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Merge pull request #14018 from birarda/bug/avatar-hash-map-deadlock-master
fix for deadlock in other avatar entity removal from tree
This commit is contained in:
commit
0de433c7c7
4 changed files with 79 additions and 37 deletions
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@ -456,31 +456,37 @@ void AvatarManager::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar
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}
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void AvatarManager::clearOtherAvatars() {
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// Remove other avatars from the world but don't actually remove them from _avatarHash
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// each will either be removed on timeout or will re-added to the world on receipt of update.
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const render::ScenePointer& scene = qApp->getMain3DScene();
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render::Transaction transaction;
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QReadLocker locker(&_hashLock);
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AvatarHash::iterator avatarIterator = _avatarHash.begin();
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
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if (avatar != _myAvatar) {
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handleRemovedAvatar(avatar);
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avatarIterator = _avatarHash.erase(avatarIterator);
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} else {
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++avatarIterator;
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}
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}
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assert(scene);
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scene->enqueueTransaction(transaction);
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_myAvatar->clearLookAtTargetAvatar();
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// setup a vector of removed avatars outside the scope of the hash lock
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std::vector<AvatarSharedPointer> removedAvatars;
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{
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QWriteLocker locker(&_hashLock);
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removedAvatars.reserve(_avatarHash.size());
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auto avatarIterator = _avatarHash.begin();
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
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if (avatar != _myAvatar) {
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removedAvatars.push_back(avatar);
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avatarIterator = _avatarHash.erase(avatarIterator);
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} else {
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++avatarIterator;
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}
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}
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}
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for (auto& av : removedAvatars) {
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handleRemovedAvatar(av);
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}
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}
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void AvatarManager::deleteAllAvatars() {
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assert(_avatarsToChangeInPhysics.empty());
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QReadLocker locker(&_hashLock);
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QWriteLocker locker(&_hashLock);
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AvatarHash::iterator avatarIterator = _avatarHash.begin();
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<OtherAvatar>(avatarIterator.value());
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@ -204,7 +204,12 @@ private:
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void simulateAvatarFades(float deltaTime);
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AvatarSharedPointer newSharedAvatar() override;
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void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason = KillAvatarReason::NoReason) override;
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// called only from the AvatarHashMap thread - cannot be called while this thread holds the
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// hash lock, since handleRemovedAvatar needs a write lock on the entity tree and the entity tree
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// frequently grabs a read lock on the hash to get a given avatar by ID
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void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar,
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KillAvatarReason removalReason = KillAvatarReason::NoReason) override;
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QVector<AvatarSharedPointer> _avatarsToFade;
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@ -66,6 +66,22 @@ void AvatarReplicas::removeReplicas(const QUuid& parentID) {
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}
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}
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std::vector<AvatarSharedPointer> AvatarReplicas::takeReplicas(const QUuid& parentID) {
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std::vector<AvatarSharedPointer> replicas;
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auto it = _replicasMap.find(parentID);
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if (it != _replicasMap.end()) {
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// take a copy of the replica shared pointers for this parent
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replicas.swap(it->second);
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// erase the replicas for this parent from our map
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_replicasMap.erase(it);
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}
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return replicas;
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}
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void AvatarReplicas::processAvatarIdentity(const QUuid& parentID, const QByteArray& identityData, bool& identityChanged, bool& displayNameChanged) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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@ -386,24 +402,31 @@ void AvatarHashMap::processKillAvatar(QSharedPointer<ReceivedMessage> message, S
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}
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void AvatarHashMap::removeAvatar(const QUuid& sessionUUID, KillAvatarReason removalReason) {
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QWriteLocker locker(&_hashLock);
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std::vector<AvatarSharedPointer> removedAvatars;
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auto replicaIDs = _replicas.getReplicaIDs(sessionUUID);
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_replicas.removeReplicas(sessionUUID);
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for (auto id : replicaIDs) {
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auto removedReplica = _avatarHash.take(id);
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if (removedReplica) {
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handleRemovedAvatar(removedReplica, removalReason);
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{
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QWriteLocker locker(&_hashLock);
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auto replicas = _replicas.takeReplicas(sessionUUID);
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for (auto& replica : replicas) {
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auto removedReplica = _avatarHash.take(replica->getID());
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if (removedReplica) {
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removedAvatars.push_back(removedReplica);
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}
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}
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_pendingAvatars.remove(sessionUUID);
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auto removedAvatar = _avatarHash.take(sessionUUID);
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if (removedAvatar) {
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removedAvatars.push_back(removedAvatar);
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}
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}
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_pendingAvatars.remove(sessionUUID);
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auto removedAvatar = _avatarHash.take(sessionUUID);
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if (removedAvatar) {
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for (auto& removedAvatar: removedAvatars) {
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handleRemovedAvatar(removedAvatar, removalReason);
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}
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}
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void AvatarHashMap::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason) {
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@ -421,11 +444,18 @@ void AvatarHashMap::sessionUUIDChanged(const QUuid& sessionUUID, const QUuid& ol
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}
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void AvatarHashMap::clearOtherAvatars() {
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QWriteLocker locker(&_hashLock);
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QList<AvatarSharedPointer> removedAvatars;
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for (auto& av : _avatarHash) {
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handleRemovedAvatar(av);
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{
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QWriteLocker locker(&_hashLock);
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// grab a copy of the current avatars so we can call handleRemoveAvatar for them
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removedAvatars = _avatarHash.values();
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_avatarHash.clear();
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}
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_avatarHash.clear();
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for (auto& av : removedAvatars) {
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handleRemovedAvatar(av);
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}
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}
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@ -49,6 +49,7 @@ public:
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void parseDataFromBuffer(const QUuid& parentID, const QByteArray& buffer);
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void processAvatarIdentity(const QUuid& parentID, const QByteArray& identityData, bool& identityChanged, bool& displayNameChanged);
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void removeReplicas(const QUuid& parentID);
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std::vector<AvatarSharedPointer> takeReplicas(const QUuid& parentID);
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void processTrait(const QUuid& parentID, AvatarTraits::TraitType traitType, QByteArray traitBinaryData);
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void processDeletedTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID);
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void processTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType,
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@ -179,7 +180,7 @@ protected:
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bool& isNew);
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virtual AvatarSharedPointer findAvatar(const QUuid& sessionUUID) const; // uses a QReadLocker on the hashLock
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virtual void removeAvatar(const QUuid& sessionUUID, KillAvatarReason removalReason = KillAvatarReason::NoReason);
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virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason = KillAvatarReason::NoReason);
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AvatarHash _avatarHash;
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