Move OSX Back to Sandbox.app

This commit is contained in:
Roxanne Skelly 2018-09-28 14:52:21 -07:00
parent 0c1bef6511
commit 42cdf24f5b
3 changed files with 4 additions and 3 deletions

View file

@ -142,7 +142,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(CONSOLE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(INTERFACE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(CONSOLE_EXEC_NAME "Console.app")
set(CONSOLE_EXEC_NAME "Sandbox.app")
set(CONSOLE_INSTALL_APP_PATH "${CONSOLE_INSTALL_DIR}/${CONSOLE_EXEC_NAME}")
set(CONSOLE_APP_CONTENTS "${CONSOLE_INSTALL_APP_PATH}/Contents")

View file

@ -23,7 +23,7 @@ add_dependencies(${TARGET_NAME} assignment-client domain-server interface)
# set the packaged console folder depending on platform, so we can copy it
if (APPLE)
set(PACKAGED_CONSOLE_FOLDER "Console-darwin-x64/${CONSOLE_EXEC_NAME}")
set(PACKAGED_CONSOLE_FOLDER "Sandbox-darwin-x64/${CONSOLE_EXEC_NAME}")
elseif (WIN32)
set(PACKAGED_CONSOLE_FOLDER "server-console-win32-x64")
elseif (UNIX)

View file

@ -28,12 +28,13 @@ var options = {
const EXEC_NAME = "server-console";
const SHORT_NAME = "Console";
const OSX_SHORT_NAME = "Sandbox";
const FULL_NAME = "High Fidelity Console";
// setup per OS options
if (osType == "Darwin") {
options["app-bundle-id"] = "com.highfidelity.server-console" + (argv.production ? "" : "-dev")
options["name"] = SHORT_NAME
options["name"] = OSX_SHORT_NAME
} else if (osType == "Windows_NT") {
options["version-string"] = {
CompanyName: "High Fidelity, Inc.",