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https://github.com/AleziaKurdis/overte.git
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Fix windows PR installer build, switch to matrix PR builds
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parent
9dc1167e73
commit
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2 changed files with 49 additions and 42 deletions
1
.github/workflows/master_build.yml
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1
.github/workflows/master_build.yml
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@ -91,7 +91,6 @@ jobs:
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# - os: ubuntu-latest
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# build_type: client
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runs-on: ${{matrix.os}}
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if: github.event.action != 'labeled' || github.event.label.name == 'rebuild-mac' || github.event.label.name == 'rebuild'
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needs: generate_build_number
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steps:
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- name: Download build number
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90
.github/workflows/pr_build.yml
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90
.github/workflows/pr_build.yml
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@ -9,80 +9,88 @@ env:
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BUILD_TYPE: Release
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CI_BUILD: Github
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GIT_COMMIT: ${{ github.sha }}
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GIT_COMMIT_SHORT: ${{ github.sha }}
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HIFI_VCPKG_BOOTSTRAP: true
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RELEASE_TYPE: PR
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RELEASE_NUMBER: ${{ github.event.number }}
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VERSION_CODE: ${{ github.event.number }}
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# OSX specific variables
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DEVELOPER_DIR: /Applications/Xcode_11.2.app/Contents/Developer
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MACOSX_DEPLOYMENT_TARGET: '10.11'
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# WIN32 specific variables
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PreferredToolArchitecture: X64
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GIT_COMMIT_SHORT: ${{ github.sha }}
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jobs:
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build_full_mac:
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runs-on: macOS-latest
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if: github.event.action != 'labeled' || github.event.label.name == 'rebuild-mac' || github.event.label.name == 'rebuild'
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build:
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strategy:
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matrix:
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os: [windows-latest, macOS-latest]
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build_type: [full]
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runs-on: ${{matrix.os}}
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if: github.event.action != 'labeled' || github.event.label.name == 'rebuild'
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steps:
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- name: Configure Build Environment 1
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shell: bash
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id: buildenv1
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run: |
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echo ::set-env name=GIT_COMMIT_SHORT::`echo $GIT_COMMIT | cut -c1-7`
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# Linux build variables
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if [ "${{ matrix.os }}" = "ubuntu-latest" ]; then
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echo ::set-env name=PYTHON_EXEC::python3
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echo ::set-env name=INSTALLER_EXT::tgz
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fi
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# Mac build variables
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if [ "${{ matrix.os }}" = "macOS-latest" ]; then
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echo ::set-env name=PYTHON_EXEC::python3
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echo ::set-env name=INSTALLER_EXT::dmg
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echo ::set-env name=CMAKE_EXTRA::"-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode"
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fi
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# Windows build variables
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if [ "${{ matrix.os }}" = "windows-latest" ]; then
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echo ::set-env name=PYTHON_EXEC::python
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echo ::set-env name=INSTALLER_EXT::exe
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echo ::set-env name=CMAKE_EXTRA::"-A x64"
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fi
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# Configureation is broken into two steps because you can't set an env var and also reference it in the same step
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- name: Configure Build Environment 2
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shell: bash
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run: |
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echo "${{ steps.buildenv1.outputs.symbols_archive }}"
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echo ::set-env name=ARTIFACT_PATTERN::HighFidelity-Beta-*.$INSTALLER_EXT
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# Build type variables
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echo ::set-env name=INSTALLER::HighFidelity-Beta-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT
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- uses: actions/checkout@v1
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with:
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submodules: true
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fetch-depth: 1
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- name: Create Build Environment
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run: cmake -E make_directory ${{runner.workspace}}/build
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shell: bash
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run: cmake -E make_directory "${{runner.workspace}}/build"
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- name: Configure CMake
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working-directory: ${{runner.workspace}}/build
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode -DVCPKG_APPLOCAL_DEPS=OFF
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- name: Build Console
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target packaged-server-console
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shell: bash
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE $CMAKE_EXTRA
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- name: Build Application
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working-directory: ${{runner.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE --target $APP_NAME
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- name: Build Domain Server
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working-directory: ${{runner.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE --target domain-server
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- name: Build Assignment Client
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target assignment-client
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- name: Build Installer
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target package
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build_full_win32:
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runs-on: windows-latest
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if: github.event.action != 'labeled' || github.event.label.name == 'rebuild-win' || github.event.label.name == 'rebuild'
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steps:
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- uses: actions/checkout@v1
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with:
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submodules: true
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fetch-depth: 1
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- name: Create Build Environment
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run: cmake -E make_directory ${{runner.workspace}}/build
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- name: Configure CMake
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shell: bash
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working-directory: ${{runner.workspace}}/build
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -A x64
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run: cmake --build . --config $BUILD_TYPE --target assignment-client
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- name: Build Console
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shell: bash
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working-directory: ${{runner.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE --target packaged-server-console
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- name: Build Application
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shell: bash
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target $APP_NAME
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- name: Build Domain Server
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shell: bash
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target domain-server
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- name: Build Assignment Client
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shell: bash
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working-directory: ${{runner.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target assignment-client
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- name: Build Installer
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shell: bash
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working-directory: ${{runner.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE --target package
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