add some debugging to the mixer to track down bearing issue

This commit is contained in:
Stephen Birarda 2013-05-10 12:34:31 -07:00
parent 94e5a87057
commit 5a1d0606ce

View file

@ -144,6 +144,8 @@ int main(int argc, const char* argv[]) {
float weakChannelAmplitudeRatio = 1.f;
if (otherAgent != agent) {
printf("DEBUG: The bearing for this agent is %f\n", agentRingBuffer->getBearing());
Position agentPosition = agentRingBuffer->getPosition();
Position otherAgentPosition = otherAgentBuffer->getPosition();