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Merge pull request #12745 from SamGondelman/shadow
RC66: Fix shadows on primitives
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commit
8c8400947f
1 changed files with 2 additions and 0 deletions
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@ -131,6 +131,8 @@ ItemKey ShapeEntityRenderer::getKey() {
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withReadLock([&] {
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if (isTransparent()) {
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builder.withTransparent();
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} else if (_canCastShadow) {
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builder.withShadowCaster();
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}
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});
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