Update Faceshift readme.txt with Windows instructions

This commit is contained in:
David Rowe 2015-02-20 11:29:51 -08:00
parent fd3bbb6553
commit 3a95614ca4

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@ -13,9 +13,14 @@ You may optionally choose to place this folder in a location outside the reposit
If so our CMake find module expects you to set the ENV variable 'HIFI_LIB_DIR' to a directory containing a subfolder faceshift that contains the lib and include folders.
1. Build a Faceshift static library from the fsbinarystream.cpp file. If you build a release version call it libfaceshift.a. The debug version should be called libfaceshiftd.a. Place this in the lib folder in your Faceshift folder.
1. Build a Faceshift static library from the fsbinarystream.cpp file.
Windows: Win32 console application; no precompiled header or SDL checks; no ATL or MFC headers; Project Properties, Configuration Type = Static Library (.lib).
2. Copy the fsbinarystream.h header file from the Faceshift SDK into the include folder in your Faceshift folder.
2. Copy the library files to the lib folder in your Faceshift folder.
OSX: If you build a release version call it libfaceshift.a. The debug version should be called libfaceshiftd.a.
Windows: The release and debug versions should be called faceshift.lib and faceshiftd.lib, respectively. Copy them into a Win32 folder in your lib folder.
3. Clear your build directory, run cmake and build, and you should be all set.
3. Copy the fsbinarystream.h header file from the Faceshift SDK into the include folder in your Faceshift folder.
4. Clear your build directory, run cmake and build, and you should be all set.