Added debug message for uncomressed texture on GLES

This commit is contained in:
ksuprynowicz 2023-09-04 23:16:11 +02:00
parent 0f59059490
commit 87cb04d79e

View file

@ -927,6 +927,7 @@ gpu::TexturePointer TextureUsage::process2DTextureColorFromImage(Image&& srcImag
} else {
if (target == BackendTarget::GLES32) {
//TODO: is this correct? It seems that no format is set for uncompressed texture on GLES
qDebug() << "TextureUsage::process2DTextureColorFromImage: no format is set for uncompressed texture on GLES";
} else {
formatGPU = gpu::Element::COLOR_SRGBA_32;
formatMip = gpu::Element::COLOR_SBGRA_32;
@ -986,6 +987,7 @@ gpu::TexturePointer TextureUsage::process2DHDRTextureColorFromImage(Image&& srcI
formatMip = formatGPU;
} else {
//TODO: is this correct? It seems that no format is set for uncompressed texture on GLES
qDebug() << "TextureUsage::process2DHDRTextureColorFromImage: no format is set for uncompressed texture on GLES";
}
} else {
formatMip = formatGPU = getHDRTextureFormatForTarget(target, compress);