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added new spheres to the voxel server scene
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1 changed files with 4 additions and 0 deletions
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@ -70,6 +70,10 @@ void addSphereScene(VoxelTree * tree, bool wantColorRandomizer) {
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printf("adding scene of spheres...\n");
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tree->createSphere(0.25,0.5,0.5,0.5,(1.0/256),true,wantColorRandomizer);
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tree->createSphere(0.030625,0.5,0.5,(0.25-0.06125),(1.0/512),true,true);
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tree->createSphere(0.030625,(1.0-0.030625),(1.0-0.030625),(1.0-0.06125),(1.0/512),true,true);
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tree->createSphere(0.030625,(1.0-0.030625),(1.0-0.030625),0.06125,(1.0/512),true,true);
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tree->createSphere(0.030625,(1.0-0.030625),0.06125,(1.0-0.06125),(1.0/512),true,true);
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tree->createSphere(0.06125,0.125,0.125,(1.0-0.125),(1.0/512),true,true);
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}
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