fix for override warnings with clang on OS X

This commit is contained in:
Stephen Birarda 2016-01-07 14:35:30 -08:00
parent 718e994050
commit 275fa1c5c7
6 changed files with 59 additions and 59 deletions

View file

@ -91,7 +91,7 @@ class Application;
class Application : public QApplication, public AbstractViewStateInterface, public AbstractScriptingServicesInterface, public AbstractUriHandler {
Q_OBJECT
// TODO? Get rid of those
friend class OctreePacketProcessor;
friend class PluginContainerProxy;
@ -104,7 +104,7 @@ public:
Application(int& argc, char** argv, QElapsedTimer& startup_time);
~Application();
void postLambdaEvent(std::function<void()> f);
void postLambdaEvent(std::function<void()> f) override;
void loadScripts();
QString getPreviousScriptLocation();
@ -115,8 +115,8 @@ public:
void paintGL();
void resizeGL();
bool event(QEvent* event);
bool eventFilter(QObject* object, QEvent* event);
bool event(QEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
glm::uvec2 getCanvasSize() const;
glm::uvec2 getUiSize() const;
@ -135,7 +135,7 @@ public:
// passes, mirror window passes, etc
ViewFrustum* getDisplayViewFrustum();
const ViewFrustum* getDisplayViewFrustum() const;
ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
ViewFrustum* getShadowViewFrustum() override { return &_shadowViewFrustum; }
const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
EntityTreeRenderer* getEntities() { return DependencyManager::get<EntityTreeRenderer>().data(); }
QUndoStack* getUndoStack() { return &_undoStack; }
@ -157,7 +157,7 @@ public:
Overlays& getOverlays() { return _overlays; }
bool isForeground() const { return _isForeground; }
uint32_t getFrameCount() { return _frameCount; }
float getFps() const { return _fps; }
float getTargetFrameRate(); // frames/second
@ -172,19 +172,19 @@ public:
ToolWindow* getToolWindow() { return _toolWindow ; }
virtual controller::ScriptingInterface* getControllerScriptingInterface() { return _controllerScriptingInterface; }
virtual void registerScriptEngineWithApplicationServices(ScriptEngine* scriptEngine);
virtual void registerScriptEngineWithApplicationServices(ScriptEngine* scriptEngine) override;
QImage renderAvatarBillboard(RenderArgs* renderArgs);
virtual ViewFrustum* getCurrentViewFrustum() { return getDisplayViewFrustum(); }
virtual QThread* getMainThread() { return thread(); }
virtual float getSizeScale() const;
virtual int getBoundaryLevelAdjust() const;
virtual PickRay computePickRay(float x, float y) const;
virtual glm::vec3 getAvatarPosition() const;
virtual void overrideEnvironmentData(const EnvironmentData& newData) { _environment.override(newData); }
virtual void endOverrideEnvironmentData() { _environment.endOverride(); }
virtual qreal getDevicePixelRatio();
virtual ViewFrustum* getCurrentViewFrustum() override { return getDisplayViewFrustum(); }
virtual QThread* getMainThread() override { return thread(); }
virtual float getSizeScale() const override;
virtual int getBoundaryLevelAdjust() const override;
virtual PickRay computePickRay(float x, float y) const override;
virtual glm::vec3 getAvatarPosition() const override;
virtual void overrideEnvironmentData(const EnvironmentData& newData) override { _environment.override(newData); }
virtual void endOverrideEnvironmentData() override { _environment.endOverride(); }
virtual qreal getDevicePixelRatio() override;
void setActiveDisplayPlugin(const QString& pluginName);
@ -226,9 +226,9 @@ public:
void setMaxOctreePacketsPerSecond(int maxOctreePPS);
int getMaxOctreePacketsPerSecond();
render::ScenePointer getMain3DScene() { return _main3DScene; }
render::ScenePointer getMain3DScene() override { return _main3DScene; }
render::ScenePointer getMain3DScene() const { return _main3DScene; }
render::EnginePointer getRenderEngine() { return _renderEngine; }
render::EnginePointer getRenderEngine() override { return _renderEngine; }
gpu::ContextPointer getGPUContext() const { return _gpuContext; }
const QRect& getMirrorViewRect() const { return _mirrorViewRect; }
@ -289,7 +289,7 @@ public slots:
void resetSensors(bool andReload = false);
void setActiveFaceTracker();
#ifdef HAVE_IVIEWHMD
void setActiveEyeTracker();
void calibrateEyeTracker1Point();
@ -306,11 +306,11 @@ public slots:
void reloadResourceCaches();
void crashApplication();
void rotationModeChanged();
void runTests();
private slots:
void clearDomainOctreeDetails();
void idle(uint64_t now);
@ -325,19 +325,19 @@ private slots:
void faceTrackerMuteToggled();
void activeChanged(Qt::ApplicationState state);
void domainSettingsReceived(const QJsonObject& domainSettingsObject);
void handleDomainConnectionDeniedPacket(QSharedPointer<ReceivedMessage> message);
void notifyPacketVersionMismatch();
void loadSettings();
void saveSettings();
void scriptFinished(const QString& scriptName, ScriptEngine* engine);
void saveScripts();
void reloadScript(const QString& scriptName, bool isUserLoaded = true);
bool acceptSnapshot(const QString& urlString);
bool askToSetAvatarUrl(const QString& url);
bool askToLoadScript(const QString& scriptFilenameOrURL);
@ -356,13 +356,13 @@ private slots:
void packetSent(quint64 length);
void updateDisplayMode();
void updateInputModes();
private:
void initDisplay();
void init();
void cleanupBeforeQuit();
void emptyLocalCache();
void update(float deltaTime);
@ -382,45 +382,45 @@ private:
void renderRearViewMirror(RenderArgs* renderArgs, const QRect& region, bool billboard = false);
int sendNackPackets();
void takeSnapshot();
MyAvatar* getMyAvatar() const;
void checkSkeleton();
void initializeAcceptedFiles();
int getRenderAmbientLight() const;
void displaySide(RenderArgs* renderArgs, Camera& whichCamera, bool selfAvatarOnly = false, bool billboard = false);
bool importSVOFromURL(const QString& urlString);
bool nearbyEntitiesAreReadyForPhysics();
int processOctreeStats(ReceivedMessage& message, SharedNodePointer sendingNode);
void trackIncomingOctreePacket(ReceivedMessage& message, SharedNodePointer sendingNode, bool wasStatsPacket);
void resizeEvent(QResizeEvent* size);
void keyPressEvent(QKeyEvent* event);
void keyReleaseEvent(QKeyEvent* event);
void focusOutEvent(QFocusEvent* event);
void focusInEvent(QFocusEvent* event);
void mouseMoveEvent(QMouseEvent* event, unsigned int deviceID = 0);
void mousePressEvent(QMouseEvent* event, unsigned int deviceID = 0);
void mouseDoublePressEvent(QMouseEvent* event, unsigned int deviceID = 0);
void mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID = 0);
void touchBeginEvent(QTouchEvent* event);
void touchEndEvent(QTouchEvent* event);
void touchUpdateEvent(QTouchEvent* event);
void wheelEvent(QWheelEvent* event);
void dropEvent(QDropEvent* event);
void dragEnterEvent(QDragEnterEvent* event);
bool _dependencyManagerIsSetup;
@ -510,7 +510,7 @@ private:
quint64 _lastNackTime;
quint64 _lastSendDownstreamAudioStats;
bool _aboutToQuit;
Bookmarks* _bookmarks;
@ -519,9 +519,9 @@ private:
QThread _settingsThread;
QTimer _settingsTimer;
GLCanvas* _glWidget{ nullptr };
typedef bool (Application::* AcceptURLMethod)(const QString &);
static const QHash<QString, AcceptURLMethod> _acceptedExtensions;

View file

@ -30,7 +30,7 @@ public:
virtual void updateActionWorker(float deltaTimeStep) override;
QByteArray serialize() const;
QByteArray serialize() const override;
virtual void deserialize(QByteArray serializedArguments) override;
virtual bool shouldSuppressLocationEdits() override { return _active && !_ownerEntity.expired(); }

View file

@ -39,7 +39,7 @@ public:
};
namespace render {
template <> const ItemKey payloadGetKey(const RenderableEntityItemProxy::Pointer& payload);
template <> const ItemKey payloadGetKey(const RenderableEntityItemProxy::Pointer& payload);
template <> const Item::Bound payloadGetBound(const RenderableEntityItemProxy::Pointer& payload);
template <> void payloadRender(const RenderableEntityItemProxy::Pointer& payload, RenderArgs* args);
}
@ -73,8 +73,8 @@ private:
#define SIMPLE_RENDERABLE() \
public: \
virtual bool addToScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) { return _renderHelper.addToScene(self, scene, pendingChanges); } \
virtual void removeFromScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) { _renderHelper.removeFromScene(self, scene, pendingChanges); } \
virtual bool addToScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) override { return _renderHelper.addToScene(self, scene, pendingChanges); } \
virtual void removeFromScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) override { _renderHelper.removeFromScene(self, scene, pendingChanges); } \
private: \
SimpleRenderableEntityItem _renderHelper;

View file

@ -27,19 +27,19 @@ public:
static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
static void createPipeline();
RenderablePolyLineEntityItem(const EntityItemID& entityItemID);
virtual void render(RenderArgs* args);
virtual void render(RenderArgs* args) override;
virtual void update(const quint64& now) override;
virtual bool needsToCallUpdate() const { return true; };
virtual bool needsToCallUpdate() const override { return true; };
SIMPLE_RENDERABLE();
NetworkTexturePointer _texture;
static gpu::PipelinePointer _pipeline;
static gpu::Stream::FormatPointer _format;
static int32_t PAINTSTROKE_GPU_SLOT;
protected:
void updateGeometry();
void updateVertices();

View file

@ -40,8 +40,8 @@ public:
virtual void updateActionWorker(float deltaTimeStep) = 0;
// these are from btActionInterface
virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep);
virtual void debugDraw(btIDebugDraw* debugDrawer);
virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep) override;
virtual void debugDraw(btIDebugDraw* debugDrawer) override;
virtual QByteArray serialize() const override = 0;
virtual void deserialize(QByteArray serializedArguments) override = 0;

View file

@ -40,7 +40,7 @@ public:
virtual ViewFrustum* getShadowViewFrustum() = 0;
virtual QThread* getMainThread() = 0;
virtual float getSizeScale() const = 0;
virtual int getBoundaryLevelAdjust() const = 0;
virtual PickRay computePickRay(float x, float y) const = 0;