Merge remote-tracking branch 'upstream/master' into breakpad_android

This commit is contained in:
Gabriel Calero 2018-06-15 21:21:03 -03:00
commit 583c46b3a0
229 changed files with 15300 additions and 5202 deletions

View file

@ -21,6 +21,7 @@ To produce an executable installer on Windows, the following are required:
- [NSISpcre Plug-in for Nullsoft](http://nsis.sourceforge.net/NSISpcre_plug-in) - 1.0
- [nsisSlideshow Plug-in for Nullsoft](http://nsis.sourceforge.net/NsisSlideshow_plug-in) - 1.7
- [Nsisunz plug-in for Nullsoft](http://nsis.sourceforge.net/Nsisunz_plug-in)
- [ApplicationID plug-in for Nullsoft](http://nsis.sourceforge.net/ApplicationID_plug-in) - 1.0
Run the `package` target to create an executable installer using the Nullsoft Scriptable Install System.

View file

@ -4,12 +4,15 @@ android {
compileSdkVersion 26
//buildToolsVersion '27.0.3'
def appVersionCode = Integer.valueOf(RELEASE_NUMBER ?: 1)
def appVersionName = RELEASE_NUMBER ?: "1.0"
defaultConfig {
applicationId "io.highfidelity.hifiinterface"
minSdkVersion 24
targetSdkVersion 26
versionCode 1
versionName "1.0"
versionCode appVersionCode
versionName appVersionName
ndk { abiFilters 'arm64-v8a' }
externalNativeBuild {
cmake {
@ -22,7 +25,7 @@ android {
'-DHIFI_ANDROID_PRECOMPILED=' + HIFI_ANDROID_PRECOMPILED,
'-DRELEASE_NUMBER=' + RELEASE_NUMBER,
'-DRELEASE_TYPE=' + RELEASE_TYPE,
'-DBUILD_BRANCH=' + BUILD_BRANCH,
'-DSTABLE_BUILD=' + STABLE_BUILD,
'-DDISABLE_QML=OFF',
'-DDISABLE_KTX_CACHE=OFF',
'-DUSE_BREAKPAD=' + (project.hasProperty("BACKTRACE_URL") && project.hasProperty("BACKTRACE_TOKEN") ? 'ON' : 'OFF');
@ -135,4 +138,3 @@ dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
}

View file

@ -64,7 +64,11 @@ public class HomeFragment extends Fragment {
mDomainsView.setLayoutManager(gridLayoutMgr);
mDomainAdapter = new DomainAdapter(getContext(), HifiUtils.getInstance().protocolVersionSignature(), nativeGetLastLocation());
mDomainAdapter.setClickListener((view, position, domain) -> {
new Handler(getActivity().getMainLooper()).postDelayed(() -> mListener.onSelectedDomain(domain.url), 400); // a delay so the ripple effect can be seen
new Handler(getActivity().getMainLooper()).postDelayed(() -> {
if (mListener != null) {
mListener.onSelectedDomain(domain.url);
}
}, 400); // a delay so the ripple effect can be seen
});
mDomainAdapter.setListener(new DomainAdapter.AdapterListener() {
@Override
@ -116,7 +120,9 @@ public class HomeFragment extends Fragment {
if (!urlString.trim().isEmpty()) {
urlString = HifiUtils.getInstance().sanitizeHifiUrl(urlString);
}
mListener.onSelectedDomain(urlString);
if (mListener != null) {
mListener.onSelectedDomain(urlString);
}
return true;
}
return false;

View file

@ -1,10 +1,11 @@
package io.highfidelity.hifiinterface.provider;
import android.util.Log;
import android.util.MutableInt;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import io.highfidelity.hifiinterface.HifiUtils;
import io.highfidelity.hifiinterface.view.DomainAdapter;
@ -47,24 +48,42 @@ public class UserStoryDomainProvider implements DomainProvider {
suggestions = new ArrayList<>();
}
@Override
public synchronized void retrieve(String filterText, DomainCallback domainCallback) {
if (!startedToGetFromAPI) {
startedToGetFromAPI = true;
fillDestinations(filterText, domainCallback);
} else {
filterChoicesByText(filterText, domainCallback);
}
}
private void fillDestinations(String filterText, DomainCallback domainCallback) {
StoriesFilter filter = new StoriesFilter(filterText);
final MutableInt counter = new MutableInt(0);
allStories.clear();
getUserStoryPage(1,
List<UserStory> taggedStories = new ArrayList<>();
Set<String> taggedStoriesIds = new HashSet<>();
getUserStoryPage(1, taggedStories, TAGS_TO_SEARCH,
e -> {
allStories.subList(counter.value, allStories.size()).forEach(userStory -> {
filter.filterOrAdd(userStory);
});
if (domainCallback != null) {
domainCallback.retrieveOk(suggestions); //ended
}
},
a -> {
allStories.forEach(userStory -> {
counter.value++;
filter.filterOrAdd(userStory);
taggedStories.forEach(userStory -> {
taggedStoriesIds.add(userStory.id);
});
allStories.clear();
getUserStoryPage(1, allStories, null,
ex -> {
allStories.forEach(userStory -> {
if (taggedStoriesIds.contains(userStory.id)) {
userStory.tagFound = true;
}
filter.filterOrAdd(userStory);
});
if (domainCallback != null) {
domainCallback.retrieveOk(suggestions); //ended
}
}
);
}
);
}
@ -73,25 +92,22 @@ public class UserStoryDomainProvider implements DomainProvider {
restOfPagesCallback.callback(new Exception("Error accessing url [" + url + "]", t));
}
private void getUserStoryPage(int pageNumber, Callback<Exception> restOfPagesCallback, Callback<Void> firstPageCallback) {
private void getUserStoryPage(int pageNumber, List<UserStory> userStoriesList, String tagsFilter, Callback<Exception> restOfPagesCallback) {
Call<UserStories> userStories = mUserStoryDomainProviderService.getUserStories(
INCLUDE_ACTIONS_FOR_PLACES,
"open",
true,
mProtocol,
TAGS_TO_SEARCH,
tagsFilter,
pageNumber);
Log.d("API-USER-STORY-DOMAINS", "Protocol [" + mProtocol + "] include_actions [" + INCLUDE_ACTIONS_FOR_PLACES + "]");
userStories.enqueue(new retrofit2.Callback<UserStories>() {
@Override
public void onResponse(Call<UserStories> call, Response<UserStories> response) {
UserStories data = response.body();
allStories.addAll(data.user_stories);
userStoriesList.addAll(data.user_stories);
if (data.current_page < data.total_pages && data.current_page <= MAX_PAGES_TO_GET) {
if (pageNumber == 1 && firstPageCallback != null) {
firstPageCallback.callback(null);
}
getUserStoryPage(pageNumber + 1, restOfPagesCallback, null);
getUserStoryPage(pageNumber + 1, userStoriesList, tagsFilter, restOfPagesCallback);
return;
}
restOfPagesCallback.callback(null);
@ -107,12 +123,16 @@ public class UserStoryDomainProvider implements DomainProvider {
private class StoriesFilter {
String[] mWords = new String[]{};
public StoriesFilter(String filterText) {
mWords = filterText.toUpperCase().split("\\s+");
mWords = filterText.trim().toUpperCase().split("\\s+");
if (mWords.length == 1 && (mWords[0] == null || mWords[0].length() <= 0 ) ) {
mWords = null;
}
}
private boolean matches(UserStory story) {
if (mWords.length <= 0) {
return true;
if (mWords == null || mWords.length <= 0) {
// No text filter? So filter by tag
return story.tagFound;
}
for (String word : mWords) {
@ -128,6 +148,9 @@ public class UserStoryDomainProvider implements DomainProvider {
suggestions.add(story.toDomain());
}
/**
* if the story matches this filter criteria it's added into suggestions
* */
public void filterOrAdd(UserStory story) {
if (matches(story)) {
addToSuggestions(story);
@ -144,16 +167,6 @@ public class UserStoryDomainProvider implements DomainProvider {
domainCallback.retrieveOk(suggestions);
}
@Override
public synchronized void retrieve(String filterText, DomainCallback domainCallback) {
if (!startedToGetFromAPI) {
startedToGetFromAPI = true;
fillDestinations(filterText, domainCallback);
} else {
filterChoicesByText(filterText, domainCallback);
}
}
public interface UserStoryDomainProviderService {
@GET("api/v1/user_stories")
Call<UserStories> getUserStories(@Query("include_actions") String includeActions,
@ -166,12 +179,14 @@ public class UserStoryDomainProvider implements DomainProvider {
class UserStory {
public UserStory() {}
String id;
String place_name;
String path;
String thumbnail_url;
String place_id;
String domain_id;
private String searchText;
private boolean tagFound; // Locally used
// New fields? tags, description

View file

@ -54,27 +54,10 @@ public class DomainAdapter extends RecyclerView.Adapter<DomainAdapter.ViewHolder
@Override
public void retrieveOk(List<Domain> domain) {
if (filterText.length() == 0) {
Domain lastVisitedDomain = new Domain(mContext.getString(R.string.your_last_location), mLastLocation, DEFAULT_THUMBNAIL_PLACE);
if (!mLastLocation.isEmpty() && mLastLocation.contains("://")) {
int startIndex = mLastLocation.indexOf("://");
int endIndex = mLastLocation.indexOf("/", startIndex + 3);
String toSearch = mLastLocation.substring(0, endIndex + 1).toLowerCase();
for (Domain d : domain) {
if (d.url.toLowerCase().startsWith(toSearch)) {
lastVisitedDomain.thumbnail = d.thumbnail;
}
}
}
domain.add(0, lastVisitedDomain);
addLastLocation(domain);
}
for (Domain d : domain) {
// we override the default picture added in the server by an android specific version
if (d.thumbnail != null &&
d.thumbnail.endsWith("assets/places/thumbnail-default-place-e5a3f33e773ab699495774990a562f9f7693dc48ef90d8be6985c645a0280f75.png")) {
d.thumbnail = DEFAULT_THUMBNAIL_PLACE;
}
}
overrideDefaultThumbnails(domain);
mDomains = new Domain[domain.size()];
mDomains = domain.toArray(mDomains);
@ -96,6 +79,31 @@ public class DomainAdapter extends RecyclerView.Adapter<DomainAdapter.ViewHolder
});
}
private void overrideDefaultThumbnails(List<Domain> domain) {
for (Domain d : domain) {
// we override the default picture added in the server by an android specific version
if (d.thumbnail != null &&
d.thumbnail.endsWith("assets/places/thumbnail-default-place-e5a3f33e773ab699495774990a562f9f7693dc48ef90d8be6985c645a0280f75.png")) {
d.thumbnail = DEFAULT_THUMBNAIL_PLACE;
}
}
}
private void addLastLocation(List<Domain> domain) {
Domain lastVisitedDomain = new Domain(mContext.getString(R.string.your_last_location), mLastLocation, DEFAULT_THUMBNAIL_PLACE);
if (!mLastLocation.isEmpty() && mLastLocation.contains("://")) {
int startIndex = mLastLocation.indexOf("://");
int endIndex = mLastLocation.indexOf("/", startIndex + 3);
String toSearch = mLastLocation.substring(0, endIndex + 1).toLowerCase();
for (Domain d : domain) {
if (d.url.toLowerCase().startsWith(toSearch)) {
lastVisitedDomain.thumbnail = d.thumbnail;
}
}
}
domain.add(0, lastVisitedDomain);
}
@Override
public ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
View view = mInflater.inflate(R.layout.domain_view, parent, false);

View file

@ -37,7 +37,7 @@ task clean(type: Delete) {
ext {
RELEASE_NUMBER = project.hasProperty('RELEASE_NUMBER') ? project.getProperty('RELEASE_NUMBER') : '0'
RELEASE_TYPE = project.hasProperty('RELEASE_TYPE') ? project.getProperty('RELEASE_TYPE') : 'DEV'
BUILD_BRANCH = project.hasProperty('BUILD_BRANCH') ? project.getProperty('BUILD_BRANCH') : ''
STABLE_BUILD = project.hasProperty('STABLE_BUILD') ? project.getProperty('STABLE_BUILD') : '0'
EXEC_SUFFIX = Os.isFamily(Os.FAMILY_WINDOWS) ? '.exe' : ''
QT5_DEPS = [
'Qt5Concurrent',
@ -551,7 +551,7 @@ task cleanDependencies(type: Delete) {
// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
// FIXME this code is prototyping the desired functionality for doing build time binary dependency resolution.
// See the comment on the qtBundle task above
/*
// FIXME derive the path from the gradle environment

View file

@ -291,18 +291,6 @@ AssetServer::AssetServer(ReceivedMessage& message) :
_bakingTaskPool(this),
_filesizeLimit(AssetUtils::MAX_UPLOAD_SIZE)
{
// store the current state of image compression so we can reset it when this assignment is complete
_wasColorTextureCompressionEnabled = image::isColorTexturesCompressionEnabled();
_wasGrayscaleTextureCompressionEnabled = image::isGrayscaleTexturesCompressionEnabled();
_wasNormalTextureCompressionEnabled = image::isNormalTexturesCompressionEnabled();
_wasCubeTextureCompressionEnabled = image::isCubeTexturesCompressionEnabled();
// enable compression in image library
image::setColorTexturesCompressionEnabled(true);
image::setGrayscaleTexturesCompressionEnabled(true);
image::setNormalTexturesCompressionEnabled(true);
image::setCubeTexturesCompressionEnabled(true);
BAKEABLE_TEXTURE_EXTENSIONS = image::getSupportedFormats();
qDebug() << "Supported baking texture formats:" << BAKEABLE_MODEL_EXTENSIONS;
@ -354,12 +342,6 @@ void AssetServer::aboutToFinish() {
while (_pendingBakes.size() > 0) {
QCoreApplication::processEvents();
}
// re-set defaults in image library
image::setColorTexturesCompressionEnabled(_wasCubeTextureCompressionEnabled);
image::setGrayscaleTexturesCompressionEnabled(_wasGrayscaleTextureCompressionEnabled);
image::setNormalTexturesCompressionEnabled(_wasNormalTextureCompressionEnabled);
image::setCubeTexturesCompressionEnabled(_wasCubeTextureCompressionEnabled);
}
void AssetServer::run() {

View file

@ -167,11 +167,6 @@ private:
using RequestQueue = QVector<QPair<QSharedPointer<ReceivedMessage>, SharedNodePointer>>;
RequestQueue _queuedRequests;
bool _wasColorTextureCompressionEnabled { false };
bool _wasGrayscaleTextureCompressionEnabled { false };
bool _wasNormalTextureCompressionEnabled { false };
bool _wasCubeTextureCompressionEnabled { false };
uint64_t _filesizeLimit;
};

View file

@ -624,8 +624,8 @@ AudioMixerClientData::IgnoreZone& AudioMixerClientData::IgnoreZoneMemo::get(unsi
scale = MIN_IGNORE_BOX_SCALE;
}
// quadruple the scale (this is arbitrary number chosen for comfort)
const float IGNORE_BOX_SCALE_FACTOR = 4.0f;
// (this is arbitrary number determined empirically for comfort)
const float IGNORE_BOX_SCALE_FACTOR = 2.4f;
scale *= IGNORE_BOX_SCALE_FACTOR;
// create the box (we use a box for the zone for convenience)

View file

@ -271,8 +271,9 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
if (glm::any(glm::lessThan(otherNodeBoxScale, minBubbleSize))) {
otherNodeBox.setScaleStayCentered(minBubbleSize);
}
// Quadruple the scale of both bounding boxes
otherNodeBox.embiggen(4.0f);
// Change the scale of both bounding boxes
// (This is an arbitrary number determined empirically)
otherNodeBox.embiggen(2.4f);
// Perform the collision check between the two bounding boxes
if (nodeBox.touches(otherNodeBox)) {
@ -395,21 +396,26 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
quint64 end = usecTimestampNow();
_stats.toByteArrayElapsedTime += (end - start);
static const int MAX_ALLOWED_AVATAR_DATA = (1400 - NUM_BYTES_RFC4122_UUID);
if (bytes.size() > MAX_ALLOWED_AVATAR_DATA) {
qCWarning(avatars) << "otherAvatar.toByteArray() resulted in very large buffer:" << bytes.size() << "... attempt to drop facial data";
auto maxAvatarDataBytes = avatarPacketList->getMaxSegmentSize() - NUM_BYTES_RFC4122_UUID;
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "resulted in very large buffer of" << bytes.size() << "bytes - dropping facial data";
dropFaceTracking = true; // first try dropping the facial data
bytes = otherAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
hasFlagsOut, dropFaceTracking, distanceAdjust, viewerPosition, &lastSentJointsForOther);
if (bytes.size() > MAX_ALLOWED_AVATAR_DATA) {
qCWarning(avatars) << "otherAvatar.toByteArray() without facial data resulted in very large buffer:" << bytes.size() << "... reduce to MinimumData";
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "without facial data resulted in very large buffer of" << bytes.size()
<< "bytes - reducing to MinimumData";
bytes = otherAvatar->toByteArray(AvatarData::MinimumData, lastEncodeForOther, lastSentJointsForOther,
hasFlagsOut, dropFaceTracking, distanceAdjust, viewerPosition, &lastSentJointsForOther);
if (bytes.size() > MAX_ALLOWED_AVATAR_DATA) {
qCWarning(avatars) << "otherAvatar.toByteArray() MinimumData resulted in very large buffer:" << bytes.size() << "... FAIL!!";
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "MinimumData resulted in very large buffer of" << bytes.size()
<< "bytes - refusing to send avatar";
includeThisAvatar = false;
}
}

View file

@ -231,18 +231,19 @@ void OctreeServer::trackProcessWaitTime(float time) {
OctreeServer::OctreeServer(ReceivedMessage& message) :
ThreadedAssignment(message),
_argc(0),
_argv(NULL),
_parsedArgV(NULL),
_argv(nullptr),
_parsedArgV(nullptr),
_httpManager(nullptr),
_statusPort(0),
_packetsPerClientPerInterval(10),
_packetsTotalPerInterval(DEFAULT_PACKETS_PER_INTERVAL),
_tree(NULL),
_tree(nullptr),
_wantPersist(true),
_debugSending(false),
_debugReceiving(false),
_verboseDebug(false),
_octreeInboundPacketProcessor(NULL),
_persistThread(NULL),
_octreeInboundPacketProcessor(nullptr),
_persistManager(nullptr),
_started(time(0)),
_startedUSecs(usecTimestampNow())
{
@ -265,11 +266,8 @@ OctreeServer::~OctreeServer() {
_octreeInboundPacketProcessor->deleteLater();
}
if (_persistThread) {
_persistThread->terminating();
_persistThread->terminate();
_persistThread->deleteLater();
}
qDebug() << "Waiting for persist thread to come down";
_persistThread.wait();
// cleanup our tree here...
qDebug() << qPrintable(_safeServerName) << "server START cleaning up octree... [" << this << "]";
@ -1052,19 +1050,13 @@ void OctreeServer::readConfiguration() {
_persistAsFileType = "json.gz";
_persistInterval = OctreePersistThread::DEFAULT_PERSIST_INTERVAL;
readOptionInt(QString("persistInterval"), settingsSectionObject, _persistInterval);
qDebug() << "persistInterval=" << _persistInterval;
bool noBackup;
readOptionBool(QString("NoBackup"), settingsSectionObject, noBackup);
_wantBackup = !noBackup;
qDebug() << "wantBackup=" << _wantBackup;
if (!readOptionString("backupDirectoryPath", settingsSectionObject, _backupDirectoryPath)) {
_backupDirectoryPath = "";
int result { -1 };
readOptionInt(QString("persistInterval"), settingsSectionObject, result);
if (result != -1) {
_persistInterval = std::chrono::milliseconds(result);
}
qDebug() << "backupDirectoryPath=" << _backupDirectoryPath;
qDebug() << "persistInterval=" << _persistInterval.count();
readOptionBool(QString("persistFileDownload"), settingsSectionObject, _persistFileDownload);
qDebug() << "persistFileDownload=" << _persistFileDownload;
@ -1128,111 +1120,14 @@ void OctreeServer::run() {
}
void OctreeServer::domainSettingsRequestComplete() {
if (_state != OctreeServerState::WaitingForDomainSettings) {
qCWarning(octree_server) << "Received domain settings after they have already been received";
return;
}
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
packetReceiver.registerListener(getMyQueryMessageType(), this, "handleOctreeQueryPacket");
packetReceiver.registerListener(PacketType::OctreeDataNack, this, "handleOctreeDataNackPacket");
packetReceiver.registerListener(PacketType::OctreeDataFileReply, this, "handleOctreeDataFileReply");
packetReceiver.registerListener(getMyQueryMessageType(), this, "handleOctreeQueryPacket");
qDebug(octree_server) << "Received domain settings";
readConfiguration();
_state = OctreeServerState::WaitingForOctreeDataNegotation;
auto nodeList = DependencyManager::get<NodeList>();
const DomainHandler& domainHandler = nodeList->getDomainHandler();
auto packet = NLPacket::create(PacketType::OctreeDataFileRequest, -1, true, false);
OctreeUtils::RawOctreeData data;
qCDebug(octree_server) << "Reading octree data from" << _persistAbsoluteFilePath;
if (data.readOctreeDataInfoFromFile(_persistAbsoluteFilePath)) {
qCDebug(octree_server) << "Current octree data: ID(" << data.id << ") DataVersion(" << data.version << ")";
packet->writePrimitive(true);
auto id = data.id.toRfc4122();
packet->write(id);
packet->writePrimitive(data.version);
} else {
qCWarning(octree_server) << "No octree data found";
packet->writePrimitive(false);
}
qCDebug(octree_server) << "Sending request for octree data to DS";
nodeList->sendPacket(std::move(packet), domainHandler.getSockAddr());
}
void OctreeServer::handleOctreeDataFileReply(QSharedPointer<ReceivedMessage> message) {
if (_state != OctreeServerState::WaitingForOctreeDataNegotation) {
qCWarning(octree_server) << "Server received ocree data file reply but is not currently negotiating.";
return;
}
bool includesNewData;
message->readPrimitive(&includesNewData);
QByteArray replaceData;
if (includesNewData) {
replaceData = message->readAll();
qDebug() << "Got reply to octree data file request, new data sent";
} else {
qDebug() << "Got reply to octree data file request, current entity data is sufficient";
OctreeUtils::RawEntityData data;
qCDebug(octree_server) << "Reading octree data from" << _persistAbsoluteFilePath;
if (data.readOctreeDataInfoFromFile(_persistAbsoluteFilePath)) {
if (data.id.isNull()) {
qCDebug(octree_server) << "Current octree data has a null id, updating";
data.resetIdAndVersion();
QFile file(_persistAbsoluteFilePath);
if (file.open(QIODevice::WriteOnly)) {
auto entityData = data.toGzippedByteArray();
file.write(entityData);
file.close();
} else {
qCDebug(octree_server) << "Failed to update octree data";
}
}
}
}
_state = OctreeServerState::Running;
beginRunning(replaceData);
}
void OctreeServer::beginRunning(QByteArray replaceData) {
if (_state != OctreeServerState::Running) {
qCWarning(octree_server) << "Server is not running";
return;
}
auto nodeList = DependencyManager::get<NodeList>();
// we need to ask the DS about agents so we can ping/reply with them
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::EntityScriptServer });
beforeRun(); // after payload has been processed
connect(nodeList.data(), SIGNAL(nodeAdded(SharedNodePointer)), SLOT(nodeAdded(SharedNodePointer)));
connect(nodeList.data(), SIGNAL(nodeKilled(SharedNodePointer)), SLOT(nodeKilled(SharedNodePointer)));
#ifndef WIN32
setvbuf(stdout, NULL, _IOLBF, 0);
#endif
nodeList->linkedDataCreateCallback = [this](Node* node) {
auto queryNodeData = createOctreeQueryNode();
queryNodeData->init();
node->setLinkedData(std::move(queryNodeData));
};
srand((unsigned)time(0));
// if we want Persistence, set up the local file and persist thread
if (_wantPersist) {
static const QString ENTITY_PERSIST_EXTENSION = ".json.gz";
@ -1288,40 +1183,40 @@ void OctreeServer::beginRunning(QByteArray replaceData) {
}
auto persistFileDirectory = QFileInfo(_persistAbsoluteFilePath).absolutePath();
if (_backupDirectoryPath.isEmpty()) {
// Use the persist file's directory to store backups
_backupDirectoryPath = persistFileDirectory;
} else {
// The backup directory has been set.
// If relative, make it relative to the entities directory in the application data directory
// If absolute, no resolution is necessary
QDir backupDirectory { _backupDirectoryPath };
QString absoluteBackupDirectory;
if (backupDirectory.isRelative()) {
absoluteBackupDirectory = QDir(PathUtils::getAppDataFilePath("entities/")).absoluteFilePath(_backupDirectoryPath);
absoluteBackupDirectory = QDir(absoluteBackupDirectory).absolutePath();
} else {
absoluteBackupDirectory = backupDirectory.absolutePath();
}
backupDirectory = QDir(absoluteBackupDirectory);
if (!backupDirectory.exists()) {
if (backupDirectory.mkpath(".")) {
qDebug() << "Created backup directory";
} else {
qDebug() << "ERROR creating backup directory, using persist file directory";
_backupDirectoryPath = persistFileDirectory;
}
} else {
_backupDirectoryPath = absoluteBackupDirectory;
}
}
qDebug() << "Backups will be stored in: " << _backupDirectoryPath;
// now set up PersistThread
_persistThread = new OctreePersistThread(_tree, _persistAbsoluteFilePath, _backupDirectoryPath, _persistInterval,
_wantBackup, _settings, _debugTimestampNow, _persistAsFileType, replaceData);
_persistThread->initialize(true);
_persistManager = new OctreePersistThread(_tree, _persistAbsoluteFilePath, _persistInterval, _debugTimestampNow,
_persistAsFileType);
_persistManager->moveToThread(&_persistThread);
connect(&_persistThread, &QThread::finished, _persistManager, &QObject::deleteLater);
connect(&_persistThread, &QThread::started, _persistManager, &OctreePersistThread::start);
connect(_persistManager, &OctreePersistThread::loadCompleted, this, [this]() {
beginRunning();
});
_persistThread.start();
} else {
beginRunning();
}
}
void OctreeServer::beginRunning() {
auto nodeList = DependencyManager::get<NodeList>();
// we need to ask the DS about agents so we can ping/reply with them
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::EntityScriptServer });
beforeRun(); // after payload has been processed
connect(nodeList.data(), &NodeList::nodeAdded, this, &OctreeServer::nodeAdded);
connect(nodeList.data(), &NodeList::nodeKilled, this, &OctreeServer::nodeKilled);
nodeList->linkedDataCreateCallback = [this](Node* node) {
auto queryNodeData = createOctreeQueryNode();
queryNodeData->init();
node->setLinkedData(std::move(queryNodeData));
};
srand((unsigned)time(0));
// set up our OctreeServerPacketProcessor
_octreeInboundPacketProcessor = new OctreeInboundPacketProcessor(this);
@ -1384,7 +1279,7 @@ void OctreeServer::aboutToFinish() {
qDebug() << qPrintable(_safeServerName) << "inform Octree Inbound Packet Processor that we are shutting down...";
// we're going down - set the NodeList linkedDataCallback to NULL so we do not create any more OctreeQueryNode objects.
// we're going down - set the NodeList linkedDataCallback to nullptr so we do not create any more OctreeQueryNode objects.
// This ensures that we don't get any more newly connecting nodes
DependencyManager::get<NodeList>()->linkedDataCreateCallback = nullptr;
@ -1402,9 +1297,8 @@ void OctreeServer::aboutToFinish() {
// which waits on the thread to be done before returning
_sendThreads.clear(); // Cleans up all the send threads.
if (_persistThread) {
_persistThread->aboutToFinish();
_persistThread->terminating();
if (_persistManager) {
_persistThread.quit();
}
qDebug() << qPrintable(_safeServerName) << "server ENDING about to finish...";

View file

@ -33,12 +33,6 @@ Q_DECLARE_LOGGING_CATEGORY(octree_server)
const int DEFAULT_PACKETS_PER_INTERVAL = 2000; // some 120,000 packets per second total
enum class OctreeServerState {
WaitingForDomainSettings,
WaitingForOctreeDataNegotation,
Running
};
/// Handles assignments of type OctreeServer - sending octrees to various clients.
class OctreeServer : public ThreadedAssignment, public HTTPRequestHandler {
Q_OBJECT
@ -46,8 +40,6 @@ public:
OctreeServer(ReceivedMessage& message);
~OctreeServer();
OctreeServerState _state { OctreeServerState::WaitingForDomainSettings };
/// allows setting of run arguments
void setArguments(int argc, char** argv);
@ -68,12 +60,12 @@ public:
static void clientConnected() { _clientCount++; }
static void clientDisconnected() { _clientCount--; }
bool isInitialLoadComplete() const { return (_persistThread) ? _persistThread->isInitialLoadComplete() : true; }
bool isPersistEnabled() const { return (_persistThread) ? true : false; }
quint64 getLoadElapsedTime() const { return (_persistThread) ? _persistThread->getLoadElapsedTime() : 0; }
QString getPersistFilename() const { return (_persistThread) ? _persistThread->getPersistFilename() : ""; }
QString getPersistFileMimeType() const { return (_persistThread) ? _persistThread->getPersistFileMimeType() : "text/plain"; }
QByteArray getPersistFileContents() const { return (_persistThread) ? _persistThread->getPersistFileContents() : QByteArray(); }
bool isInitialLoadComplete() const { return (_persistManager) ? _persistManager->isInitialLoadComplete() : true; }
bool isPersistEnabled() const { return (_persistManager) ? true : false; }
quint64 getLoadElapsedTime() const { return (_persistManager) ? _persistManager->getLoadElapsedTime() : 0; }
QString getPersistFilename() const { return (_persistManager) ? _persistManager->getPersistFilename() : ""; }
QString getPersistFileMimeType() const { return (_persistManager) ? _persistManager->getPersistFileMimeType() : "text/plain"; }
QByteArray getPersistFileContents() const { return (_persistManager) ? _persistManager->getPersistFileContents() : QByteArray(); }
// Subclasses must implement these methods
virtual std::unique_ptr<OctreeQueryNode> createOctreeQueryNode() = 0;
@ -149,7 +141,6 @@ private slots:
void domainSettingsRequestComplete();
void handleOctreeQueryPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
void handleOctreeDataNackPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
void handleOctreeDataFileReply(QSharedPointer<ReceivedMessage> message);
void removeSendThread();
protected:
@ -171,7 +162,7 @@ protected:
QString getConfiguration();
QString getStatusLink();
void beginRunning(QByteArray replaceData);
void beginRunning();
UniqueSendThread createSendThread(const SharedNodePointer& node);
virtual UniqueSendThread newSendThread(const SharedNodePointer& node) = 0;
@ -190,7 +181,6 @@ protected:
QString _persistFilePath;
QString _persistAbsoluteFilePath;
QString _persistAsFileType;
QString _backupDirectoryPath;
int _packetsPerClientPerInterval;
int _packetsTotalPerInterval;
OctreePointer _tree; // this IS a reaveraging tree
@ -200,13 +190,11 @@ protected:
bool _debugTimestampNow;
bool _verboseDebug;
OctreeInboundPacketProcessor* _octreeInboundPacketProcessor;
OctreePersistThread* _persistThread;
OctreePersistThread* _persistManager;
QThread _persistThread;
int _persistInterval;
bool _wantBackup;
std::chrono::milliseconds _persistInterval;
bool _persistFileDownload;
QString _backupExtensionFormat;
int _backupInterval;
int _maxBackupVersions;
time_t _started;

View file

@ -4,8 +4,8 @@ set(EXTERNAL_NAME serverless-content)
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://cdn.highfidelity.com/content-sets/serverless-tutorial-RC68.zip
URL_MD5 a068f74d4045e257cfa7926fe6e38ad5
URL http://cdn.highfidelity.com/content-sets/serverless-tutorial-RC68-v2.zip
URL_MD5 f7d290471baf7f5694c147217b8fc548
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""

View file

@ -17,14 +17,13 @@ macro(SET_PACKAGING_PARAMETERS)
set(DEV_BUILD 0)
set(BUILD_GLOBAL_SERVICES "DEVELOPMENT")
set(USE_STABLE_GLOBAL_SERVICES 0)
set(BUILD_NUMBER 0)
set(APP_USER_MODEL_ID "com.highfidelity.sandbox-dev")
set_from_env(RELEASE_TYPE RELEASE_TYPE "DEV")
set_from_env(RELEASE_NUMBER RELEASE_NUMBER "")
set_from_env(BUILD_BRANCH BRANCH "")
string(TOLOWER "${BUILD_BRANCH}" BUILD_BRANCH)
set_from_env(STABLE_BUILD STABLE_BUILD 0)
message(STATUS "The BUILD_BRANCH variable is: ${BUILD_BRANCH}")
message(STATUS "The BRANCH environment variable is: $ENV{BRANCH}")
message(STATUS "The RELEASE_TYPE variable is: ${RELEASE_TYPE}")
# setup component categories for installer
@ -46,17 +45,17 @@ macro(SET_PACKAGING_PARAMETERS)
# if the build is a PRODUCTION_BUILD from the "stable" branch
# then use the STABLE gobal services
if (BUILD_BRANCH STREQUAL "stable")
message(STATUS "The RELEASE_TYPE is PRODUCTION and the BUILD_BRANCH is stable...")
if (STABLE_BUILD)
message(STATUS "The RELEASE_TYPE is PRODUCTION and STABLE_BUILD is 1")
set(BUILD_GLOBAL_SERVICES "STABLE")
set(USE_STABLE_GLOBAL_SERVICES 1)
endif()
endif ()
elseif (RELEASE_TYPE STREQUAL "PR")
set(DEPLOY_PACKAGE TRUE)
set(PR_BUILD 1)
set(BUILD_VERSION "PR${RELEASE_NUMBER}")
set(BUILD_ORGANIZATION "High Fidelity - ${BUILD_VERSION}")
set(BUILD_ORGANIZATION "High Fidelity - PR${RELEASE_NUMBER}")
set(INTERFACE_BUNDLE_NAME "Interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
@ -75,6 +74,54 @@ macro(SET_PACKAGING_PARAMETERS)
string(TIMESTAMP BUILD_TIME "%d/%m/%Y")
# if STABLE_BUILD is 1, PRODUCTION_BUILD must be 1 and
# DEV_BUILD and PR_BUILD must be 0
if (STABLE_BUILD)
if ((NOT PRODUCTION_BUILD) OR PR_BUILD OR DEV_BUILD)
message(FATAL_ERROR "Cannot produce STABLE_BUILD without PRODUCTION_BUILD")
endif ()
endif ()
if ((PRODUCTION_BUILD OR PR_BUILD) AND NOT STABLE_BUILD)
# append the abbreviated commit SHA to the build version
# since this is a PR build or master/nightly builds
# for PR_BUILDS, we need to grab the abbreviated SHA
# for the second parent of HEAD (not HEAD) since that is the
# SHA of the commit merged to master for the build
if (PR_BUILD)
set(_GIT_LOG_FORMAT "%p")
else ()
set(_GIT_LOG_FORMAT "%h")
endif ()
execute_process(
COMMAND git log -1 --abbrev=7 --format=${_GIT_LOG_FORMAT}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE _GIT_LOG_OUTPUT
ERROR_VARIABLE _GIT_LOG_ERROR
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if (PR_BUILD)
separate_arguments(_COMMIT_PARENTS UNIX_COMMAND ${_GIT_LOG_OUTPUT})
list(GET _COMMIT_PARENTS 1 GIT_COMMIT_HASH)
else ()
set(GIT_COMMIT_HASH ${_GIT_LOG_OUTPUT})
endif ()
if (_GIT_LOG_ERROR OR NOT GIT_COMMIT_HASH)
message(FATAL_ERROR "Could not retreive abbreviated SHA for PR or production master build")
endif ()
set(BUILD_VERSION_NO_SHA ${BUILD_VERSION})
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_COMMIT_HASH}")
# pass along a release number without the SHA in case somebody
# wants to compare master or PR builds as integers
set(BUILD_NUMBER ${RELEASE_NUMBER})
endif ()
if (DEPLOY_PACKAGE)
# for deployed packages always grab the serverless content
set(DOWNLOAD_SERVERLESS_CONTENT ON)
@ -126,9 +173,10 @@ macro(SET_PACKAGING_PARAMETERS)
if (PRODUCTION_BUILD)
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface")
set(CONSOLE_SHORTCUT_NAME "Sandbox")
set(APP_USER_MODEL_ID "com.highfidelity.sandbox")
else ()
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface - ${BUILD_VERSION}")
set(CONSOLE_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION}")
set(INTERFACE_SHORTCUT_NAME "High Fidelity Interface - ${BUILD_VERSION_NO_SHA}")
set(CONSOLE_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION_NO_SHA}")
endif ()
set(INTERFACE_HF_SHORTCUT_NAME "${INTERFACE_SHORTCUT_NAME}")

View file

@ -24,8 +24,26 @@ namespace BuildInfo {
const QString MODIFIED_ORGANIZATION = "@BUILD_ORGANIZATION@";
const QString ORGANIZATION_DOMAIN = "highfidelity.io";
const QString VERSION = "@BUILD_VERSION@";
const QString BUILD_BRANCH = "@BUILD_BRANCH@";
const QString BUILD_NUMBER = "@BUILD_NUMBER@";
const QString BUILD_GLOBAL_SERVICES = "@BUILD_GLOBAL_SERVICES@";
const QString BUILD_TIME = "@BUILD_TIME@";
}
enum BuildType {
Dev,
PR,
Master,
Stable
};
#if defined(PR_BUILD)
const BuildType BUILD_TYPE = PR;
const QString BUILD_TYPE_STRING = "pr";
#elif defined(PRODUCTION_BUILD)
const BuildType BUILD_TYPE = @STABLE_BUILD@ ? Stable : Master;
const QString BUILD_TYPE_STRING = @STABLE_BUILD@ ? "stable" : "master";
#else
const BuildType BUILD_TYPE = Dev;
const QString BUILD_TYPE_STRING = "dev";
#endif
}

View file

@ -49,3 +49,4 @@ set(ADD_REMOVE_ICON_PATH "@ADD_REMOVE_ICON_PATH@")
set(SERVER_COMPONENT_CONDITIONAL "@SERVER_COMPONENT_CONDITIONAL@")
set(CLIENT_COMPONENT_CONDITIONAL "@CLIENT_COMPONENT_CONDITIONAL@")
set(INSTALLER_TYPE "@INSTALLER_TYPE@")
set(APP_USER_MODEL_ID "@APP_USER_MODEL_ID@")

View file

@ -11,6 +11,35 @@
include(BundleUtilities)
# replace copy_resolved_item_into_bundle
#
# The official version of copy_resolved_item_into_bundle will print out a "warning:" when
# the resolved item matches the resolved embedded item. This not not really an issue that
# should rise to the level of a "warning" so we replace this message with a "status:"
#
# Source: https://github.com/jherico/OculusMinimalExample/blob/master/cmake/templates/FixupBundlePostBuild.cmake.in
#
function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
if (WIN32)
# ignore case on Windows
string(TOLOWER "${resolved_item}" resolved_item_compare)
string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare)
else()
set(resolved_item_compare "${resolved_item}")
set(resolved_embedded_item_compare "${resolved_embedded_item}")
endif()
if ("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}")
# this is our only change from the original version
message(STATUS "status: resolved_item == resolved_embedded_item - not copying...")
else()
execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
if (UNIX AND NOT APPLE)
file(RPATH_REMOVE FILE "${resolved_embedded_item}")
endif()
endif()
endfunction()
function(gp_resolved_file_type_override resolved_file type_var)
if( file MATCHES ".*VCRUNTIME140.*" )
set(type "system" PARENT_SCOPE)

View file

@ -905,6 +905,8 @@ Function HandlePostInstallOptions
${If} $DesktopServerState == ${BST_CHECKED}
CreateShortCut "$DESKTOP\@CONSOLE_HF_SHORTCUT_NAME@.lnk" "$INSTDIR\@CONSOLE_INSTALL_SUBDIR@\@CONSOLE_WIN_EXEC_NAME@"
!insertmacro WriteInstallOption @CONSOLE_DESKTOP_SHORTCUT_REG_KEY@ YES
; Set appUserModelId
ApplicationID::Set "$DESKTOP\@CONSOLE_HF_SHORTCUT_NAME@.lnk" "@APP_USER_MODEL_ID@"
${Else}
!insertmacro WriteInstallOption @CONSOLE_DESKTOP_SHORTCUT_REG_KEY@ NO
${EndIf}
@ -1162,6 +1164,8 @@ Section "-Core installation"
${If} @SERVER_COMPONENT_CONDITIONAL@
CreateShortCut "$SMPROGRAMS\$STARTMENU_FOLDER\@CONSOLE_SHORTCUT_NAME@.lnk" \
"$INSTDIR\@CONSOLE_INSTALL_SUBDIR@\@CONSOLE_WIN_EXEC_NAME@"
; Set appUserModelId
ApplicationID::Set "$SMPROGRAMS\$STARTMENU_FOLDER\@CONSOLE_SHORTCUT_NAME@.lnk" "@APP_USER_MODEL_ID@"
${EndIf}
CreateShortCut "$SMPROGRAMS\$STARTMENU_FOLDER\Uninstall.lnk" "$INSTDIR\@UNINSTALLER_NAME@"

View file

@ -1,4 +1,8 @@
{
"releaseType": "@RELEASE_TYPE@",
"buildIdentifier": "@BUILD_VERSION@"
"buildNumber": "@BUILD_NUMBER@",
"stableBuild": "@STABLE_BUILD@",
"buildIdentifier": "@BUILD_VERSION@",
"organization": "@BUILD_ORGANIZATION@",
"appUserModelId": "@APP_USER_MODEL_ID@"
}

View file

@ -34,8 +34,9 @@ static const chrono::minutes MAX_REFRESH_TIME { 5 };
Q_DECLARE_LOGGING_CATEGORY(asset_backup)
Q_LOGGING_CATEGORY(asset_backup, "hifi.asset-backup");
AssetsBackupHandler::AssetsBackupHandler(const QString& backupDirectory) :
_assetsDirectory(backupDirectory + ASSETS_DIR)
AssetsBackupHandler::AssetsBackupHandler(const QString& backupDirectory, bool assetServerEnabled) :
_assetsDirectory(backupDirectory + ASSETS_DIR),
_assetServerEnabled(assetServerEnabled)
{
// Make sure the asset directory exists.
QDir(_assetsDirectory).mkpath(".");
@ -53,6 +54,7 @@ void AssetsBackupHandler::setupRefreshTimer() {
auto nodeList = DependencyManager::get<LimitedNodeList>();
QObject::connect(nodeList.data(), &LimitedNodeList::nodeActivated, this, [this](SharedNodePointer node) {
if (node->getType() == NodeType::AssetServer) {
assert(_assetServerEnabled);
// run immediately for the first time.
_mappingsRefreshTimer.start(0);
}
@ -233,12 +235,12 @@ void AssetsBackupHandler::createBackup(const QString& backupName, QuaZip& zip) {
return;
}
if (_lastMappingsRefresh.time_since_epoch().count() == 0) {
if (_assetServerEnabled && _lastMappingsRefresh.time_since_epoch().count() == 0) {
qCWarning(asset_backup) << "Current mappings not yet loaded.";
return;
}
if ((p_high_resolution_clock::now() - _lastMappingsRefresh) > MAX_REFRESH_TIME) {
if (_assetServerEnabled && (p_high_resolution_clock::now() - _lastMappingsRefresh) > MAX_REFRESH_TIME) {
qCWarning(asset_backup) << "Backing up asset mappings that might be stale.";
}

View file

@ -30,7 +30,7 @@ class AssetsBackupHandler : public QObject, public BackupHandlerInterface {
Q_OBJECT
public:
AssetsBackupHandler(const QString& backupDirectory);
AssetsBackupHandler(const QString& backupDirectory, bool assetServerEnabled);
std::pair<bool, float> isAvailable(const QString& backupName) override;
std::pair<bool, float> getRecoveryStatus() override;
@ -65,6 +65,7 @@ private:
void updateMappings();
QString _assetsDirectory;
bool _assetServerEnabled { false };
QTimer _mappingsRefreshTimer;
p_high_resolution_clock::time_point _lastMappingsRefresh;

View file

@ -176,7 +176,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
qDebug() << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
qDebug() << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
qDebug() << "[VERSION] VERSION:" << BuildInfo::VERSION;
qDebug() << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
qDebug() << "[VERSION] BUILD_TYPE_STRING:" << BuildInfo::BUILD_TYPE_STRING;
qDebug() << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
qDebug() << "[VERSION] We will be using this name to find ICE servers:" << _iceServerAddr;
@ -307,7 +307,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
connect(_contentManager.get(), &DomainContentBackupManager::started, _contentManager.get(), [this](){
_contentManager->addBackupHandler(BackupHandlerPointer(new EntitiesBackupHandler(getEntitiesFilePath(), getEntitiesReplacementFilePath())));
_contentManager->addBackupHandler(BackupHandlerPointer(new AssetsBackupHandler(getContentBackupDir())));
_contentManager->addBackupHandler(BackupHandlerPointer(new AssetsBackupHandler(getContentBackupDir(), isAssetServerEnabled())));
_contentManager->addBackupHandler(BackupHandlerPointer(new ContentSettingsBackupHandler(_settingsManager)));
});
@ -991,15 +991,11 @@ void DomainServer::populateDefaultStaticAssignmentsExcludingTypes(const QSet<Ass
defaultedType = static_cast<Assignment::Type>(static_cast<int>(defaultedType) + 1)) {
if (!excludedTypes.contains(defaultedType) && defaultedType != Assignment::AgentType) {
if (defaultedType == Assignment::AssetServerType) {
// Make sure the asset-server is enabled before adding it here.
// Initially we do not assign it by default so we can test it in HF domains first
static const QString ASSET_SERVER_ENABLED_KEYPATH = "asset_server.enabled";
if (!_settingsManager.valueOrDefaultValueForKeyPath(ASSET_SERVER_ENABLED_KEYPATH).toBool()) {
// skip to the next iteration if asset-server isn't enabled
continue;
}
// Make sure the asset-server is enabled before adding it here.
// Initially we do not assign it by default so we can test it in HF domains first
if (defaultedType == Assignment::AssetServerType && !isAssetServerEnabled()) {
// skip to the next iteraion if asset-server isn't enabled
continue;
}
// type has not been set from a command line or config file config, use the default
@ -1122,7 +1118,7 @@ void DomainServer::handleConnectedNode(SharedNodePointer newNode) {
}
void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const HifiSockAddr &senderSockAddr) {
const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
const int NUM_DOMAIN_LIST_EXTENDED_HEADER_BYTES = NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID +
NUM_BYTES_RFC4122_UUID + NLPacket::NUM_BYTES_LOCALID + 4;
// setup the extended header for the domain list packets
@ -2684,7 +2680,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
QString settingsPassword = settingsPasswordVariant.isValid() ? settingsPasswordVariant.toString() : "";
QString hexHeaderPassword = headerPassword.isEmpty() ?
"" : QCryptographicHash::hash(headerPassword.toUtf8(), QCryptographicHash::Sha256).toHex();
if (settingsUsername == headerUsername && hexHeaderPassword == settingsPassword) {
return true;
}
@ -2946,6 +2942,12 @@ bool DomainServer::shouldReplicateNode(const Node& node) {
}
};
bool DomainServer::isAssetServerEnabled() {
static const QString ASSET_SERVER_ENABLED_KEYPATH = "asset_server.enabled";
return _settingsManager.valueOrDefaultValueForKeyPath(ASSET_SERVER_ENABLED_KEYPATH).toBool();
}
void DomainServer::nodeAdded(SharedNodePointer node) {
// we don't use updateNodeWithData, so add the DomainServerNodeData to the node here
node->setLinkedData(std::unique_ptr<DomainServerNodeData> { new DomainServerNodeData() });

View file

@ -72,6 +72,8 @@ public:
static const QString REPLACEMENT_FILE_EXTENSION;
bool isAssetServerEnabled();
public slots:
/// Called by NodeList to inform us a node has been added
void nodeAdded(SharedNodePointer node);

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@ -2,88 +2,88 @@ name = mannequin
type = body+head
scale = 1
filename = mannequin/mannequin.baked.fbx
joint = jointRoot = Hips
joint = jointNeck = Neck
joint = jointLean = Spine
joint = jointLeftHand = LeftHand
joint = jointHead = Head
joint = jointEyeLeft = LeftEye
joint = jointEyeRight = RightEye
joint = jointRoot = Hips
joint = jointLeftHand = LeftHand
joint = jointRightHand = RightHand
joint = jointNeck = Neck
joint = jointHead = Head
freeJoint = LeftArm
freeJoint = LeftForeArm
freeJoint = RightArm
freeJoint = RightForeArm
bs = EyeBlink_L = blink = 1
bs = JawOpen = mouth_Open = 1
bs = LipsFunnel = Oo = 1
bs = BrowsU_L = brow_Up = 1
jointIndex = RightHandPinky2 = 19
jointIndex = LeftHandMiddle4 = 61
jointIndex = LeftHand = 41
jointIndex = LeftHandRing4 = 49
jointIndex = RightHandMiddle3 = 36
jointIndex = LeftHandThumb4 = 57
jointIndex = RightToe_End = 10
jointIndex = LeftHandRing1 = 46
jointIndex = LeftForeArm = 40
jointIndex = RightHandIndex4 = 29
jointIndex = LeftShoulder = 38
jointIndex = RightHandMiddle4 = 37
jointIndex = RightShoulder = 14
jointIndex = LeftLeg = 2
jointIndex = LeftToe_End = 5
jointIndex = Hips = 0
jointIndex = RightFoot = 8
jointIndex = RightHandThumb2 = 31
jointIndex = LeftHandMiddle3 = 60
jointIndex = RightHandThumb1 = 30
jointIndex = Neck = 62
jointIndex = Spine = 11
jointIndex = RightHandThumb4 = 33
jointIndex = RightHandMiddle1 = 34
jointIndex = LeftHandIndex4 = 53
jointIndex = face = 68
jointIndex = RightHandRing3 = 24
jointIndex = LeftHandPinky4 = 45
jointIndex = LeftHandMiddle2 = 59
jointIndex = RightHandThumb3 = 32
bs = EyeBlink_L = blink = 1
jointIndex = LeftHandPinky3 = 44
jointIndex = HeadTop_End = 66
jointIndex = Spine1 = 12
jointIndex = LeftHandRing3 = 48
jointIndex = mannequin1 = 67
jointIndex = RightEye = 65
jointIndex = RightHandRing4 = 25
jointIndex = RightHandPinky4 = 21
jointIndex = LeftHandRing2 = 47
jointIndex = RightHandIndex3 = 28
jointIndex = RightUpLeg = 6
jointIndex = LeftArm = 39
jointIndex = LeftHandThumb3 = 56
jointIndex = RightHandIndex2 = 27
jointIndex = RightForeArm = 16
jointIndex = RightArm = 15
jointIndex = RightHandRing2 = 23
jointIndex = LeftHandMiddle1 = 58
jointIndex = Spine2 = 13
jointIndex = LeftHandThumb2 = 55
jointIndex = RightHandMiddle2 = 35
jointIndex = RightHandPinky1 = 18
jointIndex = LeftUpLeg = 1
jointIndex = RightLeg = 7
jointIndex = LeftHandIndex2 = 51
jointIndex = LeftHand = 41
jointIndex = RightHandMiddle1 = 34
jointIndex = LeftHandPinky4 = 45
jointIndex = RightHand = 17
jointIndex = LeftHandIndex3 = 52
jointIndex = LeftFoot = 3
jointIndex = RightHandPinky3 = 20
jointIndex = RightHandIndex1 = 26
jointIndex = LeftHandPinky1 = 42
jointIndex = RightToeBase = 9
jointIndex = LeftHandIndex1 = 50
jointIndex = LeftToeBase = 4
jointIndex = LeftHandPinky2 = 43
jointIndex = RightHandRing1 = 22
jointIndex = LeftHandThumb1 = 54
jointIndex = LeftEye = 64
jointIndex = LeftFoot = 3
jointIndex = Head = 63
jointIndex = Spine1 = 12
jointIndex = RightHandRing4 = 25
jointIndex = RightHandPinky1 = 18
jointIndex = LeftHandIndex1 = 50
jointIndex = RightHandIndex3 = 28
jointIndex = LeftHandIndex3 = 52
jointIndex = LeftToe_End = 5
jointIndex = RightArm = 15
jointIndex = RightHandRing3 = 24
jointIndex = RightHandThumb2 = 31
jointIndex = Spine2 = 13
jointIndex = HeadTop_End = 66
jointIndex = LeftToeBase = 4
jointIndex = RightUpLeg = 6
jointIndex = RightForeArm = 16
jointIndex = LeftHandMiddle1 = 58
jointIndex = LeftHandRing3 = 48
jointIndex = RightHandPinky4 = 21
jointIndex = RightHandIndex1 = 26
jointIndex = Hips = 0
jointIndex = RightEye = 65
jointIndex = RightHandPinky2 = 19
jointIndex = LeftHandMiddle2 = 59
jointIndex = LeftHandPinky1 = 42
jointIndex = LeftHandRing4 = 49
jointIndex = RightFoot = 8
jointIndex = RightHandIndex2 = 27
jointIndex = RightToe_End = 10
jointIndex = RightHandThumb3 = 32
jointIndex = LeftHandMiddle3 = 60
jointIndex = LeftHandThumb4 = 57
jointIndex = LeftHandMiddle4 = 61
jointIndex = LeftHandThumb1 = 54
jointIndex = LeftHandThumb3 = 56
jointIndex = body = 67
jointIndex = LeftArm = 39
jointIndex = RightToeBase = 9
jointIndex = LeftEye = 64
jointIndex = RightLeg = 7
jointIndex = face = 68
jointIndex = LeftForeArm = 40
jointIndex = RightHandThumb4 = 33
jointIndex = RightHandRing1 = 22
jointIndex = LeftUpLeg = 1
jointIndex = LeftHandPinky2 = 43
jointIndex = LeftLeg = 2
jointIndex = LeftHandIndex4 = 53
jointIndex = RightHandThumb1 = 30
jointIndex = LeftHandRing2 = 47
jointIndex = RightHandMiddle2 = 35
jointIndex = RightHandMiddle3 = 36
jointIndex = Spine = 11
jointIndex = RightHandMiddle4 = 37
jointIndex = LeftHandIndex2 = 51
jointIndex = RightHandRing2 = 23
jointIndex = LeftHandThumb2 = 55
jointIndex = LeftShoulder = 38
jointIndex = Neck = 62
jointIndex = RightHandIndex4 = 29
jointIndex = LeftHandRing1 = 46
jointIndex = RightShoulder = 14

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@ -171,6 +171,10 @@ FocusScope {
}
}
function textAt(index) {
return comboBox.textAt(index);
}
HifiControls.Label {
id: comboBoxLabel
text: root.label

View file

@ -17,6 +17,10 @@ import "../controls-uit" as HifiControls
SpinBox {
id: spinBox
HifiConstants {
id: hifi
}
property int colorScheme: hifi.colorSchemes.light
readonly property bool isLightColorScheme: colorScheme === hifi.colorSchemes.light
property string label: ""
@ -31,8 +35,8 @@ SpinBox {
property real maximumValue: 0.0
property real realValue: 0.0
property real realFrom: 0.0
property real realTo: 100.0
property real realFrom: minimumValue
property real realTo: maximumValue
property real realStepSize: 1.0
signal editingFinished()
@ -53,7 +57,8 @@ SpinBox {
onValueChanged: realValue = value/factor
stepSize: realStepSize*factor
value: realValue*factor
value: Math.round(realValue*factor)
to : realTo*factor
from : realFrom*factor
@ -81,6 +86,7 @@ SpinBox {
}
valueFromText: function(text, locale) {
spinBox.value = 0; // Force valueChanged signal to be emitted so that validator fires.
return Number.fromLocaleString(locale, text)*factor;
}
@ -110,7 +116,7 @@ SpinBox {
anchors.centerIn: parent
text: hifi.glyphs.caratUp
size: hifi.dimensions.spinnerSize
color: spinBox.down.pressed || spinBox.up.hovered ? (isLightColorScheme ? hifi.colors.black : hifi.colors.white) : hifi.colors.gray
color: spinBox.up.pressed || spinBox.up.hovered ? (isLightColorScheme ? hifi.colors.black : hifi.colors.white) : hifi.colors.gray
}
}
@ -149,26 +155,14 @@ SpinBox {
visible: spinBox.labelInside != ""
}
// MouseArea {
// anchors.fill: parent
// propagateComposedEvents: true
// onWheel: {
// if(spinBox.activeFocus)
// wheel.accepted = false
// else
// wheel.accepted = true
// }
// onPressed: {
// mouse.accepted = false
// }
// onReleased: {
// mouse.accepted = false
// }
// onClicked: {
// mouse.accepted = false
// }
// onDoubleClicked: {
// mouse.accepted = false
// }
// }
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.NoButton
onWheel: {
if (wheel.angleDelta.y > 0)
value += stepSize
else
value -= stepSize
}
}
}

View file

@ -165,11 +165,11 @@ TextField {
anchors.left: parent.left
Binding on anchors.right {
when: parent.right
value: parent.right
when: textField.right
value: textField.right
}
Binding on wrapMode {
when: parent.right
when: textField.right
value: Text.WordWrap
}

View file

@ -16,10 +16,11 @@ import QtQuick 2.5
import QtGraphicalEffects 1.0
import "toolbars"
import "../styles-uit"
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
Column {
id: root;
visible: false;
visible: !!suggestions.count;
property int cardWidth: 212;
property int cardHeight: 152;
@ -32,21 +33,37 @@ Column {
property int stackedCardShadowHeight: 4;
property int labelSize: 20;
property string metaverseServerUrl: '';
property string protocol: '';
property string actions: 'snapshot';
// sendToScript doesn't get wired until after everything gets created. So we have to queue fillDestinations on nextTick.
property string labelText: actions;
property string filter: '';
onFilterChanged: filterChoicesByText();
property var goFunction: null;
property var rpc: null;
property var http: null;
HifiConstants { id: hifi }
ListModel { id: suggestions; }
Component.onCompleted: suggestions.getFirstPage();
HifiModels.PSFListModel {
id: suggestions;
http: root.http;
property var options: [
'include_actions=' + actions,
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
'require_online=true',
'protocol=' + encodeURIComponent(Window.protocolSignature())
];
endpoint: '/api/v1/user_stories?' + options.join('&');
itemsPerPage: 3;
processPage: function (data) {
return data.user_stories.map(makeModelData);
};
listModelName: actions;
listView: scroll;
searchFilter: filter;
}
function resolveUrl(url) {
return (url.indexOf('/') === 0) ? (metaverseServerUrl + url) : url;
return (url.indexOf('/') === 0) ? (Account.metaverseServerURL + url) : url;
}
function makeModelData(data) { // create a new obj from data
// ListModel elements will only ever have those properties that are defined by the first obj that is added.
@ -55,16 +72,11 @@ Column {
tags = data.tags || [data.action, data.username],
description = data.description || "",
thumbnail_url = data.thumbnail_url || "";
if (actions === 'concurrency,snapshot') {
// A temporary hack for simulating announcements. We won't use this in production, but if requested, we'll use this data like announcements.
data.details.connections = 4;
data.action = 'announcement';
}
return {
place_name: name,
username: data.username || "",
path: data.path || "",
created_at: data.created_at || "",
created_at: data.created_at || data.updated_at || "", // FIXME why aren't we getting created_at?
action: data.action || "",
thumbnail_url: resolveUrl(thumbnail_url),
image_url: resolveUrl(data.details && data.details.image_url),
@ -74,125 +86,11 @@ Column {
tags: tags,
description: description,
online_users: data.details.connections || data.details.concurrency || 0,
drillDownToPlace: false,
searchText: [name].concat(tags, description || []).join(' ').toUpperCase()
}
}
property var allStories: [];
property var placeMap: ({}); // Used for making stacks.
property int requestId: 0;
function handleError(url, error, data, cb) { // cb(error) and answer truthy if needed, else falsey
if (!error && (data.status === 'success')) {
return;
}
if (!error) { // Create a message from the data
error = data.status + ': ' + data.error;
}
if (typeof(error) === 'string') { // Make a proper Error object
error = new Error(error);
}
error.message += ' in ' + url; // Include the url.
cb(error);
return true;
}
function getUserStoryPage(pageNumber, cb, cb1) { // cb(error) after all pages of domain data have been added to model
// If supplied, cb1 will be run after the first page IFF it is not the last, for responsiveness.
var options = [
'now=' + new Date().toISOString(),
'include_actions=' + actions,
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
'require_online=true',
'protocol=' + protocol,
'page=' + pageNumber
];
var url = metaverseBase + 'user_stories?' + options.join('&');
var thisRequestId = ++requestId;
rpc('request', url, function (error, data) {
if (thisRequestId !== requestId) {
error = 'stale';
}
if (handleError(url, error, data, cb)) {
return; // abandon stale requests
}
allStories = allStories.concat(data.user_stories.map(makeModelData));
if ((data.current_page < data.total_pages) && (data.current_page <= 10)) { // just 10 pages = 100 stories for now
if ((pageNumber === 1) && cb1) {
cb1();
}
return getUserStoryPage(pageNumber + 1, cb);
}
cb();
});
}
function fillDestinations() { // Public
console.debug('Feed::fillDestinations()')
function report(label, error) {
console.log(label, actions, error || 'ok', allStories.length, 'filtered to', suggestions.count);
}
var filter = makeFilteredStoryProcessor(), counter = 0;
allStories = [];
suggestions.clear();
placeMap = {};
getUserStoryPage(1, function (error) {
allStories.slice(counter).forEach(filter);
report('user stories update', error);
root.visible = !!suggestions.count;
}, function () { // If there's more than a page, put what we have in the model right away, keeping track of how many are processed.
allStories.forEach(function (story) {
counter++;
filter(story);
root.visible = !!suggestions.count;
});
report('user stories');
});
}
function identity(x) {
return x;
}
function makeFilteredStoryProcessor() { // answer a function(storyData) that adds it to suggestions if it matches
var words = filter.toUpperCase().split(/\s+/).filter(identity);
function suggestable(story) {
// We could filter out places we don't want to suggest, such as those where (story.place_name === AddressManager.placename) or (story.username === Account.username).
return true;
}
function matches(story) {
if (!words.length) {
return suggestable(story);
}
return words.every(function (word) {
return story.searchText.indexOf(word) >= 0;
});
}
function addToSuggestions(place) {
var collapse = ((actions === 'concurrency,snapshot') && (place.action !== 'concurrency')) || (place.action === 'announcement');
if (collapse) {
var existing = placeMap[place.place_name];
if (existing) {
existing.drillDownToPlace = true;
return;
}
}
suggestions.append(place);
if (collapse) {
placeMap[place.place_name] = suggestions.get(suggestions.count - 1);
} else if (place.action === 'concurrency') {
suggestions.get(suggestions.count - 1).drillDownToPlace = true; // Don't change raw place object (in allStories).
}
}
return function (story) {
if (matches(story)) {
addToSuggestions(story);
}
// Server currently doesn't give isStacked (undefined). Could give bool.
drillDownToPlace: (data.isStacked === undefined) ? (data.action !== 'concurrency') : data.isStacked,
isStacked: !!data.isStacked
};
}
function filterChoicesByText() {
suggestions.clear();
placeMap = {};
allStories.forEach(makeFilteredStoryProcessor());
root.visible = !!suggestions.count;
}
RalewayBold {
id: label;
@ -208,6 +106,7 @@ Column {
highlightMoveDuration: -1;
highlightMoveVelocity: -1;
currentIndex: -1;
onAtXEndChanged: { if (scroll.atXEnd && !scroll.atXBeginning) { suggestions.getNextPage(); } }
spacing: 12;
width: parent.width;
@ -227,6 +126,7 @@ Column {
onlineUsers: model.online_users;
storyId: model.metaverseId;
drillDownToPlace: model.drillDownToPlace;
isStacked: model.isStacked;
textPadding: root.textPadding;
smallMargin: root.smallMargin;
@ -239,21 +139,4 @@ Column {
unhoverThunk: function () { hovered = false }
}
}
NumberAnimation {
id: anim;
target: scroll;
property: "contentX";
duration: 250;
}
function scrollToIndex(index) {
anim.running = false;
var pos = scroll.contentX;
var destPos;
scroll.positionViewAtIndex(index, ListView.Contain);
destPos = scroll.contentX;
anim.from = pos;
anim.to = destPos;
scroll.currentIndex = index;
anim.running = true;
}
}

View file

@ -18,6 +18,7 @@ import Qt.labs.settings 1.0
import "../styles-uit"
import "../controls-uit" as HifiControlsUit
import "../controls" as HifiControls
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
// references HMD, Users, UserActivityLogger from root context
@ -37,13 +38,42 @@ Rectangle {
property var myData: ({profileUrl: "", displayName: "", userName: "", audioLevel: 0.0, avgAudioLevel: 0.0, admin: true, placeName: "", connection: "", isPresent: true}); // valid dummy until set
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
property var nearbyUserModelData: []; // This simple list is essentially a mirror of the nearbyUserModel listModel without all the extra complexities.
property var connectionsUserModelData: []; // This simple list is essentially a mirror of the connectionsUserModel listModel without all the extra complexities.
property bool iAmAdmin: false;
property var activeTab: "nearbyTab";
property bool currentlyEditingDisplayName: false
property bool punctuationMode: false;
HifiConstants { id: hifi; }
RootHttpRequest { id: http; }
HifiModels.PSFListModel {
id: connectionsUserModel;
http: http;
endpoint: "/api/v1/users?filter=connections";
property var sortColumn: connectionsTable.getColumn(connectionsTable.sortIndicatorColumn);
sortProperty: switch (sortColumn && sortColumn.role) {
case 'placeName':
'location';
break;
case 'connection':
'is_friend';
break;
default:
'username';
}
sortAscending: connectionsTable.sortIndicatorOrder === Qt.AscendingOrder;
itemsPerPage: 9;
listView: connectionsTable;
processPage: function (data) {
return data.users.map(function (user) {
return {
userName: user.username,
connection: user.connection,
profileUrl: user.images.thumbnail,
placeName: (user.location.root || user.location.domain || {}).name || ''
};
});
};
}
// The letterbox used for popup messages
LetterboxMessage {
@ -106,16 +136,6 @@ Rectangle {
});
return sessionIDs;
}
function getSelectedConnectionsUserNames() {
var userNames = [];
connectionsTable.selection.forEach(function (userIndex) {
var datum = connectionsUserModelData[userIndex];
if (datum) {
userNames.push(datum.userName);
}
});
return userNames;
}
function refreshNearbyWithFilter() {
// We should just be able to set settings.filtered to inViewCheckbox.checked, but see #3249, so send to .js for saving.
var userIds = getSelectedNearbySessionIDs();
@ -232,9 +252,7 @@ Rectangle {
anchors.fill: parent;
onClicked: {
if (activeTab != "connectionsTab") {
connectionsLoading.visible = false;
connectionsLoading.visible = true;
pal.sendToScript({method: 'refreshConnections'});
connectionsUserModel.getFirstPage();
}
activeTab = "connectionsTab";
connectionsHelpText.color = hifi.colors.blueAccent;
@ -258,11 +276,7 @@ Rectangle {
id: reloadConnections;
width: reloadConnections.height;
glyph: hifi.glyphs.reload;
onClicked: {
connectionsLoading.visible = false;
connectionsLoading.visible = true;
pal.sendToScript({method: 'refreshConnections'});
}
onClicked: connectionsUserModel.getFirstPage('delayRefresh');
}
}
// "CONNECTIONS" text
@ -472,7 +486,7 @@ Rectangle {
visible: !isCheckBox && !isButton && !isAvgAudio;
uuid: model ? model.sessionId : "";
selected: styleData.selected;
isReplicated: model.isReplicated;
isReplicated: model && model.isReplicated;
isAdmin: model && model.admin;
isPresent: model && model.isPresent;
// Size
@ -702,7 +716,7 @@ Rectangle {
anchors.top: parent.top;
anchors.topMargin: 185;
anchors.horizontalCenter: parent.horizontalCenter;
visible: true;
visible: !connectionsUserModel.retrievedAtLeastOnePage;
onVisibleChanged: {
if (visible) {
connectionsTimeoutTimer.start();
@ -747,14 +761,6 @@ Rectangle {
headerVisible: true;
sortIndicatorColumn: settings.connectionsSortIndicatorColumn;
sortIndicatorOrder: settings.connectionsSortIndicatorOrder;
onSortIndicatorColumnChanged: {
settings.connectionsSortIndicatorColumn = sortIndicatorColumn;
sortConnectionsModel();
}
onSortIndicatorOrderChanged: {
settings.connectionsSortIndicatorOrder = sortIndicatorOrder;
sortConnectionsModel();
}
TableViewColumn {
id: connectionsUserNameHeader;
@ -779,8 +785,14 @@ Rectangle {
resizable: false;
}
model: ListModel {
id: connectionsUserModel;
model: connectionsUserModel;
Connections {
target: connectionsTable.flickableItem;
onAtYEndChanged: {
if (connectionsTable.flickableItem.atYEnd && !connectionsTable.flickableItem.atYBeginning) {
connectionsUserModel.getNextPage();
}
}
}
// This Rectangle refers to each Row in the connectionsTable.
@ -859,12 +871,9 @@ Rectangle {
checked: model && (model.connection === "friend");
boxSize: 24;
onClicked: {
var newValue = model.connection !== "friend";
connectionsUserModel.setProperty(model.userIndex, styleData.role, (newValue ? "friend" : "connection"));
connectionsUserModelData[model.userIndex][styleData.role] = newValue; // Defensive programming
pal.sendToScript({method: newValue ? 'addFriend' : 'removeFriend', params: model.userName});
pal.sendToScript({method: checked ? 'addFriend' : 'removeFriend', params: model.userName});
UserActivityLogger["palAction"](newValue ? styleData.role : "un-" + styleData.role, model.sessionId);
UserActivityLogger["palAction"](checked ? styleData.role : "un-" + styleData.role, model.sessionId);
}
}
}
@ -1130,16 +1139,6 @@ Rectangle {
sortModel();
reloadNearby.color = 0;
break;
case 'connections':
var data = message.params;
if (pal.debug) {
console.log('Got connection data: ', JSON.stringify(data));
}
connectionsUserModelData = data;
sortConnectionsModel();
connectionsLoading.visible = false;
connectionsRefreshProblemText.visible = false;
break;
case 'select':
var sessionIds = message.params[0];
var selected = message.params[1];
@ -1239,6 +1238,14 @@ Rectangle {
reloadNearby.color = 2;
}
break;
case 'inspectionCertificate_resetCert':
// marketplaces.js sends out a signal to QML with that method when the tablet screen changes and it's not changed to a commerce-related screen.
// We want it to only be handled by the InspectionCertificate.qml, but there's not an easy way of doing that.
// As a part of a "cleanup inspectionCertificate_resetCert" ticket, we'll have to figure out less logspammy way of doing what has to be done.
break;
case 'http.response':
http.handleHttpResponse(message);
break;
default:
console.log('Unrecognized message:', JSON.stringify(message));
}
@ -1287,45 +1294,6 @@ Rectangle {
nearbyTable.positionViewAtRow(newSelectedIndexes[0], ListView.Beginning);
}
}
function sortConnectionsModel() {
var column = connectionsTable.getColumn(connectionsTable.sortIndicatorColumn);
var sortProperty = column ? column.role : "userName";
var before = (connectionsTable.sortIndicatorOrder === Qt.AscendingOrder) ? -1 : 1;
var after = -1 * before;
// get selection(s) before sorting
var selectedIDs = getSelectedConnectionsUserNames();
connectionsUserModelData.sort(function (a, b) {
var aValue = a[sortProperty].toString().toLowerCase(), bValue = b[sortProperty].toString().toLowerCase();
if (!aValue && !bValue) {
return 0;
} else if (!aValue) {
return after;
} else if (!bValue) {
return before;
}
switch (true) {
case (aValue < bValue): return before;
case (aValue > bValue): return after;
default: return 0;
}
});
connectionsTable.selection.clear();
connectionsUserModel.clear();
var userIndex = 0;
var newSelectedIndexes = [];
connectionsUserModelData.forEach(function (datum) {
datum.userIndex = userIndex++;
connectionsUserModel.append(datum);
if (selectedIDs.indexOf(datum.sessionId) != -1) {
newSelectedIndexes.push(datum.userIndex);
}
});
if (newSelectedIndexes.length > 0) {
connectionsTable.selection.select(newSelectedIndexes);
connectionsTable.positionViewAtRow(newSelectedIndexes[0], ListView.Beginning);
}
}
signal sendToScript(var message);
function noticeSelection() {
var userIds = [];

View file

@ -0,0 +1,39 @@
//
// RootHttpRequest.qml
// qml/hifi
//
// Create an item of this in the ROOT qml to be able to make http requests.
// Used by PSFListModel.qml
//
// Created by Howard Stearns on 5/29/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
Item {
property var httpCalls: ({});
property var httpCounter: 0;
// Public function for initiating an http request.
// REQUIRES parent to be root to have sendToScript!
function request(options, callback) {
console.debug('HttpRequest', JSON.stringify(options));
httpCalls[httpCounter] = callback;
var message = {method: 'http.request', params: options, id: httpCounter++, jsonrpc: "2.0"};
parent.sendToScript(message);
}
// REQUIRES that parent/root handle http.response message.method in fromScript, by calling this function.
function handleHttpResponse(message) {
var callback = httpCalls[message.id]; // FIXME: as different top level tablet apps gets loaded, the id repeats. We should drop old app callbacks without warning.
if (!callback) {
console.warn('No callback for', JSON.stringify(message));
return;
}
delete httpCalls[message.id];
console.debug('HttpRequest response', JSON.stringify(message));
callback(message.error, message.response);
}
}

View file

@ -42,7 +42,7 @@ Rectangle {
property bool alreadyOwned: false;
property int itemPrice: -1;
property bool isCertified;
property string itemType;
property string itemType: "unknown";
property var itemTypesArray: ["entity", "wearable", "contentSet", "app", "avatar", "unknown"];
property var itemTypesText: ["entity", "wearable", "content set", "app", "avatar", "item"];
property var buttonTextNormal: ["REZ", "WEAR", "REPLACE CONTENT SET", "INSTALL", "WEAR", "REZ"];
@ -98,9 +98,6 @@ Rectangle {
} else {
root.certificateId = result.data.certificate_id;
root.itemHref = result.data.download_url;
if (result.data.categories.indexOf("Wearables") > -1) {
root.itemType = "wearable";
}
root.activeView = "checkoutSuccess";
UserActivityLogger.commercePurchaseSuccess(root.itemId, root.itemAuthor, root.itemPrice, !root.alreadyOwned);
}
@ -170,9 +167,6 @@ Rectangle {
root.activeView = "checkoutFailure";
} else {
root.itemHref = result.data.download_url;
if (result.data.categories.indexOf("Wearables") > -1) {
root.itemType = "wearable";
}
root.activeView = "checkoutSuccess";
}
}
@ -186,20 +180,6 @@ Rectangle {
itemPreviewImage.source = "https://hifi-metaverse.s3-us-west-1.amazonaws.com/marketplace/previews/" + itemId + "/thumbnail/hifi-mp-" + itemId + ".jpg";
}
onItemHrefChanged: {
if (root.itemHref.indexOf(".fst") > -1) {
root.itemType = "avatar";
} else if (root.itemHref.indexOf('.json.gz') > -1 || root.itemHref.indexOf('.content.zip') > -1) {
root.itemType = "contentSet";
} else if (root.itemHref.indexOf('.app.json') > -1) {
root.itemType = "app";
} else if (root.itemHref.indexOf('.json') > -1) {
root.itemType = "entity"; // "wearable" type handled later
} else {
root.itemType = "unknown";
}
}
onItemTypeChanged: {
if (root.itemType === "entity" || root.itemType === "wearable" ||
root.itemType === "contentSet" || root.itemType === "avatar" || root.itemType === "app") {
@ -1102,6 +1082,7 @@ Rectangle {
root.referrer = message.params.referrer;
root.itemAuthor = message.params.itemAuthor;
root.itemEdition = message.params.itemEdition || -1;
root.itemType = message.params.itemType || "unknown";
refreshBuyUI();
break;
default:

View file

@ -44,7 +44,7 @@ Item {
Item {
id: avatarImage;
visible: profileUrl !== "" && userName !== "";
visible: profilePicUrl !== "" && userName !== "";
// Size
anchors.verticalCenter: parent.verticalCenter;
anchors.left: parent.left;

View file

@ -19,6 +19,7 @@ import "../../../../styles-uit"
import "../../../../controls-uit" as HifiControlsUit
import "../../../../controls" as HifiControls
import "../" as HifiCommerceCommon
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
Item {
HifiConstants { id: hifi; }
@ -36,6 +37,8 @@ Item {
property string assetName: "";
property string assetCertID: "";
property string sendingPubliclyEffectImage;
property var http;
property var listModelName;
// This object is always used in a popup or full-screen Wallet section.
// This MouseArea is used to prevent a user from being
@ -118,9 +121,7 @@ Item {
if (root.currentActiveView === 'chooseRecipientConnection') {
// Refresh connections model
connectionsLoading.visible = false;
connectionsLoading.visible = true;
sendSignalToParent({method: 'refreshConnections'});
connectionsModel.getFirstPage();
} else if (root.currentActiveView === 'sendAssetHome') {
Commerce.balance();
} else if (root.currentActiveView === 'chooseRecipientNearby') {
@ -392,11 +393,17 @@ Item {
hoverEnabled: true;
}
ListModel {
HifiModels.PSFListModel {
id: connectionsModel;
}
ListModel {
id: filteredConnectionsModel;
http: root.http;
listModelName: root.listModelName;
endpoint: "/api/v1/users?filter=connections";
itemsPerPage: 8;
listView: connectionsList;
processPage: function (data) {
return data.users;
};
searchFilter: filterBar.text;
}
Rectangle {
@ -472,10 +479,6 @@ Item {
anchors.fill: parent;
centerPlaceholderGlyph: hifi.glyphs.search;
onTextChanged: {
buildFilteredConnectionsModel();
}
onAccepted: {
focus = false;
}
@ -495,6 +498,7 @@ Item {
AnimatedImage {
id: connectionsLoading;
visible: !connectionsModel.retrievedAtLeastOnePage;
source: "../../../../../icons/profilePicLoading.gif"
width: 120;
height: width;
@ -515,14 +519,15 @@ Item {
}
visible: !connectionsLoading.visible;
clip: true;
model: filteredConnectionsModel;
model: connectionsModel;
onAtYEndChanged: if (connectionsList.atYEnd && !connectionsList.atYBeginning) { connectionsModel.getNextPage(); }
snapMode: ListView.SnapToItem;
// Anchors
anchors.fill: parent;
delegate: ConnectionItem {
isSelected: connectionsList.currentIndex === index;
userName: model.userName;
profilePicUrl: model.profileUrl;
userName: model.username;
profilePicUrl: model.images.thumbnail;
anchors.topMargin: 6;
anchors.bottomMargin: 6;
@ -553,7 +558,7 @@ Item {
// "Make a Connection" instructions
Rectangle {
id: connectionInstructions;
visible: connectionsModel.count === 0 && !connectionsLoading.visible;
visible: connectionsModel.count === 0 && !connectionsModel.searchFilter && !connectionsLoading.visible;
anchors.fill: parent;
color: "white";
@ -1806,22 +1811,6 @@ Item {
// FUNCTION DEFINITIONS START
//
function updateConnections(connections) {
connectionsModel.clear();
connectionsModel.append(connections);
buildFilteredConnectionsModel();
connectionsLoading.visible = false;
}
function buildFilteredConnectionsModel() {
filteredConnectionsModel.clear();
for (var i = 0; i < connectionsModel.count; i++) {
if (connectionsModel.get(i).userName.toLowerCase().indexOf(filterBar.text.toLowerCase()) !== -1) {
filteredConnectionsModel.append(connectionsModel.get(i));
}
}
}
function resetSendAssetData() {
amountTextField.focus = false;
optionalMessage.focus = false;

View file

@ -163,7 +163,6 @@ Item {
Rectangle {
id: contextCard;
z: 2;
anchors.left: parent.left;
anchors.leftMargin: 30;
anchors.top: parent.top;
@ -337,7 +336,6 @@ Item {
Rectangle {
id: permissionExplanationCard;
z: 1;
anchors.left: parent.left;
anchors.leftMargin: 30;
anchors.top: parent.top;
@ -596,8 +594,8 @@ Item {
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
contextCard.z = 1;
permissionExplanationCard.z = 0;
contextCard.visible = true;
permissionExplanationCard.visible = false;
root.sendToPurchases({ method: 'flipCard' });
}
onEntered: {
@ -779,8 +777,8 @@ Item {
noPermissionGlyph.color = hifi.colors.redAccent;
}
onClicked: {
contextCard.z = 0;
permissionExplanationCard.z = 1;
contextCard.visible = false;
permissionExplanationCard.visible = true;
root.sendToPurchases({ method: 'flipCard' });
}
}

View file

@ -16,10 +16,12 @@ import QtQuick 2.5
import "../../../styles-uit"
import "../../../controls-uit" as HifiControlsUit
import "../../../controls" as HifiControls
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
import "../wallet" as HifiWallet
import "../common" as HifiCommerceCommon
import "../inspectionCertificate" as HifiInspectionCertificate
import "../common/sendAsset" as HifiSendAsset
import "../.." as HifiCommon
// references XXX from root context
@ -34,12 +36,17 @@ Rectangle {
property bool punctuationMode: false;
property bool isShowingMyItems: false;
property bool isDebuggingFirstUseTutorial: false;
property int pendingItemCount: 0;
property string installedApps;
property bool keyboardRaised: false;
property int numUpdatesAvailable: 0;
// Style
color: hifi.colors.white;
function getPurchases() {
root.activeView = "purchasesMain";
root.installedApps = Commerce.getInstalledApps();
purchasesModel.getFirstPage();
Commerce.getAvailableUpdates();
}
Connections {
target: Commerce;
@ -62,10 +69,7 @@ Rectangle {
if ((Settings.getValue("isFirstUseOfPurchases", true) || root.isDebuggingFirstUseTutorial) && root.activeView !== "firstUseTutorial") {
root.activeView = "firstUseTutorial";
} else if (!Settings.getValue("isFirstUseOfPurchases", true) && root.activeView === "initialize") {
root.activeView = "purchasesMain";
root.installedApps = Commerce.getInstalledApps();
Commerce.inventory();
Commerce.getAvailableUpdates();
getPurchases();
}
} else {
console.log("ERROR in Purchases.qml: Unknown wallet status: " + walletStatus);
@ -81,39 +85,7 @@ Rectangle {
}
onInventoryResult: {
purchasesReceived = true;
if (result.status !== 'success') {
console.log("Failed to get purchases", result.message);
} else if (!purchasesContentsList.dragging) { // Don't modify the view if the user's scrolling
var inventoryResult = processInventoryResult(result.data.assets);
var currentIndex = purchasesContentsList.currentIndex === -1 ? 0 : purchasesContentsList.currentIndex;
purchasesModel.clear();
purchasesModel.append(inventoryResult);
root.pendingItemCount = 0;
for (var i = 0; i < purchasesModel.count; i++) {
if (purchasesModel.get(i).status === "pending") {
root.pendingItemCount++;
}
}
if (previousPurchasesModel.count !== 0) {
checkIfAnyItemStatusChanged();
} else {
// Fill statusChanged default value
// Not doing this results in the default being true...
for (var i = 0; i < purchasesModel.count; i++) {
purchasesModel.setProperty(i, "statusChanged", false);
}
}
previousPurchasesModel.append(inventoryResult);
buildFilteredPurchasesModel();
purchasesContentsList.positionViewAtIndex(currentIndex, ListView.Beginning);
}
purchasesModel.handlePage(result.status !== "success" && result.message, result);
}
onAvailableUpdatesResult: {
@ -134,6 +106,10 @@ Rectangle {
}
}
onIsShowingMyItemsChanged: {
getPurchases();
}
Timer {
id: notSetUpTimer;
interval: 200;
@ -172,8 +148,14 @@ Rectangle {
}
}
HifiCommon.RootHttpRequest {
id: http;
}
HifiSendAsset.SendAsset {
id: sendAsset;
http: http;
listModelName: "Gift Connections";
z: 998;
visible: root.activeView === "giftAsset";
anchors.fill: parent;
@ -183,9 +165,7 @@ Rectangle {
Connections {
onSendSignalToParent: {
if (msg.method === 'sendAssetHome_back' || msg.method === 'closeSendAsset') {
root.activeView = "purchasesMain";
Commerce.inventory();
Commerce.getAvailableUpdates();
getPurchases();
} else {
sendToScript(msg);
}
@ -449,10 +429,7 @@ Rectangle {
case 'tutorial_skipClicked':
case 'tutorial_finished':
Settings.setValue("isFirstUseOfPurchases", false);
root.activeView = "purchasesMain";
root.installedApps = Commerce.getInstalledApps();
Commerce.inventory();
Commerce.getAvailableUpdates();
getPurchases();
break;
}
}
@ -528,7 +505,7 @@ Rectangle {
},
{
"displayName": "Content Set",
"filterName": "contentSet"
"filterName": "content_set"
},
{
"displayName": "Entity",
@ -540,7 +517,7 @@ Rectangle {
},
{
"displayName": "Updatable",
"filterName": "updatable"
"filterName": "updated"
}
]
filterBar.primaryFilterChoices.clear();
@ -548,14 +525,12 @@ Rectangle {
}
onPrimaryFilter_displayNameChanged: {
buildFilteredPurchasesModel();
purchasesContentsList.positionViewAtIndex(0, ListView.Beginning)
purchasesModel.tagsFilter = filterBar.primaryFilter_filterName;
filterBar.previousPrimaryFilter = filterBar.primaryFilter_displayName;
}
onTextChanged: {
buildFilteredPurchasesModel();
purchasesContentsList.positionViewAtIndex(0, ListView.Beginning)
purchasesModel.searchFilter = filterBar.text;
filterBar.previousText = filterBar.text;
}
}
@ -574,24 +549,41 @@ Rectangle {
anchors.topMargin: 16;
}
ListModel {
HifiModels.PSFListModel {
id: purchasesModel;
}
ListModel {
id: previousPurchasesModel;
}
HifiCommerceCommon.SortableListModel {
id: tempPurchasesModel;
}
HifiCommerceCommon.SortableListModel {
id: filteredPurchasesModel;
itemsPerPage: 6;
listModelName: 'purchases';
getPage: function () {
console.debug('getPage', purchasesModel.listModelName, root.isShowingMyItems, filterBar.primaryFilter_filterName, purchasesModel.currentPageToRetrieve, purchasesModel.itemsPerPage);
Commerce.inventory(
root.isShowingMyItems ? "proofs" : "purchased",
filterBar.primaryFilter_filterName,
filterBar.text,
purchasesModel.currentPageToRetrieve,
purchasesModel.itemsPerPage
);
}
processPage: function(data) {
purchasesReceived = true; // HRS FIXME?
data.assets.forEach(function (item) {
if (item.status.length > 1) { console.warn("Unrecognized inventory status", item); }
item.status = item.status[0];
item.categories = item.categories.join(';');
item.cardBackVisible = false;
item.isInstalled = root.installedApps.indexOf(item.id) > -1;
item.wornEntityID = '';
});
sendToScript({ method: 'purchases_updateWearables' });
return data.assets;
}
}
ListView {
id: purchasesContentsList;
visible: (root.isShowingMyItems && filteredPurchasesModel.count !== 0) || (!root.isShowingMyItems && filteredPurchasesModel.count !== 0);
visible: purchasesModel.count !== 0;
clip: true;
model: filteredPurchasesModel;
model: purchasesModel;
snapMode: ListView.SnapToItem;
// Anchors
anchors.top: separator.bottom;
@ -608,13 +600,13 @@ Rectangle {
itemEdition: model.edition_number;
numberSold: model.number_sold;
limitedRun: model.limited_run;
displayedItemCount: model.displayedItemCount;
cardBackVisible: model.cardBackVisible;
isInstalled: model.isInstalled;
displayedItemCount: 999; // For now (and maybe longer), we're going to display all the edition numbers.
cardBackVisible: model.cardBackVisible || false;
isInstalled: model.isInstalled || false;
wornEntityID: model.wornEntityID;
upgradeUrl: model.upgrade_url;
upgradeTitle: model.upgrade_title;
itemType: model.itemType;
itemType: model.item_type;
isShowingMyItems: root.isShowingMyItems;
valid: model.valid;
anchors.topMargin: 10;
@ -706,11 +698,11 @@ Rectangle {
} else if (msg.method === "setFilterText") {
filterBar.text = msg.filterText;
} else if (msg.method === "flipCard") {
for (var i = 0; i < filteredPurchasesModel.count; i++) {
for (var i = 0; i < purchasesModel.count; i++) {
if (i !== index || msg.closeAll) {
filteredPurchasesModel.setProperty(i, "cardBackVisible", false);
purchasesModel.setProperty(i, "cardBackVisible", false);
} else {
filteredPurchasesModel.setProperty(i, "cardBackVisible", true);
purchasesModel.setProperty(i, "cardBackVisible", true);
}
}
} else if (msg.method === "updateItemClicked") {
@ -761,7 +753,7 @@ Rectangle {
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = function() {
Entities.deleteEntity(msg.wornEntityID);
filteredPurchasesModel.setProperty(index, 'wornEntityID', '');
purchasesModel.setProperty(index, 'wornEntityID', '');
root.activeView = "giftAsset";
lightboxPopup.visible = false;
};
@ -773,6 +765,14 @@ Rectangle {
}
}
}
onAtYEndChanged: {
if (purchasesContentsList.atYEnd && !purchasesContentsList.atYBeginning) {
console.log("User scrolled to the bottom of 'Purchases'.");
purchasesModel.getNextPage();
}
}
}
Rectangle {
@ -953,146 +953,14 @@ Rectangle {
//
// FUNCTION DEFINITIONS START
//
function processInventoryResult(inventory) {
for (var i = 0; i < inventory.length; i++) {
if (inventory[i].status.length > 1) {
console.log("WARNING: Inventory result index " + i + " has a status of length >1!")
}
inventory[i].status = inventory[i].status[0];
inventory[i].categories = inventory[i].categories.join(';');
}
return inventory;
}
function populateDisplayedItemCounts() {
var itemCountDictionary = {};
var currentItemId;
for (var i = 0; i < filteredPurchasesModel.count; i++) {
currentItemId = filteredPurchasesModel.get(i).id;
if (itemCountDictionary[currentItemId] === undefined) {
itemCountDictionary[currentItemId] = 1;
} else {
itemCountDictionary[currentItemId]++;
}
}
for (var i = 0; i < filteredPurchasesModel.count; i++) {
filteredPurchasesModel.setProperty(i, "displayedItemCount", itemCountDictionary[filteredPurchasesModel.get(i).id]);
}
}
function sortByDate() {
filteredPurchasesModel.sortColumnName = "purchase_date";
filteredPurchasesModel.isSortingDescending = true;
filteredPurchasesModel.valuesAreNumerical = true;
filteredPurchasesModel.quickSort();
}
function buildFilteredPurchasesModel() {
var sameItemCount = 0;
tempPurchasesModel.clear();
for (var i = 0; i < purchasesModel.count; i++) {
if (purchasesModel.get(i).title.toLowerCase().indexOf(filterBar.text.toLowerCase()) !== -1) {
if (purchasesModel.get(i).status !== "confirmed" && !root.isShowingMyItems) {
tempPurchasesModel.insert(0, purchasesModel.get(i));
} else if ((root.isShowingMyItems && purchasesModel.get(i).edition_number === "0") ||
(!root.isShowingMyItems && purchasesModel.get(i).edition_number !== "0")) {
tempPurchasesModel.append(purchasesModel.get(i));
}
}
}
// primaryFilter filtering and adding of itemType property to model
var currentItemType, currentRootFileUrl, currentCategories;
for (var i = 0; i < tempPurchasesModel.count; i++) {
currentRootFileUrl = tempPurchasesModel.get(i).root_file_url;
currentCategories = tempPurchasesModel.get(i).categories;
if (currentRootFileUrl.indexOf(".fst") > -1) {
currentItemType = "avatar";
} else if (currentCategories.indexOf("Wearables") > -1) {
currentItemType = "wearable";
} else if (currentRootFileUrl.endsWith('.json.gz') || currentRootFileUrl.endsWith('.content.zip')) {
currentItemType = "contentSet";
} else if (currentRootFileUrl.endsWith('.app.json')) {
currentItemType = "app";
} else if (currentRootFileUrl.endsWith('.json')) {
currentItemType = "entity";
} else {
currentItemType = "unknown";
}
if (filterBar.primaryFilter_displayName !== "" &&
((filterBar.primaryFilter_displayName === "Updatable" && tempPurchasesModel.get(i).upgrade_url === "") ||
(filterBar.primaryFilter_displayName !== "Updatable" && filterBar.primaryFilter_filterName.toLowerCase() !== currentItemType.toLowerCase()))) {
tempPurchasesModel.remove(i);
i--;
} else {
tempPurchasesModel.setProperty(i, 'itemType', currentItemType);
}
}
for (var i = 0; i < tempPurchasesModel.count; i++) {
if (!filteredPurchasesModel.get(i)) {
sameItemCount = -1;
break;
} else if (tempPurchasesModel.get(i).itemId === filteredPurchasesModel.get(i).itemId &&
tempPurchasesModel.get(i).edition_number === filteredPurchasesModel.get(i).edition_number &&
tempPurchasesModel.get(i).status === filteredPurchasesModel.get(i).status) {
sameItemCount++;
}
}
if (sameItemCount !== tempPurchasesModel.count ||
filterBar.text !== filterBar.previousText ||
filterBar.primaryFilter !== filterBar.previousPrimaryFilter) {
filteredPurchasesModel.clear();
var currentId;
for (var i = 0; i < tempPurchasesModel.count; i++) {
currentId = tempPurchasesModel.get(i).id;
filteredPurchasesModel.append(tempPurchasesModel.get(i));
filteredPurchasesModel.setProperty(i, 'cardBackVisible', false);
filteredPurchasesModel.setProperty(i, 'isInstalled', ((root.installedApps).indexOf(currentId) > -1));
filteredPurchasesModel.setProperty(i, 'wornEntityID', '');
}
sendToScript({ method: 'purchases_updateWearables' });
populateDisplayedItemCounts();
sortByDate();
}
}
function checkIfAnyItemStatusChanged() {
var currentPurchasesModelId, currentPurchasesModelEdition, currentPurchasesModelStatus;
var previousPurchasesModelStatus;
for (var i = 0; i < purchasesModel.count; i++) {
currentPurchasesModelId = purchasesModel.get(i).id;
currentPurchasesModelEdition = purchasesModel.get(i).edition_number;
currentPurchasesModelStatus = purchasesModel.get(i).status;
for (var j = 0; j < previousPurchasesModel.count; j++) {
previousPurchasesModelStatus = previousPurchasesModel.get(j).status;
if (currentPurchasesModelId === previousPurchasesModel.get(j).id &&
currentPurchasesModelEdition === previousPurchasesModel.get(j).edition_number &&
currentPurchasesModelStatus !== previousPurchasesModelStatus) {
purchasesModel.setProperty(i, "statusChanged", true);
} else {
purchasesModel.setProperty(i, "statusChanged", false);
}
}
}
}
function updateCurrentlyWornWearables(wearables) {
for (var i = 0; i < filteredPurchasesModel.count; i++) {
for (var i = 0; i < purchasesModel.count; i++) {
for (var j = 0; j < wearables.length; j++) {
if (filteredPurchasesModel.get(i).itemType === "wearable" &&
wearables[j].entityCertID === filteredPurchasesModel.get(i).certificate_id &&
wearables[j].entityEdition.toString() === filteredPurchasesModel.get(i).edition_number) {
filteredPurchasesModel.setProperty(i, 'wornEntityID', wearables[j].entityID);
if (purchasesModel.get(i).itemType === "wearable" &&
wearables[j].entityCertID === purchasesModel.get(i).certificate_id &&
wearables[j].entityEdition.toString() === purchasesModel.get(i).edition_number) {
purchasesModel.setProperty(i, 'wornEntityID', wearables[j].entityID);
break;
}
}
@ -1149,7 +1017,7 @@ Rectangle {
switch (message.method) {
case 'updatePurchases':
referrerURL = message.referrerURL || "";
titleBarContainer.referrerURL = message.referrerURL;
titleBarContainer.referrerURL = message.referrerURL || "";
filterBar.text = message.filterText ? message.filterText : "";
break;
case 'inspectionCertificate_setCertificateId':
@ -1168,6 +1036,9 @@ Rectangle {
case 'updateWearables':
updateCurrentlyWornWearables(message.wornWearables);
break;
case 'http.response':
http.handleHttpResponse(message);
break;
default:
console.log('Unrecognized message from marketplaces.js:', JSON.stringify(message));
}

View file

@ -19,6 +19,7 @@ import "../../../controls-uit" as HifiControlsUit
import "../../../controls" as HifiControls
import "../common" as HifiCommerceCommon
import "../common/sendAsset"
import "../.." as HifiCommon
Rectangle {
HifiConstants { id: hifi; }
@ -343,8 +344,14 @@ Rectangle {
}
}
HifiCommon.RootHttpRequest {
id: http;
}
SendAsset {
id: sendMoney;
http: http;
listModelName: "Send Money Connections";
z: 997;
visible: root.activeView === "sendMoney";
anchors.fill: parent;
@ -768,6 +775,13 @@ Rectangle {
case 'updateSelectedRecipientUsername':
sendMoney.fromScript(message);
break;
case 'http.response':
http.handleHttpResponse(message);
break;
case 'palIsStale':
case 'avatarDisconnected':
// Because we don't have "channels" for sending messages to a specific QML object, the messages are broadcast to all QML Items. If an Item of yours happens to be visible when some script sends a message with a method you don't expect, you'll get "Unrecognized message..." logs.
break;
default:
console.log('Unrecognized message from wallet.js:', JSON.stringify(message));
}

View file

@ -18,27 +18,17 @@ import QtQuick.Controls 2.2
import "../../../styles-uit"
import "../../../controls-uit" as HifiControlsUit
import "../../../controls" as HifiControls
import "qrc:////qml//hifi//models" as HifiModels // Absolute path so the same code works everywhere.
Item {
HifiConstants { id: hifi; }
id: root;
property bool initialHistoryReceived: false;
property bool historyRequestPending: true;
property bool noMoreHistoryData: false;
property int pendingCount: 0;
property int currentHistoryPage: 1;
property var pagesAlreadyAdded: new Array();
onVisibleChanged: {
if (visible) {
transactionHistoryModel.clear();
Commerce.balance();
initialHistoryReceived = false;
root.currentHistoryPage = 1;
root.noMoreHistoryData = false;
root.historyRequestPending = true;
Commerce.history(root.currentHistoryPage);
transactionHistoryModel.getFirstPage();
Commerce.getAvailableUpdates();
} else {
refreshTimer.stop();
@ -53,86 +43,7 @@ Item {
}
onHistoryResult : {
root.initialHistoryReceived = true;
root.historyRequestPending = false;
if (result.status === 'success') {
var currentPage = parseInt(result.current_page);
if (result.data.history.length === 0) {
root.noMoreHistoryData = true;
console.log("No more data to retrieve from Commerce.history() endpoint.")
} else if (root.currentHistoryPage === 1) {
var sameItemCount = 0;
tempTransactionHistoryModel.clear();
tempTransactionHistoryModel.append(result.data.history);
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
if (!transactionHistoryModel.get(i)) {
sameItemCount = -1;
break;
} else if (tempTransactionHistoryModel.get(i).transaction_type === transactionHistoryModel.get(i).transaction_type &&
tempTransactionHistoryModel.get(i).text === transactionHistoryModel.get(i).text) {
sameItemCount++;
}
}
if (sameItemCount !== tempTransactionHistoryModel.count) {
transactionHistoryModel.clear();
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
transactionHistoryModel.append(tempTransactionHistoryModel.get(i));
}
calculatePendingAndInvalidated();
}
} else {
if (root.pagesAlreadyAdded.indexOf(currentPage) !== -1) {
console.log("Page " + currentPage + " of history has already been added to the list.");
} else {
// First, add the history result to a temporary model
tempTransactionHistoryModel.clear();
tempTransactionHistoryModel.append(result.data.history);
// Make a note that we've already added this page to the model...
root.pagesAlreadyAdded.push(currentPage);
var insertionIndex = 0;
// If there's nothing in the model right now, we don't need to modify insertionIndex.
if (transactionHistoryModel.count !== 0) {
var currentIteratorPage;
// Search through the whole transactionHistoryModel and look for the insertion point.
// The insertion point is found when the result page from the server is less than
// the page that the current item came from, OR when we've reached the end of the whole model.
for (var i = 0; i < transactionHistoryModel.count; i++) {
currentIteratorPage = transactionHistoryModel.get(i).resultIsFromPage;
if (currentPage < currentIteratorPage) {
insertionIndex = i;
break;
} else if (i === transactionHistoryModel.count - 1) {
insertionIndex = i + 1;
break;
}
}
}
// Go through the results we just got back from the server, setting the "resultIsFromPage"
// property of those results and adding them to the main model.
for (var i = 0; i < tempTransactionHistoryModel.count; i++) {
tempTransactionHistoryModel.setProperty(i, "resultIsFromPage", currentPage);
transactionHistoryModel.insert(i + insertionIndex, tempTransactionHistoryModel.get(i))
}
calculatePendingAndInvalidated();
}
}
}
// Only auto-refresh if the user hasn't scrolled
// and there is more data to grab
if (transactionHistory.atYBeginning && !root.noMoreHistoryData) {
refreshTimer.start();
}
transactionHistoryModel.handlePage(null, result);
}
onAvailableUpdatesResult: {
@ -147,7 +58,7 @@ Item {
Connections {
target: GlobalServices
onMyUsernameChanged: {
transactionHistoryModel.clear();
transactionHistoryModel.resetModel();
usernameText.text = Account.username;
}
}
@ -235,9 +146,8 @@ Item {
onTriggered: {
if (transactionHistory.atYBeginning) {
console.log("Refreshing 1st Page of Recent Activity...");
root.historyRequestPending = true;
Commerce.balance();
Commerce.history(1);
transactionHistoryModel.getFirstPage("delayedClear");
}
}
}
@ -299,11 +209,42 @@ Item {
}
}
ListModel {
id: tempTransactionHistoryModel;
}
ListModel {
HifiModels.PSFListModel {
id: transactionHistoryModel;
listModelName: "transaction history"; // For debugging. Alternatively, we could specify endpoint for that purpose, even though it's not used directly.
itemsPerPage: 6;
getPage: function () {
console.debug('getPage', transactionHistoryModel.listModelName, transactionHistoryModel.currentPageToRetrieve);
Commerce.history(transactionHistoryModel.currentPageToRetrieve, transactionHistoryModel.itemsPerPage);
}
processPage: function (data) {
console.debug('processPage', transactionHistoryModel.listModelName, JSON.stringify(data));
var result, pending; // Set up or get the accumulator for pending.
if (transactionHistoryModel.currentPageToRetrieve == 1) {
pending = {transaction_type: "pendingCount", count: 0};
result = [pending];
} else {
pending = transactionHistoryModel.get(0);
result = [];
}
// Either add to pending, or to result.
// Note that you only see a page of pending stuff until you scroll...
data.history.forEach(function (item) {
if (item.status === 'pending') {
pending.count++;
} else {
result = result.concat(item);
}
});
// Only auto-refresh if the user hasn't scrolled
// and there is more data to grab
if (transactionHistory.atYBeginning && data.history.length) {
refreshTimer.start();
}
return result;
}
}
Item {
anchors.top: recentActivityText.bottom;
@ -312,8 +253,8 @@ Item {
anchors.left: parent.left;
anchors.right: parent.right;
Item {
visible: transactionHistoryModel.count === 0 && root.initialHistoryReceived;
Item { // On empty history. We don't want to flash and then replace, so don't show until we know we're zero.
visible: transactionHistoryModel.count === 0 && transactionHistoryModel.currentPageToRetrieve < 0;
anchors.centerIn: parent;
width: parent.width - 12;
height: parent.height;
@ -385,10 +326,10 @@ Item {
model: transactionHistoryModel;
delegate: Item {
width: parent.width;
height: (model.transaction_type === "pendingCount" && root.pendingCount !== 0) ? 40 : ((model.status === "confirmed" || model.status === "invalidated") ? transactionText.height + 30 : 0);
height: (model.transaction_type === "pendingCount" && model.count !== 0) ? 40 : ((model.status === "confirmed" || model.status === "invalidated") ? transactionText.height + 30 : 0);
Item {
visible: model.transaction_type === "pendingCount" && root.pendingCount !== 0;
visible: model.transaction_type === "pendingCount" && model.count !== 0;
anchors.top: parent.top;
anchors.left: parent.left;
width: parent.width;
@ -397,7 +338,7 @@ Item {
AnonymousProRegular {
id: pendingCountText;
anchors.fill: parent;
text: root.pendingCount + ' Transaction' + (root.pendingCount > 1 ? 's' : '') + ' Pending';
text: model.count + ' Transaction' + (model.count > 1 ? 's' : '') + ' Pending';
size: 18;
color: hifi.colors.blueAccent;
verticalAlignment: Text.AlignVCenter;
@ -460,14 +401,9 @@ Item {
}
}
onAtYEndChanged: {
if (transactionHistory.atYEnd) {
if (transactionHistory.atYEnd && !transactionHistory.atYBeginning) {
console.log("User scrolled to the bottom of 'Recent Activity'.");
if (!root.historyRequestPending && !root.noMoreHistoryData) {
// Grab next page of results and append to model
root.historyRequestPending = true;
Commerce.history(++root.currentHistoryPage);
console.log("Fetching Page " + root.currentHistoryPage + " of Recent Activity...");
}
transactionHistoryModel.getNextPage();
}
}
}
@ -506,40 +442,6 @@ Item {
return year + '-' + month + '-' + day + '<br>' + drawnHour + ':' + min + amOrPm;
}
function calculatePendingAndInvalidated(startingPendingCount) {
var pendingCount = startingPendingCount ? startingPendingCount : 0;
for (var i = 0; i < transactionHistoryModel.count; i++) {
if (transactionHistoryModel.get(i).status === "pending") {
pendingCount++;
}
}
root.pendingCount = pendingCount;
if (pendingCount > 0) {
transactionHistoryModel.insert(0, {"transaction_type": "pendingCount"});
}
}
//
// Function Name: fromScript()
//
// Relevant Variables:
// None
//
// Arguments:
// message: The message sent from the JavaScript.
// Messages are in format "{method, params}", like json-rpc.
//
// Description:
// Called when a message is received from a script.
//
function fromScript(message) {
switch (message.method) {
default:
console.log('Unrecognized message from wallet.js:', JSON.stringify(message));
}
}
signal sendSignalToWallet(var msg);
//

View file

@ -119,8 +119,8 @@ Item {
colorScheme: hifi.colorSchemes.dark
currentIndex: attachment ? model.indexOf(attachment.jointName) : -1
onCurrentIndexChanged: {
if (completed && attachment && currentIndex != -1 && currentText && currentText !== attachment.jointName) {
attachment.jointName = currentText;
if (completed && attachment && currentIndex != -1 && attachment.jointName !== model[currentIndex]) {
attachment.jointName = model[currentIndex];
updateAttachment();
}
}

View file

@ -0,0 +1,168 @@
//
// PSFListModel.qml
// qml/hifi/commerce/common
//
// PSFListModel
// "PSF" stands for:
// - Paged
// - Sortable
// - Filterable
//
// Created by Zach Fox on 2018-05-15
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
ListModel {
id: root;
// Used when printing debug statements
property string listModelName: endpoint;
// Parameters. Even if you override getPage, below, please set these for clarity and consistency, when applicable.
// E.g., your getPage function could refer to this sortKey, etc.
property string endpoint;
property string sortProperty; // Currently only handles sorting on one column, which fits with current needs and tables.
property bool sortAscending;
property string sortKey: !sortProperty ? '' : (sortProperty + "," + (sortAscending ? "ASC" : "DESC"));
property string searchFilter: "";
property string tagsFilter;
// QML fires the following changed handlers even when first instantiating the Item. So we need a guard against firing them too early.
property bool initialized: false;
Component.onCompleted: initialized = true;
onEndpointChanged: if (initialized) { getFirstPage('delayClear'); }
onSortKeyChanged: if (initialized) { getFirstPage('delayClear'); }
onSearchFilterChanged: if (initialized) { getFirstPage('delayClear'); }
onTagsFilterChanged: if (initialized) { getFirstPage('delayClear'); }
property int itemsPerPage: 100;
// State.
property int currentPageToRetrieve: 0; // 0 = before first page. -1 = we have them all. Otherwise 1-based page number.
property bool retrievedAtLeastOnePage: false;
// We normally clear on reset. But if we want to "refresh", we can delay clearing the model until we get a result.
// Not normally set directly, but rather by giving a truthy argument to getFirstPage(true);
property bool delayedClear: false;
function resetModel() {
if (!delayedClear) { root.clear(); }
currentPageToRetrieve = 1;
retrievedAtLeastOnePage = false;
}
// Page processing.
// Override to return one property of data, and/or to transform the elements. Must return an array of model elements.
property var processPage: function (data) { return data; }
property var listView; // Optional. For debugging.
// Check consistency and call processPage.
function handlePage(error, response) {
var processed;
console.debug('handlePage', listModelName, additionalFirstPageRequested, error, JSON.stringify(response));
function fail(message) {
console.warn("Warning page fail", listModelName, JSON.stringify(message));
currentPageToRetrieve = -1;
requestPending = false;
delayedClear = false;
}
if (error || (response.status !== 'success')) {
return fail(error || response.status);
}
if (!requestPending) {
return fail("No request in flight.");
}
requestPending = false;
if (response.current_page && response.current_page !== currentPageToRetrieve) { // Not all endpoints specify this property.
return fail("Mismatched page, expected:" + currentPageToRetrieve);
}
processed = processPage(response.data || response);
if (response.total_pages && (response.total_pages === currentPageToRetrieve)) {
currentPageToRetrieve = -1;
}
if (delayedClear) {
root.clear();
delayedClear = false;
}
root.append(processed); // FIXME keep index steady, and apply any post sort
retrievedAtLeastOnePage = true;
// Suppose two properties change at once, and both of their change handlers request a new first page.
// (An example is when the a filter box gets cleared with text in it, so that the search and tags are both reset.)
// Or suppose someone just types new search text quicker than the server response.
// In these cases, we would have multiple requests in flight, and signal based responses aren't generally very good
// at matching up the right handler with the right message. Rather than require all the APIs to carefully handle such,
// and also to cut down on useless requests, we take care of that case here.
if (additionalFirstPageRequested) {
console.debug('deferred getFirstPage', listModelName);
additionalFirstPageRequested = false;
getFirstPage('delayedClear');
}
}
function debugView(label) {
if (!listView) { return; }
console.debug(label, listModelName, 'perPage:', itemsPerPage, 'count:', listView.count,
'index:', listView.currentIndex, 'section:', listView.currentSection,
'atYBeginning:', listView.atYBeginning, 'atYEnd:', listView.atYEnd,
'y:', listView.y, 'contentY:', listView.contentY);
}
// Override either http or getPage.
property var http; // An Item that has a request function.
property var getPage: function () { // Any override MUST call handlePage(), above, even if results empty.
if (!http) { return console.warn("Neither http nor getPage was set for", listModelName); }
// If it is a path starting with slash, add the metaverseServer domain.
var url = /^\//.test(endpoint) ? (Account.metaverseServerURL + endpoint) : endpoint;
var parameters = [
'per_page=' + itemsPerPage,
'page=' + currentPageToRetrieve
];
if (searchFilter) {
parameters.splice(parameters.length, 0, 'search=' + searchFilter);
}
if (sortKey) {
parameters.splice(parameters.length, 0, 'sort=' + sortKey);
}
var parametersSeparator = /\?/.test(url) ? '&' : '?';
url = url + parametersSeparator + parameters.join('&');
console.debug('getPage', listModelName, currentPageToRetrieve);
http.request({uri: url}, handlePage);
}
// Start the show by retrieving data according to `getPage()`.
// It can be custom-defined by this item's Parent.
property var getFirstPage: function (delayClear) {
if (requestPending) {
console.debug('deferring getFirstPage', listModelName);
additionalFirstPageRequested = true;
return;
}
delayedClear = !!delayClear;
resetModel();
requestPending = true;
console.debug("getFirstPage", listModelName, currentPageToRetrieve);
getPage();
}
property bool additionalFirstPageRequested: false;
property bool requestPending: false; // For de-bouncing getNextPage.
// This function, will get the _next_ page of data according to `getPage()`.
// It can be custom-defined by this item's Parent. Typical usage:
// ListView {
// id: theList
// model: thisPSFListModelId
// onAtYEndChanged: if (theList.atYEnd && !theList.atYBeginning) { thisPSFListModelId.getNextPage(); }
// ...}
property var getNextPage: function () {
if (requestPending || currentPageToRetrieve < 0) {
return;
}
currentPageToRetrieve++;
console.debug("getNextPage", listModelName, currentPageToRetrieve);
requestPending = true;
getPage();
}
}

View file

@ -69,10 +69,15 @@ Item {
id: stack
initialItem: inputConfiguration
property alias messageVisible: imageMessageBox.visible
property alias selectedPlugin: box.currentText
Rectangle {
id: inputConfiguration
anchors.fill: parent
anchors {
top: parent.top
left: parent.left
right: parent.right
}
height: 230
HifiConstants { id: hifi }
@ -168,7 +173,7 @@ Item {
text: "show all input devices"
onClicked: {
inputPlugins();
box.model = inputPlugins();
changeSource();
}
}
@ -208,25 +213,28 @@ Item {
anchors.leftMargin: 10
anchors.topMargin: 30
}
}
Rectangle {
id: loaderRectangle
z: -1
color: hifi.colors.baseGray
width: parent.width
anchors.left: parent.left
anchors.right: parent.right
anchors.top: inputConfiguration.bottom
anchors.bottom: parent.bottom
Loader {
id: loader
asynchronous: false
width: inputConfiguration.width
anchors.left: inputConfiguration.left
anchors.right: inputConfiguration.right
anchors.top: configurationHeader.bottom
anchors.topMargin: 10
anchors.bottom: inputConfiguration.bottom
source: InputConfiguration.configurationLayout(box.currentText);
anchors.fill: parent
source: InputConfiguration.configurationLayout(box.textAt(box.currentIndex));
onLoaded: {
if (loader.item.hasOwnProperty("pluginName")) {
if (box.currentText === "HTC Vive") {
if (box.textAt(box.currentIndex) === "HTC Vive") {
loader.item.pluginName = "OpenVR";
} else {
loader.item.pluginName = box.currentText;
loader.item.pluginName = box.textAt(box.currentIndex);
}
}
@ -252,11 +260,12 @@ Item {
function changeSource() {
loader.source = "";
var selectedDevice = box.textAt(box.currentIndex);
var source = "";
if (box.currentText == "Vive") {
if (selectedDevice == "HTC Vive") {
source = InputConfiguration.configurationLayout("OpenVR");
} else {
source = InputConfiguration.configurationLayout(box.currentText);
source = InputConfiguration.configurationLayout(selectedDevice);
}
loader.source = source;

View file

@ -24,6 +24,7 @@ Rectangle {
color: hifi.colors.baseGray;
signal sendToScript(var message);
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
property bool keyboardRasied: false
@ -235,10 +236,11 @@ Rectangle {
Keyboard {
id: keyboard
raised: parent.keyboardEnabled
raised: parent.keyboardEnabled && parent.keyboardRaised
numeric: parent.punctuationMode
anchors {
bottom: parent.bottom
bottomMargin: 40
left: parent.left
right: parent.right
}

File diff suppressed because it is too large Load diff

View file

@ -34,41 +34,16 @@ StackView {
height: parent !== null ? parent.height : undefined
property int cardWidth: 212;
property int cardHeight: 152;
property string metaverseBase: addressBarDialog.metaverseServerUrl + "/api/v1/";
property var tablet: null;
// This version only implements rpc(method, parameters, callback(error, result)) calls initiated from here, not initiated from .js, nor "notifications".
property var rpcCalls: ({});
property var rpcCounter: 0;
RootHttpRequest { id: http; }
signal sendToScript(var message);
function rpc(method, parameters, callback) {
console.debug('TabletAddressDialog: rpc: method = ', method, 'parameters = ', parameters, 'callback = ', callback)
rpcCalls[rpcCounter] = callback;
var message = {method: method, params: parameters, id: rpcCounter++, jsonrpc: "2.0"};
sendToScript(message);
}
function fromScript(message) {
if (message.method === 'refreshFeeds') {
var feeds = [happeningNow, places, snapshots];
console.debug('TabletAddressDialog::fromScript: refreshFeeds', 'feeds = ', feeds);
feeds.forEach(function(feed) {
feed.protocol = encodeURIComponent(message.protocolSignature);
Qt.callLater(feed.fillDestinations);
});
return;
switch (message.method) {
case 'http.response':
http.handleHttpResponse(message);
break;
}
var callback = rpcCalls[message.id];
if (!callback) {
// FIXME: We often recieve very long messages here, the logging of which is drastically slowing down the main thread
//console.log('No callback for message fromScript', JSON.stringify(message));
return;
}
delete rpcCalls[message.id];
callback(message.error, message.result);
}
Component { id: tabletWebView; TabletWebView {} }
@ -346,12 +321,11 @@ StackView {
width: parent.width;
cardWidth: 312 + (2 * 4);
cardHeight: 163 + (2 * 4);
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
labelText: 'HAPPENING NOW';
actions: 'announcement';
filter: addressLine.text;
goFunction: goCard;
rpc: root.rpc;
http: http;
}
Feed {
id: places;
@ -359,12 +333,11 @@ StackView {
cardWidth: 210;
cardHeight: 110 + messageHeight;
messageHeight: 44;
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
labelText: 'PLACES';
actions: 'concurrency';
filter: addressLine.text;
goFunction: goCard;
rpc: root.rpc;
http: http;
}
Feed {
id: snapshots;
@ -373,12 +346,11 @@ StackView {
cardHeight: 75 + messageHeight + 4;
messageHeight: 32;
textPadding: 6;
metaverseServerUrl: addressBarDialog.metaverseServerUrl;
labelText: 'RECENT SNAPS';
actions: 'snapshot';
filter: addressLine.text;
goFunction: goCard;
rpc: root.rpc;
http: http;
}
}
}

View file

@ -65,6 +65,18 @@ Item {
return false;
}
function closeDialog() {
if (openMessage != null) {
openMessage.destroy();
openMessage = null;
}
if (openModal != null) {
openModal.destroy();
openModal = null;
}
}
function isUrlLoaded(url) {
if (currentApp >= 0) {
var currentAppUrl = tabletApps.get(currentApp).appUrl;

View file

@ -198,7 +198,6 @@
#include <GPUIdent.h>
#include <gl/GLHelpers.h>
#include <src/scripting/LimitlessVoiceRecognitionScriptingInterface.h>
#include <src/scripting/GooglePolyScriptingInterface.h>
#include <EntityScriptClient.h>
#include <ModelScriptingInterface.h>
@ -697,8 +696,8 @@ private:
};
/**jsdoc
* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
* <p>The <code>Controller.Hardware.Application</code> object has properties representing Interface's state. The property
* values are integer IDs, uniquely identifying each output. <em>Read-only.</em> These can be mapped to actions or functions or
* <code>Controller.Standard</code> items in a {@link RouteObject} mapping (e.g., using the {@link RouteObject#when} method).
* Each data value is either <code>1.0</code> for "true" or <code>0.0</code> for "false".</p>
* <table>
@ -780,7 +779,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
static const auto SUPPRESS_SETTINGS_RESET = "--suppress-settings-reset";
bool suppressPrompt = cmdOptionExists(argc, const_cast<const char**>(argv), SUPPRESS_SETTINGS_RESET);
// Ignore any previous crashes if running from command line with a test script.
// Ignore any previous crashes if running from command line with a test script.
bool inTestMode { false };
for (int i = 0; i < argc; ++i) {
QString parameter(argv[i]);
@ -905,7 +904,6 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<DiscoverabilityManager>();
DependencyManager::set<SceneScriptingInterface>();
DependencyManager::set<OffscreenUi>();
DependencyManager::set<AutoUpdater>();
DependencyManager::set<Midi>();
DependencyManager::set<PathUtils>();
DependencyManager::set<InterfaceDynamicFactory>();
@ -922,7 +920,6 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<OffscreenQmlSurfaceCache>();
DependencyManager::set<EntityScriptClient>();
DependencyManager::set<EntityScriptServerLogClient>();
DependencyManager::set<LimitlessVoiceRecognitionScriptingInterface>();
DependencyManager::set<GooglePolyScriptingInterface>();
DependencyManager::set<OctreeStatsProvider>(nullptr, qApp->getOcteeSceneStats());
DependencyManager::set<AvatarBookmarks>();
@ -1108,7 +1105,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
qCDebug(interfaceapp) << "[VERSION] Build sequence:" << qPrintable(applicationVersion());
qCDebug(interfaceapp) << "[VERSION] MODIFIED_ORGANIZATION:" << BuildInfo::MODIFIED_ORGANIZATION;
qCDebug(interfaceapp) << "[VERSION] VERSION:" << BuildInfo::VERSION;
qCDebug(interfaceapp) << "[VERSION] BUILD_BRANCH:" << BuildInfo::BUILD_BRANCH;
qCDebug(interfaceapp) << "[VERSION] BUILD_TYPE_STRING:" << BuildInfo::BUILD_TYPE_STRING;
qCDebug(interfaceapp) << "[VERSION] BUILD_GLOBAL_SERVICES:" << BuildInfo::BUILD_GLOBAL_SERVICES;
#if USE_STABLE_GLOBAL_SERVICES
qCDebug(interfaceapp) << "[VERSION] We will use STABLE global services.";
@ -1365,11 +1362,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
initializeGL();
qCDebug(interfaceapp, "Initialized GL");
// Initialize the display plugin architecture
// Initialize the display plugin architecture
initializeDisplayPlugins();
qCDebug(interfaceapp, "Initialized Display");
// Create the rendering engine. This can be slow on some machines due to lots of
// Create the rendering engine. This can be slow on some machines due to lots of
// GPU pipeline creation.
initializeRenderEngine();
qCDebug(interfaceapp, "Initialized Render Engine.");
@ -1413,7 +1410,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// In practice we shouldn't run across installs that don't have a known installer type.
// Client or Client+Server installs should always have the installer.ini next to their
// respective interface.exe, and Steam installs will be detected as such. If a user were
// to delete the installer.ini, though, and as an example, we won't know the context of the
// to delete the installer.ini, though, and as an example, we won't know the context of the
// original install.
constexpr auto INSTALLER_KEY_TYPE = "type";
constexpr auto INSTALLER_KEY_CAMPAIGN = "campaign";
@ -1439,17 +1436,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// add firstRun flag from settings to launch event
Setting::Handle<bool> firstRun { Settings::firstRun, true };
// once the settings have been loaded, check if we need to flip the default for UserActivityLogger
auto& userActivityLogger = UserActivityLogger::getInstance();
if (!userActivityLogger.isDisabledSettingSet()) {
// the user activity logger is opt-out for Interface
// but it's defaulted to disabled for other targets
// so we need to enable it here if it has never been disabled by the user
userActivityLogger.disable(false);
}
QString machineFingerPrint = uuidStringWithoutCurlyBraces(FingerprintUtils::getMachineFingerprint());
auto& userActivityLogger = UserActivityLogger::getInstance();
if (userActivityLogger.isEnabled()) {
// sessionRunTime will be reset soon by loadSettings. Grab it now to get previous session value.
// The value will be 0 if the user blew away settings this session, which is both a feature and a bug.
@ -1461,6 +1450,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
{ "tester", QProcessEnvironment::systemEnvironment().contains(TESTER) },
{ "installer_campaign", installerCampaign },
{ "installer_type", installerType },
{ "build_type", BuildInfo::BUILD_TYPE_STRING },
{ "previousSessionCrashed", _previousSessionCrashed },
{ "previousSessionRuntime", sessionRunTime.get() },
{ "cpu_architecture", QSysInfo::currentCpuArchitecture() },
@ -1783,10 +1773,12 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// If launched from Steam, let it handle updates
const QString HIFI_NO_UPDATER_COMMAND_LINE_KEY = "--no-updater";
bool noUpdater = arguments().indexOf(HIFI_NO_UPDATER_COMMAND_LINE_KEY) != -1;
if (!noUpdater) {
bool buildCanUpdate = BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable
|| BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Master;
if (!noUpdater && buildCanUpdate) {
constexpr auto INSTALLER_TYPE_CLIENT_ONLY = "client_only";
auto applicationUpdater = DependencyManager::get<AutoUpdater>();
auto applicationUpdater = DependencyManager::set<AutoUpdater>();
AutoUpdater::InstallerType type = installerType == INSTALLER_TYPE_CLIENT_ONLY
? AutoUpdater::InstallerType::CLIENT_ONLY : AutoUpdater::InstallerType::FULL;
@ -2178,7 +2170,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
if (testProperty.isValid()) {
auto scriptEngines = DependencyManager::get<ScriptEngines>();
const auto testScript = property(hifi::properties::TEST).toUrl();
// Set last parameter to exit interface when the test script finishes, if so requested
scriptEngines->loadScript(testScript, false, false, false, false, quitWhenFinished);
@ -2249,9 +2241,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
DependencyManager::get<EntityTreeRenderer>()->setSetPrecisionPickingOperator([&](unsigned int rayPickID, bool value) {
DependencyManager::get<PickManager>()->setPrecisionPicking(rayPickID, value);
});
EntityTreeRenderer::setRenderDebugHullsOperator([] {
return Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowHulls);
});
// Preload Tablet sounds
DependencyManager::get<TabletScriptingInterface>()->preloadSounds();
@ -2395,7 +2384,7 @@ void Application::onAboutToQuit() {
}
}
// The active display plugin needs to be loaded before the menu system is active,
// The active display plugin needs to be loaded before the menu system is active,
// so its persisted explicitly here
Setting::Handle<QString>{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME }.set(getActiveDisplayPlugin()->getName());
@ -2606,10 +2595,55 @@ void Application::initializeGL() {
_isGLInitialized = true;
}
_glWidget->makeCurrent();
glClearColor(0.2f, 0.2f, 0.2f, 1);
glClear(GL_COLOR_BUFFER_BIT);
_glWidget->swapBuffers();
if (!_glWidget->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make window context current");
}
#if !defined(DISABLE_QML)
// Build a shared canvas / context for the Chromium processes
{
// Disable signed distance field font rendering on ATI/AMD GPUs, due to
// https://highfidelity.manuscript.com/f/cases/13677/Text-showing-up-white-on-Marketplace-app
std::string vendor{ (const char*)glGetString(GL_VENDOR) };
if ((vendor.find("AMD") != std::string::npos) || (vendor.find("ATI") != std::string::npos)) {
qputenv("QTWEBENGINE_CHROMIUM_FLAGS", QByteArray("--disable-distance-field-text"));
}
// Chromium rendering uses some GL functions that prevent nSight from capturing
// frames, so we only create the shared context if nsight is NOT active.
if (!nsightActive()) {
_chromiumShareContext = new OffscreenGLCanvas();
_chromiumShareContext->setObjectName("ChromiumShareContext");
_chromiumShareContext->create(_glWidget->qglContext());
if (!_chromiumShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make chromium shared context current");
}
qt_gl_set_global_share_context(_chromiumShareContext->getContext());
_chromiumShareContext->doneCurrent();
// Restore the GL widget context
if (!_glWidget->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make window context current");
}
} else {
qCWarning(interfaceapp) << "nSight detected, disabling chrome rendering";
}
}
#endif
// Build a shared canvas / context for the QML rendering
{
_qmlShareContext = new OffscreenGLCanvas();
_qmlShareContext->setObjectName("QmlShareContext");
_qmlShareContext->create(_glWidget->qglContext());
if (!_qmlShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make QML shared context current");
}
OffscreenQmlSurface::setSharedContext(_qmlShareContext->getContext());
_qmlShareContext->doneCurrent();
if (!_glWidget->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make window context current");
}
}
// Build an offscreen GL context for the main thread.
_offscreenContext = new OffscreenGLCanvas();
@ -2621,6 +2655,11 @@ void Application::initializeGL() {
_offscreenContext->doneCurrent();
_offscreenContext->setThreadContext();
_glWidget->makeCurrent();
glClearColor(0.2f, 0.2f, 0.2f, 1);
glClear(GL_COLOR_BUFFER_BIT);
_glWidget->swapBuffers();
// Move the GL widget context to the render event handler thread
_renderEventHandler = new RenderEventHandler(_glWidget->qglContext());
if (!_offscreenContext->makeCurrent()) {
@ -2630,7 +2669,7 @@ void Application::initializeGL() {
// Create the GPU backend
// Requires the window context, because that's what's used in the actual rendering
// and the GPU backend will make things like the VAO which cannot be shared across
// and the GPU backend will make things like the VAO which cannot be shared across
// contexts
_glWidget->makeCurrent();
gpu::Context::init<gpu::gl::GLBackend>();
@ -2653,7 +2692,7 @@ void Application::initializeDisplayPlugins() {
auto lastActiveDisplayPluginName = activeDisplayPluginSetting.get();
auto defaultDisplayPlugin = displayPlugins.at(0);
// Once time initialization code
// Once time initialization code
DisplayPluginPointer targetDisplayPlugin;
foreach(auto displayPlugin, displayPlugins) {
displayPlugin->setContext(_gpuContext);
@ -2666,7 +2705,7 @@ void Application::initializeDisplayPlugins() {
}
// The default display plugin needs to be activated first, otherwise the display plugin thread
// may be launched by an external plugin, which is bad
// may be launched by an external plugin, which is bad
setDisplayPlugin(defaultDisplayPlugin);
// Now set the desired plugin if it's not the same as the default plugin
@ -2743,40 +2782,6 @@ extern void setupPreferences();
static void addDisplayPluginToMenu(const DisplayPluginPointer& displayPlugin, int index, bool active = false);
void Application::initializeUi() {
// Build a shared canvas / context for the Chromium processes
#if !defined(DISABLE_QML)
// Chromium rendering uses some GL functions that prevent nSight from capturing
// frames, so we only create the shared context if nsight is NOT active.
if (!nsightActive()) {
_chromiumShareContext = new OffscreenGLCanvas();
_chromiumShareContext->setObjectName("ChromiumShareContext");
_chromiumShareContext->create(_offscreenContext->getContext());
if (!_chromiumShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make chromium shared context current");
}
qt_gl_set_global_share_context(_chromiumShareContext->getContext());
_chromiumShareContext->doneCurrent();
// Restore the GL widget context
_offscreenContext->makeCurrent();
} else {
qCWarning(interfaceapp) << "nSIGHT detected, disabling chrome rendering";
}
#endif
// Build a shared canvas / context for the QML rendering
_qmlShareContext = new OffscreenGLCanvas();
_qmlShareContext->setObjectName("QmlShareContext");
_qmlShareContext->create(_offscreenContext->getContext());
if (!_qmlShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make QML shared context current");
}
OffscreenQmlSurface::setSharedContext(_qmlShareContext->getContext());
_qmlShareContext->doneCurrent();
// Restore the GL widget context
_offscreenContext->makeCurrent();
// Make sure all QML surfaces share the main thread GL context
OffscreenQmlSurface::setSharedContext(_offscreenContext->getContext());
AddressBarDialog::registerType();
ErrorDialog::registerType();
LoginDialog::registerType();
@ -5429,7 +5434,7 @@ void Application::update(float deltaTime) {
// process octree stats packets are sent in between full sends of a scene (this isn't currently true).
// We keep physics disabled until we've received a full scene and everything near the avatar in that
// scene is ready to compute its collision shape.
if (nearbyEntitiesAreReadyForPhysics()) {
if (nearbyEntitiesAreReadyForPhysics() && getMyAvatar()->isReadyForPhysics()) {
_physicsEnabled = true;
getMyAvatar()->updateMotionBehaviorFromMenu();
}
@ -5787,7 +5792,7 @@ void Application::update(float deltaTime) {
viewIsDifferentEnough = true;
}
// if it's been a while since our last query or the view has significantly changed then send a query, otherwise suppress it
static const std::chrono::seconds MIN_PERIOD_BETWEEN_QUERIES { 3 };
auto now = SteadyClock::now();
@ -5848,14 +5853,10 @@ void Application::update(float deltaTime) {
{
PerformanceTimer perfTimer("limitless");
PerformanceTimer perfTimer("AnimDebugDraw");
AnimDebugDraw::getInstance().update();
}
{
PerformanceTimer perfTimer("limitless");
DependencyManager::get<LimitlessVoiceRecognitionScriptingInterface>()->update();
}
{ // Game loop is done, mark the end of the frame for the scene transactions and the render loop to take over
PerformanceTimer perfTimer("enqueueFrame");
@ -6155,7 +6156,9 @@ void Application::updateWindowTitle() const {
auto nodeList = DependencyManager::get<NodeList>();
auto accountManager = DependencyManager::get<AccountManager>();
QString buildVersion = " (build " + applicationVersion() + ")";
QString buildVersion = " - "
+ (BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable ? QString("Version") : QString("Build"))
+ " " + applicationVersion();
QString loginStatus = accountManager->isLoggedIn() ? "" : " (NOT LOGGED IN)";
@ -6562,7 +6565,6 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEnginePointe
scriptEngine->registerGlobalObject("UserActivityLogger", DependencyManager::get<UserActivityLoggerScriptingInterface>().data());
scriptEngine->registerGlobalObject("Users", DependencyManager::get<UsersScriptingInterface>().data());
scriptEngine->registerGlobalObject("LimitlessSpeechRecognition", DependencyManager::get<LimitlessVoiceRecognitionScriptingInterface>().data());
scriptEngine->registerGlobalObject("GooglePoly", DependencyManager::get<GooglePolyScriptingInterface>().data());
if (auto steamClient = PluginManager::getInstance()->getSteamClientPlugin()) {
@ -7716,7 +7718,7 @@ void Application::sendLambdaEvent(const std::function<void()>& f) {
} else {
LambdaEvent event(f);
QCoreApplication::sendEvent(this, &event);
}
}
}
void Application::initPlugins(const QStringList& arguments) {
@ -7939,7 +7941,7 @@ void Application::setDisplayPlugin(DisplayPluginPointer newDisplayPlugin) {
}
// FIXME don't have the application directly set the state of the UI,
// instead emit a signal that the display plugin is changing and let
// instead emit a signal that the display plugin is changing and let
// the desktop lock itself. Reduces coupling between the UI and display
// plugins
auto offscreenUi = DependencyManager::get<OffscreenUi>();

View file

@ -205,10 +205,6 @@ void Application::runRenderFrame(RenderArgs* renderArgs) {
RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE;
if (Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowHulls)) {
renderDebugFlags = static_cast<RenderArgs::DebugFlags>(renderDebugFlags |
static_cast<int>(RenderArgs::RENDER_DEBUG_HULLS));
}
renderArgs->_debugFlags = renderDebugFlags;
}

View file

@ -18,6 +18,7 @@
#if HAS_CRASHPAD
#include <mutex>
#include <string>
#include <QStandardPaths>
#include <QDir>
@ -69,6 +70,8 @@ bool startCrashHandler() {
annotations["token"] = BACKTRACE_TOKEN;
annotations["format"] = "minidump";
annotations["version"] = BuildInfo::VERSION.toStdString();
annotations["build_number"] = BuildInfo::BUILD_NUMBER.toStdString();
annotations["build_type"] = BuildInfo::BUILD_TYPE_STRING.toStdString();
arguments.push_back("--no-rate-limit");

View file

@ -124,7 +124,7 @@ Menu::Menu() {
});
// Edit > Delete
auto deleteAction =addActionToQMenuAndActionHash(editMenu, "Delete", QKeySequence::Delete);
auto deleteAction = addActionToQMenuAndActionHash(editMenu, "Delete", QKeySequence::Delete);
connect(deleteAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_Delete, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
@ -588,6 +588,10 @@ Menu::Menu() {
});
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ToggleHipsFollowing, 0, false,
avatar.get(), SLOT(setToggleHips(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false,
avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false,
avatar.get(), SLOT(setEnableDebugDrawDefaultPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false,
@ -721,7 +725,6 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned,
0, false, drawStatusConfig, SLOT(setShowNetwork(bool)));
}
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowHulls, 0, false, qApp->getEntities().data(), SIGNAL(setRenderDebugHulls()));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletWireframe, 0, false, qApp, SLOT(setShowBulletWireframe(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletAABBs, 0, false, qApp, SLOT(setShowBulletAABBs(bool)));

View file

@ -30,6 +30,7 @@ namespace MenuOption {
const QString AddressBar = "Show Address Bar";
const QString Animations = "Animations...";
const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
const QString AnimDebugDrawBaseOfSupport = "Debug Draw Base of Support";
const QString AnimDebugDrawDefaultPose = "Debug Draw Default Pose";
const QString AnimDebugDrawPosition= "Debug Draw Position";
const QString AskToResetSettings = "Ask To Reset Settings on Start";
@ -140,7 +141,6 @@ namespace MenuOption {
const QString Overlays = "Show Overlays";
const QString PackageModel = "Package Model as .fst...";
const QString Pair = "Pair";
const QString PhysicsShowHulls = "Draw Collision Shapes";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString VerboseLogging = "Verbose Logging";
const QString PhysicsShowBulletWireframe = "Show Bullet Collision";
@ -202,6 +202,7 @@ namespace MenuOption {
const QString ThirdPerson = "Third Person";
const QString ThreePointCalibration = "3 Point Calibration";
const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp
const QString ToggleHipsFollowing = "Toggle Hips Following";
const QString ToolWindow = "Tool Window";
const QString TransmitterDrive = "Transmitter Drive";
const QString TurnWithHead = "Turn using Head";

View file

@ -468,13 +468,14 @@ void AvatarManager::updateAvatarRenderStatus(bool shouldRenderAvatars) {
_shouldRender = shouldRenderAvatars;
const render::ScenePointer& scene = qApp->getMain3DScene();
render::Transaction transaction;
auto avatarHashCopy = getHashCopy();
if (_shouldRender) {
for (auto avatarData : _avatarHash) {
for (auto avatarData : avatarHashCopy) {
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
avatar->addToScene(avatar, scene, transaction);
}
} else {
for (auto avatarData : _avatarHash) {
for (auto avatarData : avatarHashCopy) {
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
avatar->removeFromScene(avatar, scene, transaction);
}
@ -514,7 +515,8 @@ RayToAvatarIntersectionResult AvatarManager::findRayIntersectionVector(const Pic
glm::vec3 normDirection = glm::normalize(ray.direction);
for (auto avatarData : _avatarHash) {
auto avatarHashCopy = getHashCopy();
for (auto avatarData : avatarHashCopy) {
auto avatar = std::static_pointer_cast<Avatar>(avatarData);
if ((avatarsToInclude.size() > 0 && !avatarsToInclude.contains(avatar->getID())) ||
(avatarsToDiscard.size() > 0 && avatarsToDiscard.contains(avatar->getID()))) {

View file

@ -21,17 +21,6 @@ AvatarMotionState::AvatarMotionState(AvatarSharedPointer avatar, const btCollisi
_type = MOTIONSTATE_TYPE_AVATAR;
}
void AvatarMotionState::handleEasyChanges(uint32_t& flags) {
ObjectMotionState::handleEasyChanges(flags);
if (flags & Simulation::DIRTY_PHYSICS_ACTIVATION && !_body->isActive()) {
_body->activate();
}
}
bool AvatarMotionState::handleHardAndEasyChanges(uint32_t& flags, PhysicsEngine* engine) {
return ObjectMotionState::handleHardAndEasyChanges(flags, engine);
}
AvatarMotionState::~AvatarMotionState() {
assert(_avatar);
_avatar = nullptr;
@ -57,9 +46,6 @@ PhysicsMotionType AvatarMotionState::computePhysicsMotionType() const {
const btCollisionShape* AvatarMotionState::computeNewShape() {
ShapeInfo shapeInfo;
std::static_pointer_cast<Avatar>(_avatar)->computeShapeInfo(shapeInfo);
glm::vec3 halfExtents = shapeInfo.getHalfExtents();
halfExtents.y = 0.0f;
_diameter = 2.0f * glm::length(halfExtents);
return getShapeManager()->getShape(shapeInfo);
}
@ -74,31 +60,25 @@ void AvatarMotionState::getWorldTransform(btTransform& worldTrans) const {
worldTrans.setRotation(glmToBullet(getObjectRotation()));
if (_body) {
_body->setLinearVelocity(glmToBullet(getObjectLinearVelocity()));
_body->setAngularVelocity(glmToBullet(getObjectAngularVelocity()));
_body->setAngularVelocity(glmToBullet(getObjectLinearVelocity()));
}
}
// virtual
void AvatarMotionState::setWorldTransform(const btTransform& worldTrans) {
// HACK: The PhysicsEngine does not actually move OTHER avatars -- instead it slaves their local RigidBody to the transform
// as specified by a remote simulation. However, to give the remote simulation time to respond to our own objects we tie
// the other avatar's body to its true position with a simple spring. This is a HACK that will have to be improved later.
const float SPRING_TIMESCALE = 0.5f;
float tau = PHYSICS_ENGINE_FIXED_SUBSTEP / SPRING_TIMESCALE;
btVector3 currentPosition = worldTrans.getOrigin();
btVector3 offsetToTarget = glmToBullet(getObjectPosition()) - currentPosition;
float distance = offsetToTarget.length();
if ((1.0f - tau) * distance > _diameter) {
// the avatar body is far from its target --> slam position
btTransform newTransform;
newTransform.setOrigin(currentPosition + offsetToTarget);
newTransform.setRotation(glmToBullet(getObjectRotation()));
_body->setWorldTransform(newTransform);
_body->setLinearVelocity(glmToBullet(getObjectLinearVelocity()));
_body->setAngularVelocity(glmToBullet(getObjectAngularVelocity()));
} else {
// the avatar body is near its target --> slam velocity
btVector3 velocity = glmToBullet(getObjectLinearVelocity()) + (1.0f / SPRING_TIMESCALE) * offsetToTarget;
_body->setLinearVelocity(velocity);
_body->setAngularVelocity(glmToBullet(getObjectAngularVelocity()));
}
btVector3 targetPosition = glmToBullet(getObjectPosition());
btTransform newTransform;
newTransform.setOrigin((1.0f - tau) * currentPosition + tau * targetPosition);
newTransform.setRotation(glmToBullet(getObjectRotation()));
_body->setWorldTransform(newTransform);
_body->setLinearVelocity(glmToBullet(getObjectLinearVelocity()));
_body->setAngularVelocity(glmToBullet(getObjectLinearVelocity()));
}
// These pure virtual methods must be implemented for each MotionState type
@ -165,8 +145,3 @@ void AvatarMotionState::computeCollisionGroupAndMask(int32_t& group, int32_t& ma
mask = Physics::getDefaultCollisionMask(group);
}
// virtual
float AvatarMotionState::getMass() const {
return std::static_pointer_cast<Avatar>(_avatar)->computeMass();
}

View file

@ -23,9 +23,6 @@ class AvatarMotionState : public ObjectMotionState {
public:
AvatarMotionState(AvatarSharedPointer avatar, const btCollisionShape* shape);
virtual void handleEasyChanges(uint32_t& flags) override;
virtual bool handleHardAndEasyChanges(uint32_t& flags, PhysicsEngine* engine) override;
virtual PhysicsMotionType getMotionType() const override { return _motionType; }
virtual uint32_t getIncomingDirtyFlags() override;
@ -67,8 +64,6 @@ public:
virtual void computeCollisionGroupAndMask(int32_t& group, int32_t& mask) const override;
virtual float getMass() const override;
friend class AvatarManager;
friend class Avatar;
@ -81,7 +76,6 @@ protected:
virtual const btCollisionShape* computeNewShape() override;
AvatarSharedPointer _avatar;
float _diameter { 0.0f };
uint32_t _dirtyFlags;
};

View file

@ -52,6 +52,7 @@
#include "MyHead.h"
#include "MySkeletonModel.h"
#include "AnimUtil.h"
#include "Application.h"
#include "AvatarManager.h"
#include "AvatarActionHold.h"
@ -422,12 +423,12 @@ void MyAvatar::update(float deltaTime) {
}
#ifdef DEBUG_DRAW_HMD_MOVING_AVERAGE
glm::vec3 p = transformPoint(getSensorToWorldMatrix(), getControllerPoseInAvatarFrame(controller::Pose::HEAD) *
glm::vec3(_headControllerFacingMovingAverage.x, 0.0f, _headControllerFacingMovingAverage.y));
DebugDraw::getInstance().addMarker("facing-avg", getOrientation(), p, glm::vec4(1.0f));
p = transformPoint(getSensorToWorldMatrix(), getHMDSensorPosition() +
glm::vec3(_headControllerFacing.x, 0.0f, _headControllerFacing.y));
DebugDraw::getInstance().addMarker("facing", getOrientation(), p, glm::vec4(1.0f));
auto sensorHeadPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
glm::vec3 worldHeadPos = transformPoint(getSensorToWorldMatrix(), sensorHeadPose.getTranslation());
glm::vec3 worldFacingAverage = transformVectorFast(getSensorToWorldMatrix(), glm::vec3(_headControllerFacingMovingAverage.x, 0.0f, _headControllerFacingMovingAverage.y));
glm::vec3 worldFacing = transformVectorFast(getSensorToWorldMatrix(), glm::vec3(_headControllerFacing.x, 0.0f, _headControllerFacing.y));
DebugDraw::getInstance().drawRay(worldHeadPos, worldHeadPos + worldFacing, glm::vec4(0.0f, 1.0f, 0.0f, 1.0f));
DebugDraw::getInstance().drawRay(worldHeadPos, worldHeadPos + worldFacingAverage, glm::vec4(0.0f, 0.0f, 1.0f, 1.0f));
#endif
if (_goToPending) {
@ -712,7 +713,8 @@ void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) {
_hmdSensorOrientation = glmExtractRotation(hmdSensorMatrix);
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
if (headPose.isValid()) {
_headControllerFacing = getFacingDir2D(headPose.rotation);
glm::quat bodyOrientation = computeBodyFacingFromHead(headPose.rotation, Vectors::UNIT_Y);
_headControllerFacing = getFacingDir2D(bodyOrientation);
} else {
_headControllerFacing = glm::vec2(1.0f, 0.0f);
}
@ -1079,6 +1081,22 @@ float loadSetting(Settings& settings, const QString& name, float defaultValue) {
return value;
}
void MyAvatar::setToggleHips(bool followHead) {
_follow.setToggleHipsFollowing(followHead);
}
void MyAvatar::FollowHelper::setToggleHipsFollowing(bool followHead) {
_toggleHipsFollowing = followHead;
}
bool MyAvatar::FollowHelper::getToggleHipsFollowing() const {
return _toggleHipsFollowing;
}
void MyAvatar::setEnableDebugDrawBaseOfSupport(bool isEnabled) {
_enableDebugDrawBaseOfSupport = isEnabled;
}
void MyAvatar::setEnableDebugDrawDefaultPose(bool isEnabled) {
_enableDebugDrawDefaultPose = isEnabled;
@ -1210,6 +1228,8 @@ void MyAvatar::loadData() {
settings.endGroup();
setEnableMeshVisible(Menu::getInstance()->isOptionChecked(MenuOption::MeshVisible));
_follow.setToggleHipsFollowing (Menu::getInstance()->isOptionChecked(MenuOption::ToggleHipsFollowing));
setEnableDebugDrawBaseOfSupport(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawBaseOfSupport));
setEnableDebugDrawDefaultPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawDefaultPose));
setEnableDebugDrawAnimPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawAnimPose));
setEnableDebugDrawPosition(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawPosition));
@ -2097,6 +2117,31 @@ bool MyAvatar::shouldRenderHead(const RenderArgs* renderArgs) const {
return !defaultMode || !firstPerson || !insideHead;
}
void MyAvatar::setHasScriptedBlendshapes(bool hasScriptedBlendshapes) {
if (hasScriptedBlendshapes == _hasScriptedBlendShapes) {
return;
}
if (!hasScriptedBlendshapes) {
// send a forced avatarData update to make sure the script can send neutal blendshapes on unload
// without having to wait for the update loop, make sure _hasScriptedBlendShapes is still true
// before sending the update, or else it won't send the neutal blendshapes to the receiving clients
sendAvatarDataPacket(true);
}
_hasScriptedBlendShapes = hasScriptedBlendshapes;
}
void MyAvatar::setHasProceduralBlinkFaceMovement(bool hasProceduralBlinkFaceMovement) {
_headData->setHasProceduralBlinkFaceMovement(hasProceduralBlinkFaceMovement);
}
void MyAvatar::setHasProceduralEyeFaceMovement(bool hasProceduralEyeFaceMovement) {
_headData->setHasProceduralEyeFaceMovement(hasProceduralEyeFaceMovement);
}
void MyAvatar::setHasAudioEnabledFaceMovement(bool hasAudioEnabledFaceMovement) {
_headData->setHasAudioEnabledFaceMovement(hasAudioEnabledFaceMovement);
}
void MyAvatar::updateOrientation(float deltaTime) {
// Smoothly rotate body with arrow keys
@ -2410,11 +2455,16 @@ void MyAvatar::restrictScaleFromDomainSettings(const QJsonObject& domainSettings
if (_domainMinimumHeight > _domainMaximumHeight) {
std::swap(_domainMinimumHeight, _domainMaximumHeight);
}
// Set avatar current scale
Settings settings;
settings.beginGroup("Avatar");
_targetScale = loadSetting(settings, "scale", 1.0f);
// clamp the desired _targetScale by the domain limits NOW, don't try to gracefully animate. Because
// this might cause our avatar to become embedded in the terrain.
_targetScale = getDomainLimitedScale();
qCDebug(interfaceapp) << "This domain requires a minimum avatar scale of " << _domainMinimumHeight
<< " and a maximum avatar scale of " << _domainMaximumHeight;
@ -2423,6 +2473,8 @@ void MyAvatar::restrictScaleFromDomainSettings(const QJsonObject& domainSettings
setModelScale(_targetScale);
rebuildCollisionShape();
settings.endGroup();
_haveReceivedHeightLimitsFromDomain = true;
}
void MyAvatar::leaveDomain() {
@ -2440,6 +2492,7 @@ void MyAvatar::saveAvatarScale() {
void MyAvatar::clearScaleRestriction() {
_domainMinimumHeight = MIN_AVATAR_HEIGHT;
_domainMaximumHeight = MAX_AVATAR_HEIGHT;
_haveReceivedHeightLimitsFromDomain = false;
}
void MyAvatar::goToLocation(const QVariant& propertiesVar) {
@ -2557,8 +2610,12 @@ bool MyAvatar::safeLanding(const glm::vec3& position) {
// If position is not reliably safe from being stuck by physics, answer true and place a candidate better position in betterPositionOut.
bool MyAvatar::requiresSafeLanding(const glm::vec3& positionIn, glm::vec3& betterPositionOut) {
// We begin with utilities and tests. The Algorithm in four parts is below.
auto halfHeight = _characterController.getCapsuleHalfHeight() + _characterController.getCapsuleRadius();
// NOTE: we use estimated avatar height here instead of the bullet capsule halfHeight, because
// the domain avatar height limiting might not have taken effect yet on the actual bullet shape.
auto halfHeight = 0.5f * getHeight();
if (halfHeight == 0) {
return false; // zero height avatar
}
@ -2567,14 +2624,13 @@ bool MyAvatar::requiresSafeLanding(const glm::vec3& positionIn, glm::vec3& bette
return false; // no entity tree
}
// More utilities.
const auto offset = getWorldOrientation() *_characterController.getCapsuleLocalOffset();
const auto capsuleCenter = positionIn + offset;
const auto capsuleCenter = positionIn;
const auto up = _worldUpDirection, down = -up;
glm::vec3 upperIntersection, upperNormal, lowerIntersection, lowerNormal;
EntityItemID upperId, lowerId;
QVector<EntityItemID> include{}, ignore{};
auto mustMove = [&] { // Place bottom of capsule at the upperIntersection, and check again based on the capsule center.
betterPositionOut = upperIntersection + (up * halfHeight) - offset;
betterPositionOut = upperIntersection + (up * halfHeight);
return true;
};
auto findIntersection = [&](const glm::vec3& startPointIn, const glm::vec3& directionIn, glm::vec3& intersectionOut, EntityItemID& entityIdOut, glm::vec3& normalOut) {
@ -2594,7 +2650,7 @@ bool MyAvatar::requiresSafeLanding(const glm::vec3& positionIn, glm::vec3& bette
EntityItemID entityID = entityTree->findRayIntersection(startPointIn, directionIn, include, ignore, visibleOnly, collidableOnly, precisionPicking,
element, distance, face, normalOut, extraInfo, lockType, accurateResult);
if (entityID.isNull()) {
return false;
return false;
}
intersectionOut = startPointIn + (directionIn * distance);
entityIdOut = entityID;
@ -2620,7 +2676,7 @@ bool MyAvatar::requiresSafeLanding(const glm::vec3& positionIn, glm::vec3& bette
// I.e., we are in a clearing between two objects.
if (isDown(upperNormal) && isUp(lowerNormal)) {
auto spaceBetween = glm::distance(upperIntersection, lowerIntersection);
const float halfHeightFactor = 2.5f; // Until case 5003 is fixed (and maybe after?), we need a fudge factor. Also account for content modelers not being precise.
const float halfHeightFactor = 2.25f; // Until case 5003 is fixed (and maybe after?), we need a fudge factor. Also account for content modelers not being precise.
if (spaceBetween > (halfHeightFactor * halfHeight)) {
// There is room for us to fit in that clearing. If there wasn't, physics would oscilate us between the objects above and below.
// We're now going to iterate upwards through successive upperIntersections, testing to see if we're contained within the top surface of some entity.
@ -2819,6 +2875,7 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
if (headPose.isValid()) {
headPosition = headPose.translation;
// AJT: TODO: can remove this Y_180
headOrientation = headPose.rotation * Quaternions::Y_180;
}
const glm::quat headOrientationYawOnly = cancelOutRollAndPitch(headOrientation);
@ -2841,6 +2898,8 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
// eyeToNeck offset is relative full HMD orientation.
// while neckToRoot offset is only relative to HMDs yaw.
// Y_180 is necessary because rig is z forward and hmdOrientation is -z forward
// AJT: TODO: can remove this Y_180, if we remove the higher level one.
glm::vec3 headToNeck = headOrientation * Quaternions::Y_180 * (localNeck - localHead);
glm::vec3 neckToRoot = headOrientationYawOnly * Quaternions::Y_180 * -localNeck;
@ -2850,6 +2909,202 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
return createMatFromQuatAndPos(headOrientationYawOnly, bodyPos);
}
// ease in function for dampening cg movement
static float slope(float num) {
const float CURVE_CONSTANT = 1.0f;
float ret = 1.0f;
if (num > 0.0f) {
ret = 1.0f - (1.0f / (1.0f + CURVE_CONSTANT * num));
}
return ret;
}
// This function gives a soft clamp at the edge of the base of support
// dampenCgMovement returns the damped cg value in Avatar space.
// cgUnderHeadHandsAvatarSpace is also in Avatar space
// baseOfSupportScale is based on the height of the user
static glm::vec3 dampenCgMovement(glm::vec3 cgUnderHeadHandsAvatarSpace, float baseOfSupportScale) {
float distanceFromCenterZ = cgUnderHeadHandsAvatarSpace.z;
float distanceFromCenterX = cgUnderHeadHandsAvatarSpace.x;
// In the forward direction we need a different scale because forward is in
// the direction of the hip extensor joint, which means bending usually happens
// well before reaching the edge of the base of support.
const float clampFront = DEFAULT_AVATAR_SUPPORT_BASE_FRONT * DEFAULT_AVATAR_FORWARD_DAMPENING_FACTOR * baseOfSupportScale;
float clampBack = DEFAULT_AVATAR_SUPPORT_BASE_BACK * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
float clampLeft = DEFAULT_AVATAR_SUPPORT_BASE_LEFT * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
float clampRight = DEFAULT_AVATAR_SUPPORT_BASE_RIGHT * DEFAULT_AVATAR_LATERAL_DAMPENING_FACTOR * baseOfSupportScale;
glm::vec3 dampedCg(0.0f, 0.0f, 0.0f);
// find the damped z coord of the cg
if (cgUnderHeadHandsAvatarSpace.z < 0.0f) {
// forward displacement
dampedCg.z = slope(fabs(distanceFromCenterZ / clampFront)) * clampFront;
} else {
// backwards displacement
dampedCg.z = slope(fabs(distanceFromCenterZ / clampBack)) * clampBack;
}
// find the damped x coord of the cg
if (cgUnderHeadHandsAvatarSpace.x > 0.0f) {
// right of center
dampedCg.x = slope(fabs(distanceFromCenterX / clampRight)) * clampRight;
} else {
// left of center
dampedCg.x = slope(fabs(distanceFromCenterX / clampLeft)) * clampLeft;
}
return dampedCg;
}
// computeCounterBalance returns the center of gravity in Avatar space
glm::vec3 MyAvatar::computeCounterBalance() const {
struct JointMass {
QString name;
float weight;
glm::vec3 position;
JointMass() {};
JointMass(QString n, float w, glm::vec3 p) {
name = n;
weight = w;
position = p;
}
};
// init the body part weights
JointMass cgHeadMass(QString("Head"), DEFAULT_AVATAR_HEAD_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
JointMass cgLeftHandMass(QString("LeftHand"), DEFAULT_AVATAR_LEFTHAND_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
JointMass cgRightHandMass(QString("RightHand"), DEFAULT_AVATAR_RIGHTHAND_MASS, glm::vec3(0.0f, 0.0f, 0.0f));
glm::vec3 tposeHead = DEFAULT_AVATAR_HEAD_POS;
glm::vec3 tposeHips = glm::vec3(0.0f, 0.0f, 0.0f);
if (_skeletonModel->getRig().indexOfJoint(cgHeadMass.name) != -1) {
cgHeadMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgHeadMass.name));
tposeHead = getAbsoluteDefaultJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgHeadMass.name));
}
if (_skeletonModel->getRig().indexOfJoint(cgLeftHandMass.name) != -1) {
cgLeftHandMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgLeftHandMass.name));
} else {
cgLeftHandMass.position = DEFAULT_AVATAR_LEFTHAND_POS;
}
if (_skeletonModel->getRig().indexOfJoint(cgRightHandMass.name) != -1) {
cgRightHandMass.position = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint(cgRightHandMass.name));
} else {
cgRightHandMass.position = DEFAULT_AVATAR_RIGHTHAND_POS;
}
if (_skeletonModel->getRig().indexOfJoint("Hips") != -1) {
tposeHips = getAbsoluteDefaultJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint("Hips"));
}
// find the current center of gravity position based on head and hand moments
glm::vec3 sumOfMoments = (cgHeadMass.weight * cgHeadMass.position) + (cgLeftHandMass.weight * cgLeftHandMass.position) + (cgRightHandMass.weight * cgRightHandMass.position);
float totalMass = cgHeadMass.weight + cgLeftHandMass.weight + cgRightHandMass.weight;
glm::vec3 currentCg = (1.0f / totalMass) * sumOfMoments;
currentCg.y = 0.0f;
// dampening the center of gravity, in effect, limits the value to the perimeter of the base of support
float baseScale = 1.0f;
if (getUserEyeHeight() > 0.0f) {
baseScale = getUserEyeHeight() / DEFAULT_AVATAR_EYE_HEIGHT;
}
glm::vec3 desiredCg = dampenCgMovement(currentCg, baseScale);
// compute hips position to maintain desiredCg
glm::vec3 counterBalancedForHead = (totalMass + DEFAULT_AVATAR_HIPS_MASS) * desiredCg;
counterBalancedForHead -= sumOfMoments;
glm::vec3 counterBalancedCg = (1.0f / DEFAULT_AVATAR_HIPS_MASS) * counterBalancedForHead;
// find the height of the hips
glm::vec3 xzDiff((cgHeadMass.position.x - counterBalancedCg.x), 0.0f, (cgHeadMass.position.z - counterBalancedCg.z));
float headMinusHipXz = glm::length(xzDiff);
float headHipDefault = glm::length(tposeHead - tposeHips);
float hipHeight = 0.0f;
if (headHipDefault > headMinusHipXz) {
hipHeight = sqrtf((headHipDefault * headHipDefault) - (headMinusHipXz * headMinusHipXz));
}
counterBalancedCg.y = (cgHeadMass.position.y - hipHeight);
// this is to be sure that the feet don't lift off the floor.
// add 5 centimeters to allow for going up on the toes.
if (counterBalancedCg.y > (tposeHips.y + 0.05f)) {
// if the height is higher than default hips, clamp to default hips
counterBalancedCg.y = tposeHips.y + 0.05f;
}
return counterBalancedCg;
}
// this function matches the hips rotation to the new cghips-head axis
// headOrientation, headPosition and hipsPosition are in avatar space
// returns the matrix of the hips in Avatar space
static glm::mat4 computeNewHipsMatrix(glm::quat headOrientation, glm::vec3 headPosition, glm::vec3 hipsPosition) {
glm::quat bodyOrientation = computeBodyFacingFromHead(headOrientation, Vectors::UNIT_Y);
const float MIX_RATIO = 0.3f;
glm::quat hipsRot = safeLerp(Quaternions::IDENTITY, bodyOrientation, MIX_RATIO);
glm::vec3 hipsFacing = hipsRot * Vectors::UNIT_Z;
glm::vec3 spineVec = headPosition - hipsPosition;
glm::vec3 u, v, w;
generateBasisVectors(glm::normalize(spineVec), hipsFacing, u, v, w);
return glm::mat4(glm::vec4(w, 0.0f),
glm::vec4(u, 0.0f),
glm::vec4(v, 0.0f),
glm::vec4(hipsPosition, 1.0f));
}
static void drawBaseOfSupport(float baseOfSupportScale, float footLocal, glm::mat4 avatarToWorld) {
// scale the base of support based on user height
float clampFront = DEFAULT_AVATAR_SUPPORT_BASE_FRONT * baseOfSupportScale;
float clampBack = DEFAULT_AVATAR_SUPPORT_BASE_BACK * baseOfSupportScale;
float clampLeft = DEFAULT_AVATAR_SUPPORT_BASE_LEFT * baseOfSupportScale;
float clampRight = DEFAULT_AVATAR_SUPPORT_BASE_RIGHT * baseOfSupportScale;
float floor = footLocal + 0.05f;
// transform the base of support corners to world space
glm::vec3 frontRight = transformPoint(avatarToWorld, { clampRight, floor, clampFront });
glm::vec3 frontLeft = transformPoint(avatarToWorld, { clampLeft, floor, clampFront });
glm::vec3 backRight = transformPoint(avatarToWorld, { clampRight, floor, clampBack });
glm::vec3 backLeft = transformPoint(avatarToWorld, { clampLeft, floor, clampBack });
// draw the borders
const glm::vec4 rayColor = { 1.0f, 0.0f, 0.0f, 1.0f };
DebugDraw::getInstance().drawRay(backLeft, frontLeft, rayColor);
DebugDraw::getInstance().drawRay(backLeft, backRight, rayColor);
DebugDraw::getInstance().drawRay(backRight, frontRight, rayColor);
DebugDraw::getInstance().drawRay(frontLeft, frontRight, rayColor);
}
// this function finds the hips position using a center of gravity model that
// balances the head and hands with the hips over the base of support
// returns the rotation (-z forward) and position of the Avatar in Sensor space
glm::mat4 MyAvatar::deriveBodyUsingCgModel() const {
glm::mat4 sensorToWorldMat = getSensorToWorldMatrix();
glm::mat4 worldToSensorMat = glm::inverse(sensorToWorldMat);
auto headPose = getControllerPoseInSensorFrame(controller::Action::HEAD);
glm::mat4 sensorHeadMat = createMatFromQuatAndPos(headPose.rotation * Quaternions::Y_180, headPose.translation);
// convert into avatar space
glm::mat4 avatarToWorldMat = getTransform().getMatrix();
glm::mat4 avatarHeadMat = glm::inverse(avatarToWorldMat) * sensorToWorldMat * sensorHeadMat;
if (_enableDebugDrawBaseOfSupport) {
float scaleBaseOfSupport = getUserEyeHeight() / DEFAULT_AVATAR_EYE_HEIGHT;
glm::vec3 rightFootPositionLocal = getAbsoluteJointTranslationInObjectFrame(_skeletonModel->getRig().indexOfJoint("RightFoot"));
drawBaseOfSupport(scaleBaseOfSupport, rightFootPositionLocal.y, avatarToWorldMat);
}
// get the new center of gravity
const glm::vec3 cgHipsPosition = computeCounterBalance();
// find the new hips rotation using the new head-hips axis as the up axis
glm::mat4 avatarHipsMat = computeNewHipsMatrix(glmExtractRotation(avatarHeadMat), extractTranslation(avatarHeadMat), cgHipsPosition);
// convert hips from avatar to sensor space
// The Y_180 is to convert from z forward to -z forward.
return worldToSensorMat * avatarToWorldMat * avatarHipsMat;
}
float MyAvatar::getUserHeight() const {
return _userHeight.get();
}
@ -2871,6 +3126,10 @@ float MyAvatar::getWalkSpeed() const {
return _walkSpeed.get() * _walkSpeedScalar;
}
bool MyAvatar::isReadyForPhysics() const {
return qApp->isServerlessMode() || _haveReceivedHeightLimitsFromDomain;
}
void MyAvatar::setSprintMode(bool sprint) {
_walkSpeedScalar = sprint ? AVATAR_SPRINT_SPEED_SCALAR : AVATAR_WALK_SPEED_SCALAR;
}
@ -3014,9 +3273,7 @@ void MyAvatar::FollowHelper::decrementTimeRemaining(float dt) {
bool MyAvatar::FollowHelper::shouldActivateRotation(const MyAvatar& myAvatar, const glm::mat4& desiredBodyMatrix, const glm::mat4& currentBodyMatrix) const {
const float FOLLOW_ROTATION_THRESHOLD = cosf(PI / 6.0f); // 30 degrees
glm::vec2 bodyFacing = getFacingDir2D(currentBodyMatrix);
return glm::dot(-myAvatar.getHeadControllerFacingMovingAverage(), bodyFacing) < FOLLOW_ROTATION_THRESHOLD;
}
bool MyAvatar::FollowHelper::shouldActivateHorizontal(const MyAvatar& myAvatar, const glm::mat4& desiredBodyMatrix, const glm::mat4& currentBodyMatrix) const {
@ -3087,11 +3344,19 @@ void MyAvatar::FollowHelper::prePhysicsUpdate(MyAvatar& myAvatar, const glm::mat
AnimPose followWorldPose(currentWorldMatrix);
glm::quat currentHipsLocal = myAvatar.getAbsoluteJointRotationInObjectFrame(myAvatar.getJointIndex("Hips"));
const glm::quat hipsinWorldSpace = followWorldPose.rot() * (Quaternions::Y_180 * (currentHipsLocal));
const glm::vec3 avatarUpWorld = glm::normalize(followWorldPose.rot()*(Vectors::UP));
glm::quat resultingSwingInWorld;
glm::quat resultingTwistInWorld;
swingTwistDecomposition(hipsinWorldSpace, avatarUpWorld, resultingSwingInWorld, resultingTwistInWorld);
// remove scale present from sensorToWorldMatrix
followWorldPose.scale() = glm::vec3(1.0f);
if (isActive(Rotation)) {
followWorldPose.rot() = glmExtractRotation(desiredWorldMatrix);
//use the hmd reading for the hips follow
followWorldPose.rot() = glmExtractRotation(desiredWorldMatrix);
}
if (isActive(Horizontal)) {
glm::vec3 desiredTranslation = extractTranslation(desiredWorldMatrix);
@ -3487,6 +3752,10 @@ void MyAvatar::updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose&
}
}
bool MyAvatar::isRecenteringHorizontally() const {
return _follow.isActive(FollowHelper::Horizontal);
}
const MyHead* MyAvatar::getMyHead() const {
return static_cast<const MyHead*>(getHead());
}

View file

@ -86,6 +86,10 @@ class MyAvatar : public Avatar {
* @property {number} audioListenerModeCamera=1 - The audio listening position is at the camera. <em>Read-only.</em>
* @property {number} audioListenerModeCustom=2 - The audio listening position is at a the position specified by set by the
* <code>customListenPosition</code> and <code>customListenOrientation</code> property values. <em>Read-only.</em>
* @property {boolean} hasScriptedBlendshapes=false - Blendshapes will be transmitted over the network if set to true.
* @property {boolean} hasProceduralBlinkFaceMovement=true - procedural blinking will be turned on if set to true.
* @property {boolean} hasProceduralEyeFaceMovement=true - procedural eye movement will be turned on if set to true.
* @property {boolean} hasAudioEnabledFaceMovement=true - If set to true, voice audio will move the mouth Blendshapes while MyAvatar.hasScriptedBlendshapes is enabled.
* @property {Vec3} customListenPosition=Vec3.ZERO - The listening position used when the <code>audioListenerMode</code>
* property value is <code>audioListenerModeCustom</code>.
* @property {Quat} customListenOrientation=Quat.IDENTITY - The listening orientation used when the
@ -105,6 +109,9 @@ class MyAvatar : public Avatar {
* by 30cm. <em>Read-only.</em>
* @property {Pose} rightHandTipPose - The pose of the right hand as determined by the hand controllers, with the position
* by 30cm. <em>Read-only.</em>
* @property {boolean} centerOfGravityModelEnabled=true - If <code>true</code> then the avatar hips are placed according to the center of
* gravity model that balance the center of gravity over the base of support of the feet. Setting the value <code>false</code>
* will result in the default behaviour where the hips are placed under the head.
* @property {boolean} hmdLeanRecenterEnabled=true - If <code>true</code> then the avatar is re-centered to be under the
* head's position. In room-scale VR, this behavior is what causes your avatar to follow your HMD as you walk around
* the room. Setting the value <code>false</code> is useful if you want to pin the avatar to a fixed position.
@ -184,6 +191,10 @@ class MyAvatar : public Avatar {
Q_PROPERTY(AudioListenerMode audioListenerModeHead READ getAudioListenerModeHead)
Q_PROPERTY(AudioListenerMode audioListenerModeCamera READ getAudioListenerModeCamera)
Q_PROPERTY(AudioListenerMode audioListenerModeCustom READ getAudioListenerModeCustom)
Q_PROPERTY(bool hasScriptedBlendshapes READ getHasScriptedBlendshapes WRITE setHasScriptedBlendshapes)
Q_PROPERTY(bool hasProceduralBlinkFaceMovement READ getHasProceduralBlinkFaceMovement WRITE setHasProceduralBlinkFaceMovement)
Q_PROPERTY(bool hasProceduralEyeFaceMovement READ getHasProceduralEyeFaceMovement WRITE setHasProceduralEyeFaceMovement)
Q_PROPERTY(bool hasAudioEnabledFaceMovement READ getHasAudioEnabledFaceMovement WRITE setHasAudioEnabledFaceMovement)
//TODO: make gravity feature work Q_PROPERTY(glm::vec3 gravity READ getGravity WRITE setGravity)
Q_PROPERTY(glm::vec3 leftHandPosition READ getLeftHandPosition)
@ -199,6 +210,7 @@ class MyAvatar : public Avatar {
Q_PROPERTY(float energy READ getEnergy WRITE setEnergy)
Q_PROPERTY(bool isAway READ getIsAway WRITE setAway)
Q_PROPERTY(bool centerOfGravityModelEnabled READ getCenterOfGravityModelEnabled WRITE setCenterOfGravityModelEnabled)
Q_PROPERTY(bool hmdLeanRecenterEnabled READ getHMDLeanRecenterEnabled WRITE setHMDLeanRecenterEnabled)
Q_PROPERTY(bool collisionsEnabled READ getCollisionsEnabled WRITE setCollisionsEnabled)
Q_PROPERTY(bool characterControllerEnabled READ getCharacterControllerEnabled WRITE setCharacterControllerEnabled)
@ -480,7 +492,16 @@ public:
*/
Q_INVOKABLE QString getDominantHand() const { return _dominantHand; }
/**jsdoc
* @function MyAvatar.setCenterOfGravityModelEnabled
* @param {boolean} enabled
*/
Q_INVOKABLE void setCenterOfGravityModelEnabled(bool value) { _centerOfGravityModelEnabled = value; }
/**jsdoc
* @function MyAvatar.getCenterOfGravityModelEnabled
* @returns {boolean}
*/
Q_INVOKABLE bool getCenterOfGravityModelEnabled() const { return _centerOfGravityModelEnabled; }
/**jsdoc
* @function MyAvatar.setHMDLeanRecenterEnabled
* @param {boolean} enabled
@ -564,6 +585,13 @@ public:
*/
Q_INVOKABLE void triggerRotationRecenter();
/**jsdoc
*The isRecenteringHorizontally function returns true if MyAvatar
*is translating the root of the Avatar to keep the center of gravity under the head.
*isActive(Horizontal) is returned.
*@function MyAvatar.isRecenteringHorizontally
*/
Q_INVOKABLE bool isRecenteringHorizontally() const;
eyeContactTarget getEyeContactTarget();
@ -956,10 +984,18 @@ public:
void removeHoldAction(AvatarActionHold* holdAction); // thread-safe
void updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose& postUpdatePose);
// derive avatar body position and orientation from the current HMD Sensor location.
// results are in HMD frame
// results are in sensor frame (-z forward)
glm::mat4 deriveBodyFromHMDSensor() const;
glm::vec3 computeCounterBalance() const;
// derive avatar body position and orientation from using the current HMD Sensor location in relation to the previous
// location of the base of support of the avatar.
// results are in sensor frame (-z foward)
glm::mat4 deriveBodyUsingCgModel() const;
/**jsdoc
* @function MyAvatar.isUp
* @param {Vec3} direction
@ -987,6 +1023,8 @@ public:
QVector<QString> getScriptUrls();
bool isReadyForPhysics() const;
public slots:
/**jsdoc
@ -1107,7 +1145,16 @@ public slots:
*/
Q_INVOKABLE void updateMotionBehaviorFromMenu();
/**jsdoc
* @function MyAvatar.setToggleHips
* @param {boolean} enabled
*/
void setToggleHips(bool followHead);
/**jsdoc
* @function MyAvatar.setEnableDebugDrawBaseOfSupport
* @param {boolean} enabled
*/
void setEnableDebugDrawBaseOfSupport(bool isEnabled);
/**jsdoc
* @function MyAvatar.setEnableDebugDrawDefaultPose
* @param {boolean} enabled
@ -1341,6 +1388,14 @@ private:
virtual bool shouldRenderHead(const RenderArgs* renderArgs) const override;
void setShouldRenderLocally(bool shouldRender) { _shouldRender = shouldRender; setEnableMeshVisible(shouldRender); }
bool getShouldRenderLocally() const { return _shouldRender; }
void setHasScriptedBlendshapes(bool hasScriptedBlendshapes);
bool getHasScriptedBlendshapes() const override { return _hasScriptedBlendShapes; }
void setHasProceduralBlinkFaceMovement(bool hasProceduralBlinkFaceMovement);
bool getHasProceduralBlinkFaceMovement() const override { return _headData->getHasProceduralBlinkFaceMovement(); }
void setHasProceduralEyeFaceMovement(bool hasProceduralEyeFaceMovement);
bool getHasProceduralEyeFaceMovement() const override { return _headData->getHasProceduralEyeFaceMovement(); }
void setHasAudioEnabledFaceMovement(bool hasAudioEnabledFaceMovement);
bool getHasAudioEnabledFaceMovement() const override { return _headData->getHasAudioEnabledFaceMovement(); }
bool isMyAvatar() const override { return true; }
virtual int parseDataFromBuffer(const QByteArray& buffer) override;
virtual glm::vec3 getSkeletonPosition() const override;
@ -1449,6 +1504,7 @@ private:
bool _hmdRollControlEnabled { true };
float _hmdRollControlDeadZone { ROLL_CONTROL_DEAD_ZONE_DEFAULT };
float _hmdRollControlRate { ROLL_CONTROL_RATE_DEFAULT };
std::atomic<bool> _hasScriptedBlendShapes { false };
// working copy -- see AvatarData for thread-safe _sensorToWorldMatrixCache, used for outward facing access
glm::mat4 _sensorToWorldMatrix { glm::mat4() };
@ -1458,8 +1514,8 @@ private:
glm::quat _hmdSensorOrientation;
glm::vec3 _hmdSensorPosition;
// cache head controller pose in sensor space
glm::vec2 _headControllerFacing; // facing vector in xz plane
glm::vec2 _headControllerFacingMovingAverage { 0, 0 }; // facing vector in xz plane
glm::vec2 _headControllerFacing; // facing vector in xz plane (sensor space)
glm::vec2 _headControllerFacingMovingAverage { 0.0f, 0.0f }; // facing vector in xz plane (sensor space)
// cache of the current body position and orientation of the avatar's body,
// in sensor space.
@ -1495,9 +1551,12 @@ private:
void setForceActivateVertical(bool val);
bool getForceActivateHorizontal() const;
void setForceActivateHorizontal(bool val);
std::atomic<bool> _forceActivateRotation{ false };
std::atomic<bool> _forceActivateVertical{ false };
std::atomic<bool> _forceActivateHorizontal{ false };
bool getToggleHipsFollowing() const;
void setToggleHipsFollowing(bool followHead);
std::atomic<bool> _forceActivateRotation { false };
std::atomic<bool> _forceActivateVertical { false };
std::atomic<bool> _forceActivateHorizontal { false };
std::atomic<bool> _toggleHipsFollowing { true };
};
FollowHelper _follow;
@ -1510,6 +1569,7 @@ private:
bool _prevShouldDrawHead;
bool _rigEnabled { true };
bool _enableDebugDrawBaseOfSupport { false };
bool _enableDebugDrawDefaultPose { false };
bool _enableDebugDrawAnimPose { false };
bool _enableDebugDrawHandControllers { false };
@ -1532,6 +1592,7 @@ private:
std::map<controller::Action, controller::Pose> _controllerPoseMap;
mutable std::mutex _controllerPoseMapMutex;
bool _centerOfGravityModelEnabled { true };
bool _hmdLeanRecenterEnabled { true };
bool _sprint { false };
@ -1568,6 +1629,8 @@ private:
// load avatar scripts once when rig is ready
bool _shouldLoadScripts { false };
bool _haveReceivedHeightLimitsFromDomain = { false };
};
QScriptValue audioListenModeToScriptValue(QScriptEngine* engine, const AudioListenerMode& audioListenerMode);

View file

@ -46,32 +46,18 @@ void MyHead::simulate(float deltaTime) {
auto player = DependencyManager::get<recording::Deck>();
// Only use face trackers when not playing back a recording.
if (!player->isPlaying()) {
FaceTracker* faceTracker = qApp->getActiveFaceTracker();
_isFaceTrackerConnected = faceTracker != nullptr && !faceTracker->isMuted();
auto faceTracker = qApp->getActiveFaceTracker();
const bool hasActualFaceTrackerConnected = faceTracker && !faceTracker->isMuted();
_isFaceTrackerConnected = hasActualFaceTrackerConnected || _owningAvatar->getHasScriptedBlendshapes();
if (_isFaceTrackerConnected) {
_transientBlendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
if (typeid(*faceTracker) == typeid(DdeFaceTracker)) {
if (Menu::getInstance()->isOptionChecked(MenuOption::UseAudioForMouth)) {
calculateMouthShapes(deltaTime);
const int JAW_OPEN_BLENDSHAPE = 21;
const int MMMM_BLENDSHAPE = 34;
const int FUNNEL_BLENDSHAPE = 40;
const int SMILE_LEFT_BLENDSHAPE = 28;
const int SMILE_RIGHT_BLENDSHAPE = 29;
_transientBlendshapeCoefficients[JAW_OPEN_BLENDSHAPE] += _audioJawOpen;
_transientBlendshapeCoefficients[SMILE_LEFT_BLENDSHAPE] += _mouth4;
_transientBlendshapeCoefficients[SMILE_RIGHT_BLENDSHAPE] += _mouth4;
_transientBlendshapeCoefficients[MMMM_BLENDSHAPE] += _mouth2;
_transientBlendshapeCoefficients[FUNNEL_BLENDSHAPE] += _mouth3;
}
applyEyelidOffset(getFinalOrientationInWorldFrame());
if (hasActualFaceTrackerConnected) {
_blendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
}
}
auto eyeTracker = DependencyManager::get<EyeTracker>();
_isEyeTrackerConnected = eyeTracker->isTracking();
// if eye tracker is connected we should get the data here.
}
Parent::simulate(deltaTime);
}

View file

@ -45,7 +45,14 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
return result;
}
glm::mat4 hipsMat = myAvatar->deriveBodyFromHMDSensor();
glm::mat4 hipsMat;
if (myAvatar->getCenterOfGravityModelEnabled()) {
// then we use center of gravity model
hipsMat = myAvatar->deriveBodyUsingCgModel();
} else {
// otherwise use the default of putting the hips under the head
hipsMat = myAvatar->deriveBodyFromHMDSensor();
}
glm::vec3 hipsPos = extractTranslation(hipsMat);
glm::quat hipsRot = glmExtractRotation(hipsMat);
@ -53,8 +60,11 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
glm::mat4 avatarToSensorMat = worldToSensorMat * avatarToWorldMat;
// dampen hips rotation, by mixing it with the avatar orientation in sensor space
const float MIX_RATIO = 0.5f;
hipsRot = safeLerp(glmExtractRotation(avatarToSensorMat), hipsRot, MIX_RATIO);
// turning this off for center of gravity model because it is already mixed in there
if (!(myAvatar->getCenterOfGravityModelEnabled())) {
const float MIX_RATIO = 0.5f;
hipsRot = safeLerp(glmExtractRotation(avatarToSensorMat), hipsRot, MIX_RATIO);
}
if (isFlying) {
// rotate the hips back to match the flying animation.
@ -73,6 +83,7 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
hipsPos = headPos + tiltRot * (hipsPos - headPos);
}
// AJT: TODO can we remove this?
return AnimPose(hipsRot * Quaternions::Y_180, hipsPos);
}
@ -170,6 +181,15 @@ void MySkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
}
}
bool isFlying = (myAvatar->getCharacterController()->getState() == CharacterController::State::Hover || myAvatar->getCharacterController()->computeCollisionGroup() == BULLET_COLLISION_GROUP_COLLISIONLESS);
if (isFlying != _prevIsFlying) {
const float FLY_TO_IDLE_HIPS_TRANSITION_TIME = 0.5f;
_flyIdleTimer = FLY_TO_IDLE_HIPS_TRANSITION_TIME;
} else {
_flyIdleTimer -= deltaTime;
}
_prevIsFlying = isFlying;
// if hips are not under direct control, estimate the hips position.
if (avatarHeadPose.isValid() && !(params.primaryControllerFlags[Rig::PrimaryControllerType_Hips] & (uint8_t)Rig::ControllerFlags::Enabled)) {
bool isFlying = (myAvatar->getCharacterController()->getState() == CharacterController::State::Hover || myAvatar->getCharacterController()->computeCollisionGroup() == BULLET_COLLISION_GROUP_COLLISIONLESS);
@ -181,14 +201,28 @@ void MySkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
AnimPose hips = computeHipsInSensorFrame(myAvatar, isFlying);
// timescale in seconds
const float TRANS_HORIZ_TIMESCALE = 0.15f;
const float TRANS_VERT_TIMESCALE = 0.01f; // We want the vertical component of the hips to follow quickly to prevent spine squash/stretch.
const float ROT_TIMESCALE = 0.15f;
const float FLY_IDLE_TRANSITION_TIMESCALE = 0.25f;
float transHorizAlpha, transVertAlpha, rotAlpha;
if (_flyIdleTimer < 0.0f) {
transHorizAlpha = glm::min(deltaTime / TRANS_HORIZ_TIMESCALE, 1.0f);
transVertAlpha = glm::min(deltaTime / TRANS_VERT_TIMESCALE, 1.0f);
rotAlpha = glm::min(deltaTime / ROT_TIMESCALE, 1.0f);
} else {
transHorizAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
transVertAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
rotAlpha = glm::min(deltaTime / FLY_IDLE_TRANSITION_TIMESCALE, 1.0f);
}
// smootly lerp hips, in sensorframe, with different coeff for horiz and vertical translation.
const float ROT_ALPHA = 0.9f;
const float TRANS_HORIZ_ALPHA = 0.9f;
const float TRANS_VERT_ALPHA = 0.1f;
float hipsY = hips.trans().y;
hips.trans() = lerp(hips.trans(), _prevHips.trans(), TRANS_HORIZ_ALPHA);
hips.trans().y = lerp(hipsY, _prevHips.trans().y, TRANS_VERT_ALPHA);
hips.rot() = safeLerp(hips.rot(), _prevHips.rot(), ROT_ALPHA);
hips.trans() = lerp(_prevHips.trans(), hips.trans(), transHorizAlpha);
hips.trans().y = lerp(_prevHips.trans().y, hipsY, transVertAlpha);
hips.rot() = safeLerp(_prevHips.rot(), hips.rot(), rotAlpha);
_prevHips = hips;
_prevHipsValid = true;

View file

@ -28,6 +28,8 @@ private:
AnimPose _prevHips; // sensor frame
bool _prevHipsValid { false };
bool _prevIsFlying { false };
float _flyIdleTimer { 0.0f };
std::map<int, int> _jointRotationFrameOffsetMap;
};

View file

@ -134,8 +134,14 @@ void Ledger::balance(const QStringList& keys) {
keysQuery("balance", "balanceSuccess", "balanceFailure");
}
void Ledger::inventory(const QStringList& keys) {
keysQuery("inventory", "inventorySuccess", "inventoryFailure");
void Ledger::inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage) {
QJsonObject params;
params["edition_filter"] = editionFilter;
params["type_filter"] = typeFilter;
params["title_filter"] = titleFilter;
params["page"] = page;
params["per_page"] = perPage;
keysQuery("inventory", "inventorySuccess", "inventoryFailure", params);
}
QString hfcString(const QJsonValue& sentValue, const QJsonValue& receivedValue) {
@ -260,9 +266,9 @@ void Ledger::historyFailure(QNetworkReply& reply) {
failResponse("history", reply);
}
void Ledger::history(const QStringList& keys, const int& pageNumber) {
void Ledger::history(const QStringList& keys, const int& pageNumber, const int& itemsPerPage) {
QJsonObject params;
params["per_page"] = 100;
params["per_page"] = itemsPerPage;
params["page"] = pageNumber;
keysQuery("history", "historySuccess", "historyFailure", params);
}

View file

@ -28,8 +28,8 @@ public:
void buy(const QString& hfc_key, int cost, const QString& asset_id, const QString& inventory_key, const bool controlled_failure = false);
bool receiveAt(const QString& hfc_key, const QString& signing_key);
void balance(const QStringList& keys);
void inventory(const QStringList& keys);
void history(const QStringList& keys, const int& pageNumber);
void inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage);
void history(const QStringList& keys, const int& pageNumber, const int& itemsPerPage);
void account();
void updateLocation(const QString& asset_id, const QString& location, const bool& alsoUpdateSiblings = false, const bool controlledFailure = false);
void certificateInfo(const QString& certificateId);

View file

@ -105,21 +105,21 @@ void QmlCommerce::balance() {
}
}
void QmlCommerce::inventory() {
void QmlCommerce::inventory(const QString& editionFilter, const QString& typeFilter, const QString& titleFilter, const int& page, const int& perPage) {
auto ledger = DependencyManager::get<Ledger>();
auto wallet = DependencyManager::get<Wallet>();
QStringList cachedPublicKeys = wallet->listPublicKeys();
if (!cachedPublicKeys.isEmpty()) {
ledger->inventory(cachedPublicKeys);
ledger->inventory(editionFilter, typeFilter, titleFilter, page, perPage);
}
}
void QmlCommerce::history(const int& pageNumber) {
void QmlCommerce::history(const int& pageNumber, const int& itemsPerPage) {
auto ledger = DependencyManager::get<Ledger>();
auto wallet = DependencyManager::get<Wallet>();
QStringList cachedPublicKeys = wallet->listPublicKeys();
if (!cachedPublicKeys.isEmpty()) {
ledger->history(cachedPublicKeys, pageNumber);
ledger->history(cachedPublicKeys, pageNumber, itemsPerPage);
}
}
@ -227,10 +227,13 @@ QString QmlCommerce::getInstalledApps() {
QString scriptURL = appFileJsonObject["scriptURL"].toString();
// If the script .app.json is on the user's local disk but the associated script isn't running
// for some reason, start that script again.
// for some reason (i.e. the user stopped it from Running Scripts),
// delete the .app.json from the user's local disk.
if (!runningScripts.contains(scriptURL)) {
if ((DependencyManager::get<ScriptEngines>()->loadScript(scriptURL.trimmed())).isNull()) {
qCDebug(commerce) << "Couldn't start script while checking installed apps.";
if (!appFile.remove()) {
qCWarning(commerce)
<< "Couldn't delete local .app.json file (app's script isn't running). App filename is:"
<< appFileName;
}
}
} else {

View file

@ -73,8 +73,8 @@ protected:
Q_INVOKABLE void buy(const QString& assetId, int cost, const bool controlledFailure = false);
Q_INVOKABLE void balance();
Q_INVOKABLE void inventory();
Q_INVOKABLE void history(const int& pageNumber);
Q_INVOKABLE void inventory(const QString& editionFilter = QString(), const QString& typeFilter = QString(), const QString& titleFilter = QString(), const int& page = 1, const int& perPage = 20);
Q_INVOKABLE void history(const int& pageNumber, const int& itemsPerPage = 100);
Q_INVOKABLE void generateKeyPair();
Q_INVOKABLE void account();

View file

@ -536,7 +536,6 @@ bool Wallet::walletIsAuthenticatedWithPassphrase() {
// be sure to add the public key so we don't do this over and over
_publicKeys.push_back(publicKey.toBase64());
DependencyManager::get<WalletScriptingInterface>()->setWalletStatus((uint)WalletStatus::WALLET_STATUS_READY);
return true;
}
}
@ -615,7 +614,11 @@ void Wallet::updateImageProvider() {
SecurityImageProvider* securityImageProvider;
// inform offscreenUI security image provider
QQmlEngine* engine = DependencyManager::get<OffscreenUi>()->getSurfaceContext()->engine();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (!offscreenUI) {
return;
}
QQmlEngine* engine = offscreenUI->getSurfaceContext()->engine();
securityImageProvider = reinterpret_cast<SecurityImageProvider*>(engine->imageProvider(SecurityImageProvider::PROVIDER_NAME));
securityImageProvider->setSecurityImage(_securityImage);

View file

@ -81,6 +81,13 @@ int main(int argc, const char* argv[]) {
// Instance UserActivityLogger now that the settings are loaded
auto& ual = UserActivityLogger::getInstance();
// once the settings have been loaded, check if we need to flip the default for UserActivityLogger
if (!ual.isDisabledSettingSet()) {
// the user activity logger is opt-out for Interface
// but it's defaulted to disabled for other targets
// so we need to enable it here if it has never been disabled by the user
ual.disable(false);
}
qDebug() << "UserActivityLogger is enabled:" << ual.isEnabled();
if (ual.isEnabled()) {

View file

@ -56,7 +56,8 @@ class QScriptEngine;
* @property {Uuid} tabletID - The UUID of the tablet body model overlay.
* @property {Uuid} tabletScreenID - The UUID of the tablet's screen overlay.
* @property {Uuid} homeButtonID - The UUID of the tablet's "home" button overlay.
* @property {Uuid} homeButtonHighlightID - The UUID of the tablet's "home" button highlight overlay.
* @property {Uuid} homeButtonHighlightMaterialID - The UUID of the material entity used to highlight tablet button
* @property {Uuid} homeButtonUnhighlightMaterialID - The UUID of the material entity use to unhighlight the entity
*/
class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Dependency {
Q_OBJECT
@ -67,8 +68,9 @@ class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Depen
Q_PROPERTY(bool tabletContextualMode READ getTabletContextualMode)
Q_PROPERTY(QUuid tabletID READ getCurrentTabletFrameID WRITE setCurrentTabletFrameID)
Q_PROPERTY(QUuid homeButtonID READ getCurrentHomeButtonID WRITE setCurrentHomeButtonID)
Q_PROPERTY(QUuid homeButtonHighlightID READ getCurrentHomeButtonHightlightID WRITE setCurrentHomeButtonHightlightID)
Q_PROPERTY(QUuid tabletScreenID READ getCurrentTabletScreenID WRITE setCurrentTabletScreenID)
Q_PROPERTY(QUuid homeButtonHighlightMaterialID READ getCurrentHomeButtonHighlightMaterialID WRITE setCurrentHomeButtonHighlightMaterialID)
Q_PROPERTY(QUuid homeButtonUnhighlightMaterialID READ getCurrentHomeButtonUnhighlightMaterialID WRITE setCurrentHomeButtonUnhighlightMaterialID)
public:
@ -372,20 +374,24 @@ public:
void setCurrentHomeButtonID(QUuid homeButtonID) { _homeButtonID = homeButtonID; }
QUuid getCurrentHomeButtonID() const { return _homeButtonID; }
void setCurrentHomeButtonHightlightID(QUuid homeButtonHightlightID) { _homeButtonHightlightID = homeButtonHightlightID; }
QUuid getCurrentHomeButtonHightlightID() const { return _homeButtonHightlightID; }
void setCurrentTabletScreenID(QUuid tabletID) { _tabletScreenID = tabletID; }
QUuid getCurrentTabletScreenID() const { return _tabletScreenID; }
void setCurrentHomeButtonHighlightMaterialID(QUuid homeButtonHighlightMaterialID) { _homeButtonHighlightMaterialID = homeButtonHighlightMaterialID; }
QUuid getCurrentHomeButtonHighlightMaterialID() { return _homeButtonHighlightMaterialID; }
void setCurrentHomeButtonUnhighlightMaterialID(QUuid homeButtonUnhighlightMaterialID) { _homeButtonUnhighlightMaterialID = homeButtonUnhighlightMaterialID; }
QUuid getCurrentHomeButtonUnhighlightMaterialID() { return _homeButtonUnhighlightMaterialID; }
private:
bool _showTablet { false };
bool _tabletContextualMode { false };
QUuid _tabletUIID; // this is the entityID of the tablet frame
QUuid _tabletScreenID; // this is the overlayID which is part of (a child of) the tablet-ui.
QUuid _homeButtonID;
QUuid _homeButtonHightlightID;
QUuid _tabletEntityID;
QUuid _homeButtonHighlightMaterialID;
QUuid _homeButtonUnhighlightMaterialID;
// Get the position of the HMD
glm::vec3 getPosition() const;

View file

@ -1,93 +0,0 @@
#include "LimitlessConnection.h"
#include <QJsonObject>
#include <QJsonDocument>
#include <QJsonArray>
#include <src/InterfaceLogging.h>
#include <src/ui/AvatarInputs.h>
#include "LimitlessVoiceRecognitionScriptingInterface.h"
LimitlessConnection::LimitlessConnection() :
_streamingAudioForTranscription(false)
{
}
void LimitlessConnection::startListening(QString authCode) {
_transcribeServerSocket.reset(new QTcpSocket(this));
connect(_transcribeServerSocket.get(), &QTcpSocket::readyRead, this,
&LimitlessConnection::transcriptionReceived);
connect(_transcribeServerSocket.get(), &QTcpSocket::disconnected, this, [this](){stopListening();});
static const auto host = "gserv_devel.studiolimitless.com";
_transcribeServerSocket->connectToHost(host, 1407);
_transcribeServerSocket->waitForConnected();
QString requestHeader = QString::asprintf("Authorization: %s\r\nfs: %i\r\n",
authCode.toLocal8Bit().data(), AudioConstants::SAMPLE_RATE);
qCDebug(interfaceapp) << "Sending Limitless Audio Stream Request: " << requestHeader;
_transcribeServerSocket->write(requestHeader.toLocal8Bit());
_transcribeServerSocket->waitForBytesWritten();
}
void LimitlessConnection::stopListening() {
emit onFinishedSpeaking(_currentTranscription);
_streamingAudioForTranscription = false;
_currentTranscription = "";
if (!isConnected())
return;
_transcribeServerSocket->close();
disconnect(_transcribeServerSocket.get(), &QTcpSocket::readyRead, this,
&LimitlessConnection::transcriptionReceived);
_transcribeServerSocket.release()->deleteLater();
disconnect(DependencyManager::get<AudioClient>().data(), &AudioClient::inputReceived, this,
&LimitlessConnection::audioInputReceived);
qCDebug(interfaceapp) << "Connection to Limitless Voice Server closed.";
}
void LimitlessConnection::audioInputReceived(const QByteArray& inputSamples) {
if (isConnected()) {
_transcribeServerSocket->write(inputSamples.data(), inputSamples.size());
_transcribeServerSocket->waitForBytesWritten();
}
}
void LimitlessConnection::transcriptionReceived() {
while (_transcribeServerSocket && _transcribeServerSocket->bytesAvailable() > 0) {
const QByteArray data = _transcribeServerSocket->readAll();
_serverDataBuffer.append(data);
int begin = _serverDataBuffer.indexOf('<');
int end = _serverDataBuffer.indexOf('>');
while (begin > -1 && end > -1) {
const int len = end - begin;
const QByteArray serverMessage = _serverDataBuffer.mid(begin+1, len-1);
if (serverMessage.contains("1407")) {
qCDebug(interfaceapp) << "Limitless Speech Server denied the request.";
// Don't spam the server with further false requests please.
DependencyManager::get<LimitlessVoiceRecognitionScriptingInterface>()->setListeningToVoice(true);
stopListening();
return;
} else if (serverMessage.contains("1408")) {
qCDebug(interfaceapp) << "Limitless Audio request authenticated!";
_serverDataBuffer.clear();
connect(DependencyManager::get<AudioClient>().data(), &AudioClient::inputReceived, this,
&LimitlessConnection::audioInputReceived);
return;
}
QJsonObject json = QJsonDocument::fromJson(serverMessage.data()).object();
_serverDataBuffer.remove(begin, len+1);
_currentTranscription = json["alternatives"].toArray()[0].toObject()["transcript"].toString();
emit onReceivedTranscription(_currentTranscription);
if (json["isFinal"] == true) {
qCDebug(interfaceapp) << "Final transcription: " << _currentTranscription;
stopListening();
return;
}
begin = _serverDataBuffer.indexOf('<');
end = _serverDataBuffer.indexOf('>');
}
}
}
bool LimitlessConnection::isConnected() const {
return _transcribeServerSocket.get() && _transcribeServerSocket->isWritable()
&& _transcribeServerSocket->state() != QAbstractSocket::SocketState::UnconnectedState;
}

View file

@ -1,46 +0,0 @@
//
// SpeechRecognitionScriptingInterface.h
// interface/src/scripting
//
// Created by Trevor Berninger on 3/24/17.
// Copyright 2017 Limitless ltd.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_LimitlessConnection_h
#define hifi_LimitlessConnection_h
#include <QtCore/QObject>
#include <QtCore/QFuture>
#include <QtNetwork/QTcpSocket>
#include <AudioClient.h>
class LimitlessConnection : public QObject {
Q_OBJECT
public:
LimitlessConnection();
Q_INVOKABLE void startListening(QString authCode);
Q_INVOKABLE void stopListening();
std::atomic<bool> _streamingAudioForTranscription;
signals:
void onReceivedTranscription(QString speech);
void onFinishedSpeaking(QString speech);
private:
void transcriptionReceived();
void audioInputReceived(const QByteArray& inputSamples);
bool isConnected() const;
std::unique_ptr<QTcpSocket> _transcribeServerSocket;
QByteArray _serverDataBuffer;
QString _currentTranscription;
};
#endif //hifi_LimitlessConnection_h

View file

@ -1,66 +0,0 @@
//
// SpeechRecognitionScriptingInterface.h
// interface/src/scripting
//
// Created by Trevor Berninger on 3/20/17.
// Copyright 2017 Limitless ltd.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "LimitlessVoiceRecognitionScriptingInterface.h"
#include <QtConcurrent/QtConcurrentRun>
#include <ThreadHelpers.h>
#include "InterfaceLogging.h"
#include "ui/AvatarInputs.h"
const float LimitlessVoiceRecognitionScriptingInterface::_audioLevelThreshold = 0.33f;
const int LimitlessVoiceRecognitionScriptingInterface::_voiceTimeoutDuration = 2000;
LimitlessVoiceRecognitionScriptingInterface::LimitlessVoiceRecognitionScriptingInterface() :
_shouldStartListeningForVoice(false)
{
_voiceTimer.setSingleShot(true);
connect(&_voiceTimer, &QTimer::timeout, this, &LimitlessVoiceRecognitionScriptingInterface::voiceTimeout);
connect(&_connection, &LimitlessConnection::onReceivedTranscription, this, [this](QString transcription){emit onReceivedTranscription(transcription);});
connect(&_connection, &LimitlessConnection::onFinishedSpeaking, this, [this](QString transcription){emit onFinishedSpeaking(transcription);});
moveToNewNamedThread(&_connection, "Limitless Connection");
}
void LimitlessVoiceRecognitionScriptingInterface::update() {
const float audioLevel = AvatarInputs::getInstance()->loudnessToAudioLevel(DependencyManager::get<AudioClient>()->getAudioAverageInputLoudness());
if (_shouldStartListeningForVoice) {
if (_connection._streamingAudioForTranscription) {
if (audioLevel > _audioLevelThreshold) {
if (_voiceTimer.isActive()) {
_voiceTimer.stop();
}
} else if (!_voiceTimer.isActive()){
_voiceTimer.start(_voiceTimeoutDuration);
}
} else if (audioLevel > _audioLevelThreshold) {
// to make sure invoke doesn't get called twice before the method actually gets called
_connection._streamingAudioForTranscription = true;
QMetaObject::invokeMethod(&_connection, "startListening", Q_ARG(QString, authCode));
}
}
}
void LimitlessVoiceRecognitionScriptingInterface::setListeningToVoice(bool listening) {
_shouldStartListeningForVoice = listening;
}
void LimitlessVoiceRecognitionScriptingInterface::setAuthKey(QString key) {
authCode = key;
}
void LimitlessVoiceRecognitionScriptingInterface::voiceTimeout() {
if (_connection._streamingAudioForTranscription) {
QMetaObject::invokeMethod(&_connection, "stopListening");
}
}

View file

@ -1,49 +0,0 @@
//
// SpeechRecognitionScriptingInterface.h
// interface/src/scripting
//
// Created by Trevor Berninger on 3/20/17.
// Copyright 2017 Limitless ltd.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_SpeechRecognitionScriptingInterface_h
#define hifi_SpeechRecognitionScriptingInterface_h
#include <AudioClient.h>
#include <QObject>
#include <QFuture>
#include "LimitlessConnection.h"
class LimitlessVoiceRecognitionScriptingInterface : public QObject, public Dependency {
Q_OBJECT
public:
LimitlessVoiceRecognitionScriptingInterface();
void update();
QString authCode;
public slots:
void setListeningToVoice(bool listening);
void setAuthKey(QString key);
signals:
void onReceivedTranscription(QString speech);
void onFinishedSpeaking(QString speech);
private:
bool _shouldStartListeningForVoice;
static const float _audioLevelThreshold;
static const int _voiceTimeoutDuration;
QTimer _voiceTimer;
LimitlessConnection _connection;
void voiceTimeout();
};
#endif //hifi_SpeechRecognitionScriptingInterface_h

View file

@ -182,7 +182,7 @@ public:
/**jsdoc
* Get the list of avatars, entities, and overlays stored in a selection list.
* @function Selection.getList
* @function Selection.getSelectedItemsList
* @param {string} listName - The name of the selection list.
* @returns {Selection.SelectedItemsList} The content of a selection list. If the list name doesn't exist, the function
* returns an empty object with no properties.
@ -257,7 +257,7 @@ public:
void onSelectedItemsListChanged(const QString& listName);
signals:
/**jsoc
/**jsdoc
* Triggered when a list's content changes.
* @function Selection.selectedItemsListChanged
* @param {string} listName - The name of the selection list that changed.

View file

@ -93,10 +93,18 @@ void DialogsManager::setDomainConnectionFailureVisibility(bool visible) {
static const QUrl url("dialogs/TabletConnectionFailureDialog.qml");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
if (visible) {
_dialogCreatedWhileShown = tablet->property("tabletShown").toBool();
tablet->initialScreen(url);
if (!hmd->getShouldShowTablet()) {
hmd->openTablet();
}
} else if (tablet->isPathLoaded(url)) {
tablet->closeDialog();
tablet->gotoHomeScreen();
if (!_dialogCreatedWhileShown) {
hmd->closeTablet();
}
_dialogCreatedWhileShown = false;
}
}
}

View file

@ -80,6 +80,7 @@ private:
QPointer<OctreeStatsDialog> _octreeStatsDialog;
QPointer<TestingDialog> _testingDialog;
QPointer<DomainConnectionDialog> _domainConnectionDialog;
bool _dialogCreatedWhileShown { false };
bool _addressBarVisible { false };
};

View file

@ -18,7 +18,6 @@
#include "InterfaceLogging.h"
OverlayConductor::OverlayConductor() {
}
OverlayConductor::~OverlayConductor() {
@ -33,8 +32,8 @@ bool OverlayConductor::headOutsideOverlay() const {
glm::vec3 uiPos = uiTransform.getTranslation();
glm::vec3 uiForward = uiTransform.getRotation() * glm::vec3(0.0f, 0.0f, -1.0f);
const float MAX_COMPOSITOR_DISTANCE = 0.99f; // If you're 1m from center of ui sphere, you're at the surface.
const float MAX_COMPOSITOR_ANGLE = 180.0f; // rotation check is effectively disabled
const float MAX_COMPOSITOR_DISTANCE = 0.99f; // If you're 1m from center of ui sphere, you're at the surface.
const float MAX_COMPOSITOR_ANGLE = 180.0f; // rotation check is effectively disabled
if (glm::distance(uiPos, hmdPos) > MAX_COMPOSITOR_DISTANCE ||
glm::dot(uiForward, hmdForward) < cosf(glm::radians(MAX_COMPOSITOR_ANGLE))) {
return true;
@ -43,10 +42,9 @@ bool OverlayConductor::headOutsideOverlay() const {
}
bool OverlayConductor::updateAvatarIsAtRest() {
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
const quint64 REST_ENABLE_TIME_USECS = 1000 * 1000; // 1 s
const quint64 REST_ENABLE_TIME_USECS = 1000 * 1000; // 1 s
const quint64 REST_DISABLE_TIME_USECS = 200 * 1000; // 200 ms
const float AT_REST_THRESHOLD = 0.01f;
@ -69,31 +67,6 @@ bool OverlayConductor::updateAvatarIsAtRest() {
return _currentAtRest;
}
bool OverlayConductor::updateAvatarHasDriveInput() {
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
const quint64 DRIVE_ENABLE_TIME_USECS = 200 * 1000; // 200 ms
const quint64 DRIVE_DISABLE_TIME_USECS = 1000 * 1000; // 1 s
bool desiredDriving = myAvatar->hasDriveInput();
if (desiredDriving != _desiredDriving) {
// start timer
_desiredDrivingTimer = usecTimestampNow() + (desiredDriving ? DRIVE_ENABLE_TIME_USECS : DRIVE_DISABLE_TIME_USECS);
}
_desiredDriving = desiredDriving;
if (_desiredDrivingTimer != 0 && usecTimestampNow() > _desiredDrivingTimer) {
// timer expired
// change state!
_currentDriving = _desiredDriving;
// disable timer
_desiredDrivingTimer = 0;
}
return _currentDriving;
}
void OverlayConductor::centerUI() {
// place the overlay at the current hmd position in sensor space
auto camMat = cancelOutRollAndPitch(qApp->getHMDSensorPose());
@ -115,20 +88,19 @@ void OverlayConductor::update(float dt) {
_hmdMode = false;
}
bool prevDriving = _currentDriving;
bool isDriving = updateAvatarHasDriveInput();
bool drivingChanged = prevDriving != isDriving;
bool isAtRest = updateAvatarIsAtRest();
bool isMoving = !isAtRest;
bool shouldRecenter = false;
if (_flags & SuppressedByDrive) {
if (!isDriving) {
_flags &= ~SuppressedByDrive;
shouldRecenter = true;
if (_flags & SuppressedByMove) {
if (!isMoving) {
_flags &= ~SuppressedByMove;
shouldRecenter = true;
}
} else {
if (myAvatar->getClearOverlayWhenMoving() && drivingChanged && isDriving) {
_flags |= SuppressedByDrive;
if (myAvatar->getClearOverlayWhenMoving() && isMoving) {
_flags |= SuppressedByMove;
}
}
@ -143,7 +115,6 @@ void OverlayConductor::update(float dt) {
}
}
bool targetVisible = Menu::getInstance()->isOptionChecked(MenuOption::Overlays) && (0 == (_flags & SuppressMask));
if (targetVisible != currentVisible) {
offscreenUi->setPinned(!targetVisible);

View file

@ -23,23 +23,17 @@ public:
private:
bool headOutsideOverlay() const;
bool updateAvatarHasDriveInput();
bool updateAvatarIsAtRest();
enum SupressionFlags {
SuppressedByDrive = 0x01,
SuppressedByMove = 0x01,
SuppressedByHead = 0x02,
SuppressMask = 0x03,
};
uint8_t _flags { SuppressedByDrive };
uint8_t _flags { SuppressedByMove };
bool _hmdMode { false };
// used by updateAvatarHasDriveInput
uint64_t _desiredDrivingTimer { 0 };
bool _desiredDriving { false };
bool _currentDriving { false };
// used by updateAvatarIsAtRest
uint64_t _desiredAtRestTimer { 0 };
bool _desiredAtRest { true };

View file

@ -35,6 +35,7 @@ void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
QString thumbnailUrl = dataObject.value("thumbnail_url").toString();
QString imageUrl = dataObject.value("image_url").toString();
QString snapshotID = dataObject.value("id").toString();
QString originalImageFileName = dataObject.value("original_image_file_name").toString();
auto addressManager = DependencyManager::get<AddressManager>();
QString placeName = _inWorldLocation.authority(); // We currently only upload shareable places, in which case this is just host.
QString currentPath = _inWorldLocation.path();
@ -48,6 +49,7 @@ void SnapshotUploader::uploadSuccess(QNetworkReply& reply) {
detailsObject.insert("shareable_url", dataObject.value("shareable_url").toString());
}
detailsObject.insert("snapshot_id", snapshotID);
detailsObject.insert("original_image_file_name", originalImageFileName);
QString pickledDetails = QJsonDocument(detailsObject).toJson();
userStoryObject.insert("details", pickledDetails);
userStoryObject.insert("thumbnail_url", thumbnailUrl);

View file

@ -21,19 +21,31 @@ UpdateDialog::UpdateDialog(QQuickItem* parent) :
OffscreenQmlDialog(parent)
{
auto applicationUpdater = DependencyManager::get<AutoUpdater>();
int currentVersion = QCoreApplication::applicationVersion().toInt();
int latestVersion = applicationUpdater.data()->getBuildData().lastKey();
_updateAvailableDetails = "v" + QString::number(latestVersion) + " released on "
+ QString(applicationUpdater.data()->getBuildData()[latestVersion]["releaseTime"]).replace(" ", " ");
if (applicationUpdater) {
_releaseNotes = "";
for (int i = latestVersion; i > currentVersion; i--) {
if (applicationUpdater.data()->getBuildData().contains(i)) {
QString releaseNotes = applicationUpdater.data()->getBuildData()[i]["releaseNotes"];
releaseNotes.remove("<br />");
releaseNotes.remove(QRegExp("^\n+"));
_releaseNotes += "\n" + QString().sprintf("%d", i) + "\n" + releaseNotes + "\n";
auto buildData = applicationUpdater.data()->getBuildData();
ApplicationVersion latestVersion = buildData.lastKey();
_updateAvailableDetails = "v" + latestVersion.versionString + " released on "
+ QString(buildData[latestVersion]["releaseTime"]).replace(" ", " ");
_releaseNotes = "";
auto it = buildData.end();
while (it != buildData.begin()) {
--it;
if (applicationUpdater->getCurrentVersion() < it.key()) {
// grab the release notes for this later version
QString releaseNotes = it.value()["releaseNotes"];
releaseNotes.remove("<br />");
releaseNotes.remove(QRegExp("^\n+"));
_releaseNotes += "\n" + it.key().versionString + "\n" + releaseNotes + "\n";
} else {
break;
}
}
}
}
@ -47,5 +59,5 @@ const QString& UpdateDialog::releaseNotes() const {
void UpdateDialog::triggerUpgrade() {
auto applicationUpdater = DependencyManager::get<AutoUpdater>();
applicationUpdater.data()->performAutoUpdate(applicationUpdater.data()->getBuildData().lastKey());
applicationUpdater.data()->openLatestUpdateURL();
}

View file

@ -283,7 +283,7 @@ QVariant Base3DOverlay::getProperty(const QString& property) {
}
bool Base3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal) {
float& distance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) {
return false;
}

View file

@ -69,11 +69,11 @@ public:
virtual QVariant getProperty(const QString& property) override;
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal);
BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking = false);
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo) {
return findRayIntersection(origin, direction, distance, face, surfaceNormal);
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo, bool precisionPicking = false) {
return findRayIntersection(origin, direction, distance, face, surfaceNormal, precisionPicking);
}
virtual SpatialParentTree* getParentTree() const override;

View file

@ -521,7 +521,7 @@ QVariant Circle3DOverlay::getProperty(const QString& property) {
}
bool Circle3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) {
BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) {
// Scale the dimensions by the diameter
glm::vec2 dimensions = getOuterRadius() * 2.0f * getDimensions();

View file

@ -55,7 +55,7 @@ public:
void setMinorTickMarksColor(const xColor& value) { _minorTickMarksColor = value; }
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;
BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking = false) override;
virtual Circle3DOverlay* createClone() const override;

View file

@ -35,7 +35,7 @@ public:
virtual Grid3DOverlay* createClone() const override;
// Grids are UI tools, and may not be intersected (pickable)
virtual bool findRayIntersection(const glm::vec3&, const glm::vec3&, float&, BoxFace&, glm::vec3&) override { return false; }
virtual bool findRayIntersection(const glm::vec3&, const glm::vec3&, float&, BoxFace&, glm::vec3&, bool precisionPicking = false) override { return false; }
protected:
Transform evalRenderTransform() override;

View file

@ -258,7 +258,7 @@ void Image3DOverlay::setURL(const QString& url) {
}
bool Image3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal) {
float& distance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) {
if (_texture && _texture->isLoaded()) {
// Make sure position and rotation is updated.
Transform transform = getTransform();

View file

@ -43,7 +43,7 @@ public:
bool isTransparent() override { return Base3DOverlay::isTransparent() || _alphaTexture; }
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;
BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking = false) override;
virtual Image3DOverlay* createClone() const override;

View file

@ -100,29 +100,40 @@ void ModelOverlay::update(float deltatime) {
processMaterials();
emit DependencyManager::get<scriptable::ModelProviderFactory>()->modelAddedToScene(getID(), NestableType::Overlay, _model);
}
bool metaDirty = false;
if (_visibleDirty) {
_visibleDirty = false;
// don't show overlays in mirrors or spectator-cam unless _isVisibleInSecondaryCamera is true
uint8_t modelRenderTagMask = (_isVisibleInSecondaryCamera ? render::hifi::TAG_ALL_VIEWS : render::hifi::TAG_MAIN_VIEW);
_model->setTagMask(modelRenderTagMask, scene);
_model->setVisibleInScene(getVisible(), scene);
metaDirty = true;
}
if (_drawInFrontDirty) {
_drawInFrontDirty = false;
_model->setLayeredInFront(getDrawInFront(), scene);
metaDirty = true;
}
if (_drawInHUDDirty) {
_drawInHUDDirty = false;
_model->setLayeredInHUD(getDrawHUDLayer(), scene);
metaDirty = true;
}
if (_groupCulledDirty) {
_groupCulledDirty = false;
_model->setGroupCulled(_isGroupCulled);
_model->setGroupCulled(_isGroupCulled, scene);
metaDirty = true;
}
if (metaDirty) {
transaction.updateItem<Overlay>(getRenderItemID(), [](Overlay& data) {});
}
scene->enqueueTransaction(transaction);
if (!_texturesLoaded && _model->getGeometry() && _model->getGeometry()->areTexturesLoaded()) {
_texturesLoaded = true;
if (!_modelTextures.isEmpty()) {
_model->setTextures(_modelTextures);
}
_model->updateRenderItems();
}
}
@ -221,8 +232,7 @@ void ModelOverlay::setProperties(const QVariantMap& properties) {
if (texturesValue.isValid() && texturesValue.canConvert(QVariant::Map)) {
_texturesLoaded = false;
QVariantMap textureMap = texturesValue.toMap();
QMetaObject::invokeMethod(_model.get(), "setTextures", Qt::AutoConnection,
Q_ARG(const QVariantMap&, textureMap));
_modelTextures = textureMap;
}
auto groupCulledValue = properties["isGroupCulled"];
@ -499,16 +509,16 @@ QVariant ModelOverlay::getProperty(const QString& property) {
}
bool ModelOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal) {
float& distance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) {
QVariantMap extraInfo;
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, extraInfo);
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, extraInfo, precisionPicking);
}
bool ModelOverlay::findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo) {
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo, bool precisionPicking) {
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, extraInfo);
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, surfaceNormal, extraInfo, precisionPicking);
}
ModelOverlay* ModelOverlay::createClone() const {

View file

@ -45,9 +45,9 @@ public:
void setProperties(const QVariantMap& properties) override;
QVariant getProperty(const QString& property) override;
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;
BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking = false) override;
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo) override;
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QVariantMap& extraInfo, bool precisionPicking = false) override;
virtual ModelOverlay* createClone() const override;

View file

@ -554,7 +554,7 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionVector(const PickRay
glm::vec3 thisSurfaceNormal;
QVariantMap thisExtraInfo;
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
thisFace, thisSurfaceNormal, thisExtraInfo)) {
thisFace, thisSurfaceNormal, thisExtraInfo, precisionPicking)) {
bool isDrawInFront = thisOverlay->getDrawInFront();
if ((bestIsFront && isDrawInFront && thisDistance < bestDistance)
|| (!bestIsFront && (isDrawInFront || thisDistance < bestDistance))) {

View file

@ -71,7 +71,7 @@ QVariant Planar3DOverlay::getProperty(const QString& property) {
}
bool Planar3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal) {
float& distance, BoxFace& face, glm::vec3& surfaceNormal, bool precisionPicking) {
// FIXME - face and surfaceNormal not being returned
return findRayRectangleIntersection(origin, direction, getWorldOrientation(), getWorldPosition(), getDimensions(), distance);
}

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