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don't delete last scripted assignment before it is sent out
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e0e13fe2ed
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21fe7e6fe0
1 changed files with 12 additions and 8 deletions
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@ -214,14 +214,14 @@ const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
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void DomainServer::civetwebUploadHandler(struct mg_connection *connection, const char *path) {
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// create an assignment for this saved script, for now make it local only
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Assignment *scriptAssignment = new Assignment(Assignment::CreateCommand,
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Assignment* scriptAssignment = new Assignment(Assignment::CreateCommand,
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Assignment::AgentType,
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NULL,
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Assignment::LocalLocation);
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// check how many instances of this assignment the user wants by checking the ASSIGNMENT-INSTANCES header
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const char ASSIGNMENT_INSTANCES_HTTP_HEADER[] = "ASSIGNMENT-INSTANCES";
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const char *requestInstancesHeader = mg_get_header(connection, ASSIGNMENT_INSTANCES_HTTP_HEADER);
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const char* requestInstancesHeader = mg_get_header(connection, ASSIGNMENT_INSTANCES_HTTP_HEADER);
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if (requestInstancesHeader) {
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// the user has requested a number of instances greater than 1
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@ -457,14 +457,13 @@ Assignment* DomainServer::deployableAssignmentForRequest(Assignment& requestAssi
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Assignment* deployableAssignment = *assignment;
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if ((*assignment)->getType() == Assignment::AgentType) {
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// if this is a script assignment we need to delete it to avoid a memory leak
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// or if there is more than one instance to send out, simpy decrease the number of instances
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if ((*assignment)->getNumberOfInstances() > 1) {
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(*assignment)->decrementNumberOfInstances();
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} else {
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// if there is more than one instance to send out, simply decrease the number of instances
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if ((*assignment)->getNumberOfInstances() == 1) {
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_assignmentQueue.erase(assignment);
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delete *assignment;
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}
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(*assignment)->decrementNumberOfInstances();
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} else {
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// remove the assignment from the queue
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_assignmentQueue.erase(assignment);
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@ -735,6 +734,11 @@ int DomainServer::run() {
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nodeList->getNodeSocket()->send((sockaddr*) &senderAddress,
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broadcastPacket,
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numHeaderBytes + numAssignmentBytes);
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if (assignmentToDeploy->getNumberOfInstances() == 0) {
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// there are no more instances of this script to send out, delete it
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delete assignmentToDeploy;
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}
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}
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}
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