added extra sample in AudioRingBuffer...

changed buffer overflow behavior to overwrite old data in writeData;
added overflow behavior to drop silent samples in addSilentFrame
This commit is contained in:
wangyix 2014-06-24 12:18:40 -07:00
parent c2b22c0aa2
commit 8e2bb130f7
3 changed files with 47 additions and 26 deletions

View file

@ -28,10 +28,12 @@ AudioRingBuffer::AudioRingBuffer(int numFrameSamples, bool randomAccessMode) :
_hasStarted(false),
_randomAccessMode(randomAccessMode)
{
_arrayLength = _sampleCapacity + 1;
if (numFrameSamples) {
_buffer = new int16_t[_sampleCapacity];
_buffer = new int16_t[_arrayLength];
if (_randomAccessMode) {
memset(_buffer, 0, _sampleCapacity * sizeof(int16_t));
memset(_buffer, 0, _arrayLength * sizeof(int16_t));
}
_nextOutput = _buffer;
_endOfLastWrite = _buffer;
@ -55,9 +57,10 @@ void AudioRingBuffer::reset() {
void AudioRingBuffer::resizeForFrameSize(qint64 numFrameSamples) {
delete[] _buffer;
_sampleCapacity = numFrameSamples * RING_BUFFER_LENGTH_FRAMES;
_buffer = new int16_t[_sampleCapacity];
_arrayLength = _sampleCapacity + 1;
_buffer = new int16_t[_arrayLength];
if (_randomAccessMode) {
memset(_buffer, 0, _sampleCapacity * sizeof(int16_t));
memset(_buffer, 0, _arrayLength * sizeof(int16_t));
}
_nextOutput = _buffer;
_endOfLastWrite = _buffer;
@ -87,11 +90,11 @@ qint64 AudioRingBuffer::readData(char *data, qint64 maxSize) {
numReadSamples = _endOfLastWrite ? (maxSize / sizeof(int16_t)) : 0;
}
if (_nextOutput + numReadSamples > _buffer + _sampleCapacity) {
if (_nextOutput + numReadSamples > _buffer + _arrayLength) {
// we're going to need to do two reads to get this data, it wraps around the edge
// read to the end of the buffer
int numSamplesToEnd = (_buffer + _sampleCapacity) - _nextOutput;
int numSamplesToEnd = (_buffer + _arrayLength) - _nextOutput;
memcpy(data, _nextOutput, numSamplesToEnd * sizeof(int16_t));
if (_randomAccessMode) {
memset(_nextOutput, 0, numSamplesToEnd * sizeof(int16_t)); // clear it
@ -125,19 +128,28 @@ qint64 AudioRingBuffer::writeData(const char* data, qint64 maxSize) {
// otherwise we should not copy that data, and leave the buffer pointers where they are
int samplesToCopy = std::min((quint64)(maxSize / sizeof(int16_t)), (quint64)_sampleCapacity);
/*
if (_hasStarted && samplesToCopy > _sampleCapacity - samplesAvailable()) {
// this read will cross the next output, so call us starved and reset the buffer
qDebug() << "Filled the ring buffer. Resetting.";
// this write would overflow the buffer, so call us starved and reset the buffer
qDebug() << "Overflowed the ring buffer. Resetting.";
_endOfLastWrite = _buffer;
_nextOutput = _buffer;
_isStarved = true;
}*/
int samplesRoomFor = _sampleCapacity - samplesAvailable();
if (samplesToCopy > samplesRoomFor) {
// there's not enough room for this write. erase old data to make room for this new data
int samplesToDelete = samplesToCopy - samplesRoomFor;
_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, samplesToDelete);
qDebug() << "Overflowed ring buffer! Overwriting old data";
printf("_nextOutput at index %d\n", _nextOutput - _buffer);
}
if (_endOfLastWrite + samplesToCopy <= _buffer + _sampleCapacity) {
if (_endOfLastWrite + samplesToCopy <= _buffer + _arrayLength) {
memcpy(_endOfLastWrite, data, samplesToCopy * sizeof(int16_t));
} else {
int numSamplesToEnd = (_buffer + _sampleCapacity) - _endOfLastWrite;
int numSamplesToEnd = (_buffer + _arrayLength) - _endOfLastWrite;
memcpy(_endOfLastWrite, data, numSamplesToEnd * sizeof(int16_t));
memcpy(_buffer, data + (numSamplesToEnd * sizeof(int16_t)), (samplesToCopy - numSamplesToEnd) * sizeof(int16_t));
}
@ -157,6 +169,8 @@ const int16_t& AudioRingBuffer::operator[] (const int index) const {
void AudioRingBuffer::shiftReadPosition(unsigned int numSamples) {
_nextOutput = shiftedPositionAccomodatingWrap(_nextOutput, numSamples);
printf("\n<<< mixed! %d samples remaining\n", samplesAvailable());
printf("_nextOutput at index %d\n", _nextOutput - _buffer);
}
unsigned int AudioRingBuffer::samplesAvailable() const {
@ -166,7 +180,7 @@ unsigned int AudioRingBuffer::samplesAvailable() const {
int sampleDifference = _endOfLastWrite - _nextOutput;
if (sampleDifference < 0) {
sampleDifference += _sampleCapacity;
sampleDifference += _arrayLength;
}
return sampleDifference;
@ -174,13 +188,22 @@ unsigned int AudioRingBuffer::samplesAvailable() const {
}
void AudioRingBuffer::addSilentFrame(int numSilentSamples) {
int samplesRoomFor = _sampleCapacity - samplesAvailable();
if (numSilentSamples > samplesRoomFor) {
// there's not enough room for this write. write as many silent samples as we have room for
numSilentSamples = samplesRoomFor;
qDebug() << "Dropping some silent samples to prevent ring buffer overflow";
printf("_nextOutput at index %d\n", _nextOutput - _buffer);
}
// memset zeroes into the buffer, accomodate a wrap around the end
// push the _endOfLastWrite to the correct spot
if (_endOfLastWrite + numSilentSamples <= _buffer + _sampleCapacity) {
if (_endOfLastWrite + numSilentSamples <= _buffer + _arrayLength) {
memset(_endOfLastWrite, 0, numSilentSamples * sizeof(int16_t));
_endOfLastWrite += numSilentSamples;
} else {
int numSamplesToEnd = (_buffer + _sampleCapacity) - _endOfLastWrite;
int numSamplesToEnd = (_buffer + _arrayLength) - _endOfLastWrite;
memset(_endOfLastWrite, 0, numSamplesToEnd * sizeof(int16_t));
memset(_buffer, 0, (numSilentSamples - numSamplesToEnd) * sizeof(int16_t));
@ -198,12 +221,12 @@ bool AudioRingBuffer::isNotStarvedOrHasMinimumSamples(unsigned int numRequiredSa
int16_t* AudioRingBuffer::shiftedPositionAccomodatingWrap(int16_t* position, int numSamplesShift) const {
if (numSamplesShift > 0 && position + numSamplesShift >= _buffer + _sampleCapacity) {
if (numSamplesShift > 0 && position + numSamplesShift >= _buffer + _arrayLength) {
// this shift will wrap the position around to the beginning of the ring
return position + numSamplesShift - _sampleCapacity;
return position + numSamplesShift - _arrayLength;
} else if (numSamplesShift < 0 && position + numSamplesShift < _buffer) {
// this shift will go around to the end of the ring
return position + numSamplesShift + _sampleCapacity;
return position + numSamplesShift + _arrayLength;
} else {
return position + numSamplesShift;
}

View file

@ -82,6 +82,7 @@ protected:
int16_t* shiftedPositionAccomodatingWrap(int16_t* position, int numSamplesShift) const;
int _sampleCapacity;
int _arrayLength;
int _numFrameSamples;
int16_t* _nextOutput;
int16_t* _endOfLastWrite;

View file

@ -148,6 +148,8 @@ int PositionalAudioRingBuffer::parseData(const QByteArray& packet) {
// there is audio data to read
readBytes += writeData(packet.data() + readBytes, packet.size() - readBytes);
}
printf("\n >>> parse data. %d samples available\n", samplesAvailable());
printf("_endOfLastWrite at index %d\n", _endOfLastWrite - _buffer);
return readBytes;
}
@ -200,7 +202,7 @@ bool PositionalAudioRingBuffer::shouldBeAddedToMix() {
if (!isNotStarvedOrHasMinimumSamples(samplesPerFrame + desiredJitterBufferSamples)) {
// if the buffer was starved, allow it to accrue at least the desired number of
// jitter buffer frames before we start taking frames from it for mixing
printf("NOT MIXED! waiting to refill after starve\n");
if (_shouldOutputStarveDebug) {
_shouldOutputStarveDebug = false;
}
@ -209,7 +211,7 @@ bool PositionalAudioRingBuffer::shouldBeAddedToMix() {
} else if (samplesAvailable() < samplesPerFrame) {
// if the buffer doesn't have a full frame of samples to take for mixing, it is starved
_isStarved = true;
printf("NOT MIXED! buffer is now starved\n");
// set to 0 to indicate the jitter buffer is starved
_currentJitterBufferFrames = 0;
@ -225,6 +227,7 @@ bool PositionalAudioRingBuffer::shouldBeAddedToMix() {
// minus one (since a frame will be read immediately after this) is the length of the jitter buffer
_currentJitterBufferFrames = samplesAvailable() / samplesPerFrame - 1;
_isStarved = false;
printf("buffer has been refilled. current jbuffer frames: %d\n", _currentJitterBufferFrames);
}
// since we've read data from ring buffer at least once - we've started
@ -237,12 +240,7 @@ void PositionalAudioRingBuffer::updateDesiredJitterBufferFrames() {
static const float USECS_PER_FRAME = NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL * USECS_PER_SECOND / (float)SAMPLE_RATE;
if (_interframeTimeGapStats.hasNewWindowMaxGapAvailable()) {
_desiredJitterBufferFrames = 1; // HACK to see if this fixes the audio silence
/*
const float USECS_PER_FRAME = NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL * USECS_PER_SECOND / (float)SAMPLE_RATE;
if (_interframeTimeGapStats.hasNewWindowMaxGapAvailable()) {
_desiredJitterBufferFrames = ceilf((float)_interframeTimeGapStats.getWindowMaxGap() / USECS_PER_FRAME);
if (_desiredJitterBufferFrames < 1) {
_desiredJitterBufferFrames = 1;
@ -251,6 +249,5 @@ void PositionalAudioRingBuffer::updateDesiredJitterBufferFrames() {
if (_desiredJitterBufferFrames > maxDesired) {
_desiredJitterBufferFrames = maxDesired;
}
*/
}
}