mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-07 23:12:36 +02:00
Merge commit 'a804d3532e6b04fb86e5e520147bd34c331b3f36'
This commit is contained in:
commit
38981a5f25
6 changed files with 132 additions and 38 deletions
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@ -954,6 +954,14 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
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qCDebug(avatars) << "Avatar mixer will automatically determine number of threads to use. Using:" << _slavePool.numThreads() << "threads.";
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}
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{
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const QString CONNECTION_RATE = "connection_rate";
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auto nodeList = DependencyManager::get<NodeList>();
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auto defaultConnectionRate = nodeList->getMaxConnectionRate();
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int connectionRate = avatarMixerGroupObject[CONNECTION_RATE].toInt((int)defaultConnectionRate);
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nodeList->setMaxConnectionRate(connectionRate);
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}
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const QString AVATARS_SETTINGS_KEY = "avatars";
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static const QString MIN_HEIGHT_OPTION = "min_avatar_height";
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@ -1302,6 +1302,14 @@
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"placeholder": "1",
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"default": "1",
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"advanced": true
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},
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{
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"name": "connection_rate",
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"label": "Connection Rate",
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"help": "Number of new agents that can connect to the mixer every second",
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"placeholder": "50",
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"default": "50",
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"advanced": true
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}
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]
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},
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@ -1243,12 +1243,11 @@ void DomainServer::broadcastNewNode(const SharedNodePointer& addedNode) {
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limitedNodeList->eachMatchingNode(
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[this, addedNode](const SharedNodePointer& node)->bool {
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if (node->getLinkedData() && node->getActiveSocket() && node != addedNode) {
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// is the added Node in this node's interest list?
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return isInInterestSet(node, addedNode);
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} else {
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return false;
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}
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// is the added Node in this node's interest list?
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return node->getLinkedData()
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&& node->getActiveSocket()
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&& node != addedNode
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&& isInInterestSet(node, addedNode);
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},
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[this, &addNodePacket, connectionSecretIndex, addedNode, limitedNodeListWeak](const SharedNodePointer& node) {
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// send off this packet to the node
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@ -40,6 +40,9 @@
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static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
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using namespace std::chrono_literals;
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static const std::chrono::milliseconds CONNECTION_RATE_INTERVAL_MS = 1s;
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const std::set<NodeType_t> SOLO_NODE_TYPES = {
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NodeType::AvatarMixer,
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NodeType::AudioMixer,
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@ -88,6 +91,11 @@ LimitedNodeList::LimitedNodeList(int socketListenPort, int dtlsListenPort) :
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connect(statsSampleTimer, &QTimer::timeout, this, &LimitedNodeList::sampleConnectionStats);
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statsSampleTimer->start(CONNECTION_STATS_SAMPLE_INTERVAL_MSECS);
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// Flush delayed adds every second
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QTimer* delayedAddsFlushTimer = new QTimer(this);
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connect(delayedAddsFlushTimer, &QTimer::timeout, this, &NodeList::processDelayedAdds);
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delayedAddsFlushTimer->start(CONNECTION_RATE_INTERVAL_MS.count());
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// check the local socket right now
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updateLocalSocket();
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@ -367,7 +375,7 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
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return true;
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} else {
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} else if (!isDelayedNode(sourceID)){
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HIFI_FCDEBUG(networking(),
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"Packet of type" << headerType << "received from unknown node with Local ID" << sourceLocalID);
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}
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@ -736,6 +744,53 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
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return newNodePointer;
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}
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void LimitedNodeList::addNewNode(NewNodeInfo info) {
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// Throttle connection of new agents.
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if (info.type == NodeType::Agent && _nodesAddedInCurrentTimeSlice >= _maxConnectionRate) {
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delayNodeAdd(info);
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return;
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}
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SharedNodePointer node = addOrUpdateNode(info.uuid, info.type, info.publicSocket, info.localSocket,
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info.sessionLocalID, info.isReplicated, false,
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info.connectionSecretUUID, info.permissions);
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++_nodesAddedInCurrentTimeSlice;
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}
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void LimitedNodeList::delayNodeAdd(NewNodeInfo info) {
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_delayedNodeAdds.push_back(info);
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}
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void LimitedNodeList::removeDelayedAdd(QUuid nodeUUID) {
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auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
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return info.uuid == nodeUUID;
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});
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if (it != _delayedNodeAdds.end()) {
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_delayedNodeAdds.erase(it);
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}
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}
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bool LimitedNodeList::isDelayedNode(QUuid nodeUUID) {
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auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
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return info.uuid == nodeUUID;
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});
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return it != _delayedNodeAdds.end();
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}
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void LimitedNodeList::processDelayedAdds() {
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_nodesAddedInCurrentTimeSlice = 0;
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auto nodesToAdd = glm::min(_delayedNodeAdds.size(), _maxConnectionRate);
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auto firstNodeToAdd = _delayedNodeAdds.begin();
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auto lastNodeToAdd = firstNodeToAdd + nodesToAdd;
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for (auto it = firstNodeToAdd; it != lastNodeToAdd; ++it) {
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addNewNode(*it);
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}
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_delayedNodeAdds.erase(firstNodeToAdd, lastNodeToAdd);
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}
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std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(const QUuid& nodeId, PingType_t pingType) {
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int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(int64_t);
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@ -793,13 +848,13 @@ unsigned int LimitedNodeList::broadcastToNodes(std::unique_ptr<NLPacket> packet,
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eachNode([&](const SharedNodePointer& node){
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if (node && destinationNodeTypes.contains(node->getType())) {
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if (packet->isReliable()) {
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auto packetCopy = NLPacket::createCopy(*packet);
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sendPacket(std::move(packetCopy), *node);
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} else {
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sendUnreliablePacket(*packet, *node);
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}
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++n;
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if (packet->isReliable()) {
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auto packetCopy = NLPacket::createCopy(*packet);
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sendPacket(std::move(packetCopy), *node);
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} else {
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sendUnreliablePacket(*packet, *node);
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}
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++n;
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}
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});
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@ -51,6 +51,8 @@ const int INVALID_PORT = -1;
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const quint64 NODE_SILENCE_THRESHOLD_MSECS = 5 * 1000;
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static const size_t DEFAULT_MAX_CONNECTION_RATE { std::numeric_limits<size_t>::max() };
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extern const std::set<NodeType_t> SOLO_NODE_TYPES;
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const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
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@ -316,6 +318,9 @@ public:
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void sendFakedHandshakeRequestToNode(SharedNodePointer node);
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#endif
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size_t getMaxConnectionRate() const { return _maxConnectionRate; }
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void setMaxConnectionRate(size_t rate) { _maxConnectionRate = rate; }
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int getInboundPPS() const { return _inboundPPS; }
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int getOutboundPPS() const { return _outboundPPS; }
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float getInboundKbps() const { return _inboundKbps; }
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@ -367,7 +372,20 @@ protected slots:
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void clientConnectionToSockAddrReset(const HifiSockAddr& sockAddr);
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void processDelayedAdds();
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protected:
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struct NewNodeInfo {
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qint8 type;
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QUuid uuid;
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HifiSockAddr publicSocket;
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HifiSockAddr localSocket;
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NodePermissions permissions;
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bool isReplicated;
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Node::LocalID sessionLocalID;
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QUuid connectionSecretUUID;
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};
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LimitedNodeList(int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
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LimitedNodeList(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
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void operator=(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
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@ -390,6 +408,11 @@ protected:
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bool sockAddrBelongsToNode(const HifiSockAddr& sockAddr);
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void addNewNode(NewNodeInfo info);
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void delayNodeAdd(NewNodeInfo info);
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void removeDelayedAdd(QUuid nodeUUID);
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bool isDelayedNode(QUuid nodeUUID);
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NodeHash _nodeHash;
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mutable QReadWriteLock _nodeMutex { QReadWriteLock::Recursive };
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udt::Socket _nodeSocket;
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@ -440,6 +463,10 @@ private:
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Node::LocalID _sessionLocalID { 0 };
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bool _flagTimeForConnectionStep { false }; // only keep track in interface
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size_t _maxConnectionRate { DEFAULT_MAX_CONNECTION_RATE };
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size_t _nodesAddedInCurrentTimeSlice { 0 };
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std::vector<NewNodeInfo> _delayedNodeAdds;
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int _inboundPPS { 0 };
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int _outboundPPS { 0 };
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float _inboundKbps { 0.0f };
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@ -200,7 +200,6 @@ void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer&
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}
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void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
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// send back a reply
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auto replyPacket = constructPingReplyPacket(*message);
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const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
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@ -708,37 +707,28 @@ void NodeList::processDomainServerRemovedNode(QSharedPointer<ReceivedMessage> me
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QUuid nodeUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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qCDebug(networking) << "Received packet from domain-server to remove node with UUID" << uuidStringWithoutCurlyBraces(nodeUUID);
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killNodeWithUUID(nodeUUID);
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removeDelayedAdd(nodeUUID);
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}
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void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
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// setup variables to read into from QDataStream
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qint8 nodeType;
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QUuid nodeUUID, connectionSecretUUID;
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HifiSockAddr nodePublicSocket, nodeLocalSocket;
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NodePermissions permissions;
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bool isReplicated;
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Node::LocalID sessionLocalID;
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NewNodeInfo info;
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packetStream >> nodeType >> nodeUUID >> nodePublicSocket >> nodeLocalSocket >> permissions
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>> isReplicated >> sessionLocalID;
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packetStream >> info.type
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>> info.uuid
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>> info.publicSocket
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>> info.localSocket
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>> info.permissions
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>> info.isReplicated
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>> info.sessionLocalID
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>> info.connectionSecretUUID;
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// if the public socket address is 0 then it's reachable at the same IP
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// as the domain server
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if (nodePublicSocket.getAddress().isNull()) {
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nodePublicSocket.setAddress(_domainHandler.getIP());
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if (info.publicSocket.getAddress().isNull()) {
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info.publicSocket.setAddress(_domainHandler.getIP());
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}
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packetStream >> connectionSecretUUID;
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket, nodeLocalSocket,
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sessionLocalID, isReplicated, false, connectionSecretUUID, permissions);
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// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
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// and always have their public socket as their active socket
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if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
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node->setLastHeardMicrostamp(usecTimestampNow());
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node->activatePublicSocket();
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}
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addNewNode(info);
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}
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void NodeList::sendAssignment(Assignment& assignment) {
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@ -785,7 +775,6 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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}
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void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
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// we don't hole punch to downstream servers, since it is assumed that we have a direct line to them
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// we also don't hole punch to relayed upstream nodes, since we do not communicate directly with them
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@ -799,6 +788,14 @@ void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
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// ping this node immediately
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pingPunchForInactiveNode(node);
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}
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// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
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// and always have their public socket as their active socket
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if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
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node->setLastHeardMicrostamp(usecTimestampNow());
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node->activatePublicSocket();
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}
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}
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void NodeList::handleNodePingTimeout() {
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