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synced 2025-04-07 04:53:28 +02:00
code standards fixes
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parent
8a191a661d
commit
7b08537574
4 changed files with 8 additions and 15 deletions
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@ -41,7 +41,7 @@ void RenderableLineEntityItem::render(RenderArgs* args) {
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glm::vec3 axis = glm::axis(rotation);
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glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
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QVector<glm::vec3> points;
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if(_pointsChanged){
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if(_pointsChanged) {
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geometryCache->updateVertices(_lineVerticesID, getLinePoints(), lineColor);
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_pointsChanged = false;
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}
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@ -51,19 +51,12 @@ class LineEntityItem : public EntityItem {
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_color[BLUE_INDEX] = value.blue;
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}
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void setLineWidth(float lineWidth){
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_lineWidth = lineWidth;
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}
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float getLineWidth() const{
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return _lineWidth;
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}
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void setLineWidth(float lineWidth){ _lineWidth = lineWidth; }
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float getLineWidth() const{ return _lineWidth; }
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void setLinePoints(const QVector<glm::vec3>& points);
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const QVector<glm::vec3>& getLinePoints() const{
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return _points;
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}
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const QVector<glm::vec3>& getLinePoints() const{ return _points; }
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virtual ShapeType getShapeType() const { return SHAPE_TYPE_LINE; }
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@ -73,7 +73,7 @@ void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
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vec3.z = object.property("z").toVariant().toFloat();
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}
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QScriptValue qVectorVec3ToScriptValue(QScriptEngine* engine, const QVector<glm::vec3> &vector){
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QScriptValue qVectorVec3ToScriptValue(QScriptEngine* engine, const QVector<glm::vec3>& vector){
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QScriptValue array = engine->newArray();
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for(int i = 0; i < vector.size(); i++){
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array.setProperty(i, vec3toScriptValue(engine, vector.at(i)));
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@ -81,7 +81,7 @@ QScriptValue qVectorVec3ToScriptValue(QScriptEngine* engine, const QVector<glm::
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return array;
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}
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QVector<glm::vec3> qVectorVec3FromScriptValue(const QScriptValue &array){
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QVector<glm::vec3> qVectorVec3FromScriptValue(const QScriptValue& array){
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QVector<glm::vec3> newVector(0);
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int length = array.property("length").toInteger();
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@ -56,8 +56,8 @@ void qColorFromScriptValue(const QScriptValue& object, QColor& color);
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QScriptValue qURLToScriptValue(QScriptEngine* engine, const QUrl& url);
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void qURLFromScriptValue(const QScriptValue& object, QUrl& url);
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QScriptValue qVectorVec3ToScriptValue(QScriptEngine*, const QVector<glm::vec3>& vector);
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QVector<glm::vec3> qVectorVec3FromScriptValue( const QScriptValue &array);
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QScriptValue qVectorVec3ToScriptValue(QScriptEngine* engine, const QVector<glm::vec3>& vector);
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QVector<glm::vec3> qVectorVec3FromScriptValue( const QScriptValue& array);
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class PickRay {
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public:
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