloggingcategory.html#configuring-categories
QLoggingCategory::setFilterRules(QStringLiteral("hifi.hover_overlay.debug=false"));
}
void HoverOverlayInterface::createHoverOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
qCDebug(hover_overlay) << "Creating Hover Overlay on top of entity with ID: " << entityItemID;
setCurrentHoveredEntity(entityItemID);
}
void HoverOverlayInterface::createHoverOverlay(const EntityItemID& entityItemID) {
HoverOverlayInterface::createHoverOverlay(entityItemID, PointerEvent());
}
void HoverOverlayInterface::destroyHoverOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
qCDebug(hover_overlay) << "Destroying Hover Overlay on top of entity with ID: " << entityItemID;
setCurrentHoveredEntity(QUuid());
}
void HoverOverlayInterface::destroyHoverOverlay(const EntityItemID& entityItemID) {
HoverOverlayInterface::destroyHoverOverlay(entityItemID, PointerEvent());
}

View file

@ -1,49 +0,0 @@
//
// HoverOverlayInterface.h
// libraries/entities/src
//
// Created by Zach Fox on 2017-07-14.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_HoverOverlayInterface_h
#define hifi_HoverOverlayInterface_h
#include <QtCore/QObject>
#include <QUuid>
#include <DependencyManager.h>
#include <PointerEvent.h>
#include "EntityTree.h"
#include "HoverOverlayLogging.h"
/**jsdoc
* @namespace HoverOverlay
*/
class HoverOverlayInterface : public QObject, public Dependency {
Q_OBJECT
Q_PROPERTY(QUuid currentHoveredEntity READ getCurrentHoveredEntity WRITE setCurrentHoveredEntity)
public:
HoverOverlayInterface();
Q_INVOKABLE QUuid getCurrentHoveredEntity() { return _currentHoveredEntity; }
void setCurrentHoveredEntity(const QUuid& entityID) { _currentHoveredEntity = entityID; }
public slots:
void createHoverOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
void createHoverOverlay(const EntityItemID& entityItemID);
void destroyHoverOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
void destroyHoverOverlay(const EntityItemID& entityItemID);
private:
bool _verboseLogging { true };
QUuid _currentHoveredEntity{};
};
#endif // hifi_HoverOverlayInterface_h

View file

@ -160,12 +160,6 @@ void ShapeEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
}
// This value specifes how the shape should be treated by physics calculations.
// For now, all polys will act as spheres
ShapeType ShapeEntityItem::getShapeType() const {
return (_shape == entity::Shape::Cube) ? SHAPE_TYPE_BOX : SHAPE_TYPE_ELLIPSOID;
}
void ShapeEntityItem::setColor(const rgbColor& value) {
memcpy(_color, value, sizeof(rgbColor));
}
@ -223,10 +217,12 @@ bool ShapeEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const
void ShapeEntityItem::debugDump() const {
quint64 now = usecTimestampNow();
qCDebug(entities) << "SHAPE EntityItem id:" << getEntityItemID() << "---------------------------------------------";
qCDebug(entities) << " shape:" << stringFromShape(_shape);
qCDebug(entities) << " name:" << _name;
qCDebug(entities) << " shape:" << stringFromShape(_shape) << " (EnumId: " << _shape << " )";
qCDebug(entities) << " color:" << _color[0] << "," << _color[1] << "," << _color[2];
qCDebug(entities) << " position:" << debugTreeVector(getPosition());
qCDebug(entities) << " dimensions:" << debugTreeVector(getDimensions());
qCDebug(entities) << " getLastEdited:" << debugTime(getLastEdited(), now);
qCDebug(entities) << "SHAPE EntityItem Ptr:" << this;
}

View file

@ -84,7 +84,6 @@ public:
QColor getQColor() const;
void setColor(const QColor& value);
ShapeType getShapeType() const override;
bool shouldBePhysical() const override { return !isDead(); }
bool supportsDetailedRayIntersection() const override;

View file

@ -236,6 +236,7 @@ controller::Input::NamedVector KeyboardMouseDevice::InputDevice::getAvailableInp
availableInputs.append(Input::NamedPair(makeInput(Qt::Key_Shift), "Shift"));
availableInputs.append(Input::NamedPair(makeInput(Qt::Key_PageUp), QKeySequence(Qt::Key_PageUp).toString()));
availableInputs.append(Input::NamedPair(makeInput(Qt::Key_PageDown), QKeySequence(Qt::Key_PageDown).toString()));
availableInputs.append(Input::NamedPair(makeInput(Qt::Key_Tab), QKeySequence(Qt::Key_Tab).toString()));
availableInputs.append(Input::NamedPair(makeInput(Qt::LeftButton), "LeftMouseButton"));
availableInputs.append(Input::NamedPair(makeInput(Qt::MiddleButton), "MiddleMouseButton"));

View file

@ -62,7 +62,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::EntityEdit:
case PacketType::EntityData:
case PacketType::EntityPhysics:
return VERSION_ENTITIES_BULLET_DYNAMICS;
return VERSION_ENTITIES_HAS_SHOULD_HIGHLIGHT;
case PacketType::EntityQuery:
return static_cast<PacketVersion>(EntityQueryPacketVersion::JSONFilterWithFamilyTree);
case PacketType::AvatarIdentity:

View file

@ -218,6 +218,7 @@ const PacketVersion VERSION_ENTITIES_PHYSICS_PACKET = 67;
const PacketVersion VERSION_ENTITIES_ZONE_FILTERS = 68;
const PacketVersion VERSION_ENTITIES_HINGE_CONSTRAINT = 69;
const PacketVersion VERSION_ENTITIES_BULLET_DYNAMICS = 70;
const PacketVersion VERSION_ENTITIES_HAS_SHOULD_HIGHLIGHT = 71;
enum class EntityQueryPacketVersion: PacketVersion {
JSONFilter = 18,

View file

@ -445,7 +445,7 @@ void CharacterController::handleChangedCollisionGroup() {
void CharacterController::updateUpAxis(const glm::quat& rotation) {
_currentUp = quatRotate(glmToBullet(rotation), LOCAL_UP_AXIS);
if (_state != State::Hover && _rigidBody) {
if (_rigidBody) {
_rigidBody->setGravity(_gravity * _currentUp);
}
}

View file

@ -17,7 +17,7 @@
#include "BulletUtil.h"
// These are the same normalized directions used by the btShapeHull class.
// 12 points for the face centers of a duodecohedron plus another 30 points
// 12 points for the face centers of a dodecahedron plus another 30 points
// for the midpoints the edges, for a total of 42.
const uint32_t NUM_UNIT_SPHERE_DIRECTIONS = 42;
static const btVector3 _unitSphereDirections[NUM_UNIT_SPHERE_DIRECTIONS] = {
@ -288,6 +288,38 @@ const btCollisionShape* ShapeFactory::createShapeFromInfo(const ShapeInfo& info)
shape = new btCapsuleShape(radius, height);
}
break;
case SHAPE_TYPE_CAPSULE_X: {
glm::vec3 halfExtents = info.getHalfExtents();
float radius = halfExtents.y;
float height = 2.0f * halfExtents.x;
shape = new btCapsuleShapeX(radius, height);
}
break;
case SHAPE_TYPE_CAPSULE_Z: {
glm::vec3 halfExtents = info.getHalfExtents();
float radius = halfExtents.x;
float height = 2.0f * halfExtents.z;
shape = new btCapsuleShapeZ(radius, height);
}
break;
case SHAPE_TYPE_CYLINDER_X: {
const glm::vec3 halfExtents = info.getHalfExtents();
const btVector3 btHalfExtents(halfExtents.x, halfExtents.y, halfExtents.z);
shape = new btCylinderShapeX(btHalfExtents);
}
break;
case SHAPE_TYPE_CYLINDER_Z: {
const glm::vec3 halfExtents = info.getHalfExtents();
const btVector3 btHalfExtents(halfExtents.x, halfExtents.y, halfExtents.z);
shape = new btCylinderShapeZ(btHalfExtents);
}
break;
case SHAPE_TYPE_CYLINDER_Y: {
const glm::vec3 halfExtents = info.getHalfExtents();
const btVector3 btHalfExtents(halfExtents.x, halfExtents.y, halfExtents.z);
shape = new btCylinderShape(btHalfExtents);
}
break;
case SHAPE_TYPE_COMPOUND:
case SHAPE_TYPE_SIMPLE_HULL: {
const ShapeInfo::PointCollection& pointCollection = info.getPointCollection();

View file

@ -63,6 +63,12 @@ namespace render {
public:
enum RenderMode { DEFAULT_RENDER_MODE, SHADOW_RENDER_MODE, DIFFUSE_RENDER_MODE, NORMAL_RENDER_MODE, MIRROR_RENDER_MODE, SECONDARY_CAMERA_RENDER_MODE };
enum DisplayMode { MONO, STEREO_MONITOR, STEREO_HMD };
enum OutlineFlags {
RENDER_OUTLINE_NONE = 0,
RENDER_OUTLINE_WIREFRAMES = 1,
RENDER_OUTLINE_MARKETPLACE_MODE = 2,
RENDER_OUTLINE_SHADER = 4
};
enum DebugFlags {
RENDER_DEBUG_NONE = 0,
RENDER_DEBUG_HULLS = 1
@ -112,6 +118,7 @@ namespace render {
int _boundaryLevelAdjust { 0 };
RenderMode _renderMode { DEFAULT_RENDER_MODE };
DisplayMode _displayMode { MONO };
OutlineFlags _outlineFlags{ RENDER_OUTLINE_NONE };
DebugFlags _debugFlags { RENDER_DEBUG_NONE };
gpu::Batch* _batch = nullptr;

View file

@ -29,6 +29,7 @@ void ShapeInfo::clear() {
}
void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString url) {
//TODO WL21389: Does this need additional cases and handling added?
_url = "";
_type = type;
setHalfExtents(halfExtents);
@ -55,6 +56,9 @@ void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString
}
void ShapeInfo::setBox(const glm::vec3& halfExtents) {
//TODO WL21389: Should this pointlist clearance added in case
// this is a re-purposed instance?
// See https://github.com/highfidelity/hifi/pull/11024#discussion_r128885491
_url = "";
_type = SHAPE_TYPE_BOX;
setHalfExtents(halfExtents);
@ -62,6 +66,7 @@ void ShapeInfo::setBox(const glm::vec3& halfExtents) {
}
void ShapeInfo::setSphere(float radius) {
//TODO WL21389: See comment in setBox regarding clearance
_url = "";
_type = SHAPE_TYPE_SPHERE;
radius = glm::max(radius, MIN_HALF_EXTENT);
@ -70,12 +75,14 @@ void ShapeInfo::setSphere(float radius) {
}
void ShapeInfo::setPointCollection(const ShapeInfo::PointCollection& pointCollection) {
//TODO WL21389: May need to skip resetting type here.
_pointCollection = pointCollection;
_type = (_pointCollection.size() > 0) ? SHAPE_TYPE_COMPOUND : SHAPE_TYPE_NONE;
_doubleHashKey.clear();
}
void ShapeInfo::setCapsuleY(float radius, float halfHeight) {
//TODO WL21389: See comment in setBox regarding clearance
_url = "";
_type = SHAPE_TYPE_CAPSULE_Y;
radius = glm::max(radius, MIN_HALF_EXTENT);
@ -117,6 +124,7 @@ int ShapeInfo::getLargestSubshapePointCount() const {
}
float ShapeInfo::computeVolume() const {
//TODO WL21389: Add support for other ShapeTypes( CYLINDER_X, CYLINDER_Y, etc).
const float DEFAULT_VOLUME = 1.0f;
float volume = DEFAULT_VOLUME;
switch(_type) {
@ -136,7 +144,10 @@ float ShapeInfo::computeVolume() const {
}
case SHAPE_TYPE_CAPSULE_Y: {
float radius = _halfExtents.x;
volume = PI * radius * radius * (2.0f * (_halfExtents.y - _halfExtents.x) + 4.0f * radius / 3.0f);
// Need to offset halfExtents.y by x to account for the system treating
// the y extent of the capsule as the cylindrical height + spherical radius.
float cylinderHeight = 2.0f * (_halfExtents.y - _halfExtents.x);
volume = PI * radius * radius * (cylinderHeight + 4.0f * radius / 3.0f);
break;
}
default:
@ -147,6 +158,7 @@ float ShapeInfo::computeVolume() const {
}
bool ShapeInfo::contains(const glm::vec3& point) const {
//TODO WL21389: Add support for other ShapeTypes like Ellipsoid/Compound.
switch(_type) {
case SHAPE_TYPE_SPHERE:
return glm::length(point) <= _halfExtents.x;
@ -191,6 +203,7 @@ bool ShapeInfo::contains(const glm::vec3& point) const {
}
const DoubleHashKey& ShapeInfo::getHash() const {
//TODO WL21389: Need to include the pointlist for SIMPLE_HULL in hash
// NOTE: we cache the key so we only ever need to compute it once for any valid ShapeInfo instance.
if (_doubleHashKey.isNull() && _type != SHAPE_TYPE_NONE) {
bool useOffset = glm::length2(_offset) > MIN_SHAPE_OFFSET * MIN_SHAPE_OFFSET;

View file

@ -127,7 +127,7 @@ private:
glm::mat4 _projection;
// derived
glm::vec3 _position;
glm::vec3 _position { 0.0f, 0.0f, 0.0f };
glm::quat _orientation;
bool _isKeepLookingAt{ false };
glm::vec3 _lookingAt;

View file

@ -187,6 +187,7 @@ TabletProxy::TabletProxy(QObject* parent, const QString& name) : QObject(parent)
if (QThread::currentThread() != qApp->thread()) {
qCWarning(uiLogging) << "Creating tablet proxy on wrong thread " << _name;
}
connect(this, &TabletProxy::tabletShownChanged, this, &TabletProxy::onTabletShown);
}
TabletProxy::~TabletProxy() {
@ -194,6 +195,7 @@ TabletProxy::~TabletProxy() {
if (QThread::currentThread() != thread()) {
qCWarning(uiLogging) << "Destroying tablet proxy on wrong thread" << _name;
}
disconnect(this, &TabletProxy::tabletShownChanged, this, &TabletProxy::onTabletShown);
}
void TabletProxy::setToolbarMode(bool toolbarMode) {
@ -208,12 +210,13 @@ void TabletProxy::setToolbarMode(bool toolbarMode) {
_toolbarMode = toolbarMode;
auto offscreenUi = DependencyManager::get<OffscreenUi>();
if (toolbarMode) {
removeButtonsFromHomeScreen();
addButtonsToToolbar();
// create new desktop window
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto tabletRootWindow = new TabletRootWindow();
tabletRootWindow->initQml(QVariantMap());
auto quickItem = tabletRootWindow->asQuickItem();
@ -228,16 +231,23 @@ void TabletProxy::setToolbarMode(bool toolbarMode) {
connect(tabletRootWindow, &QmlWindowClass::fromQml, this, &TabletProxy::fromQml);
} else {
removeButtonsFromToolbar();
addButtonsToHomeScreen();
if (_currentPathLoaded == TABLET_SOURCE_URL) {
addButtonsToHomeScreen();
} else {
loadHomeScreen(true);
}
//check if running scripts window opened and save it for reopen in Tablet
if (offscreenUi->isVisible("RunningScripts")) {
offscreenUi->hide("RunningScripts");
_showRunningScripts = true;
}
// destroy desktop window
if (_desktopWindow) {
_desktopWindow->deleteLater();
_desktopWindow = nullptr;
}
}
loadHomeScreen(true);
emit screenChanged(QVariant("Home"), QVariant(TABLET_SOURCE_URL));
}
static void addButtonProxyToQmlTablet(QQuickItem* qmlTablet, TabletButtonProxy* buttonProxy) {
@ -313,6 +323,13 @@ void TabletProxy::emitWebEvent(const QVariant& msg) {
emit webEventReceived(msg);
}
void TabletProxy::onTabletShown() {
if (_tabletShown && _showRunningScripts) {
_showRunningScripts = false;
pushOntoStack("../../hifi/dialogs/TabletRunningScripts.qml");
}
}
bool TabletProxy::isPathLoaded(const QVariant& path) {
if (QThread::currentThread() != thread()) {
bool result = false;
@ -362,9 +379,16 @@ void TabletProxy::setQmlTabletRoot(OffscreenQmlSurface* qmlOffscreenSurface) {
});
if (_initialScreen) {
pushOntoStack(_initialPath);
if (!_showRunningScripts) {
pushOntoStack(_initialPath);
}
_initialScreen = false;
}
if (_showRunningScripts) {
//show Tablet. Make sure, setShown implemented in TabletRoot.qml
QMetaObject::invokeMethod(_qmlTabletRoot, "setShown", Q_ARG(const QVariant&, QVariant(true)));
}
} else {
removeButtonsFromHomeScreen();
_state = State::Uninitialized;
@ -463,14 +487,14 @@ void TabletProxy::loadQMLSource(const QVariant& path) {
}
if (root) {
if (_state != State::QML) {
removeButtonsFromHomeScreen();
QMetaObject::invokeMethod(root, "loadSource", Q_ARG(const QVariant&, path));
_state = State::QML;
removeButtonsFromHomeScreen(); //works only in Tablet
QMetaObject::invokeMethod(root, "loadSource", Q_ARG(const QVariant&, path));
_state = State::QML;
if (path != _currentPathLoaded) {
emit screenChanged(QVariant("QML"), path);
_currentPathLoaded = path;
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));
}
_currentPathLoaded = path;
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));
} else {
qCDebug(uiLogging) << "tablet cannot load QML because _qmlTabletRoot is null";
}
@ -483,6 +507,11 @@ bool TabletProxy::pushOntoStack(const QVariant& path) {
return result;
}
//set landscape off when pushing menu items while in Create mode
if (_landscape) {
setLandscape(false);
}
QObject* root = nullptr;
if (!_toolbarMode && _qmlTabletRoot) {
root = _qmlTabletRoot;
@ -501,7 +530,7 @@ bool TabletProxy::pushOntoStack(const QVariant& path) {
qCDebug(uiLogging) << "tablet cannot push QML because _qmlTabletRoot or _desktopWindow is null";
}
return root;
return (root != nullptr);
}
void TabletProxy::popFromStack() {

View file

@ -232,6 +232,7 @@ protected slots:
void addButtonsToHomeScreen();
void desktopWindowClosed();
void emitWebEvent(const QVariant& msg);
void onTabletShown();
protected:
void removeButtonsFromHomeScreen();
void loadHomeScreen(bool forceOntoHomeScreen);
@ -252,6 +253,7 @@ protected:
enum class State { Uninitialized, Home, Web, Menu, QML };
State _state { State::Uninitialized };
bool _landscape { false };
bool _showRunningScripts { false };
};
Q_DECLARE_METATYPE(TabletProxy*);

View file

@ -6,9 +6,11 @@
# See the accompanying file LICENSE or http:#www.apache.org/licenses/LICENSE-2.0.html
#
if (NOT ANDROID)
set(TARGET_NAME hifiSixense)
setup_hifi_plugin(Script Qml Widgets)
link_hifi_libraries(shared controllers ui plugins ui-plugins input-plugins)
target_sixense()
endif ()
# FIXME if we want to re-enable this, we need to fix the mechanism for installing the
# dependency dlls `msvcr100` and `msvcp100` WITHOUT using CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
#if (NOT ANDROID)
# set(TARGET_NAME hifiSixense)
# setup_hifi_plugin(Script Qml Widgets)
# link_hifi_libraries(shared controllers ui plugins ui-plugins input-plugins)
# target_sixense()
#endif ()

View file

@ -0,0 +1,30 @@
// compute a position to create the object relative to avatar
var forwardOffset = Vec3.multiply(2.0, Quat.getFront(MyAvatar.orientation));
var objectPosition = Vec3.sum(MyAvatar.position, forwardOffset);
var LIFETIME = 1800; //seconds
var DIM_HEIGHT = 1, DIM_WIDTH = 1, DIM_DEPTH = 1;
var COLOR_R = 100, COLOR_G = 10, COLOR_B = 200;
var properties = {
name: "ShapeSpawnTest",
type: "Shape",
shape: "Cylinder",
dimensions: {x: DIM_WIDTH, y: DIM_HEIGHT, z: DIM_DEPTH},
color: {red: COLOR_R, green: COLOR_G, blue: COLOR_B},
position: objectPosition,
lifetime: LIFETIME,
};
// create the object
var entityId = Entities.addEntity(properties);
function cleanup() {
Entities.deleteEntity(entityId);
}
// delete the object when this script is stopped
Script.scriptEnding.connect(cleanup);

View file

@ -1,21 +1,13 @@
//
// Created by Anthony J. Thibault on 2017/06/20
// Modified by Robbie Uvanni to support multiple pucks and easier placement of pucks on entities, on 2017/08/01
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// When this script is running, a new app button, named "PUCKTACH", will be added to the toolbar/tablet.
// Click this app to bring up the puck attachment panel. This panel contains the following fields.
//
// * Tracked Object - A drop down list of all the available pucks found. If no pucks are found this list will only have a single NONE entry.
// Closing and re-opening the app will refresh this list.
// * Model URL - A model url of the model you wish to be attached to the specified puck.
// * Position X, Y, Z - used to apply an offset between the puck and the attached model.
// * Rot X, Y, Z - used to apply euler angle offsets, in degrees, between the puck and the attached model.
// * Create Attachment - when this button is pressed a new Entity will be created at the specified puck's location.
// If a puck atttachment already exists, it will be destroyed before the new entity is created.
// * Destroy Attachmetn - destroies the entity attached to the puck.
// Click this app to bring up the puck attachment panel.
//
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
@ -25,7 +17,7 @@ Script.include("/~/system/libraries/Xform.js");
(function() { // BEGIN LOCAL_SCOPE
var TABLET_BUTTON_NAME = "PUCKTACH";
var HTML_URL = "https://s3.amazonaws.com/hifi-public/tony/html/puck-attach.html";
var TABLET_APP_URL = "https://hifi-content.s3.amazonaws.com/seefo/production/puck-attach/puck-attach.html";
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var tabletButton = tablet.addButton({
@ -34,32 +26,13 @@ var tabletButton = tablet.addButton({
activeIcon: "https://s3.amazonaws.com/hifi-public/tony/icons/puck-a.svg"
});
tabletButton.clicked.connect(function () {
if (shown) {
tablet.gotoHomeScreen();
} else {
tablet.gotoWebScreen(HTML_URL);
}
});
var shown = false;
var attachedEntity;
var attachedObj;
function onScreenChanged(type, url) {
if (type === "Web" && url === HTML_URL) {
if (type === "Web" && url === TABLET_APP_URL) {
tabletButton.editProperties({isActive: true});
if (!shown) {
// hook up to event bridge
tablet.webEventReceived.connect(onWebEventReceived);
Script.setTimeout(function () {
// send available tracked objects to the html running in the tablet.
var availableTrackedObjects = getAvailableTrackedObjects();
tablet.emitScriptEvent(JSON.stringify(availableTrackedObjects));
// print("PUCK-ATTACH: availableTrackedObjects = " + JSON.stringify(availableTrackedObjects));
}, 1000); // wait 1 sec before sending..
}
shown = true;
} else {
@ -71,104 +44,264 @@ function onScreenChanged(type, url) {
shown = false;
}
}
tablet.screenChanged.connect(onScreenChanged);
function pad(num, size) {
var tempString = "000000000" + num;
return tempString.substr(tempString.length - size);
}
function indexToTrackedObjectName(index) {
return "TrackedObject" + pad(index, 2);
}
function getAvailableTrackedObjects() {
var available = [];
var NUM_TRACKED_OBJECTS = 16;
var i;
for (i = 0; i < NUM_TRACKED_OBJECTS; i++) {
var key = indexToTrackedObjectName(i);
var pose = Controller.getPoseValue(Controller.Hardware.Vive[key]);
var pose = Controller.getPoseValue(Controller.Standard[key]);
if (pose && pose.valid) {
available.push(i);
}
}
return available;
}
function attach(obj) {
attachedEntity = Entities.addEntity({
type: "Model",
name: "puck-attach-entity",
modelURL: obj.modelurl
});
attachedObj = obj;
var localPos = {x: Number(obj.posx), y: Number(obj.posy), z: Number(obj.posz)};
var localRot = Quat.fromVec3Degrees({x: Number(obj.rotx), y: Number(obj.roty), z: Number(obj.rotz)});
attachedObj.localXform = new Xform(localRot, localPos);
var key = indexToTrackedObjectName(Number(attachedObj.puckno));
attachedObj.key = key;
// print("PUCK-ATTACH: attachedObj = " + JSON.stringify(attachedObj));
Script.update.connect(update);
update();
function sendAvailableTrackedObjects() {
tablet.emitScriptEvent(JSON.stringify({
pucks: getAvailableTrackedObjects(),
selectedPuck: ((lastPuck === undefined) ? -1 : lastPuck.name)
}));
}
function remove() {
if (attachedEntity) {
Script.update.disconnect(update);
Entities.deleteEntity(attachedEntity);
attachedEntity = undefined;
function getRelativePosition(origin, rotation, offset) {
var relativeOffset = Vec3.multiplyQbyV(rotation, offset);
var worldPosition = Vec3.sum(origin, relativeOffset);
return worldPosition;
}
function getPropertyForEntity(entityID, propertyName) {
return Entities.getEntityProperties(entityID, [propertyName])[propertyName];
}
function entityExists(entityID) {
return Object.keys(Entities.getEntityProperties(entityID)).length > 0;
}
var VIVE_PUCK_MODEL = "http://content.highfidelity.com/seefo/production/puck-attach/vive_tracker_puck.obj";
var VIVE_PUCK_DIMENSIONS = { x: 0.0945, y: 0.0921, z: 0.0423 }; // 1/1000th scale of model
var VIVE_PUCK_SEARCH_DISTANCE = 1.5; // metres
var VIVE_PUCK_SPAWN_DISTANCE = 0.5; // metres
var VIVE_PUCK_TRACKED_OBJECT_MAX_DISTANCE = 10.0; // metres
var VIVE_PUCK_NAME = "Tracked Puck";
var trackedPucks = { };
var lastPuck;
function createPuck(puck) {
// create a puck entity and add it to our list of pucks
var action = indexToTrackedObjectName(puck.puckno);
var pose = Controller.getPoseValue(Controller.Standard[action]);
if (pose && pose.valid) {
var spawnOffset = Vec3.multiply(Vec3.FRONT, VIVE_PUCK_SPAWN_DISTANCE);
var spawnPosition = getRelativePosition(MyAvatar.position, MyAvatar.orientation, spawnOffset);
// should be an overlay
var puckEntityProperties = {
name: "Tracked Puck",
type: "Model",
modelURL: VIVE_PUCK_MODEL,
dimensions: VIVE_PUCK_DIMENSIONS,
position: spawnPosition,
userData: '{ "grabbableKey": { "grabbable": true, "kinematic": false } }'
};
var puckEntityID = Entities.addEntity(puckEntityProperties);
// if we've already created this puck, destroy it
if (trackedPucks.hasOwnProperty(puck.puckno)) {
destroyPuck(puck.puckno);
}
// if we had an unfinalized puck, destroy it
if (lastPuck !== undefined) {
destroyPuck(lastPuck.name);
}
// create our new unfinalized puck
trackedPucks[puck.puckno] = {
puckEntityID: puckEntityID,
trackedEntityID: ""
};
lastPuck = trackedPucks[puck.puckno];
lastPuck.name = Number(puck.puckno);
}
attachedObj = undefined;
}
function finalizePuck(puckName) {
// find nearest entity and change its parent to the puck
if (!trackedPucks.hasOwnProperty(puckName)) {
print('2');
return;
}
if (lastPuck === undefined) {
print('3');
return;
}
if (lastPuck.name !== Number(puckName)) {
print('1');
return;
}
var puckPosition = getPropertyForEntity(lastPuck.puckEntityID, "position");
var foundEntities = Entities.findEntities(puckPosition, VIVE_PUCK_SEARCH_DISTANCE);
function pad(num, size) {
var tempString = "000000000" + num;
return tempString.substr(tempString.length - size);
}
var foundEntity;
var leastDistance = Number.MAX_VALUE;
function update() {
if (attachedEntity && attachedObj && Controller.Hardware.Vive) {
var pose = Controller.getPoseValue(Controller.Hardware.Vive[attachedObj.key]);
var avatarXform = new Xform(MyAvatar.orientation, MyAvatar.position);
var puckXform = new Xform(pose.rotation, pose.translation);
var finalXform = Xform.mul(avatarXform, Xform.mul(puckXform, attachedObj.localXform));
if (pose && pose.valid) {
Entities.editEntity(attachedEntity, {
position: finalXform.pos,
rotation: finalXform.rot
});
} else {
if (pose) {
print("PUCK-ATTACH: WARNING: invalid pose for " + attachedObj.key);
} else {
print("PUCK-ATTACH: WARNING: could not find key " + attachedObj.key);
for (var i = 0; i < foundEntities.length; i++) {
var entity = foundEntities[i];
if (getPropertyForEntity(entity, "name") !== VIVE_PUCK_NAME) {
var entityPosition = getPropertyForEntity(entity, "position");
var d = Vec3.distance(entityPosition, puckPosition);
if (d < leastDistance) {
leastDistance = d;
foundEntity = entity;
}
}
}
if (foundEntity) {
lastPuck.trackedEntityID = foundEntity;
// remember the userdata and collisionless flag for the tracked entity since
// we're about to remove it and make it ungrabbable and collisionless
lastPuck.trackedEntityUserData = getPropertyForEntity(foundEntity, "userData");
lastPuck.trackedEntityCollisionFlag = getPropertyForEntity(foundEntity, "collisionless");
// update properties of the tracked entity
Entities.editEntity(lastPuck.trackedEntityID, {
"parentID": lastPuck.puckEntityID,
"userData": '{ "grabbableKey": { "grabbable": false } }',
"collisionless": 1
});
// remove reference to puck since it is now calibrated and finalized
lastPuck = undefined;
}
}
function updatePucks() {
// for each puck, update its position and orientation
for (var puckName in trackedPucks) {
if (!trackedPucks.hasOwnProperty(puckName)) {
continue;
}
var action = indexToTrackedObjectName(puckName);
var pose = Controller.getPoseValue(Controller.Standard[action]);
if (pose && pose.valid) {
var puck = trackedPucks[puckName];
if (puck.trackedEntityID) {
if (entityExists(puck.trackedEntityID)) {
var avatarXform = new Xform(MyAvatar.orientation, MyAvatar.position);
var puckXform = new Xform(pose.rotation, pose.translation);
var finalXform = Xform.mul(avatarXform, puckXform);
var d = Vec3.distance(MyAvatar.position, finalXform.pos);
if (d > VIVE_PUCK_TRACKED_OBJECT_MAX_DISTANCE) {
print('tried to move tracked object too far away: ' + d);
return;
}
Entities.editEntity(puck.puckEntityID, {
position: finalXform.pos,
rotation: finalXform.rot
});
// in case someone grabbed both entities and destroyed the
// child/parent relationship
Entities.editEntity(puck.trackedEntityID, {
parentID: puck.puckEntityID
});
} else {
destroyPuck(puckName);
}
}
}
}
}
function destroyPuck(puckName) {
// unparent entity and delete its parent
if (!trackedPucks.hasOwnProperty(puckName)) {
return;
}
var puck = trackedPucks[puckName];
var puckEntityID = puck.puckEntityID;
var trackedEntityID = puck.trackedEntityID;
// remove the puck as a parent entity and restore the tracked entities
// former userdata and collision flag
Entities.editEntity(trackedEntityID, {
"parentID": "{00000000-0000-0000-0000-000000000000}",
"userData": puck.trackedEntityUserData,
"collisionless": puck.trackedEntityCollisionFlag
});
delete trackedPucks[puckName];
// in some cases, the entity deletion may occur before the parent change
// has been processed, resulting in both the puck and the tracked entity
// to be deleted so we wait 100ms before deleting the puck, assuming
// that the parent change has occured
Script.setTimeout(function() {
// delete the puck
Entities.deleteEntity(puckEntityID);
}, 100);
}
function destroyPucks() {
// remove all pucks and unparent entities
for (var puckName in trackedPucks) {
if (trackedPucks.hasOwnProperty(puckName)) {
destroyPuck(puckName);
}
}
}
function onWebEventReceived(msg) {
var obj = {};
try {
try {
obj = JSON.parse(msg);
} catch (err) {
return;
} catch (err) {
return;
}
if (obj.cmd === "attach") {
remove();
attach(obj);
} else if (obj.cmd === "detach") {
remove();
switch (obj.cmd) {
case "ready":
sendAvailableTrackedObjects();
break;
case "create":
createPuck(obj);
break;
case "finalize":
finalizePuck(obj.puckno);
break;
case "destroy":
destroyPuck(obj.puckno);
break;
}
}
Script.update.connect(updatePucks);
Script.scriptEnding.connect(function () {
remove();
tablet.removeButton(tabletButton);
destroyPucks();
if (shown) {
tablet.webEventReceived.disconnect(onWebEventReceived);
tablet.gotoHomeScreen();
}
tablet.screenChanged.disconnect(onScreenChanged);
});
}()); // END LOCAL_SCOPE
tabletButton.clicked.connect(function () {
if (shown) {
tablet.gotoHomeScreen();
} else {
tablet.gotoWebScreen(TABLET_APP_URL);
}
});
}()); // END LOCAL_SCOPE

View file

@ -23,7 +23,7 @@ var BLUE = {x: 0, y: 0, z: 1, w: 1};
function update(dt) {
if (Controller.Hardware.Vive) {
TRACKED_OBJECT_POSES.forEach(function (key) {
var pose = Controller.getPoseValue(Controller.Hardware.Vive[key]);
var pose = Controller.getPoseValue(Controller.Standard[key]);
if (pose.valid) {
DebugDraw.addMyAvatarMarker(key, pose.rotation, pose.translation, BLUE);
} else {

View file

@ -43,6 +43,7 @@
var speechBubbleOffset = {x: 0, y: 0.3, z: 0.0}; // The offset from the joint to whic the speech bubble is attached.
var speechBubbleJointName = 'Head'; // The name of the joint to which the speech bubble is attached.
var speechBubbleLineHeight = 0.05; // The height of a line of text in the speech bubble.
var SPEECH_BUBBLE_MAX_WIDTH = 1; // meters
// Load the persistent variables from the Settings, with defaults.
function loadSettings() {
@ -645,8 +646,16 @@
//print("updateSpeechBubble:", "speechBubbleMessage", speechBubbleMessage, "textSize", textSize.width, textSize.height);
var fudge = 0.02;
var width = textSize.width + fudge;
var height = textSize.height + fudge;
var height = speechBubbleLineHeight + fudge;
if (textSize.width >= SPEECH_BUBBLE_MAX_WIDTH) {
var numLines = Math.ceil(width);
height = speechBubbleLineHeight * numLines + fudge;
width = SPEECH_BUBBLE_MAX_WIDTH;
}
dimensions = {
x: width,
y: height,
@ -672,6 +681,7 @@
Vec3.sum(
headPosition,
rotatedOffset);
position.y += height / 2; // offset based on half of bubble height
speechBubbleParams.position = position;
if (!speechBubbleTextID) {

View file

@ -187,7 +187,10 @@ var DEFAULT_GRABBABLE_DATA = {
var USE_BLACKLIST = true;
var blacklist = [];
var entitiesWithHoverOverlays = [];
var hoveredEntityID = false;
var contextOverlayTimer = false;
var entityWithContextOverlay = false;
var contextualHand = -1;
var FORBIDDEN_GRAB_NAMES = ["Grab Debug Entity", "grab pointer"];
var FORBIDDEN_GRAB_TYPES = ["Unknown", "Light", "PolyLine", "Zone"];
@ -224,6 +227,7 @@ CONTROLLER_STATE_MACHINE[STATE_OFF] = {
CONTROLLER_STATE_MACHINE[STATE_SEARCHING] = {
name: "searching",
enterMethod: "searchEnter",
exitMethod: "searchExit",
updateMethod: "search"
};
CONTROLLER_STATE_MACHINE[STATE_DISTANCE_HOLDING] = {
@ -351,7 +355,9 @@ function projectOntoXYPlane(worldPos, position, rotation, dimensions, registrati
function projectOntoEntityXYPlane(entityID, worldPos) {
var props = entityPropertiesCache.getProps(entityID);
return projectOntoXYPlane(worldPos, props.position, props.rotation, props.dimensions, props.registrationPoint);
if (props) {
return projectOntoXYPlane(worldPos, props.position, props.rotation, props.dimensions, props.registrationPoint);
}
}
function projectOntoOverlayXYPlane(overlayID, worldPos) {
@ -369,7 +375,9 @@ function projectOntoOverlayXYPlane(overlayID, worldPos) {
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
} else {
dimensions = Overlays.getProperty(overlayID, "dimensions");
dimensions.z = 0.01; // overlay dimensions are 2D, not 3D.
if (dimensions.z) {
dimensions.z = 0.01; // overlay dimensions are 2D, not 3D.
}
}
return projectOntoXYPlane(worldPos, position, rotation, dimensions, DEFAULT_REGISTRATION_POINT);
@ -2191,6 +2199,14 @@ function MyController(hand) {
}
};
this.searchExit = function () {
contextualHand = -1;
if (hoveredEntityID) {
Entities.sendHoverLeaveEntity(hoveredEntityID, pointerEvent);
}
hoveredEntityID = false;
};
this.search = function(deltaTime, timestamp) {
var _this = this;
var name;
@ -2220,13 +2236,63 @@ function MyController(hand) {
entityPropertiesCache.addEntity(rayPickInfo.entityID);
}
if (rayPickInfo.entityID && entitiesWithHoverOverlays.indexOf(rayPickInfo.entityID) == -1) {
entitiesWithHoverOverlays.forEach(function (element) {
HoverOverlay.destroyHoverOverlay(element);
});
entitiesWithHoverOverlays = [];
HoverOverlay.createHoverOverlay(rayPickInfo.entityID);
entitiesWithHoverOverlays.push(rayPickInfo.entityID);
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(rayPickInfo.entityID, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
if (rayPickInfo.entityID) {
if (hoveredEntityID !== rayPickInfo.entityID) {
if (contextOverlayTimer) {
Script.clearTimeout(contextOverlayTimer);
contextOverlayTimer = false;
}
if (hoveredEntityID) {
Entities.sendHoverLeaveEntity(hoveredEntityID, pointerEvent);
}
hoveredEntityID = rayPickInfo.entityID;
Entities.sendHoverEnterEntity(hoveredEntityID, pointerEvent);
}
// If we already have a context overlay, we don't want to move it to
// another entity while we're searching.
if (!entityWithContextOverlay && !contextOverlayTimer) {
contextOverlayTimer = Script.setTimeout(function () {
if (rayPickInfo.entityID === hoveredEntityID &&
!entityWithContextOverlay &&
contextualHand !== -1 &&
contextOverlayTimer) {
var pointerEvent = {
type: "Move",
id: contextualHand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(rayPickInfo.entityID, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "Secondary"
};
if (ContextOverlay.createOrDestroyContextOverlay(rayPickInfo.entityID, pointerEvent)) {
entityWithContextOverlay = rayPickInfo.entityID;
hoveredEntityID = false;
}
}
contextOverlayTimer = false;
}, 500);
contextualHand = this.hand;
}
} else {
if (hoveredEntityID) {
Entities.sendHoverLeaveEntity(hoveredEntityID, pointerEvent);
hoveredEntityID = false;
}
if (contextOverlayTimer) {
Script.clearTimeout(contextOverlayTimer);
contextOverlayTimer = false;
}
}
var candidateHotSpotEntities = Entities.findEntities(handPosition, MAX_EQUIP_HOTSPOT_RADIUS);
@ -2433,8 +2499,11 @@ function MyController(hand) {
button: "None"
};
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(entity, pointerEvent);
if (this.hoverEntity !== entity) {
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(this.hoverEntity, pointerEvent);
}
}
// send mouse events for button highlights and tooltips.
@ -2483,25 +2552,25 @@ function MyController(hand) {
var pointerEvent;
if (rayPickInfo.overlayID) {
var overlay = rayPickInfo.overlayID;
if (Overlays.getProperty(overlay, "type") != "web3d") {
return false;
}
if (Overlays.keyboardFocusOverlay != overlay) {
if ((Overlays.getProperty(overlay, "type") === "web3d") && Overlays.keyboardFocusOverlay != overlay) {
Entities.keyboardFocusEntity = null;
Overlays.keyboardFocusOverlay = overlay;
}
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
if (this.hoverOverlay !== overlay) {
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
this.hoverOverlay = overlay;
Overlays.sendHoverEnterOverlay(overlay, pointerEvent);
Overlays.sendHoverEnterOverlay(this.hoverOverlay, pointerEvent);
}
// Send mouse events for button highlights and tooltips.
@ -3477,6 +3546,15 @@ function MyController(hand) {
var existingSearchDistance = this.searchSphereDistance;
this.release();
if (hoveredEntityID) {
Entities.sendHoverLeaveEntity(hoveredEntityID, pointerEvent);
hoveredEntityID = false;
}
if (entityWithContextOverlay) {
ContextOverlay.destroyContextOverlay(entityWithContextOverlay);
entityWithContextOverlay = false;
}
if (isInEditMode()) {
this.searchSphereDistance = existingSearchDistance;
}
@ -3597,7 +3675,7 @@ function MyController(hand) {
};
this.overlayLaserTouchingEnter = function () {
// Test for intersection between controller laser and Web overlay plane.
// Test for intersection between controller laser and overlay plane.
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
var intersectInfo = handLaserIntersectOverlay(this.grabbedOverlay, controllerLocation);
if (intersectInfo) {
@ -3791,11 +3869,6 @@ function MyController(hand) {
this.release = function() {
this.turnOffVisualizations();
entitiesWithHoverOverlays.forEach(function (element) {
HoverOverlay.destroyHoverOverlay(element);
});
entitiesWithHoverOverlays = [];
if (this.grabbedThingID !== null) {
Messages.sendMessage('Hifi-Teleport-Ignore-Remove', this.grabbedThingID);

View file

@ -381,7 +381,13 @@ function getAvatarFootOffset() {
}
if (footJointIndex != -1) {
// default vertical offset from foot to avatar root.
return -MyAvatar.getAbsoluteDefaultJointTranslationInObjectFrame(footJointIndex).y;
var footPos = MyAvatar.getAbsoluteDefaultJointTranslationInObjectFrame(footJointIndex);
if (footPos.x === 0 && footPos.y === 0 && footPos.z === 0.0) {
// if footPos is exactly zero, it's probably wrong because avatar is currently loading, fall back to default.
return DEFAULT_ROOT_TO_FOOT_OFFSET * MyAvatar.scale;
} else {
return -footPos.y;
}
} else {
return DEFAULT_ROOT_TO_FOOT_OFFSET * MyAvatar.scale;
}

View file

@ -14,7 +14,7 @@
Settings, Entities, Tablet, Toolbars, Messages, Menu, Camera, progressDialog, tooltip, MyAvatar, Quat, Controller, Clipboard, HMD, UndoStack, ParticleExplorerTool */
(function() { // BEGIN LOCAL_SCOPE
"use strict";
var HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
@ -26,11 +26,8 @@ Script.include([
"libraries/stringHelpers.js",
"libraries/dataViewHelpers.js",
"libraries/progressDialog.js",
"libraries/entitySelectionTool.js",
"libraries/ToolTip.js",
"libraries/entityCameraTool.js",
"libraries/gridTool.js",
"libraries/entityList.js",
@ -275,7 +272,8 @@ var toolBar = (function () {
properties.userData = JSON.stringify({ grabbableKey: { grabbable: true } });
}
entityID = Entities.addEntity(properties);
if (properties.type == "ParticleEffect") {
if (properties.type === "ParticleEffect") {
selectParticleEntity(entityID);
}
@ -396,7 +394,6 @@ var toolBar = (function () {
function initialize() {
Script.scriptEnding.connect(cleanup);
Window.domainChanged.connect(function () {
that.setActive(false);
that.clearEntityList();
@ -419,7 +416,7 @@ var toolBar = (function () {
createButton = activeButton;
tablet.screenChanged.connect(function (type, url) {
if (isActive && (type !== "QML" || url !== "Edit.qml")) {
that.toggle();
that.setActive(false)
}
});
tablet.fromQml.connect(fromQml);
@ -624,6 +621,7 @@ var toolBar = (function () {
};
that.setActive = function (active) {
ContextOverlay.enabled = !active;
Settings.setValue(EDIT_SETTING, active);
if (active) {
Controller.captureEntityClickEvents();
@ -2196,6 +2194,7 @@ var PopupMenu = function () {
};
function cleanup() {
ContextOverlay.enabled = true;
for (var i = 0; i < overlays.length; i++) {
Overlays.deleteOverlay(overlays[i]);
}
@ -2229,10 +2228,9 @@ var particleExplorerTool = new ParticleExplorerTool();
var selectedParticleEntity = 0;
var selectedParticleEntityID = null;
function selectParticleEntity(entityID) {
var properties = Entities.getEntityProperties(entityID);
selectedParticleEntityID = entityID;
if (properties.emitOrientation) {
properties.emitOrientation = Quat.safeEulerAngles(properties.emitOrientation);
}
@ -2274,7 +2272,6 @@ entityListTool.webView.webEventReceived.connect(function (data) {
return;
}
// Destroy the old particles web view first
selectParticleEntity(ids[0]);
} else {
selectedParticleEntity = 0;
particleExplorerTool.destroyWebView();

View file

@ -40,9 +40,8 @@ function updateControllerDisplay() {
var button;
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
// Independent and Entity mode make people sick. Third Person and Mirror have traps that we need to work through.
// Disable them in hmd.
var desktopOnlyViews = ['Mirror', 'Independent Mode', 'Entity Mode'];
// Independent and Entity mode make people sick; disable them in hmd.
var desktopOnlyViews = ['Independent Mode', 'Entity Mode'];
function onHmdChanged(isHmd) {
HMD.closeTablet();

View file

@ -475,6 +475,15 @@ function unbindAllInputs() {
}
}
function clearSelection() {
if(document.selection && document.selection.empty) {
document.selection.empty();
} else if(window.getSelection) {
var sel = window.getSelection();
sel.removeAllRanges();
}
}
function loaded() {
openEventBridge(function() {
@ -1051,6 +1060,7 @@ function loaded() {
activeElement.select();
}
}
clearSelection();
}
});
}

View file

@ -11,135 +11,140 @@
/* global Tablet, Script, HMD, UserActivityLogger, Entities */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
(function() { // BEGIN LOCAL_SCOPE
(function () { // BEGIN LOCAL_SCOPE
Script.include("../libraries/WebTablet.js");
Script.include("../libraries/WebTablet.js");
var MARKETPLACE_URL = "https://metaverse.highfidelity.com/marketplace";
var MARKETPLACE_URL_INITIAL = MARKETPLACE_URL + "?"; // Append "?" to signal injected script that it's the initial page.
var MARKETPLACES_URL = Script.resolvePath("../html/marketplaces.html");
var MARKETPLACES_INJECT_SCRIPT_URL = Script.resolvePath("../html/js/marketplacesInject.js");
var MARKETPLACE_URL = "https://metaverse.highfidelity.com/marketplace";
var MARKETPLACE_URL_INITIAL = MARKETPLACE_URL + "?"; // Append "?" to signal injected script that it's the initial page.
var MARKETPLACES_URL = Script.resolvePath("../html/marketplaces.html");
var MARKETPLACES_INJECT_SCRIPT_URL = Script.resolvePath("../html/js/marketplacesInject.js");
var HOME_BUTTON_TEXTURE = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-root.png";
// var HOME_BUTTON_TEXTURE = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-root.png";
var HOME_BUTTON_TEXTURE = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-root.png";
// var HOME_BUTTON_TEXTURE = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-root.png";
// Event bridge messages.
var CLARA_IO_DOWNLOAD = "CLARA.IO DOWNLOAD";
var CLARA_IO_STATUS = "CLARA.IO STATUS";
var CLARA_IO_CANCEL_DOWNLOAD = "CLARA.IO CANCEL DOWNLOAD";
var CLARA_IO_CANCELLED_DOWNLOAD = "CLARA.IO CANCELLED DOWNLOAD";
var GOTO_DIRECTORY = "GOTO_DIRECTORY";
var QUERY_CAN_WRITE_ASSETS = "QUERY_CAN_WRITE_ASSETS";
var CAN_WRITE_ASSETS = "CAN_WRITE_ASSETS";
var WARN_USER_NO_PERMISSIONS = "WARN_USER_NO_PERMISSIONS";
// Event bridge messages.
var CLARA_IO_DOWNLOAD = "CLARA.IO DOWNLOAD";
var CLARA_IO_STATUS = "CLARA.IO STATUS";
var CLARA_IO_CANCEL_DOWNLOAD = "CLARA.IO CANCEL DOWNLOAD";
var CLARA_IO_CANCELLED_DOWNLOAD = "CLARA.IO CANCELLED DOWNLOAD";
var GOTO_DIRECTORY = "GOTO_DIRECTORY";
var QUERY_CAN_WRITE_ASSETS = "QUERY_CAN_WRITE_ASSETS";
var CAN_WRITE_ASSETS = "CAN_WRITE_ASSETS";
var WARN_USER_NO_PERMISSIONS = "WARN_USER_NO_PERMISSIONS";
var CLARA_DOWNLOAD_TITLE = "Preparing Download";
var messageBox = null;
var isDownloadBeingCancelled = false;
var CLARA_DOWNLOAD_TITLE = "Preparing Download";
var messageBox = null;
var isDownloadBeingCancelled = false;
var CANCEL_BUTTON = 4194304; // QMessageBox::Cancel
var NO_BUTTON = 0; // QMessageBox::NoButton
var CANCEL_BUTTON = 4194304; // QMessageBox::Cancel
var NO_BUTTON = 0; // QMessageBox::NoButton
var NO_PERMISSIONS_ERROR_MESSAGE = "Cannot download model because you can't write to \nthe domain's Asset Server.";
var NO_PERMISSIONS_ERROR_MESSAGE = "Cannot download model because you can't write to \nthe domain's Asset Server.";
function onMessageBoxClosed(id, button) {
if (id === messageBox && button === CANCEL_BUTTON) {
isDownloadBeingCancelled = true;
messageBox = null;
tablet.emitScriptEvent(CLARA_IO_CANCEL_DOWNLOAD);
function onMessageBoxClosed(id, button) {
if (id === messageBox && button === CANCEL_BUTTON) {
isDownloadBeingCancelled = true;
messageBox = null;
tablet.emitScriptEvent(CLARA_IO_CANCEL_DOWNLOAD);
}
}
}
Window.messageBoxClosed.connect(onMessageBoxClosed);
Window.messageBoxClosed.connect(onMessageBoxClosed);
var onMarketplaceScreen = false;
var onMarketplaceScreen = false;
function showMarketplace() {
UserActivityLogger.openedMarketplace();
tablet.gotoWebScreen(MARKETPLACE_URL_INITIAL, MARKETPLACES_INJECT_SCRIPT_URL);
tablet.webEventReceived.connect(function (message) {
function showMarketplace() {
UserActivityLogger.openedMarketplace();
tablet.gotoWebScreen(MARKETPLACE_URL_INITIAL, MARKETPLACES_INJECT_SCRIPT_URL);
tablet.webEventReceived.connect(function (message) {
if (message === GOTO_DIRECTORY) {
tablet.gotoWebScreen(MARKETPLACES_URL, MARKETPLACES_INJECT_SCRIPT_URL);
}
if (message === GOTO_DIRECTORY) {
tablet.gotoWebScreen(MARKETPLACES_URL, MARKETPLACES_INJECT_SCRIPT_URL);
}
if (message === QUERY_CAN_WRITE_ASSETS) {
tablet.emitScriptEvent(CAN_WRITE_ASSETS + " " + Entities.canWriteAssets());
}
if (message === QUERY_CAN_WRITE_ASSETS) {
tablet.emitScriptEvent(CAN_WRITE_ASSETS + " " + Entities.canWriteAssets());
}
if (message === WARN_USER_NO_PERMISSIONS) {
Window.alert(NO_PERMISSIONS_ERROR_MESSAGE);
}
if (message === WARN_USER_NO_PERMISSIONS) {
Window.alert(NO_PERMISSIONS_ERROR_MESSAGE);
}
if (message.slice(0, CLARA_IO_STATUS.length) === CLARA_IO_STATUS) {
if (isDownloadBeingCancelled) {
if (message.slice(0, CLARA_IO_STATUS.length) === CLARA_IO_STATUS) {
if (isDownloadBeingCancelled) {
return;
}
var text = message.slice(CLARA_IO_STATUS.length);
if (messageBox === null) {
messageBox = Window.openMessageBox(CLARA_DOWNLOAD_TITLE, text, CANCEL_BUTTON, NO_BUTTON);
} else {
Window.updateMessageBox(messageBox, CLARA_DOWNLOAD_TITLE, text, CANCEL_BUTTON, NO_BUTTON);
}
return;
}
var text = message.slice(CLARA_IO_STATUS.length);
if (messageBox === null) {
messageBox = Window.openMessageBox(CLARA_DOWNLOAD_TITLE, text, CANCEL_BUTTON, NO_BUTTON);
} else {
Window.updateMessageBox(messageBox, CLARA_DOWNLOAD_TITLE, text, CANCEL_BUTTON, NO_BUTTON);
if (message.slice(0, CLARA_IO_DOWNLOAD.length) === CLARA_IO_DOWNLOAD) {
if (messageBox !== null) {
Window.closeMessageBox(messageBox);
messageBox = null;
}
return;
}
return;
}
if (message.slice(0, CLARA_IO_DOWNLOAD.length) === CLARA_IO_DOWNLOAD) {
if (messageBox !== null) {
Window.closeMessageBox(messageBox);
messageBox = null;
if (message === CLARA_IO_CANCELLED_DOWNLOAD) {
isDownloadBeingCancelled = false;
}
return;
}
});
}
if (message === CLARA_IO_CANCELLED_DOWNLOAD) {
isDownloadBeingCancelled = false;
}
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var marketplaceButton = tablet.addButton({
icon: "icons/tablet-icons/market-i.svg",
activeIcon: "icons/tablet-icons/market-a.svg",
text: "MARKET",
sortOrder: 9
});
}
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var marketplaceButton = tablet.addButton({
icon: "icons/tablet-icons/market-i.svg",
activeIcon: "icons/tablet-icons/market-a.svg",
text: "MARKET",
sortOrder: 9
});
function onCanWriteAssetsChanged() {
var message = CAN_WRITE_ASSETS + " " + Entities.canWriteAssets();
tablet.emitScriptEvent(message);
}
function onClick() {
if (onMarketplaceScreen) {
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
} else {
var entity = HMD.tabletID;
Entities.editEntity(entity, {textures: JSON.stringify({"tex.close": HOME_BUTTON_TEXTURE})});
showMarketplace();
function onCanWriteAssetsChanged() {
var message = CAN_WRITE_ASSETS + " " + Entities.canWriteAssets();
tablet.emitScriptEvent(message);
}
}
function onScreenChanged(type, url) {
onMarketplaceScreen = type === "Web" && url === MARKETPLACE_URL_INITIAL
// for toolbar mode: change button to active when window is first openend, false otherwise.
marketplaceButton.editProperties({isActive: onMarketplaceScreen});
}
marketplaceButton.clicked.connect(onClick);
tablet.screenChanged.connect(onScreenChanged);
Entities.canWriteAssetsChanged.connect(onCanWriteAssetsChanged);
Script.scriptEnding.connect(function () {
if (onMarketplaceScreen) {
tablet.gotoHomeScreen();
function onClick() {
if (onMarketplaceScreen) {
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
} else {
var entity = HMD.tabletID;
Entities.editEntity(entity, { textures: JSON.stringify({ "tex.close": HOME_BUTTON_TEXTURE }) });
showMarketplace();
}
}
tablet.removeButton(marketplaceButton);
tablet.screenChanged.disconnect(onScreenChanged);
Entities.canWriteAssetsChanged.disconnect(onCanWriteAssetsChanged);
});
function onScreenChanged(type, url) {
onMarketplaceScreen = type === "Web" && url === MARKETPLACE_URL_INITIAL
// for toolbar mode: change button to active when window is first openend, false otherwise.
marketplaceButton.editProperties({ isActive: onMarketplaceScreen });
if (type === "Web" && url.indexOf(MARKETPLACE_URL) !== -1) {
ContextOverlay.isInMarketplaceInspectionMode = true;
} else {
ContextOverlay.isInMarketplaceInspectionMode = false;
}
}
marketplaceButton.clicked.connect(onClick);
tablet.screenChanged.connect(onScreenChanged);
Entities.canWriteAssetsChanged.connect(onCanWriteAssetsChanged);
Script.scriptEnding.connect(function () {
if (onMarketplaceScreen) {
tablet.gotoHomeScreen();
}
tablet.removeButton(marketplaceButton);
tablet.screenChanged.disconnect(onScreenChanged);
Entities.canWriteAssetsChanged.disconnect(onCanWriteAssetsChanged);
});
}()); // END LOCAL_SCOPE

View file

@ -710,6 +710,7 @@ function off() {
Controller.mouseMoveEvent.disconnect(handleMouseMoveEvent);
tablet.tabletShownChanged.disconnect(tabletVisibilityChanged);
isWired = false;
ContextOverlay.enabled = true
}
if (audioTimer) {
Script.clearInterval(audioTimer);
@ -722,6 +723,7 @@ function off() {
function tabletVisibilityChanged() {
if (!tablet.tabletShown) {
ContextOverlay.enabled = true;
tablet.gotoHomeScreen();
}
}
@ -732,7 +734,9 @@ function onTabletButtonClicked() {
if (onPalScreen) {
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
ContextOverlay.enabled = true;
} else {
ContextOverlay.enabled = false;
tablet.loadQMLSource(PAL_QML_SOURCE);
tablet.tabletShownChanged.connect(tabletVisibilityChanged);
Users.requestsDomainListData = true;
@ -863,6 +867,7 @@ function avatarDisconnected(nodeID) {
function clearLocalQMLDataAndClosePAL() {
sendToQml({ method: 'clearLocalQMLData' });
if (onPalScreen) {
ContextOverlay.enabled = true;
tablet.gotoHomeScreen();
}
}

View file

@ -104,7 +104,6 @@
function showTabletUI() {
checkTablet()
gTablet.tabletShown = true;
if (!tabletRezzed || !tabletIsValid()) {
closeTabletUI();
@ -123,6 +122,7 @@
Overlays.editOverlay(HMD.tabletScreenID, { visible: true });
Overlays.editOverlay(HMD.tabletScreenID, { maxFPS: 90 });
}
gTablet.tabletShown = true;
}
function hideTabletUI() {

View file

@ -9,21 +9,44 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* eslint-env commonjs */
/* global DriveKeys, require:true, console */
/* eslint-disable comma-dangle */
var require = Script.require;
// decomment next line for automatic require cache-busting
// var require = function require(id) { return Script.require(id + '?'+new Date().getTime().toString(36)); };
if (typeof require !== 'function') {
require = Script.require;
}
var VERSION = '0.0.0';
var WANT_DEBUG = false;
var DEBUG_MOVE_AS_YOU_MOVE = false;
var ROTATE_AS_YOU_MOVE = false;
log(VERSION);
var DopplegangerClass = require('./doppleganger.js'),
DopplegangerAttachments = require('./doppleganger-attachments.js'),
modelHelper = require('./model-helper.js').modelHelper;
DebugControls = require('./doppleganger-debug.js'),
modelHelper = require('./model-helper.js').modelHelper,
utils = require('./utils.js');
// eslint-disable-next-line camelcase
var isWebpack = typeof __webpack_require__ === 'function';
var buttonConfig = utils.assign({
text: 'MIRROR',
}, !isWebpack ? {
icon: Script.resolvePath('./doppleganger-i.svg'),
activeIcon: Script.resolvePath('./doppleganger-a.svg'),
} : {
icon: require('./doppleganger-i.svg.json'),
activeIcon: require('./doppleganger-a.svg.json'),
});
var tablet = Tablet.getTablet('com.highfidelity.interface.tablet.system'),
button = tablet.addButton({
icon: Script.resolvePath('./doppleganger-i.svg'),
activeIcon: Script.resolvePath('./doppleganger-a.svg'),
text: 'MIRROR'
});
button = tablet.addButton(buttonConfig);
Script.scriptEnding.connect(function() {
tablet.removeButton(button);
@ -65,6 +88,59 @@ var doppleganger = new DopplegangerClass({
}
}
// add support for "move as you move"
{
var movementKeys = 'W,A,S,D,Up,Down,Right,Left'.split(',');
var controllerKeys = 'LX,LY,RY'.split(',');
var translationKeys = Object.keys(DriveKeys).filter(function(p) {
return /translate/i.test(p);
});
var startingPosition;
// returns an array of any active driving keys (eg: ['W', 'TRANSLATE_Z'])
function currentDrivers() {
return [].concat(
movementKeys.map(function(key) {
return Controller.getValue(Controller.Hardware.Keyboard[key]) && key;
})
).concat(
controllerKeys.map(function(key) {
return Controller.getValue(Controller.Standard[key]) !== 0.0 && key;
})
).concat(
translationKeys.map(function(key) {
return MyAvatar.getRawDriveKey(DriveKeys[key]) !== 0.0 && key;
})
).filter(Boolean);
}
doppleganger.jointsUpdated.connect(function(objectID) {
var drivers = currentDrivers(),
isDriving = drivers.length > 0;
if (isDriving) {
if (startingPosition) {
debugPrint('resetting startingPosition since drivers == ', drivers.join('|'));
startingPosition = null;
}
} else if (HMD.active || DEBUG_MOVE_AS_YOU_MOVE) {
startingPosition = startingPosition || MyAvatar.position;
var movement = Vec3.subtract(MyAvatar.position, startingPosition);
startingPosition = MyAvatar.position;
// Vec3.length(movement) > 0.0001 && Vec3.print('+avatarMovement', movement);
// "mirror" the relative translation vector
movement.x *= -1;
movement.z *= -1;
var props = {};
props.position = doppleganger.position = Vec3.sum(doppleganger.position, movement);
if (ROTATE_AS_YOU_MOVE) {
props.rotation = doppleganger.orientation = MyAvatar.orientation;
}
modelHelper.editObject(doppleganger.objectID, props);
}
});
}
// hide the doppleganger if this client script is unloaded
Script.scriptEnding.connect(doppleganger, 'stop');
@ -103,15 +179,21 @@ doppleganger.modelLoaded.connect(function(error, result) {
// add debug indicators, but only if the user has configured the settings value
if (Settings.getValue('debug.doppleganger', false)) {
WANT_DEBUG = true;
DopplegangerClass.addDebugControls(doppleganger);
WANT_DEBUG = WANT_DEBUG || true;
DopplegangerClass.WANT_DEBUG = WANT_DEBUG;
DopplegangerAttachments.WANT_DEBUG = WANT_DEBUG;
new DebugControls(doppleganger);
}
function log() {
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('app-doppleganger | ' + [].slice.call(arguments).join(' '));
}
function debugPrint() {
if (WANT_DEBUG) {
print('app-doppleganger | ' + [].slice.call(arguments).join(' '));
}
WANT_DEBUG && log.apply(this, arguments);
}
// ----------------------------------------------------------------------------
UserActivityLogger.logAction('doppleganger_app_load');

File diff suppressed because one or more lines are too long

View file

@ -1,10 +1,12 @@
"use strict";
/* eslint-env commonjs */
/* eslint-disable comma-dangle */
/* global console */
// var require = function(id) { return Script.require(id + '?'+new Date().getTime().toString(36)); }
module.exports = DopplegangerAttachments;
DopplegangerAttachments.version = '0.0.0';
DopplegangerAttachments.version = '0.0.1b';
DopplegangerAttachments.WANT_DEBUG = false;
var _modelHelper = require('./model-helper.js'),
@ -13,8 +15,10 @@ var _modelHelper = require('./model-helper.js'),
utils = require('./utils.js');
function log() {
print('doppleganger-attachments | ' + [].slice.call(arguments).join(' '));
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('doppleganger-attachments | ' + [].slice.call(arguments).join(' '));
}
log(DopplegangerAttachments.version);
function debugPrint() {
DopplegangerAttachments.WANT_DEBUG && log.apply(this, arguments);
@ -61,6 +65,9 @@ DopplegangerAttachments.prototype = {
},
// compare before / after attachment sets to determine which ones need to be (re)created
refreshAttachments: function() {
if (!this.doppleganger.objectID) {
return log('refreshAttachments -- canceling; !this.doppleganger.objectID');
}
var before = this.attachments || [],
beforeIndex = before.reduce(function(out, att, index) {
out[att.$hash] = index; return out;
@ -90,18 +97,19 @@ DopplegangerAttachments.prototype = {
var attachments = this.attachments,
parentID = this.doppleganger.objectID,
jointNames = this.doppleganger.jointNames,
properties = modelHelper.getProperties(this.doppleganger.objectID);
properties = modelHelper.getProperties(this.doppleganger.objectID),
modelType = properties && properties.type;
utils.assert(modelType === 'model' || modelType === 'Model', 'unrecognized doppleganger modelType:' + modelType);
debugPrint('DopplegangerAttachments..._createAttachmentObjects', JSON.stringify({
type: properties.type,
modelType: modelType,
attachments: attachments.length,
parentID: parentID,
jointNames: jointNames.join(' | '),
},0,2));
return attachments.map(utils.bind(this, function(attachment, i) {
var type = modelHelper.type(attachment.properties && attachment.properties.objectID);
if (type === 'overlay') {
debugPrint('skipping already-provisioned attachment object', type, attachment.properties && attachment.properties.name);
var objectType = modelHelper.type(attachment.properties && attachment.properties.objectID);
if (objectType === 'overlay') {
debugPrint('skipping already-provisioned attachment object', objectType, attachment.properties && attachment.properties.name);
return attachment;
}
var jointIndex = attachment.$jointIndex, // jointNames.indexOf(attachment.jointName),
@ -109,7 +117,7 @@ DopplegangerAttachments.prototype = {
attachment.properties = utils.assign({
name: attachment.toString(),
type: properties.type,
type: modelType,
modelURL: attachment.modelUrl,
scale: scale,
dimensions: modelHelper.type(parentID) === 'entity' ?
@ -119,14 +127,16 @@ DopplegangerAttachments.prototype = {
dynamic: false,
shapeType: 'none',
lifetime: 60,
grabbable: true,
}, !this.manualJointSync && {
parentID: parentID,
parentJointIndex: jointIndex,
localPosition: attachment.translation,
localRotation: Quat.fromVec3Degrees(attachment.rotation),
});
var objectID = attachment.properties.objectID = modelHelper.addObject(attachment.properties);
utils.assert(!Uuid.isNull(objectID), 'could not create attachment: ' + [objectID, JSON.stringify(attachment.properties,0,2)]);
attachment._resource = ModelCache.prefetch(attachment.properties.modelURL);
attachment._modelReadier = new ModelReadyWatcher( {
attachment._modelReadier = new ModelReadyWatcher({
resource: attachment._resource,
objectID: objectID,
});
@ -134,21 +144,23 @@ DopplegangerAttachments.prototype = {
attachment._modelReadier.modelReady.connect(this, function(err, result) {
if (err) {
log('>>>>> modelReady ERROR <<<<<: ' + err, attachment.modelUrl);
log('>>>>> modelReady ERROR <<<<<: ' + err, attachment.properties.modelURL);
modelHelper.deleteObject(objectID);
return objectID = null;
}
debugPrint('attachment model ('+modelHelper.type(result.objectID)+') is ready; # joints ==',
result.jointNames && result.jointNames.length, result.naturalDimensions, result.objectID);
result.jointNames && result.jointNames.length, JSON.stringify(result.naturalDimensions), result.objectID);
var properties = modelHelper.getProperties(result.objectID),
naturalDimensions = attachment.properties.naturalDimensions = properties.naturalDimensions;
modelHelper.editObject(result.objectID, {
naturalDimensions = attachment.properties.naturalDimensions = properties.naturalDimensions || result.naturalDimensions;
modelHelper.editObject(objectID, {
dimensions: naturalDimensions ? Vec3.multiply(attachment.scale, naturalDimensions) : undefined,
localRotation: Quat.normalize({}),
localPosition: Vec3.ZERO,
});
this.onJointsUpdated(parentID); // trigger once to initialize position/rotation
// give time for model overlay to "settle", then make it visible
Script.setTimeout(utils.bind(this, function() {
modelHelper.editObject(result.objectID, {
modelHelper.editObject(objectID, {
visible: true,
});
attachment._loaded = true;
@ -175,7 +187,7 @@ DopplegangerAttachments.prototype = {
}
},
onJointsUpdated: function onJointsUpdated(objectID) {
onJointsUpdated: function onJointsUpdated(objectID, jointUpdates) {
var jointOrientations = modelHelper.getJointOrientations(objectID),
jointPositions = modelHelper.getJointPositions(objectID),
parentID = objectID,
@ -195,8 +207,9 @@ DopplegangerAttachments.prototype = {
jointPosition = jointPositions[jointIndex];
var translation = Vec3.multiply(avatarScale, attachment.translation),
rotation = Quat.fromVec3Degrees(attachment.rotation),
localPosition = Vec3.multiplyQbyV(jointOrientation, translation),
rotation = Quat.fromVec3Degrees(attachment.rotation);
var localPosition = Vec3.multiplyQbyV(jointOrientation, translation),
localRotation = rotation;
updates[objectID] = manualJointSync ? {
@ -212,7 +225,6 @@ DopplegangerAttachments.prototype = {
localPosition: localPosition,
scale: attachment.scale,
};
onJointsUpdated[objectID] = updates[objectID];
return updates;
}, {});
modelHelper.editObjects(updatedObjects);
@ -221,7 +233,7 @@ DopplegangerAttachments.prototype = {
_initialize: function() {
var doppleganger = this.doppleganger;
if ('$attachmentControls' in doppleganger) {
throw new Error('only one set of debug controls can be added per doppleganger');
throw new Error('only one set of attachment controls can be added per doppleganger');
}
doppleganger.$attachmentControls = this;
doppleganger.activeChanged.connect(this, function(active) {

View file

@ -0,0 +1,158 @@
// -- ADVANCED DEBUGGING --
// @function - Add debug joint indicators / extra debugging info.
// @param {Doppleganger} - existing Doppleganger instance to add controls to
//
// @note:
// * rightclick toggles mirror mode on/off
// * shift-rightclick toggles the debug indicators on/off
// * clicking on an indicator displays the joint name and mirrored joint name in the debug log.
//
// Example use:
// var doppleganger = new DopplegangerClass();
// DopplegangerClass.addDebugControls(doppleganger);
"use strict";
/* eslint-env commonjs */
/* eslint-disable comma-dangle */
/* global console */
var DopplegangerClass = require('./doppleganger.js'),
modelHelper = require('./model-helper.js').modelHelper,
utils = require('./utils.js');
module.exports = DebugControls;
// mixin addDebugControls to DopplegangerClass for backwards-compatibility
DopplegangerClass.addDebugControls = function(doppleganger) {
new DebugControls(doppleganger);
return doppleganger;
};
DebugControls.version = '0.0.0';
DebugControls.COLOR_DEFAULT = { red: 255, blue: 255, green: 255 };
DebugControls.COLOR_SELECTED = { red: 0, blue: 255, green: 0 };
function log() {
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('doppleganger-debug | ' + [].slice.call(arguments).join(' '));
}
function DebugControls(doppleganger) {
this.enableIndicators = true;
this.selectedJointName = null;
this.debugOverlayIDs = undefined;
this.jointSelected = utils.signal(function(result) {});
this.doppleganger = doppleganger;
this._initialize();
}
DebugControls.prototype = {
start: function() {
if (!this.onMousePressEvent) {
this.onMousePressEvent = this._onMousePressEvent;
Controller.mousePressEvent.connect(this, 'onMousePressEvent');
this.doppleganger.jointsUpdated.connect(this, 'onJointsUpdated');
}
},
stop: function() {
this.removeIndicators();
if (this.onMousePressEvent) {
this.doppleganger.jointsUpdated.disconnect(this, 'onJointsUpdated');
Controller.mousePressEvent.disconnect(this, 'onMousePressEvent');
delete this.onMousePressEvent;
}
},
createIndicators: function(jointNames) {
this.jointNames = jointNames;
return jointNames.map(function(name, i) {
return Overlays.addOverlay('shape', {
shape: 'Icosahedron',
scale: 0.1,
solid: false,
alpha: 0.5
});
});
},
removeIndicators: function() {
if (this.debugOverlayIDs) {
this.debugOverlayIDs.forEach(Overlays.deleteOverlay);
this.debugOverlayIDs = undefined;
}
},
onJointsUpdated: function(overlayID) {
if (!this.enableIndicators) {
return;
}
var jointNames = Overlays.getProperty(overlayID, 'jointNames'),
jointOrientations = Overlays.getProperty(overlayID, 'jointOrientations'),
jointPositions = Overlays.getProperty(overlayID, 'jointPositions'),
selectedIndex = jointNames.indexOf(this.selectedJointName);
if (!this.debugOverlayIDs) {
this.debugOverlayIDs = this.createIndicators(jointNames);
}
// batch all updates into a single call (using the editOverlays({ id: {props...}, ... }) API)
var updatedOverlays = this.debugOverlayIDs.reduce(function(updates, id, i) {
updates[id] = {
position: jointPositions[i],
rotation: jointOrientations[i],
color: i === selectedIndex ? DebugControls.COLOR_SELECTED : DebugControls.COLOR_DEFAULT,
solid: i === selectedIndex
};
return updates;
}, {});
Overlays.editOverlays(updatedOverlays);
},
_onMousePressEvent: function(evt) {
if (evt.isLeftButton) {
if (!this.enableIndicators || !this.debugOverlayIDs) {
return;
}
var ray = Camera.computePickRay(evt.x, evt.y),
hit = Overlays.findRayIntersection(ray, true, this.debugOverlayIDs);
hit.jointIndex = this.debugOverlayIDs.indexOf(hit.overlayID);
hit.jointName = this.jointNames[hit.jointIndex];
this.jointSelected(hit);
} else if (evt.isRightButton) {
if (evt.isShifted) {
this.enableIndicators = !this.enableIndicators;
if (!this.enableIndicators) {
this.removeIndicators();
}
} else {
this.doppleganger.mirrored = !this.doppleganger.mirrored;
}
}
},
_initialize: function() {
if ('$debugControls' in this.doppleganger) {
throw new Error('only one set of debug controls can be added per doppleganger');
}
this.doppleganger.$debugControls = this;
this.doppleganger.activeChanged.connect(this, function(active) {
if (active) {
this.start();
} else {
this.stop();
}
});
this.jointSelected.connect(this, function(hit) {
this.selectedJointName = hit.jointName;
if (hit.jointIndex < 0) {
return;
}
hit.mirroredJointName = modelHelper.deriveMirroredJointNames([hit.jointName])[0];
log('selected joint:', JSON.stringify(hit, 0, 2));
});
Script.scriptEnding.connect(this, 'removeIndicators');
},
}; // DebugControls.prototype

View file

@ -10,6 +10,7 @@
//
/* eslint-env commonjs */
/* global console */
// @module doppleganger
//
// This module contains the `Doppleganger` class implementation for creating an inspectable replica of
@ -24,9 +25,13 @@
module.exports = Doppleganger;
Doppleganger.version = '0.0.1a';
log(Doppleganger.version);
var _modelHelper = require('./model-helper.js'),
modelHelper = _modelHelper.modelHelper,
ModelReadyWatcher = _modelHelper.ModelReadyWatcher;
ModelReadyWatcher = _modelHelper.ModelReadyWatcher,
utils = require('./utils.js');
// @property {bool} - toggle verbose debug logging on/off
Doppleganger.WANT_DEBUG = false;
@ -48,16 +53,16 @@ function Doppleganger(options) {
this.autoUpdate = 'autoUpdate' in options ? options.autoUpdate : true;
// @public
this.active = false; // whether doppleganger is currently being displayed/updated
this.active = false; // whether doppleganger is currently being displayed/updated
this.objectID = null; // current doppleganger's Overlay or Entity id
this.frame = 0; // current joint update frame
this.frame = 0; // current joint update frame
// @signal - emitted when .active state changes
this.activeChanged = signal(function(active, reason) {});
this.activeChanged = utils.signal(function(active, reason) {});
// @signal - emitted once model is either loaded or errors out
this.modelLoaded = signal(function(error, result){});
this.modelLoaded = utils.signal(function(error, result){});
// @signal - emitted each time the model's joint data has been synchronized
this.jointsUpdated = signal(function(objectID){});
this.jointsUpdated = utils.signal(function(objectID){});
}
Doppleganger.prototype = {
@ -118,11 +123,12 @@ Doppleganger.prototype = {
rotations = outRotations;
translations = outTranslations;
}
modelHelper.editObject(this.objectID, {
var jointUpdates = {
jointRotations: rotations,
jointTranslations: translations
});
this.jointsUpdated(this.objectID);
};
modelHelper.editObject(this.objectID, jointUpdates);
this.jointsUpdated(this.objectID, jointUpdates);
} catch (e) {
log('.update error: '+ e, index, e.stack);
this.stop('update_error');
@ -134,7 +140,7 @@ Doppleganger.prototype = {
// @param {vec3} [options.position=(in front of avatar)] - starting position
// @param {quat} [options.orientation=avatar.orientation] - starting orientation
start: function(options) {
options = assign(this.options, options);
options = utils.assign(this.options, options);
if (this.objectID) {
log('start() called but object model already exists', this.objectID);
return;
@ -194,11 +200,11 @@ Doppleganger.prototype = {
return this.stop(error);
}
debugPrint('model ('+modelHelper.type(this.objectID)+')' + ' is ready; # joints == ' + result.jointNames.length);
var naturalDimensions = modelHelper.getProperties(this.objectID, ['naturalDimensions']).naturalDimensions;
var naturalDimensions = this.naturalDimensions = modelHelper.getProperties(this.objectID, ['naturalDimensions']).naturalDimensions;
debugPrint('naturalDimensions:', JSON.stringify(naturalDimensions));
var props = { visible: true };
if (naturalDimensions) {
props.dimensions = Vec3.multiply(this.scale, naturalDimensions);
props.dimensions = this.dimensions = Vec3.multiply(this.scale, naturalDimensions);
}
debugPrint('scaledDimensions:', this.scale, JSON.stringify(props.dimensions));
modelHelper.editObject(this.objectID, props);
@ -296,220 +302,18 @@ Doppleganger.prototype = {
} else {
debugPrint('creating Script.setInterval thread @ ~', Doppleganger.TARGET_FPS +'fps');
var timeout = 1000 / Doppleganger.TARGET_FPS;
this._interval = Script.setInterval(bind(this, 'update'), timeout);
this._interval = Script.setInterval(utils.bind(this, 'update'), timeout);
}
}
};
// @function - bind a function to a `this` context
// @param {Object} - the `this` context
// @param {Function|String} - function or method name
function bind(thiz, method) {
method = thiz[method] || method;
return function() {
return method.apply(thiz, arguments);
};
}
// @function - Qt signal polyfill
function signal(template) {
var callbacks = [];
return Object.defineProperties(function() {
var args = [].slice.call(arguments);
callbacks.forEach(function(obj) {
obj.handler.apply(obj.scope, args);
});
}, {
connect: { value: function(scope, handler) {
var callback = {scope: scope, handler: scope[handler] || handler || scope};
if (!callback.handler || !callback.handler.apply) {
throw new Error('invalid arguments to connect:' + [template, scope, handler]);
}
callbacks.push({scope: scope, handler: scope[handler] || handler || scope});
}},
disconnect: { value: function(scope, handler) {
var match = {scope: scope, handler: scope[handler] || handler || scope};
callbacks = callbacks.filter(function(obj) {
return !(obj.scope === match.scope && obj.handler === match.handler);
});
}}
});
}
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign#Polyfill
/* eslint-disable */
function assign(target, varArgs) { // .length of function is 2
'use strict';
if (target == null) { // TypeError if undefined or null
throw new TypeError('Cannot convert undefined or null to object');
}
var to = Object(target);
for (var index = 1; index < arguments.length; index++) {
var nextSource = arguments[index];
if (nextSource != null) { // Skip over if undefined or null
for (var nextKey in nextSource) {
// Avoid bugs when hasOwnProperty is shadowed
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
to[nextKey] = nextSource[nextKey];
}
}
}
}
return to;
}
/* eslint-enable */
// //https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign#Polyfill
// @function - debug logging
function log() {
print('doppleganger | ' + [].slice.call(arguments).join(' '));
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('doppleganger | ' + [].slice.call(arguments).join(' '));
}
function debugPrint() {
Doppleganger.WANT_DEBUG && log.apply(this, arguments);
}
// -- ADVANCED DEBUGGING --
// @function - Add debug joint indicators / extra debugging info.
// @param {Doppleganger} - existing Doppleganger instance to add controls to
//
// @note:
// * rightclick toggles mirror mode on/off
// * shift-rightclick toggles the debug indicators on/off
// * clicking on an indicator displays the joint name and mirrored joint name in the debug log.
//
// Example use:
// var doppleganger = new Doppleganger();
// Doppleganger.addDebugControls(doppleganger);
Doppleganger.addDebugControls = function(doppleganger) {
DebugControls.COLOR_DEFAULT = { red: 255, blue: 255, green: 255 };
DebugControls.COLOR_SELECTED = { red: 0, blue: 255, green: 0 };
function DebugControls() {
this.enableIndicators = true;
this.selectedJointName = null;
this.debugOverlayIDs = undefined;
this.jointSelected = signal(function(result) {});
}
DebugControls.prototype = {
start: function() {
if (!this.onMousePressEvent) {
this.onMousePressEvent = this._onMousePressEvent;
Controller.mousePressEvent.connect(this, 'onMousePressEvent');
}
},
stop: function() {
this.removeIndicators();
if (this.onMousePressEvent) {
Controller.mousePressEvent.disconnect(this, 'onMousePressEvent');
delete this.onMousePressEvent;
}
},
createIndicators: function(jointNames) {
this.jointNames = jointNames;
return jointNames.map(function(name, i) {
return Overlays.addOverlay('shape', {
shape: 'Icosahedron',
scale: 0.1,
solid: false,
alpha: 0.5
});
});
},
removeIndicators: function() {
if (this.debugOverlayIDs) {
this.debugOverlayIDs.forEach(Overlays.deleteOverlay);
this.debugOverlayIDs = undefined;
}
},
onJointsUpdated: function(overlayID) {
if (!this.enableIndicators) {
return;
}
var jointNames = Overlays.getProperty(overlayID, 'jointNames'),
jointOrientations = Overlays.getProperty(overlayID, 'jointOrientations'),
jointPositions = Overlays.getProperty(overlayID, 'jointPositions'),
selectedIndex = jointNames.indexOf(this.selectedJointName);
if (!this.debugOverlayIDs) {
this.debugOverlayIDs = this.createIndicators(jointNames);
}
// batch all updates into a single call (using the editOverlays({ id: {props...}, ... }) API)
var updatedOverlays = this.debugOverlayIDs.reduce(function(updates, id, i) {
updates[id] = {
position: jointPositions[i],
rotation: jointOrientations[i],
color: i === selectedIndex ? DebugControls.COLOR_SELECTED : DebugControls.COLOR_DEFAULT,
solid: i === selectedIndex
};
return updates;
}, {});
Overlays.editOverlays(updatedOverlays);
},
_onMousePressEvent: function(evt) {
if (!evt.isLeftButton || !this.enableIndicators || !this.debugOverlayIDs) {
return;
}
var ray = Camera.computePickRay(evt.x, evt.y),
hit = Overlays.findRayIntersection(ray, true, this.debugOverlayIDs);
hit.jointIndex = this.debugOverlayIDs.indexOf(hit.overlayID);
hit.jointName = this.jointNames[hit.jointIndex];
this.jointSelected(hit);
}
};
if ('$debugControls' in doppleganger) {
throw new Error('only one set of debug controls can be added per doppleganger');
}
var debugControls = new DebugControls();
doppleganger.$debugControls = debugControls;
function onMousePressEvent(evt) {
if (evt.isRightButton) {
if (evt.isShifted) {
debugControls.enableIndicators = !debugControls.enableIndicators;
if (!debugControls.enableIndicators) {
debugControls.removeIndicators();
}
} else {
doppleganger.mirrored = !doppleganger.mirrored;
}
}
}
doppleganger.activeChanged.connect(function(active) {
if (active) {
debugControls.start();
doppleganger.jointsUpdated.connect(debugControls, 'onJointsUpdated');
Controller.mousePressEvent.connect(onMousePressEvent);
} else {
Controller.mousePressEvent.disconnect(onMousePressEvent);
doppleganger.jointsUpdated.disconnect(debugControls, 'onJointsUpdated');
debugControls.stop();
}
});
debugControls.jointSelected.connect(function(hit) {
debugControls.selectedJointName = hit.jointName;
if (hit.jointIndex < 0) {
return;
}
hit.mirroredJointName = modelHelper.deriveMirroredJointNames([hit.jointName])[0];
log('selected joint:', JSON.stringify(hit, 0, 2));
});
Script.scriptEnding.connect(debugControls, 'removeIndicators');
return doppleganger;
};

View file

@ -0,0 +1,11 @@
all:
@echo "make dist"
dist: doppleganger-a.svg.json doppleganger-i.svg.json dist/app-doppleganger-marketplace.js
@echo "OK"
%.svg.json: %.svg
cat $< | jq -sR '"data:image/svg+xml;xml,"+.' > $@
dist/app-doppleganger-marketplace.js: *.js
./node_modules/.bin/webpack --verbose app-doppleganger-attachments.js $@

View file

@ -8,6 +8,7 @@
//
/* eslint-env commonjs */
/* global console */
// @module model-helper
//
// This module provides ModelReadyWatcher (a helper class for knowing when a model becomes usable inworld) and
@ -18,10 +19,16 @@ var utils = require('./utils.js'),
assert = utils.assert;
module.exports = {
version: '0.0.0',
version: '0.0.1',
ModelReadyWatcher: ModelReadyWatcher
};
function log() {
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('model-helper | ' + [].slice.call(arguments).join(' '));
}
log(module.exports.version);
var _objectDeleted = utils.signal(function objectDeleted(objectID){});
// proxy for _objectDeleted that only binds deletion tracking if script actually connects to the unified signal
var objectDeleted = utils.assign(function objectDeleted(objectID){}, {

View file

@ -0,0 +1,5 @@
{
"devDependencies": {
"webpack": "^3.0.0"
}
}

View file

@ -0,0 +1,4 @@
note: to rebuild webpack version:
* install `jq` https://stedolan.github.io/jq (used to encode the icon.svg's as Data URI JSON strings)
* `npm install`
* `make dist`

View file

@ -1,12 +1,20 @@
/* eslint-env commonjs */
/* global console */
module.exports = {
version: '0.0.1',
bind: bind,
signal: signal,
assign: assign,
assert: assert
};
function log() {
// eslint-disable-next-line no-console
(typeof console === 'object' ? console.log : print)('utils | ' + [].slice.call(arguments).join(' '));
}
log(module.exports.version);
// @function - bind a function to a `this` context
// @param {Object} - the `this` context
// @param {Function|String} - function or method name

View file

@ -1,34 +0,0 @@
//
// pUtils.js
//
// Created by Patrick Gosch on 03/28/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
getEntityTextures = function(id) {
var results = null;
var properties = Entities.getEntityProperties(id, "textures");
if (properties.textures) {
try {
results = JSON.parse(properties.textures);
} catch (err) {
logDebug(err);
logDebug(properties.textures);
}
}
return results ? results : {};
};
setEntityTextures = function(id, textureList) {
var json = JSON.stringify(textureList);
Entities.editEntity(id, {textures: json});
};
editEntityTextures = function(id, textureName, textureURL) {
var textureList = getEntityTextures(id);
textureList[textureName] = textureURL;
setEntityTextures(id, textureList);
};

View file

@ -9,12 +9,12 @@
//
(function() {
Script.include(Script.resolvePath("pUtils.js"));
var TIMEOUT = 150;
var TEXGRAY = Script.resolvePath("xylotex_bar_gray.png");
var TEXBLACK = Script.resolvePath("xylotex_bar_black.png");
var TIMEOUT = 50; // at 30 ms, the key's color sometimes fails to switch when hit
var TEXTURE_GRAY = Script.resolvePath("xylotex_bar_gray.png");
var TEXTURE_BLACK = Script.resolvePath("xylotex_bar_black.png");
var IS_DEBUG = false;
var _this;
function XylophoneKey() {
_this = this;
}
@ -22,7 +22,7 @@
XylophoneKey.prototype = {
sound: null,
isWaiting: false,
homePos: null,
homePosition: null,
injector: null,
preload: function(entityID) {
@ -34,31 +34,66 @@
collisionWithEntity: function(thisEntity, otherEntity, collision) {
if (collision.type === 0) {
_this.hit();
_this.hit(otherEntity);
}
},
clickDownOnEntity: function() {
_this.hit();
clickDownOnEntity: function(otherEntity) {
_this.hit(otherEntity);
},
hit: function() {
hit: function(otherEntity) {
if (!_this.isWaiting) {
_this.isWaiting = true;
_this.homePos = Entities.getEntityProperties(_this.entityID, ["position"]).position;
_this.injector = Audio.playSound(_this.sound, {position: _this.homePos, volume: 1});
editEntityTextures(_this.entityID, "file5", TEXGRAY);
_this.homePosition = Entities.getEntityProperties(_this.entityID, ["position"]).position;
_this.injector = Audio.playSound(_this.sound, {position: _this.homePosition, volume: 1});
_this.editEntityTextures(_this.entityID, "file5", TEXTURE_GRAY);
var HAPTIC_STRENGTH = 1;
var HAPTIC_DURATION = 20;
var userData = JSON.parse(Entities.getEntityProperties(otherEntity, 'userData').userData);
if (userData.hasOwnProperty('hand')){
Controller.triggerHapticPulse(HAPTIC_STRENGTH, HAPTIC_DURATION, userData.hand);
}
_this.timeout();
}
},
timeout: function() {
Script.setTimeout(function() {
editEntityTextures(_this.entityID, "file5", TEXBLACK);
_this.editEntityTextures(_this.entityID, "file5", TEXTURE_BLACK);
_this.isWaiting = false;
}, TIMEOUT);
},
getEntityTextures: function(id) {
var results = null;
var properties = Entities.getEntityProperties(id, "textures");
if (properties.textures) {
try {
results = JSON.parse(properties.textures);
} catch (err) {
if (IS_DEBUG) {
print(err);
print(properties.textures);
}
}
}
return results ? results : {};
},
setEntityTextures: function(id, textureList) {
var json = JSON.stringify(textureList);
Entities.editEntity(id, {textures: json});
},
editEntityTextures: function(id, textureName, textureURL) {
var textureList = _this.getEntityTextures(id);
textureList[textureName] = textureURL;
_this.setEntityTextures(id, textureList);
}
};
return new XylophoneKey();
});

View file

@ -0,0 +1,25 @@
//
// xylophoneMallet.js
//
// Created by Johnathan Franck on 07/30/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
(function() {
function XylophoneMallet() {
}
XylophoneMallet.prototype = {
startEquip: function(entityID, args) {
var LEFT_HAND = 0;
var RIGHT_HAND = 1;
var userData = JSON.parse(Entities.getEntityProperties(entityID, 'userData').userData);
userData.hand = args[0] === "left" ? LEFT_HAND : RIGHT_HAND;
Entities.editEntity(entityID, {userData: JSON.stringify(userData)});
}
};
return new XylophoneMallet();
});

View file

@ -8,65 +8,70 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var soundFiles = ["C4.wav", "D4.wav", "E4.wav", "F4.wav", "G4.wav", "A4.wav", "B4.wav", "C5.wav"];
var keyModelURL = Script.resolvePath("xyloKey_2_a_e.fbx");
var keyScriptURL = Script.resolvePath("xylophoneKey.js");
var TEXBLACK = Script.resolvePath("xylotex_bar_black.png");
var malletModelURL = Script.resolvePath("Mallet3-2pc.fbx");
var malletModelColliderURL = Script.resolvePath("Mallet3-2bpc_phys.obj");
var SOUND_FILES = ["C4.wav", "D4.wav", "E4.wav", "F4.wav", "G4.wav", "A4.wav", "B4.wav", "C5.wav"];
var KEY_MODEL_URL = Script.resolvePath("xyloKey_2_a_e.fbx");
var KEY_SCRIPT_URL = Script.resolvePath("xylophoneKey.js");
var MALLET_SCRIPT_URL = Script.resolvePath("xylophoneMallet.js");
var TEXTURE_BLACK = Script.resolvePath("xylotex_bar_black.png");
var MALLET_MODEL_URL = Script.resolvePath("Mallet3-2pc.fbx");
var MALLET_MODEL_COLLIDER_URL = Script.resolvePath("Mallet3-2bpc_phys.obj");
var FORWARD = { x: 0, y: 0, z: -1 };
var center = MyAvatar.position;
var fwd = {x:0, y:0, z:-1};
var xyloFramePos = Vec3.sum(center, Vec3.multiply(fwd, 0.8));
var xyloFrameID = Entities.addEntity( {
var XYLOPHONE_FORWARD_OFFSET = 0.8;
var xylophoneFramePosition = Vec3.sum(center, Vec3.multiply(FORWARD, XYLOPHONE_FORWARD_OFFSET));
var xylophoneFrameID = Entities.addEntity({
name: "Xylophone",
type: "Model",
modelURL: Script.resolvePath("xylophoneFrameWithWave.fbx"),
position: xyloFramePos,
rotation: Quat.fromVec3Radians({x:0, y:Math.PI, z:0}),
position: xylophoneFramePosition,
rotation: Quat.fromVec3Radians({ x: 0, y: Math.PI, z: 0 }),
shapeType: "static-mesh"
});
center.y += (0.45); // key Y offset from frame
var keyPos, keyRot, ud, td, keyID;
for (var i = 1; i <= soundFiles.length; i++) {
var KEY_Y_OFFSET = 0.45;
center.y += KEY_Y_OFFSET;
var keyPosition, keyRotation, userData, textureData, keyID;
var ROTATION_START = 0.9;
var ROTATION_DELTA = 0.2;
for (var i = 1; i <= SOUND_FILES.length; i++) {
keyRotation = Quat.fromVec3Radians({ x: 0, y: ROTATION_START - (i*ROTATION_DELTA), z: 0 });
keyPosition = Vec3.sum(center, Vec3.multiplyQbyV(keyRotation, FORWARD));
keyRot = Quat.fromVec3Radians({x:0, y:(0.9 - (i*0.2)), z:0});
keyPos = Vec3.sum(center, Vec3.multiplyQbyV(keyRot, fwd));
ud = {
soundFile: soundFiles[i-1]
userData = {
soundFile: SOUND_FILES[i-1]
};
td = {
textureData = {
"file4": Script.resolvePath("xylotex_bar" + i + ".png"),
"file5": TEXBLACK
"file5": TEXTURE_BLACK
};
keyID = Entities.addEntity( {
keyID = Entities.addEntity({
name: ("XyloKey" + i),
type: "Model",
modelURL: keyModelURL,
position: keyPos,
rotation: keyRot,
modelURL: KEY_MODEL_URL,
position: keyPosition,
rotation: keyRotation,
shapeType: "static-mesh",
script: keyScriptURL,
textures: JSON.stringify(td),
userData: JSON.stringify(ud),
parentID: xyloFrameID
} );
script: KEY_SCRIPT_URL,
textures: JSON.stringify(textureData),
userData: JSON.stringify(userData),
parentID: xylophoneFrameID
});
}
// if rezzed on/above something, wait until after model has loaded so you can read its dimensions then move object on to that surface.
var pickRay = {origin: center, direction: {x:0, y:-1, z:0}};
var pickRay = {origin: center, direction: {x: 0, y: -1, z: 0}};
var intersection = Entities.findRayIntersection(pickRay, true);
if (intersection.intersects && (intersection.distance < 10)) {
var surfaceY = intersection.intersection.y;
Script.setTimeout( function() {
// should add loop to check for fbx loaded instead of delay
var xyloDimensions = Entities.getEntityProperties(xyloFrameID, ["dimensions"]).dimensions;
xyloFramePos.y = surfaceY + (xyloDimensions.y/2);
Entities.editEntity(xyloFrameID, {position: xyloFramePos});
var xylophoneDimensions = Entities.getEntityProperties(xylophoneFrameID, ["dimensions"]).dimensions;
xylophoneFramePosition.y = surfaceY + (xylophoneDimensions.y/2);
Entities.editEntity(xylophoneFrameID, {position: xylophoneFramePosition});
rezMallets();
}, 2000);
} else {
@ -75,28 +80,50 @@ if (intersection.intersects && (intersection.distance < 10)) {
}
function rezMallets() {
var malletProps = {
var malletProperties = {
name: "Xylophone Mallet",
type: "Model",
modelURL: malletModelURL,
compoundShapeURL: malletModelColliderURL,
collidesWith: "static,dynamic,kinematic,",
modelURL: MALLET_MODEL_URL,
compoundShapeURL: MALLET_MODEL_COLLIDER_URL,
collidesWith: "static,dynamic,kinematic",
collisionMask: 7,
collisionsWillMove: 1,
dynamic: 1,
damping: 1,
angularDamping: 1,
shapeType: "compound",
userData: "{\"grabbableKey\":{\"grabbable\":true}}",
dimensions: {"x": 0.057845603674650192, "y": 0.057845607399940491, "z": 0.30429631471633911} // not being set from fbx for some reason.
script: MALLET_SCRIPT_URL,
userData: JSON.stringify({
grabbableKey: {
invertSolidWhileHeld: true
},
wearable: {
joints: {
LeftHand: [
{ x: 0, y: 0.2, z: 0.04 },
Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
],
RightHand: [
{ x: 0, y: 0.2, z: 0.04 },
Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
]
}
}
}),
dimensions: { "x": 0.057845603674650192, "y": 0.057845607399940491, "z": 0.30429631471633911 } // not being set from fbx for some reason.
};
malletProps.position = Vec3.sum(xyloFramePos, {x: 0.1, y: 0.55, z: 0});
malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI - 0.1, z:0});
Entities.addEntity(malletProps);
var LEFT_MALLET_POSITION = { x: 0.1, y: 0.55, z: 0 };
var LEFT_MALLET_ROTATION = { x: 0, y: Math.PI - 0.1, z: 0 };
var RIGHT_MALLET_POSITION = { x: -0.1, y: 0.55, z: 0 };
var RIGHT_MALLET_ROTATION = { x: 0, y: Math.PI + 0.1, z: 0 };
malletProps.position = Vec3.sum(xyloFramePos, {x: -0.1, y: 0.55, z: 0});
malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI + 0.1, z:0});
Entities.addEntity(malletProps);
malletProperties.position = Vec3.sum(xylophoneFramePosition, LEFT_MALLET_POSITION);
malletProperties.rotation = Quat.fromVec3Radians(LEFT_MALLET_ROTATION);
Entities.addEntity(malletProperties);
malletProperties.position = Vec3.sum(xylophoneFramePosition, RIGHT_MALLET_POSITION);
malletProperties.rotation = Quat.fromVec3Radians(RIGHT_MALLET_ROTATION);
Entities.addEntity(malletProperties);
Script.stop();
}